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-rw-r--r--include/ui/console.h1
-rw-r--r--include/ui/sdl2.h11
2 files changed, 12 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index ee00fc58f2..d2116927f9 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -354,6 +354,7 @@ void surface_gl_setup_viewport(ConsoleGLState *gls,
#endif
/* sdl.c */
+void sdl_display_early_init(int opengl);
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame);
/* cocoa.m */
diff --git a/include/ui/sdl2.h b/include/ui/sdl2.h
index e21783add2..2fdad8f300 100644
--- a/include/ui/sdl2.h
+++ b/include/ui/sdl2.h
@@ -17,6 +17,10 @@ struct sdl2_console {
int last_vm_running; /* per console for caption reasons */
int x, y;
int hidden;
+ int opengl;
+ int updates;
+ SDL_GLContext winctx;
+ ConsoleGLState *gls;
};
void sdl2_window_create(struct sdl2_console *scon);
@@ -37,4 +41,11 @@ void sdl2_2d_redraw(struct sdl2_console *scon);
bool sdl2_2d_check_format(DisplayChangeListener *dcl,
pixman_format_code_t format);
+void sdl2_gl_update(DisplayChangeListener *dcl,
+ int x, int y, int w, int h);
+void sdl2_gl_switch(DisplayChangeListener *dcl,
+ DisplaySurface *new_surface);
+void sdl2_gl_refresh(DisplayChangeListener *dcl);
+void sdl2_gl_redraw(struct sdl2_console *scon);
+
#endif /* SDL2_H */