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authorPaul Brook <paul@codesourcery.com>2009-05-12 12:33:04 +0100
committerPaul Brook <paul@codesourcery.com>2009-05-12 12:33:04 +0100
commit22d83b140e7b2dda555b7e3035050454f8764b7f (patch)
treeb80cd7f2cbae7951323871218db3772dd8b3b8c7 /hw/pc.h
parent0d9acba8fddbf970c7353083e6a60b47017ce3e4 (diff)
downloadqemu-22d83b140e7b2dda555b7e3035050454f8764b7f.zip
Push AUD_init down to devices
Now we can safely call AUD_init multiple times we can push it down to individual audio devices, rather than having to pass it from the board init. Signed-off-by: Paul Brook <paul@codesourcery.com>
Diffstat (limited to 'hw/pc.h')
-rw-r--r--hw/pc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/hw/pc.h b/hw/pc.h
index 50e6c39239..7567d28c56 100644
--- a/hw/pc.h
+++ b/hw/pc.h
@@ -119,7 +119,7 @@ extern int no_hpet;
/* pcspk.c */
void pcspk_init(PITState *);
-int pcspk_audio_init(AudioState *, qemu_irq *pic);
+int pcspk_audio_init(qemu_irq *pic);
/* piix_pci.c */
PCIBus *i440fx_init(PCIDevice **pi440fx_state, qemu_irq *pic);