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authoraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-03-06 20:27:10 +0000
committeraliguori <aliguori@c046a42c-6fe2-441c-8c8c-71466251a162>2009-03-06 20:27:10 +0000
commit0483755a4d1fd61fe9c284166f67ae08af8d858b (patch)
tree2c1e9ac8af63b982a7e0501408fbb37d0780ab93 /curses.c
parent1ff7df1a848044f58d0f3540f1447db4bb1d2d20 (diff)
downloadqemu-0483755a4d1fd61fe9c284166f67ae08af8d858b.zip
Refactor keymap code to avoid duplication ("Daniel P. Berrange")
Each of the graphical frontends #include a .c file, for keymap code resulting in duplicated definitions & duplicated compiled code. A couple of small changes allowed this to be sanitized, so instead of doing a #include "keymaps.c", duplicating all code, we can have a shared keymaps.h file, and only compile code once. This allows the next patch to move the VncState struct out into a header file without causing clashing definitions. Makefile | 9 +++++--- b/keymaps.h | 60 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ curses.c | 3 -- curses_keys.h | 9 +++----- keymaps.c | 45 ++++++++++++++++--------------------------- sdl.c | 3 -- sdl_keysym.h | 7 ++---- vnc.c | 5 +--- vnc_keysym.h | 7 ++---- 9 files changed, 97 insertions(+), 51 deletions(-) Signed-off-by: Daniel P. Berrange <berrange@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6721 c046a42c-6fe2-441c-8c8c-71466251a162
Diffstat (limited to 'curses.c')
-rw-r--r--curses.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/curses.c b/curses.c
index d699b5e505..434e1cfa4d 100644
--- a/curses.c
+++ b/curses.c
@@ -158,7 +158,6 @@ static void curses_cursor_position(DisplayState *ds, int x, int y)
/* generic keyboard conversion */
#include "curses_keys.h"
-#include "keymaps.c"
static kbd_layout_t *kbd_layout = 0;
static int keycode2keysym[CURSES_KEYS];
@@ -311,7 +310,7 @@ static void curses_keyboard_setup(void)
keyboard_layout = "en-us";
#endif
if(keyboard_layout) {
- kbd_layout = init_keyboard_layout(keyboard_layout);
+ kbd_layout = init_keyboard_layout(name2keysym, keyboard_layout);
if (!kbd_layout)
exit(1);
}