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authorMarc-André Lureau <marcandre.lureau@redhat.com>2019-05-24 15:09:39 +0200
committerGerd Hoffmann <kraxel@redhat.com>2019-05-29 06:29:07 +0200
commitad08e67a9672b69b798340b04245f5d1c1c88229 (patch)
tree6ac164c09b722da4b70825907e353e000f2cba2d /hw
parentbd2e44fee474c43f54aadd35b5b8fd5ba8f4d11f (diff)
downloadqemu-ad08e67a9672b69b798340b04245f5d1c1c88229.zip
virtio-gpu: add bswap helpers header
The helper functions are useful to build the vhost-user-gpu backend. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20190524130946.31736-3-marcandre.lureau@redhat.com Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Diffstat (limited to 'hw')
-rw-r--r--hw/display/virtio-gpu.c43
1 files changed, 1 insertions, 42 deletions
diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
index 372b31ef0a..571cecca75 100644
--- a/hw/display/virtio-gpu.c
+++ b/hw/display/virtio-gpu.c
@@ -20,6 +20,7 @@
#include "sysemu/dma.h"
#include "hw/virtio/virtio.h"
#include "hw/virtio/virtio-gpu.h"
+#include "hw/virtio/virtio-gpu-bswap.h"
#include "hw/virtio/virtio-bus.h"
#include "hw/display/edid.h"
#include "migration/blocker.h"
@@ -34,48 +35,6 @@ virtio_gpu_find_resource(VirtIOGPU *g, uint32_t resource_id);
static void virtio_gpu_cleanup_mapping(VirtIOGPU *g,
struct virtio_gpu_simple_resource *res);
-static void
-virtio_gpu_ctrl_hdr_bswap(struct virtio_gpu_ctrl_hdr *hdr)
-{
- le32_to_cpus(&hdr->type);
- le32_to_cpus(&hdr->flags);
- le64_to_cpus(&hdr->fence_id);
- le32_to_cpus(&hdr->ctx_id);
- le32_to_cpus(&hdr->padding);
-}
-
-static void virtio_gpu_bswap_32(void *ptr,
- size_t size)
-{
-#ifdef HOST_WORDS_BIGENDIAN
-
- size_t i;
- struct virtio_gpu_ctrl_hdr *hdr = (struct virtio_gpu_ctrl_hdr *) ptr;
-
- virtio_gpu_ctrl_hdr_bswap(hdr);
-
- i = sizeof(struct virtio_gpu_ctrl_hdr);
- while (i < size) {
- le32_to_cpus((uint32_t *)(ptr + i));
- i = i + sizeof(uint32_t);
- }
-
-#endif
-}
-
-static void
-virtio_gpu_t2d_bswap(struct virtio_gpu_transfer_to_host_2d *t2d)
-{
- virtio_gpu_ctrl_hdr_bswap(&t2d->hdr);
- le32_to_cpus(&t2d->r.x);
- le32_to_cpus(&t2d->r.y);
- le32_to_cpus(&t2d->r.width);
- le32_to_cpus(&t2d->r.height);
- le64_to_cpus(&t2d->offset);
- le32_to_cpus(&t2d->resource_id);
- le32_to_cpus(&t2d->padding);
-}
-
#ifdef CONFIG_VIRGL
#include <virglrenderer.h>
#define VIRGL(_g, _virgl, _simple, ...) \