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/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
* full list of contributors). Published under the 2-clause BSD license.
* See license.txt in the OpenLayers distribution or repository for the
* full text of the license. */
/**
* @requires OpenLayers/Control.js
* @requires OpenLayers/Handler/Path.js
* @requires OpenLayers/Layer/Vector.js
*/
/**
* Class: OpenLayers.Control.Split
* Acts as a split feature agent while editing vector features.
*
* Inherits from:
* - <OpenLayers.Control>
*/
OpenLayers.Control.Split = OpenLayers.Class(OpenLayers.Control, {
/**
* APIProperty: events
* {<OpenLayers.Events>} Events instance for listeners and triggering
* control specific events.
*
* Register a listener for a particular event with the following syntax:
* (code)
* control.events.register(type, obj, listener);
* (end)
*
* Supported event types (in addition to those from <OpenLayers.Control.events>):
* beforesplit - Triggered before a split occurs. Listeners receive an
* event object with *source* and *target* properties.
* split - Triggered when a split occurs. Listeners receive an event with
* an *original* property and a *features* property. The original
* is a reference to the target feature that the sketch or modified
* feature intersects. The features property is a list of all features
* that result from this single split. This event is triggered before
* the resulting features are added to the layer (while the layer still
* has a reference to the original).
* aftersplit - Triggered after all splits resulting from a single sketch
* or feature modification have occurred. The original features
* have been destroyed and features that result from the split
* have already been added to the layer. Listeners receive an event
* with a *source* and *features* property. The source references the
* sketch or modified feature used as a splitter. The features
* property is a list of all resulting features.
*/
/**
* APIProperty: layer
* {<OpenLayers.Layer.Vector>} The target layer with features to be split.
* Set at construction or after construction with <setLayer>.
*/
layer: null,
/**
* Property: source
* {<OpenLayers.Layer.Vector>} Optional source layer. Any newly created
* or modified features from this layer will be used to split features
* on the target layer. If not provided, a temporary sketch layer will
* be created.
*/
source: null,
/**
* Property: sourceOptions
* {Options} If a temporary sketch layer is created, these layer options
* will be applied.
*/
sourceOptions: null,
/**
* APIProperty: tolerance
* {Number} Distance between the calculated intersection and a vertex on
* the source geometry below which the existing vertex will be used
* for the split. Default is null.
*/
tolerance: null,
/**
* APIProperty: edge
* {Boolean} Allow splits given intersection of edges only. Default is
* true. If false, a vertex on the source must be within the
* <tolerance> distance of the calculated intersection for a split
* to occur.
*/
edge: true,
/**
* APIProperty: deferDelete
* {Boolean} Instead of removing features from the layer, set feature
* states of split features to DELETE. This assumes a save strategy
* or other component is in charge of removing features from the
* layer. Default is false. If false, split features will be
* immediately deleted from the layer.
*/
deferDelete: false,
/**
* APIProperty: mutual
* {Boolean} If source and target layers are the same, split source
* features and target features where they intersect. Default is
* true. If false, only target features will be split.
*/
mutual: true,
/**
* APIProperty: targetFilter
* {<OpenLayers.Filter>} Optional filter that will be evaluated
* to determine if a feature from the target layer is eligible for
* splitting.
*/
targetFilter: null,
/**
* APIProperty: sourceFilter
* {<OpenLayers.Filter>} Optional filter that will be evaluated
* to determine if a feature from the source layer is eligible for
* splitting.
*/
sourceFilter: null,
/**
* Property: handler
* {<OpenLayers.Handler.Path>} The temporary sketch handler created if
* no source layer is provided.
*/
handler: null,
/**
* Constructor: OpenLayers.Control.Split
* Creates a new split control. A control is constructed with a target
* layer and an optional source layer. While the control is active,
* creating new features or modifying existing features on the source
* layer will result in splitting any eligible features on the target
* layer. If no source layer is provided, a temporary sketch layer will
* be created to create lines for splitting features on the target.
*
* Parameters:
* options - {Object} An object containing all configuration properties for
* the control.
*
* Valid options:
* layer - {<OpenLayers.Layer.Vector>} The target layer. Features from this
* layer will be split by new or modified features on the source layer
* or temporary sketch layer.
* source - {<OpenLayers.Layer.Vector>} Optional source layer. If provided
* newly created features or modified features will be used to split
* features on the target layer. If not provided, a temporary sketch
* layer will be created for drawing lines.
* tolerance - {Number} Optional value for the distance between a source
* vertex and the calculated intersection below which the split will
* occur at the vertex.
