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authorGerd Hoffmann <kraxel@redhat.com>2017-05-05 12:41:01 +0200
committerGerd Hoffmann <kraxel@redhat.com>2017-05-12 12:02:48 +0200
commitbb1599b64c8f94fb2bd745d20f128e11543d891d (patch)
treee82ae0fe504a59be12d11805946f78886fe83276 /include/ui
parentbc8c946f7274543ca3ed35482de4e554daccfac6 (diff)
downloadqemu-bb1599b64c8f94fb2bd745d20f128e11543d891d.zip
opengl: add egl-headless display
Add egl-headless user interface. It doesn't provide a real user interface, it only provides opengl support using drm render nodes. It will copy back the bits rendered by the guest using virgl back to a DisplaySurface and kick the usual display update code paths, so spice and vnc and screendump can pick it up. Use it this way: qemu -display egl-headless -vnc $display qemu -display egl-headless -spice gl=off,$args Note that you should prefer native spice opengl support (-spice gl=on) if possible because that delivers better performance. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20170505104101.30589-7-kraxel@redhat.com
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/console.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index d759338816..7262bef6d3 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -527,4 +527,7 @@ static inline void early_gtk_display_init(int opengl)
}
#endif
+/* egl-headless.c */
+void egl_headless_init(void);
+
#endif