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authorRichard Henderson <richard.henderson@linaro.org>2021-05-25 15:58:10 -0700
committerPeter Maydell <peter.maydell@linaro.org>2021-06-03 16:43:26 +0100
commit60c8f7265d7eb51dfb38ea6701d10cbe2d7c7a64 (patch)
tree643b8806c9ba6e8d716708c8f7011d9904dbb46d /include
parentd29b17ca3eac79ab77c76ec8285698b0c57d04b2 (diff)
downloadqemu-60c8f7265d7eb51dfb38ea6701d10cbe2d7c7a64.zip
softfpu: Add float_round_to_odd_inf
For Arm BFDOT and BFMMLA, we need a version of round-to-odd that overflows to infinity, instead of the max normal number. Cc: Alex Bennée <alex.bennee@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20210525225817.400336-6-richard.henderson@linaro.org Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'include')
-rw-r--r--include/fpu/softfloat-types.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/include/fpu/softfloat-types.h b/include/fpu/softfloat-types.h
index 8a3f20fae9..3b757c3d6a 100644
--- a/include/fpu/softfloat-types.h
+++ b/include/fpu/softfloat-types.h
@@ -134,8 +134,10 @@ typedef enum __attribute__((__packed__)) {
float_round_up = 2,
float_round_to_zero = 3,
float_round_ties_away = 4,
- /* Not an IEEE rounding mode: round to the closest odd mantissa value */
+ /* Not an IEEE rounding mode: round to closest odd, overflow to max */
float_round_to_odd = 5,
+ /* Not an IEEE rounding mode: round to closest odd, overflow to inf */
+ float_round_to_odd_inf = 6,
} FloatRoundMode;
/*