* edge - {Boolean} Allow splits given intersection of edges only. Default
* is true. If false, a vertex on the source must be within the
* <tolerance> distance of the calculated intersection for a split
* to occur.
* mutual - {Boolean} If source and target are the same, split source
* features and target features where they intersect. Default is
* true. If false, only target features will be split.
* targetFilter - {<OpenLayers.Filter>} Optional filter that will be evaluated
* to determine if a feature from the target layer is eligible for
* splitting.
* sourceFilter - {<OpenLayers.Filter>} Optional filter that will be evaluated
* to determine if a feature from the target layer is eligible for
* splitting.
*/
initialize: function(options) {
OpenLayers.Control.prototype.initialize.apply(this, [options]);
this.options = options || {}; // TODO: this could be done by the super
// set the source layer if provided
if(this.options.source) {
this.setSource(this.options.source);
}
},
/**
* APIMethod: setSource
* Set the source layer for edits layer.
*
* Parameters:
* layer - {<OpenLayers.Layer.Vector>} The new source layer layer. If
* null, a temporary sketch layer will be created.
*/
setSource: function(layer) {
if(this.active) {
this.deactivate();
if(this.handler) {
this.handler.destroy();
delete this.handler;
}
this.source = layer;
this.activate();
} else {
this.source = layer;
}
},
/**
* APIMethod: activate
* Activate the control. Activating the control registers listeners for
* editing related events so that during feature creation and
* modification, features in the target will be considered for
* splitting.
*/
activate: function() {
var activated = OpenLayers.Control.prototype.activate.call(this);
if(activated) {
if(!this.source) {
if(!this.handler) {
this.handler = new OpenLayers.Handler.Path(this,
{done: function(geometry) {
this.onSketchComplete({
feature: new OpenLayers.Feature.Vector(geometry)
});
}},
{layerOptions: this.sourceOptions}
);
}
this.handler.activate();
} else if(this.source.events) {
this.source.events.on({
sketchcomplete: this.onSketchComplete,
afterfeaturemodified: this.afterFeatureModified,
scope: this
});
}
}
return activated;
},
/**
* APIMethod: deactivate
* Deactivate the control. Deactivating the control unregisters listeners
* so feature editing may proceed without engaging the split agent.
*/
deactivate: function() {
var deactivated = OpenLayers.Control.prototype.deactivate.call(this);
if(deactivated) {
if(this.source && this.source.events) {
this.source.events.un({
sketchcomplete: this.onSketchComplete,
afterfeaturemodified: this.afterFeatureModified,
scope: this
});
}
}
return deactivated;
},
/**
* Method: onSketchComplete
* Registered as a listener for the sketchcomplete event on the editable
* layer.
*
* Parameters:
* event - {Object} The sketch complete event.
*
* Returns:
* {Boolean} Stop the sketch from being added to the layer (it has been
* split).
*/
onSketchComplete: function(event) {
this.feature = null;
return !this.considerSplit(event.feature);
},
/**
* Method: afterFeatureModified
* Registered as a listener for the afterfeaturemodified event on the
* editable layer.
*
* Parameters:
* event - {Object} The after feature modified event.
*/
afterFeatureModified: function(event) {
if(event.modified) {
var feature = event.feature;
if (typeof feature.geometry.split === "function") {
this.feature = event.feature;
this.considerSplit(event.feature);
}
}
},
/**
* Method: removeByGeometry
* Remove a feature from a list based on the given geometry.
*
* Parameters:
* features - {Array(<OpenLayers.Feature.Vector>)} A list of features.
* geometry - {<OpenLayers.Geometry>} A geometry.
*/
removeByGeometry: function(features, geometry) {
for(var i=0, len=features.length; i<len; ++i) {
if(features[i].geometry === geometry) {
features.splice(i, 1);
break;
}
}
},
/**
* Method: isEligible
* Test if a target feature is eligible for splitting.
*
* Parameters:
* target - {<OpenLayers.Feature.Vector>} The target feature.
*
* Returns:
* {Boolean} The target is eligible for splitting.
*/
isEligible: function(target) {
if (!target.geometry) {
return false;
} else {
return (
target.state !== OpenLayers.State.DELETE
) && (
typeof target.geometry.split === "function"
) && (
this.feature !== target
) && (
!this.targetFilter ||
this.targetFilter.evaluate(target.attributes)
);
}
},
/**
* Method: considerSplit
* Decide whether or not to split target features with the supplied
* feature. If <mutual> is true, both the source and target features
* will be split if eligible.
