diff options
author | Markus Armbruster <armbru@redhat.com> | 2015-09-07 10:39:27 +0100 |
---|---|---|
committer | Peter Maydell <peter.maydell@linaro.org> | 2015-09-07 10:39:27 +0100 |
commit | b45c03f585ea9bb1af76c73e82195418c294919d (patch) | |
tree | 111ac9ad95924ae2237972e65abefd73618da3bc /hw/input | |
parent | b597aa037dbd98014c8dec3d69a5e2240f432533 (diff) | |
download | qemu-b45c03f585ea9bb1af76c73e82195418c294919d.zip |
arm: Use g_new() & friends where that makes obvious sense
g_new(T, n) is neater than g_malloc(sizeof(T) * n). It's also safer,
for two reasons. One, it catches multiplication overflowing size_t.
Two, it returns T * rather than void *, which lets the compiler catch
more type errors.
This commit only touches allocations with size arguments of the form
sizeof(T).
Coccinelle semantic patch:
@@
type T;
@@
-g_malloc(sizeof(T))
+g_new(T, 1)
@@
type T;
@@
-g_try_malloc(sizeof(T))
+g_try_new(T, 1)
@@
type T;
@@
-g_malloc0(sizeof(T))
+g_new0(T, 1)
@@
type T;
@@
-g_try_malloc0(sizeof(T))
+g_try_new0(T, 1)
@@
type T;
expression n;
@@
-g_malloc(sizeof(T) * (n))
+g_new(T, n)
@@
type T;
expression n;
@@
-g_try_malloc(sizeof(T) * (n))
+g_try_new(T, n)
@@
type T;
expression n;
@@
-g_malloc0(sizeof(T) * (n))
+g_new0(T, n)
@@
type T;
expression n;
@@
-g_try_malloc0(sizeof(T) * (n))
+g_try_new0(T, n)
@@
type T;
expression p, n;
@@
-g_realloc(p, sizeof(T) * (n))
+g_renew(T, p, n)
@@
type T;
expression p, n;
@@
-g_try_realloc(p, sizeof(T) * (n))
+g_try_renew(T, p, n)
@@
type T;
expression n;
@@
-(T *)g_new(T, n)
+g_new(T, n)
@@
type T;
expression n;
@@
-(T *)g_new0(T, n)
+g_new0(T, n)
@@
type T;
expression p, n;
@@
-(T *)g_renew(T, p, n)
+g_renew(T, p, n)
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Message-id: 1440524394-15640-1-git-send-email-armbru@redhat.com
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Diffstat (limited to 'hw/input')
-rw-r--r-- | hw/input/stellaris_input.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/hw/input/stellaris_input.c b/hw/input/stellaris_input.c index 0609e80868..c719b92e9e 100644 --- a/hw/input/stellaris_input.c +++ b/hw/input/stellaris_input.c @@ -75,8 +75,8 @@ void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode) gamepad_state *s; int i; - s = (gamepad_state *)g_malloc0(sizeof (gamepad_state)); - s->buttons = (gamepad_button *)g_malloc0(n * sizeof (gamepad_button)); + s = g_new0(gamepad_state, 1); + s->buttons = g_new0(gamepad_button, n); for (i = 0; i < n; i++) { s->buttons[i].irq = irq[i]; s->buttons[i].keycode = keycode[i]; |