diff options
author | Denis V. Lunev <den@openvz.org> | 2018-10-04 13:03:13 +0300 |
---|---|---|
committer | Eric Blake <eblake@redhat.com> | 2018-10-04 09:08:56 -0500 |
commit | df91328adab8490367776d2b21b35d790a606120 (patch) | |
tree | 14fbb0d7dd3521c3e5e74ed2fd83e91dcd875ca2 /include/block/nbd.h | |
parent | 7f7dfe2a53446072c136d349e3150c84d322b2bc (diff) | |
download | qemu-df91328adab8490367776d2b21b35d790a606120.zip |
nbd: fix NBD_FLAG_SEND_CACHE value
Commit bc37b06a5 added NBD_CMD_CACHE support, but used the wrong value
for NBD_FLAG_SEND_CACHE flag for negotiation. That commit picked bit 8,
which had already been assigned by the NBD specification to mean
NBD_FLAG_CAN_MULTI_CONN, and which was already implemented in the
Linux kernel as a part of stable userspace-kernel API since 4.10:
"bit 8, NBD_FLAG_CAN_MULTI_CONN: Indicates that the server operates
entirely without cache, or that the cache it uses is shared among all
connections to the given device. In particular, if this flag is
present, then the effects of NBD_CMD_FLUSH and NBD_CMD_FLAG_FUA
MUST be visible across all connections when the server sends its reply
to that command to the client. In the absense of this flag, clients
SHOULD NOT multiplex their commands over more than one connection to
the export.
...
bit 10, NBD_FLAG_SEND_CACHE: documents that the server understands
NBD_CMD_CACHE; however, note that server implementations exist
which support the command without advertising this bit, and
conversely that this bit does not guarantee that the command will
succeed or have an impact."
Consequences:
- a client trying to use NBD_CMD_CACHE per the NBD spec will not
see the feature as available from a qemu 3.0 server (not fatal,
clients already have to be prepared for caching to not exist)
- a client accidentally coded to the qemu 3.0 bit value instead
of following the spec may interpret NBD_CMD_CACHE as being available
when it is not (probably not fatal, the spec says the server should
gracefully fail unknown commands, and that clients of NBD_CMD_CACHE
should be prepared for failure even when the feature is advertised);
such clients are unlikely (perhaps only in unreleased Virtuozzo code),
and will disappear over time
- a client prepared to use multiple connections based on
NBD_FLAG_CAN_MULTI_CONN may cause data corruption when it assumes
that caching is consistent when in reality qemu 3.0 did not have
a consistent cache. Partially mitigated by using read-only
connections (where nothing needs to be flushed, so caching is
indeed consistent) or when using qemu-nbd with the default -e 1
(at most one client at a time); visible only when using -e 2 or
more for a writable export.
Thus the commit fixes negotiation flag in QEMU according to the
specification.
Signed-off-by: Denis V. Lunev <den@openvz.org>
CC: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
CC: Valery Vdovin <valery.vdovin@acronis.com>
CC: Eric Blake <eblake@redhat.com>
CC: Paolo Bonzini <pbonzini@redhat.com>
CC: qemu-stable@nongnu.org
Message-Id: <20181004100313.4253-1-den@openvz.org>
Reviewed-by: Eric Blake <eblake@redhat.com>
[eblake: enhance commit message, add defines for unimplemented flags]
Signed-off-by: Eric Blake <eblake@redhat.com>
Diffstat (limited to 'include/block/nbd.h')
-rw-r--r-- | include/block/nbd.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/include/block/nbd.h b/include/block/nbd.h index 0129d1a4b4..6a5bfe5d55 100644 --- a/include/block/nbd.h +++ b/include/block/nbd.h @@ -135,7 +135,9 @@ typedef struct NBDExtent { #define NBD_FLAG_SEND_TRIM (1 << 5) /* Send TRIM (discard) */ #define NBD_FLAG_SEND_WRITE_ZEROES (1 << 6) /* Send WRITE_ZEROES */ #define NBD_FLAG_SEND_DF (1 << 7) /* Send DF (Do not Fragment) */ -#define NBD_FLAG_SEND_CACHE (1 << 8) /* Send CACHE (prefetch) */ +#define NBD_FLAG_CAN_MULTI_CONN (1 << 8) /* Multi-client cache consistent */ +#define NBD_FLAG_SEND_RESIZE (1 << 9) /* Send resize */ +#define NBD_FLAG_SEND_CACHE (1 << 10) /* Send CACHE (prefetch) */ /* New-style handshake (global) flags, sent from server to client, and control what will happen during handshake phase. */ |