diff options
Diffstat (limited to 'hw/input')
-rw-r--r-- | hw/input/ps2.c | 123 |
1 files changed, 97 insertions, 26 deletions
diff --git a/hw/input/ps2.c b/hw/input/ps2.c index 2105e51f0b..3636dfb686 100644 --- a/hw/input/ps2.c +++ b/hw/input/ps2.c @@ -94,12 +94,10 @@ typedef struct { typedef struct { PS2State common; int scan_enabled; - /* QEMU uses translated PC scancodes internally. To avoid multiple - conversions we do the translation (if any) in the PS/2 emulation - not the keyboard controller. */ int translate; int scancode_set; /* 1=XT, 2=AT, 3=PS/2 */ int ledstate; + bool need_high_bit; } PS2KbdState; typedef struct { @@ -138,6 +136,41 @@ static const unsigned char ps2_raw_keycode_set3[128] = { 19, 25, 57, 81, 83, 92, 95, 98, 99, 100, 101, 103, 104, 106, 109, 110 }; +static uint8_t translate_table[256] = { + 0xff, 0x43, 0x41, 0x3f, 0x3d, 0x3b, 0x3c, 0x58, + 0x64, 0x44, 0x42, 0x40, 0x3e, 0x0f, 0x29, 0x59, + 0x65, 0x38, 0x2a, 0x70, 0x1d, 0x10, 0x02, 0x5a, + 0x66, 0x71, 0x2c, 0x1f, 0x1e, 0x11, 0x03, 0x5b, + 0x67, 0x2e, 0x2d, 0x20, 0x12, 0x05, 0x04, 0x5c, + 0x68, 0x39, 0x2f, 0x21, 0x14, 0x13, 0x06, 0x5d, + 0x69, 0x31, 0x30, 0x23, 0x22, 0x15, 0x07, 0x5e, + 0x6a, 0x72, 0x32, 0x24, 0x16, 0x08, 0x09, 0x5f, + 0x6b, 0x33, 0x25, 0x17, 0x18, 0x0b, 0x0a, 0x60, + 0x6c, 0x34, 0x35, 0x26, 0x27, 0x19, 0x0c, 0x61, + 0x6d, 0x73, 0x28, 0x74, 0x1a, 0x0d, 0x62, 0x6e, + 0x3a, 0x36, 0x1c, 0x1b, 0x75, 0x2b, 0x63, 0x76, + 0x55, 0x56, 0x77, 0x78, 0x79, 0x7a, 0x0e, 0x7b, + 0x7c, 0x4f, 0x7d, 0x4b, 0x47, 0x7e, 0x7f, 0x6f, + 0x52, 0x53, 0x50, 0x4c, 0x4d, 0x48, 0x01, 0x45, + 0x57, 0x4e, 0x51, 0x4a, 0x37, 0x49, 0x46, 0x54, + 0x80, 0x81, 0x82, 0x41, 0x54, 0x85, 0x86, 0x87, + 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, + 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, + 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, + 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, + 0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, + 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, + 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, + 0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xdd, 0xde, 0xdf, + 0xe0, 0xe1, 0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, + 0xe8, 0xe9, 0xea, 0xeb, 0xec, 0xed, 0xee, 0xef, + 0xf0, 0xf1, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, + 0xf8, 0xf9, 0xfa, 0xfb, 0xfc, 0xfd, 0xfe, 0xff, +}; + void ps2_queue(void *opaque, int b) { PS2State *s = (PS2State *)opaque; @@ -152,29 +185,26 @@ void ps2_queue(void *opaque, int b) s->update_irq(s->update_arg, 1); } -/* - keycode is expressed as follow: - bit 7 - 0 key pressed, 1 = key released - bits 6-0 - translated scancode set 2 - */ +/* keycode is the untranslated scancode in the current scancode set. */ static void ps2_put_keycode(void *opaque, int keycode) { PS2KbdState *s = opaque; trace_ps2_put_keycode(opaque, keycode); qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); - /* XXX: add support for scancode set 1 */ - if (!s->translate && keycode < 0xe0 && s->scancode_set > 1) { - if (keycode & 0x80) { - ps2_queue(&s->common, 