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authorVivek Kasireddy <vivek.kasireddy@intel.com>2021-09-14 14:18:35 -0700
committerGerd Hoffmann <kraxel@redhat.com>2021-09-15 08:41:59 +0200
commit65b847d284c1ab8a1dbd44d2b046e87e83ebb6e0 (patch)
tree63b0281591813862f2802aa44cf4e5fda2aecc8e /include/ui/console.h
parent121abaf3e68d620f7c4c1d16875de4a4b92fa8f8 (diff)
downloadqemu-65b847d284c1ab8a1dbd44d2b046e87e83ebb6e0.zip
ui: Create sync objects and fences only for blobs
Create sync objects and fences only for dmabufs that are blobs. Once a fence is created (after glFlush) and is signalled, graphic_hw_gl_flushed() will be called and virtio-gpu cmd processing will be resumed. Cc: Gerd Hoffmann <kraxel@redhat.com> Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com> Message-Id: <20210914211837.3229977-4-vivek.kasireddy@intel.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'include/ui/console.h')
-rw-r--r--include/ui/console.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/ui/console.h b/include/ui/console.h
index 45ec129174..244664d727 100644
--- a/include/ui/console.h
+++ b/include/ui/console.h
@@ -170,6 +170,7 @@ typedef struct QemuDmaBuf {
bool y0_top;
void *sync;
int fence_fd;
+ bool allow_fences;
} QemuDmaBuf;
typedef struct DisplayState DisplayState;