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authorPeter Maydell <peter.maydell@linaro.org>2020-10-22 13:08:30 +0100
committerDr. David Alan Gilbert <dgilbert@redhat.com>2020-10-26 16:15:04 +0000
commit9fe7ef8b6646054ab040a2bc765d0cb43a993cd8 (patch)
tree4e9f96b965ba02f47a77455387ae56b7b6cd3453 /include/fpu
parenta46e72710566eea0f90f9c673a0f02da0064acce (diff)
downloadqemu-9fe7ef8b6646054ab040a2bc765d0cb43a993cd8.zip
migration: Drop unused VMSTATE_FLOAT64 support
Commit ef96e3ae9698d6 in January 2019 removed the last user of the VMSTATE_FLOAT64* macros. These were used by targets which defined their floating point register file as an array of 'float64'. We used to try to maintain a stricter distinction between 'float64' (a type for holding an integer representing an IEEE float) and 'uint64_t', including having a debug option for 'float64' being a struct and supposedly mandatory macros for converting between float64 and uint64_t. We no longer think that's a usefully strong distinction to draw and we allow ourselves to freely assume that float64 really is just a 64-bit integer type, so for new targets we would simply recommend use of the uint64_t type for a floating point register file. The float64 type remains as a useful way of documenting in the type signature of helper functions and the like that they expect to receive an IEEE float from the TCG generated code rather than an arbitrary integer. Since the VMSTATE_FLOAT64* macros have no remaining users and we don't recommend new code uses them, delete them. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Message-Id: <20201022120830.5938-1-peter.maydell@linaro.org> Reviewed-by: Dr. David Alan Gilbert <dgilbert@redhat.com> Signed-off-by: Dr. David Alan Gilbert <dgilbert@redhat.com>
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