*
* Parameters:
* feature - {<OpenLayers.Feature.Vector>} The newly created or modified
* feature.
*
* Returns:
* {Boolean} The supplied feature was split (and destroyed).
*/
considerSplit: function(feature) {
var sourceSplit = false;
var targetSplit = false;
if(!this.sourceFilter ||
this.sourceFilter.evaluate(feature.attributes)) {
var features = this.layer && this.layer.features || [];
var target, results, proceed;
var additions = [], removals = [];
var mutual = (this.layer === this.source) && this.mutual;
var options = {
edge: this.edge,
tolerance: this.tolerance,
mutual: mutual
};
var sourceParts = [feature.geometry];
var targetFeature, targetParts;
var source, parts;
for(var i=0, len=features.length; i<len; ++i) {
targetFeature = features[i];
if(this.isEligible(targetFeature)) {
targetParts = [targetFeature.geometry];
// work through source geoms - this array may change
for(var j=0; j<sourceParts.length; ++j) {
source = sourceParts[j];
// work through target parts - this array may change
for(var k=0; k<targetParts.length; ++k) {
target = targetParts[k];
if(source.getBounds().intersectsBounds(target.getBounds())) {
results = source.split(target, options);
if(results) {
proceed = this.events.triggerEvent(
"beforesplit", {source: feature, target: targetFeature}
);
if(proceed !== false) {
if(mutual) {
parts = results[0];
// handle parts that result from source splitting
if(parts.length > 1) {
// splice in new source parts
parts.unshift(j, 1); // add args for splice below
Array.prototype.splice.apply(sourceParts, parts);
j += parts.length - 3;
}
results = results[1];
}
// handle parts that result from target splitting
if(results.length > 1) {
// splice in new target parts
results.unshift(k, 1); // add args for splice below
Array.prototype.splice.apply(targetParts, results);
k += results.length - 3;
}
}
}
}
}
}
if(targetParts && targetParts.length > 1) {
this.geomsToFeatures(targetFeature, targetParts);
this.events.triggerEvent("split", {
original: targetFeature,
features: targetParts
});
Array.prototype.push.apply(additions, targetParts);
removals.push(targetFeature);
targetSplit = true;
}
}
}
if(sourceParts && sourceParts.length > 1) {
this.geomsToFeatures(feature, sourceParts);
this.events.triggerEvent("split", {
original: feature,
features: sourceParts
});
Array.prototype.push.apply(additions, sourceParts);
removals.push(feature);
sourceSplit = true;
}
if(sourceSplit || targetSplit) {
// remove and add feature events are suppressed
// listen for split event on this control instead
if(this.deferDelete) {
// Set state instead of removing. Take care to avoid
// setting delete for features that have not yet been
// inserted - those should be destroyed immediately.
var feat, destroys = [];
for(var i=0, len=removals.length; i<len; ++i) {
feat = removals[i];
if(feat.state === OpenLayers.State.INSERT) {
destroys.push(feat);
} else {
feat.state = OpenLayers.State.DELETE;
this.layer.drawFeature(feat);
}
}
this.layer.destroyFeatures(destroys, {silent: true});
for(var i=0, len=additions.length; i<len; ++i) {
additions[i].state = OpenLayers.State.INSERT;
}
} else {
this.layer.destroyFeatures(removals, {silent: true});
}
this.layer.addFeatures(additions, {silent: true});
this.events.triggerEvent("aftersplit", {
source: feature,
features: additions
});
}
}
return sourceSplit;
},
/**
* Method: geomsToFeatures
* Create new features given a template feature and a list of geometries.
* The list of geometries is modified in place. The result will be
* a list of new features.
*
* Parameters:
* feature - {<OpenLayers.Feature.Vector>} The feature to be cloned.
* geoms - {Array(<OpenLayers.Geometry>)} List of goemetries. This will
* become a list of new features.
*/
geomsToFeatures: function(feature, geoms) {
var clone = feature.clone();
delete clone.geometry;
var newFeature;
for(var i=0, len=geoms.length; i<len; ++i) {
// turn results list from geoms to features
newFeature = clone.clone();
newFeature.geometry = geoms[i];
newFeature.state = OpenLayers.State.INSERT;
geoms[i] = newFeature;
}
},
/**
* Method: destroy
* Clean up the control.
*/
destroy: function() {
if(this.active) {
this.deactivate(); // TODO: this should be handled by the super
}
OpenLayers.Control.prototype.destroy.call(this);
},
CLASS_NAME: "OpenLayers.Control.Split"
});
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