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authorRichard Henderson <rth@twiddle.net>2013-08-13 14:37:08 -0700
committerRichard Henderson <rth@twiddle.net>2014-03-14 10:59:38 -0700
commit096c46c0ff3ad1db6048373620b44bef19f8408f (patch)
tree90a78dfe582c96c391720f5b5dc77f4e7381abcc /tcg
parentdf9351e372cb4a9d3079fcc5c7edead10b2a288e (diff)
downloadqemu-096c46c0ff3ad1db6048373620b44bef19f8408f.zip
tcg-aarch64: Introduce tcg_out_insn_3401
This merges the implementation of tcg_out_addi and tcg_out_subi. Signed-off-by: Richard Henderson <rth@twiddle.net> Reviewed-by: Claudio Fontana <claudio.fontana@huawei.com> Tested-by: Claudio Fontana <claudio.fontana@huawei.com>
Diffstat (limited to 'tcg')
-rw-r--r--tcg/aarch64/tcg-target.c72
1 files changed, 26 insertions, 46 deletions
diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c
index b52519ee77..b5f19ad493 100644
--- a/tcg/aarch64/tcg-target.c
+++ b/tcg/aarch64/tcg-target.c
@@ -209,6 +209,12 @@ enum aarch64_ldst_op_type { /* type of operation */
use the section number of the architecture reference manual in which the
instruction group is described. */
typedef enum {
+ /* Add/subtract immediate instructions. */
+ I3401_ADDI = 0x11000000,
+ I3401_ADDSI = 0x31000000,
+ I3401_SUBI = 0x51000000,
+ I3401_SUBSI = 0x71000000,
+
/* Add/subtract shifted register instructions (without a shift). */
I3502_ADD = 0x0b000000,
I3502_ADDS = 0x2b000000,
@@ -313,6 +319,18 @@ static inline uint32_t tcg_in32(TCGContext *s)
#define tcg_out_insn(S, FMT, OP, ...) \
glue(tcg_out_insn_,FMT)(S, glue(glue(glue(I,FMT),_),OP), ## __VA_ARGS__)
+static void tcg_out_insn_3401(TCGContext *s, AArch64Insn insn, TCGType ext,
+ TCGReg rd, TCGReg rn, uint64_t aimm)
+{
+ if (aimm > 0xfff) {
+ assert((aimm & 0xfff) == 0);
+ aimm >>= 12;
+ assert(aimm <= 0xfff);
+ aimm |= 1 << 12; /* apply LSL 12 */
+ }
+ tcg_out32(s, insn | ext << 31 | aimm << 10 | rn << 5 | rd);
+}
+
/* This function is for both 3.5.2 (Add/Subtract shifted register), for
the rare occasion when we actually want to supply a shift amount. */
static inline void tcg_out_insn_3502S(TCGContext *s, AArch64Insn insn,
@@ -736,46 +754,6 @@ static inline void tcg_out_uxt(TCGContext *s, int s_bits,
tcg_out_ubfm(s, 0, rd, rn, 0, bits);
}
-static inline void tcg_out_addi(TCGContext *s, TCGType ext,
- TCGReg rd, TCGReg rn, unsigned int aimm)
-{
- /* add immediate aimm unsigned 12bit value (with LSL 0 or 12) */
- /* using ADD 0x11000000 | (ext) | (aimm << 10) | (rn << 5) | rd */
- unsigned int base = ext ? 0x91000000 : 0x11000000;
-
- if (aimm <= 0xfff) {
- aimm <<= 10;
- } else {
- /* we can only shift left by 12, on assert we cannot represent */
- assert(!(aimm & 0xfff));
- assert(aimm <= 0xfff000);
- base |= 1 << 22; /* apply LSL 12 */
- aimm >>= 2;
- }
-
- tcg_out32(s, base | aimm | (rn << 5) | rd);
-}
-
-static inline void tcg_out_subi(TCGContext *s, TCGType ext,
- TCGReg rd, TCGReg rn, unsigned int aimm)
-{
- /* sub immediate aimm unsigned 12bit value (with LSL 0 or 12) */
- /* using SUB 0x51000000 | (ext) | (aimm << 10) | (rn << 5) | rd */
- unsigned int base = ext ? 0xd1000000 : 0x51000000;
-
- if (aimm <= 0xfff) {
- aimm <<= 10;
- } else {
- /* we can only shift left by 12, on assert we cannot represent */
- assert(!(aimm & 0xfff));
- assert(aimm <= 0xfff000);
- base |= 1 << 22; /* apply LSL 12 */
- aimm >>= 2;
- }
-
- tcg_out32(s, base | aimm | (rn << 5) | rd);
-}
-
#ifdef CONFIG_SOFTMMU
/* helper signature: helper_ret_ld_mmu(CPUState *env, target_ulong addr,
* int mmu_idx, uintptr_t ra)
@@ -871,9 +849,10 @@ static void tcg_out_tlb_read(TCGContext *s, TCGReg addr_reg,
(TARGET_LONG_BITS - TARGET_PAGE_BITS) + s_bits,
(TARGET_LONG_BITS - TARGET_PAGE_BITS));
/* Add any "high bits" from the tlb offset to the env address into X2,
- to take advantage of the LSL12 form of the addi instruction.
+ to take advantage of the LSL12 form of the ADDI instruction.
X2 = env + (tlb_offset & 0xfff000) */
- tcg_out_addi(s, 1, TCG_REG_X2, base, tlb_offset & 0xfff000);
+ tcg_out_insn(s, 3401, ADDI, TCG_TYPE_I64, TCG_REG_X2, base,
+ tlb_offset & 0xfff000);
/* Merge the tlb index contribution into X2.
X2 = X2 + (X0 << CPU_TLB_ENTRY_BITS) */
tcg_out_insn(s, 3502S, ADD_LSL, 1, TCG_REG_X2, TCG_REG_X2,
@@ -1476,9 +1455,10 @@ static void tcg_target_qemu_prologue(TCGContext *s)
tcg_out_store_pair(s, TCG_REG_FP, r, r + 1, idx);
}
- /* make stack space for TCG locals */
- tcg_out_subi(s, 1, TCG_REG_SP, TCG_REG_SP,
+ /* Make stack space for TCG locals. */
+ tcg_out_insn(s, 3401, SUBI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN);
+
/* inform TCG about how to find TCG locals with register, offset, size */
tcg_set_frame(s, TCG_REG_SP, TCG_STATIC_CALL_ARGS_SIZE,
CPU_TEMP_BUF_NLONGS * sizeof(long));
@@ -1495,8 +1475,8 @@ static void tcg_target_qemu_prologue(TCGContext *s)
tb_ret_addr = s->code_ptr;
- /* remove TCG locals stack space */
- tcg_out_addi(s, 1, TCG_REG_SP, TCG_REG_SP,
+ /* Remove TCG locals stack space. */
+ tcg_out_insn(s, 3401, ADDI, TCG_TYPE_I64, TCG_REG_SP, TCG_REG_SP,
frame_size_tcg_locals * TCG_TARGET_STACK_ALIGN);
/* restore registers x19..x28.