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Diffstat (limited to 'misc/openlayers/lib/OpenLayers/Tile.js')
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Tile.js | 292 |
1 files changed, 0 insertions, 292 deletions
diff --git a/misc/openlayers/lib/OpenLayers/Tile.js b/misc/openlayers/lib/OpenLayers/Tile.js deleted file mode 100644 index b3d1ba5..0000000 --- a/misc/openlayers/lib/OpenLayers/Tile.js +++ /dev/null @@ -1,292 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - - -/** - * @requires OpenLayers/BaseTypes/Class.js - * @requires OpenLayers/Util.js - */ - -/** - * Class: OpenLayers.Tile - * This is a class designed to designate a single tile, however - * it is explicitly designed to do relatively little. Tiles store - * information about themselves -- such as the URL that they are related - * to, and their size - but do not add themselves to the layer div - * automatically, for example. Create a new tile with the - * <OpenLayers.Tile> constructor, or a subclass. - * - * TBD 3.0 - remove reference to url in above paragraph - * - */ -OpenLayers.Tile = OpenLayers.Class({ - - /** - * APIProperty: events - * {<OpenLayers.Events>} An events object that handles all - * events on the tile. - * - * Register a listener for a particular event with the following syntax: - * (code) - * tile.events.register(type, obj, listener); - * (end) - * - * Supported event types: - * beforedraw - Triggered before the tile is drawn. Used to defer - * drawing to an animation queue. To defer drawing, listeners need - * to return false, which will abort drawing. The queue handler needs - * to call <draw>(true) to actually draw the tile. - * loadstart - Triggered when tile loading starts. - * loadend - Triggered when tile loading ends. - * loaderror - Triggered before the loadend event (i.e. when the tile is - * still hidden) if the tile could not be loaded. - * reload - Triggered when an already loading tile is reloaded. - * unload - Triggered before a tile is unloaded. - */ - events: null, - - /** - * APIProperty: eventListeners - * {Object} If set as an option at construction, the eventListeners - * object will be registered with <OpenLayers.Events.on>. Object - * structure must be a listeners object as shown in the example for - * the events.on method. - * - * This options can be set in the ``tileOptions`` option from - * <OpenLayers.Layer.Grid>. For example, to be notified of the - * ``loadend`` event of each tiles: - * (code) - * new OpenLayers.Layer.OSM('osm', 'http://tile.openstreetmap.org/${z}/${x}/${y}.png', { - * tileOptions: { - * eventListeners: { - * 'loadend': function(evt) { - * // do something on loadend - * } - * } - * } - * }); - * (end) - */ - eventListeners: null, - - /** - * Property: id - * {String} null - */ - id: null, - - /** - * Property: layer - * {<OpenLayers.Layer>} layer the tile is attached to - */ - layer: null, - - /** - * Property: url - * {String} url of the request. - * - * TBD 3.0 - * Deprecated. The base tile class does not need an url. This should be - * handled in subclasses. Does not belong here. - */ - url: null, - - /** - * APIProperty: bounds - * {<OpenLayers.Bounds>} null - */ - bounds: null, - - /** - * Property: size - * {<OpenLayers.Size>} null - */ - size: null, - - /** - * Property: position - * {<OpenLayers.Pixel>} Top Left pixel of the tile - */ - position: null, - - /** - * Property: isLoading - * {Boolean} Is the tile loading? - */ - isLoading: false, - - /** TBD 3.0 -- remove 'url' from the list of parameters to the constructor. - * there is no need for the base tile class to have a url. - */ - - /** - * Constructor: OpenLayers.Tile - * Constructor for a new <OpenLayers.Tile> instance. - * - * Parameters: - * layer - {<OpenLayers.Layer>} layer that the tile will go in. - * position - {<OpenLayers.Pixel>} - * bounds - {<OpenLayers.Bounds>} - * url - {<String>} - * size - {<OpenLayers.Size>} - * options - {Object} - */ - initialize: function(layer, position, bounds, url, size, options) { - this.layer = layer; - this.position = position.clone(); - this.setBounds(bounds); - this.url = url; - if (size) { - this.size = size.clone(); - } - - //give the tile a unique id based on its BBOX. - this.id = OpenLayers.Util.createUniqueID("Tile_"); - - OpenLayers.Util.extend(this, options); - - this.events = new OpenLayers.Events(this); - if (this.eventListeners instanceof Object) { - this.events.on(this.eventListeners); - } - }, - - /** - * Method: unload - * Call immediately before destroying if you are listening to tile - * events, so that counters are properly handled if tile is still - * loading at destroy-time. Will only fire an event if the tile is - * still loading. - */ - unload: function() { - if (this.isLoading) { - this.isLoading = false; - this.events.triggerEvent("unload"); - } - }, - - /** - * APIMethod: destroy - * Nullify references to prevent circular references and memory leaks. - */ - destroy:function() { - this.layer = null; - this.bounds = null; - this.size = null; - this.position = null; - - if (this.eventListeners) { - this.events.un(this.eventListeners); - } - this.events.destroy(); - this.eventListeners = null; - this.events = null; - }, - - /** - * Method: draw - * Clear whatever is currently in the tile, then return whether or not - * it should actually be re-drawn. This is an example implementation - * that can be overridden by subclasses. The minimum thing to do here - * is to call <clear> and return the result from <shouldDraw>. - * - * Parameters: - * force - {Boolean} If true, the tile will not be cleared and no beforedraw - * event will be fired. This is used for drawing tiles asynchronously - * after drawing has been cancelled by returning false from a beforedraw - * listener. - * - * Returns: - * {Boolean} Whether or not the tile should actually be drawn. Returns null - * if a beforedraw listener returned false. - */ - draw: function(force) { - if (!force) { - //clear tile's contents and mark as not drawn - this.clear(); - } - var draw = this.shouldDraw(); - if (draw && !force && this.events.triggerEvent("beforedraw") === false) { - draw = null; - } - return draw; - }, - - /** - * Method: shouldDraw - * Return whether or not the tile should actually be (re-)drawn. The only - * case where we *wouldn't* want to draw the tile is if the tile is outside - * its layer's maxExtent - * - * Returns: - * {Boolean} Whether or not the tile should actually be drawn. - */ - shouldDraw: function() { - var withinMaxExtent = false, - maxExtent = this.layer.maxExtent; - if (maxExtent) { - var map = this.layer.map; - var worldBounds = map.baseLayer.wrapDateLine && map.getMaxExtent(); - if (this.bounds.intersectsBounds(maxExtent, {inclusive: false, worldBounds: worldBounds})) { - withinMaxExtent = true; - } - } - - return withinMaxExtent || this.layer.displayOutsideMaxExtent; - }, - - /** - * Method: setBounds - * Sets the bounds on this instance - * - * Parameters: - * bounds {<OpenLayers.Bounds>} - */ - setBounds: function(bounds) { - bounds = bounds.clone(); - if (this.layer.map.baseLayer.wrapDateLine) { - var worldExtent = this.layer.map.getMaxExtent(), - tolerance = this.layer.map.getResolution(); - bounds = bounds.wrapDateLine(worldExtent, { - leftTolerance: tolerance, - rightTolerance: tolerance - }); - } - this.bounds = bounds; - }, - - /** - * Method: moveTo - * Reposition the tile. - * - * Parameters: - * bounds - {<OpenLayers.Bounds>} - * position - {<OpenLayers.Pixel>} - * redraw - {Boolean} Call draw method on tile after moving. - * Default is true - */ - moveTo: function (bounds, position, redraw) { - if (redraw == null) { - redraw = true; - } - - this.setBounds(bounds); - this.position = position.clone(); - if (redraw) { - this.draw(); - } - }, - - /** - * Method: clear - * Clear the tile of any bounds/position-related data so that it can - * be reused in a new location. - */ - clear: function(draw) { - // to be extended by subclasses - }, - - CLASS_NAME: "OpenLayers.Tile" -}); |