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authorDaniel P. Berrange <berrange@redhat.com>2015-05-13 17:14:06 +0100
committerAndreas Färber <afaerber@suse.de>2015-06-19 18:42:18 +0200
commita31bdae5a76ecc060c1eb8a66be1896072c1e8b2 (patch)
treef09410fa5d0fbdb196e461be8662c57ec4e9ff6f /include/qom
parentbc2256c4ae86308a1521c89456b599d441119418 (diff)
downloadqemu-a31bdae5a76ecc060c1eb8a66be1896072c1e8b2.zip
qom: Add object_new_with_props() / object_new_withpropv() helpers
It is reasonably common to want to create an object, set a number of properties, register it in the hierarchy and then mark it as complete (if a user creatable type). This requires quite a lot of error prone, verbose, boilerplate code to achieve. First a pair of functions object_set_props() / object_set_propv() are added which allow for a list of objects to be set in one single API call. Then object_new_with_props() / object_new_with_propv() constructors are added which simplify the sequence of calls to create an object, populate properties, register in the object composition tree and mark the object complete, into a single method call. Usage would be: Error *err = NULL; Object *obj; obj = object_new_with_propv(TYPE_MEMORY_BACKEND_FILE, object_get_objects_root(), "hostmem0", &err, "share", "yes", "mem-path", "/dev/shm/somefile", "prealloc", "yes", "size", "1048576", NULL); Note all property values are passed in string form and will be parsed into their required data types, using normal QOM semantics for parsing from string format. Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Signed-off-by: Andreas Färber <afaerber@suse.de>
Diffstat (limited to 'include/qom')
-rw-r--r--include/qom/object.h128
1 files changed, 128 insertions, 0 deletions
diff --git a/include/qom/object.h b/include/qom/object.h
index b03ede032d..018e27eb0c 100644
--- a/include/qom/object.h
+++ b/include/qom/object.h
@@ -607,6 +607,134 @@ Object *object_new(const char *typename);
Object *object_new_with_type(Type type);
/**
+ * object_new_with_props:
+ * @typename: The name of the type of the object to instantiate.
+ * @parent: the parent object
+ * @id: The unique ID of the object
+ * @errp: pointer to error object
+ * @...: list of property names and values
+ *
+ * This function will initialize a new object using heap allocated memory.
+ * The returned object has a reference count of 1, and will be freed when
+ * the last reference is dropped.
+ *
+ * The @id parameter will be used when registering the object as a
+ * child of @parent in the composition tree.
+ *
+ * The variadic parameters are a list of pairs of (propname, propvalue)
+ * strings. The propname of %NULL indicates the end of the property
+ * list. If the object implements the user creatable interface, the
+ * object will be marked complete once all the properties have been
+ * processed.
+ *
+ * <example>
+ * <title>Creating an object with properties</title>
+ * <programlisting>
+ * Error *err = NULL;
+ * Object *obj;
+ *
+ * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
+ * object_get_objects_root(),
+ * "hostmem0",
+ * &err,
+ * "share", "yes",
+ * "mem-path", "/dev/shm/somefile",
+ * "prealloc", "yes",
+ * "size", "1048576",
+ * NULL);
+ *
+ * if (!obj) {
+ * g_printerr("Cannot create memory backend: %s\n",
+ * error_get_pretty(err));
+ * }
+ * </programlisting>
+ * </example>
+ *
+ * The returned object will have one stable reference maintained
+ * for as long as it is present in the object hierarchy.
+ *
+ * Returns: The newly allocated, instantiated & initialized object.
+ */
+Object *object_new_with_props(const char *typename,
+ Object *parent,
+ const char *id,
+ Error **errp,
+ ...) QEMU_SENTINEL;
+
+/**
+ * object_new_with_propv:
+ * @typename: The name of the type of the object to instantiate.
+ * @parent: the parent object
+ * @id: The unique ID of the object
+ * @errp: pointer to error object
+ * @vargs: list of property names and values
+ *
+ * See object_new_with_props() for documentation.
+ */
+Object *object_new_with_propv(const char *typename,
+ Object *parent,
+ const char *id,
+ Error **errp,
+ va_list vargs);
+
+/**
+ * object_set_props:
+ * @obj: the object instance to set properties on
+ * @errp: pointer to error object
+ * @...: list of property names and values
+ *
+ * This function will set a list of properties on an existing object
+ * instance.
+ *
+ * The variadic parameters are a list of pairs of (propname, propvalue)
+ * strings. The propname of %NULL indicates the end of the property
+ * list.
+ *
+ * <example>
+ * <title>Update an object's properties</title>
+ * <programlisting>
+ * Error *err = NULL;
+ * Object *obj = ...get / create object...;
+ *
+ * obj = object_set_props(obj,
+ * &err,
+ * "share", "yes",
+ * "mem-path", "/dev/shm/somefile",
+ * "prealloc", "yes",
+ * "size", "1048576",
+ * NULL);
+ *
+ * if (!obj) {
+ * g_printerr("Cannot set properties: %s\n",
+ * error_get_pretty(err));
+ * }
+ * </programlisting>
+ * </example>
+ *
+ * The returned object will have one stable reference maintained
+ * for as long as it is present in the object hierarchy.
+ *
+ * Returns: -1 on error, 0 on success
+ */
+int object_set_props(Object *obj,
+ Error **errp,
+ ...) QEMU_SENTINEL;
+
+/**
+ * object_set_propv:
+ * @obj: the object instance to set properties on
+ * @errp: pointer to error object
+ * @vargs: list of property names and values
+ *
+ * See object_set_props() for documentation.
+ *
+ * Returns: -1 on error, 0 on success
+ */
+int object_set_propv(Object *obj,
+ Error **errp,
+ va_list vargs);
+
+/**
* object_initialize_with_type:
* @data: A pointer to the memory to be used for the object.
* @size: The maximum size available at @data for the object.