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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>OpenLayers Graphic Names</title>
<link rel="stylesheet" href="../theme/default/style.css" type="text/css">
<link rel="stylesheet" href="style.css" type="text/css">
<script src="../lib/OpenLayers.js" type="text/javascript"></script>
<script src="./graphic-name.js" type="text/javascript"></script>
</head>
<body onload="init();">
<h1 id="title">Named Graphics Example</h1>
<div id="tags">
vector, named graphic, star, cross, x, square, triangle, circle, style, light
</div>
<p id="shortdesc">
Shows how to use well-known graphic names.
</p>
<div id="map" class="smallmap">
</div>
<div id="docs">
<p>
OpenLayers supports well-known names for a few graphics. You
can use the names "star", "cross",
"x", "square", "triangle", and
"circle" as value for the graphicName property of a
symbolizer.
</p>
<p>
The named symbols "lightning", "rectangle"
and "church" are user defined.
</p>
<p>
See <a href="./graphic-name.js">graphic-name.js</a>
for the source code of this example.
</p>
</div>
</body>
</html>
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