0xf0); - } - if (s->scancode_set == 2) { - keycode = ps2_raw_keycode[keycode & 0x7f]; - } else if (s->scancode_set == 3) { - keycode = ps2_raw_keycode_set3[keycode & 0x7f]; + + if (s->translate) { + if (keycode == 0xf0) { + s->need_high_bit = true; + } else if (s->need_high_bit) { + ps2_queue(&s->common, translate_table[keycode] | 0x80); + s->need_high_bit = false; + } else { + ps2_queue(&s->common, translate_table[keycode]); } - } - ps2_queue(&s->common, keycode); + } else { + ps2_queue(&s->common, keycode); + } } static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, @@ -183,13 +213,41 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src, PS2KbdState *s = (PS2KbdState *)dev; int scancodes[3], i, count; InputKeyEvent *key = evt->u.key.data; + int keycode; qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER); count = qemu_input_key_value_to_scancode(key->key, key->down, scancodes); + + /* handle invalid key */ + if (count == 1 && scancodes[0] == 0x00) { + ps2_queue(&s->common, 0x00); + return; + } else if (count == 1 && scancodes[0] == 0x80) { + if (s->translate || s->scancode_set == 1) { + ps2_queue(&s->common, 0x80); + } else { + ps2_queue(&s->common, 0xf0); + ps2_queue(&s->common, 0x00); + } + return; + } + for (i = 0; i < count; i++) { - ps2_put_keycode(s, scancodes[i]); + /* XXX: add support for scancode set 1 */ + keycode = scancodes[i]; + if (keycode < 0xe0 && (s->scancode_set > 1 || s->translate)) { + if (keycode & 0x80) { + ps2_put_keycode(&s->common, 0xf0); + } + if (s->scancode_set == 1 || s->scancode_set == 2) { + keycode = ps2_raw_keycode[keycode & 0x7f]; + } else if (s->scancode_set == 3) { + keycode = ps2_raw_keycode_set3[keycode & 0x7f]; + } + } + ps2_put_keycode(s, keycode); } } @@ -297,12 +355,7 @@ void ps2_write_keyboard(void *opaque, int val) case KBD_CMD_SCANCODE: if (val == 0) { ps2_queue(&s->common, KBD_REPLY_ACK); - if (s->scancode_set == 1) - ps2_put_keycode(s, 0x43); - else if (s->scancode_set == 2) - ps2_put_keycode(s, 0x41); - else if (s->scancode_set == 3) - ps2_put_keycode(s, 0x3f); + ps2_put_keycode(s, s->scancode_set); } else if (val >= 1 && val <= 3) { s->scancode_set = val; ps2_queue(&s->common, KBD_REPLY_ACK); @@ -692,6 +745,23 @@ static const VMStateDescription vmstate_ps2_keyboard_ledstate = { } }; +static bool ps2_keyboard_need_high_bit_needed(void *opaque) +{ + PS2KbdState *s = opaque; + return s->need_high_bit != 0; /* 0 is the usual state */ +} + +static const VMStateDescription vmstate_ps2_keyboard_need_high_bit = { + .name = "ps2kbd/need_high_bit", + .version_id = 1, + .minimum_version_id = 1, + .needed = ps2_keyboard_need_high_bit_needed, + .fields = (VMStateField[]) { + VMSTATE_BOOL(need_high_bit, PS2KbdState), + VMSTATE_END_OF_LIST() + } +}; + static int ps2_kbd_post_load(void* opaque, int version_id) { PS2KbdState *s = (PS2KbdState*)opaque; @@ -728,6 +798,7 @@ static const VMStateDescription vmstate_ps2_keyboard = { }, .subsections = (const VMStateDescription*[]) { &vmstate_ps2_keyboard_ledstate, + &vmstate_ps2_keyboard_need_high_bit, NULL } }; |