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author | Gerd Hoffmann <kraxel@redhat.com> | 2017-02-21 10:37:16 +0100 |
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committer | Gerd Hoffmann <kraxel@redhat.com> | 2017-02-27 16:15:28 +0100 |
commit | f4c36bdab6a1ec1cfe6508e27c9c60a802b5d084 (patch) | |
tree | 62cb760907c8402bdfe1376f7644599da3dd7a39 /include/ui/console.h | |
parent | 3b1d8169844fafee184366b0e0d7080534758b4d (diff) | |
download | qemu-f4c36bdab6a1ec1cfe6508e27c9c60a802b5d084.zip |
console: rename dpy_gl_scanout to dpy_gl_scanout_texture
We'll add a variant which accepts dmabufs soon. Change
the name so we can easily disturgish the two variants.
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
Diffstat (limited to 'include/ui/console.h')
-rw-r--r-- | include/ui/console.h | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/include/ui/console.h b/include/ui/console.h index af6350e96f..e6ae637c46 100644 --- a/include/ui/console.h +++ b/include/ui/console.h @@ -215,10 +215,13 @@ typedef struct DisplayChangeListenerOps { QEMUGLContext ctx); QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl); - void (*dpy_gl_scanout)(DisplayChangeListener *dcl, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t w, uint32_t h); + void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl, + uint32_t backing_id, + bool backing_y_0_top, + uint32_t backing_width, + uint32_t backing_height, + uint32_t x, uint32_t y, + uint32_t w, uint32_t h); void (*dpy_gl_update)(DisplayChangeListener *dcl, uint32_t x, uint32_t y, uint32_t w, uint32_t h); @@ -284,10 +287,10 @@ bool dpy_cursor_define_supported(QemuConsole *con); bool dpy_gfx_check_format(QemuConsole *con, pixman_format_code_t format); -void dpy_gl_scanout(QemuConsole *con, - uint32_t backing_id, bool backing_y_0_top, - uint32_t backing_width, uint32_t backing_height, - uint32_t x, uint32_t y, uint32_t w, uint32_t h); +void dpy_gl_scanout_texture(QemuConsole *con, + uint32_t backing_id, bool backing_y_0_top, + uint32_t backing_width, uint32_t backing_height, + uint32_t x, uint32_t y, uint32_t w, uint32_t h); void dpy_gl_update(QemuConsole *con, uint32_t x, uint32_t y, uint32_t w, uint32_t h); |