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authorGerd Hoffmann <kraxel@redhat.com>2017-10-10 15:54:52 +0200
committerGerd Hoffmann <kraxel@redhat.com>2017-10-17 10:25:42 +0200
commit0eb50c273766be80f0a6fde635c3a2bdabd199fb (patch)
tree7df553d58c76cc5caecb8949d0d460fb24773874 /include/ui/egl-helpers.h
parent86c0522c63e84ee9a98b9cd9cf6588faba1bac23 (diff)
downloadqemu-0eb50c273766be80f0a6fde635c3a2bdabd199fb.zip
egl-helpers: add egl_texture_blit and egl_texture_blend
egl_texture_blit() blits a texture, simliar to egl_fb_blit() but by rendering the texture to the screen instead of using a framebuffer blit. egl_texture_blend() renders a texture with alpha blending, will be used to render the cursor to the screen. Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Message-id: 20171010135453.6704-6-kraxel@redhat.com
Diffstat (limited to 'include/ui/egl-helpers.h')
-rw-r--r--include/ui/egl-helpers.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/ui/egl-helpers.h b/include/ui/egl-helpers.h
index 4924fe560d..747233ce58 100644
--- a/include/ui/egl-helpers.h
+++ b/include/ui/egl-helpers.h
@@ -24,6 +24,10 @@ void egl_fb_setup_new_tex(egl_fb *fb, int width, int height);
void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip);
void egl_fb_read(void *dst, egl_fb *src);
+void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip);
+void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
+ int x, int y);
+
#ifdef CONFIG_OPENGL_DMABUF
extern int qemu_egl_rn_fd;