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/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
* full list of contributors). Published under the 2-clause BSD license.
* See license.txt in the OpenLayers distribution or repository for the
* full text of the license. */
/**
* @requires OpenLayers/BaseTypes/Class.js
* @requires OpenLayers/Events.js
* @requires OpenLayers/Icon.js
*/
/**
* Class: OpenLayers.Marker
* Instances of OpenLayers.Marker are a combination of a
* <OpenLayers.LonLat> and an <OpenLayers.Icon>.
*
* Markers are generally added to a special layer called
* <OpenLayers.Layer.Markers>.
*
* Example:
* (code)
* var markers = new OpenLayers.Layer.Markers( "Markers" );
* map.addLayer(markers);
*
* var size = new OpenLayers.Size(21,25);
* var offset = new OpenLayers.Pixel(-(size.w/2), -size.h);
* var icon = new OpenLayers.Icon('http://www.openlayers.org/dev/img/marker.png', size, offset);
* markers.addMarker(new OpenLayers.Marker(new OpenLayers.LonLat(0,0),icon));
* markers.addMarker(new OpenLayers.Marker(new OpenLayers.LonLat(0,0),icon.clone()));
*
* (end)
*
* Note that if you pass an icon into the Marker constructor, it will take
* that icon and use it. This means that you should not share icons between
* markers -- you use them once, but you should clone() for any additional
* markers using that same icon.
*/
OpenLayers.Marker = OpenLayers.Class({
/**
* Property: icon
* {<OpenLayers.Icon>} The icon used by this marker.
*/
icon: null,
/**
* Property: lonlat
* {<OpenLayers.LonLat>} location of object
*/
lonlat: null,
/**
* Property: events
* {<OpenLayers.Events>} the event handler.
*/
events: null,
/**
* Property: map
* {<OpenLayers.Map>} the map this marker is attached to
*/
map: null,
/**
* Constructor: OpenLayers.Marker
*
* Parameters:
* lonlat - {<OpenLayers.LonLat>} the position of this marker
* icon - {<OpenLayers.Icon>} the icon for this marker
*/
initialize: function(lonlat, icon) {
this.lonlat = lonlat;
var newIcon = (icon) ? icon : OpenLayers.Marker.defaultIcon();
if (this.icon == null) {
this.icon = newIcon;
} else {
this.icon.url = newIcon.url;
this.icon.size = newIcon.size;
this.icon.offset = newIcon.offset;
this.icon.calculateOffset = newIcon.calculateOffset;
}
this.events = new OpenLayers.Events(this, this.icon.imageDiv);
},
/**
* APIMethod: destroy
* Destroy the marker. You must first remove the marker from any
* layer which it has been added to, or you will get buggy behavior.
* (This can not be done within the marker since the marker does not
* know which layer it is attached to.)
*/
destroy: function() {
// erase any drawn features
this.erase();
this.map = null;
this.events.destroy();
this.events = null;
if (this.icon != null) {
this.icon.destroy();
this.icon = null;
}
},
/**
* Method: draw
* Calls draw on the icon, and returns that output.
*
* Parameters:
* px - {<OpenLayers.Pixel>}
*
* Returns:
* {DOMElement} A new DOM Image with this marker's icon set at the
* location passed-in
*/
draw: function(px) {
return this.icon.draw(px);
},
/**
* Method: erase
* Erases any drawn elements for this marker.
*/
erase: function() {
if (this.icon != null) {
this.icon.erase();
}
},
/**
* Method: moveTo
* Move the marker to the new location.
*
* Parameters:
* px - {<OpenLayers.Pixel>|Object} the pixel position to move to.
* An OpenLayers.Pixel or an object with a 'x' and 'y' properties.
*/
moveTo: function (px) {
if ((px != null) && (this.icon != null)) {
this.icon.moveTo(px);
}
this.lonlat = this.map.getLonLatFromLayerPx(px);
},
/**
* APIMethod: isDrawn
*
* Returns:
* {Boolean} Whether or not the marker is drawn.
*/
isDrawn: function() {
var isDrawn = (this.icon && this.icon.isDrawn());
return isDrawn;
},
/**
* Method: onScreen
*
* Returns:
* {Boolean} Whether or not the marker is currently visible on screen.
*/
onScreen:function() {
var onScreen = false;
if (this.map) {
var screenBounds = this.map.getExtent();
onScreen = screenBounds.containsLonLat(this.lonlat);
}
return onScreen;
},
/**
* Method: inflate
* Englarges the markers icon by the specified ratio.
*
* Parameters:
* inflate - {float} the ratio to enlarge the marker by (passing 2
* will double the size).
*/
inflate: function(inflate) {
if (this.icon) {
this.icon.setSize({
w: this.icon.size.w * inflate,
h: this.icon.size.h * inflate
});
}
},
/**
* Method: setOpacity
* Change the opacity of the marker by changin the opacity of
* its icon
*
* Parameters:
* opacity - {float} Specified as fraction (0.4, etc)
*/
setOpacity: function(opacity) {
this.icon.setOpacity(opacity);
},
/**
* Method: setUrl
* Change URL of the Icon Image.
*
* url - {String}
*/
setUrl: function(url) {
this.icon.setUrl(url);
},
/**
* Method: display
* Hide or show the icon
*
* display - {Boolean}
*/
display: function(display) {
this.icon.display(display);
},
CLASS_NAME: "OpenLayers.Marker"
});
/**
* Function: defaultIcon
* Creates a default <OpenLayers.Icon>.
*
* Returns:
* {<OpenLayers.Icon>} A default OpenLayers.Icon to use for a marker
*/
OpenLayers.Marker.defaultIcon = function() {
return new OpenLayers.Icon(OpenLayers.Util.getImageLocation("marker.png"),
{w: 21, h: 25}, {x: -10.5, y: -25});
};
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