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authorRichard Henderson <rth@twiddle.net>2015-07-24 07:16:00 -0700
committerRichard Henderson <rth@twiddle.net>2015-08-24 11:10:54 -0700
commit609ad70562793937257c89d07bf7c1370b9fc9aa (patch)
treefd10a7febb6cfe6934d301b2b2dc7b675bade774 /tcg/tcg.h
parent870ad1547ac53bc79c21d86cf453b3b20cc660a2 (diff)
downloadqemu-609ad70562793937257c89d07bf7c1370b9fc9aa.zip
tcg: Split trunc_shr_i32 opcode into extr[lh]_i64_i32
Rather than allow arbitrary shift+trunc, only concern ourselves with low and high parts. This is all that was being used anyway. Signed-off-by: Richard Henderson <rth@twiddle.net>
Diffstat (limited to 'tcg/tcg.h')
-rw-r--r--tcg/tcg.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/tcg/tcg.h b/tcg/tcg.h
index e7e33b9bb8..f437824ba9 100644
--- a/tcg/tcg.h
+++ b/tcg/tcg.h
@@ -66,7 +66,8 @@ typedef uint64_t TCGRegSet;
#if TCG_TARGET_REG_BITS == 32
/* Turn some undef macros into false macros. */
-#define TCG_TARGET_HAS_trunc_shr_i64_i32 0
+#define TCG_TARGET_HAS_extrl_i64_i32 0
+#define TCG_TARGET_HAS_extrh_i64_i32 0
#define TCG_TARGET_HAS_div_i64 0
#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_div2_i64 0