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Diffstat (limited to 'misc/openlayers/lib/OpenLayers/Tile.js')
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Tile.js | 292 |
1 files changed, 292 insertions, 0 deletions
diff --git a/misc/openlayers/lib/OpenLayers/Tile.js b/misc/openlayers/lib/OpenLayers/Tile.js new file mode 100644 index 0000000..b3d1ba5 --- /dev/null +++ b/misc/openlayers/lib/OpenLayers/Tile.js @@ -0,0 +1,292 @@ +/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for + * full list of contributors). Published under the 2-clause BSD license. + * See license.txt in the OpenLayers distribution or repository for the + * full text of the license. */ + + +/** + * @requires OpenLayers/BaseTypes/Class.js + * @requires OpenLayers/Util.js + */ + +/** + * Class: OpenLayers.Tile + * This is a class designed to designate a single tile, however + * it is explicitly designed to do relatively little. Tiles store + * information about themselves -- such as the URL that they are related + * to, and their size - but do not add themselves to the layer div + * automatically, for example. Create a new tile with the + * <OpenLayers.Tile> constructor, or a subclass. + * + * TBD 3.0 - remove reference to url in above paragraph + * + */ +OpenLayers.Tile = OpenLayers.Class({ + + /** + * APIProperty: events + * {<OpenLayers.Events>} An events object that handles all + * events on the tile. + * + * Register a listener for a particular event with the following syntax: + * (code) + * tile.events.register(type, obj, listener); + * (end) + * + * Supported event types: + * beforedraw - Triggered before the tile is drawn. Used to defer + * drawing to an animation queue. To defer drawing, listeners need + * to return false, which will abort drawing. The queue handler needs + * to call <draw>(true) to actually draw the tile. + * loadstart - Triggered when tile loading starts. + * loadend - Triggered when tile loading ends. + * loaderror - Triggered before the loadend event (i.e. when the tile is + * still hidden) if the tile could not be loaded. + * reload - Triggered when an already loading tile is reloaded. + * unload - Triggered before a tile is unloaded. + */ + events: null, + + /** + * APIProperty: eventListeners + * {Object} If set as an option at construction, the eventListeners + * object will be registered with <OpenLayers.Events.on>. Object + * structure must be a listeners object as shown in the example for + * the events.on method. + * + * This options can be set in the ``tileOptions`` option from + * <OpenLayers.Layer.Grid>. For example, to be notified of the + * ``loadend`` event of each tiles: + * (code) + * new OpenLayers.Layer.OSM('osm', 'http://tile.openstreetmap.org/${z}/${x}/${y}.png', { + * tileOptions: { + * eventListeners: { + * 'loadend': function(evt) { + * // do something on loadend + * } + * } + * } + * }); + * (end) + */ + eventListeners: null, + + /** + * Property: id + * {String} null + */ + id: null, + + /** + * Property: layer + * {<OpenLayers.Layer>} layer the tile is attached to + */ + layer: null, + + /** + * Property: url + * {String} url of the request. + * + * TBD 3.0 + * Deprecated. The base tile class does not need an url. This should be + * handled in subclasses. Does not belong here. + */ + url: null, + + /** + * APIProperty: bounds + * {<OpenLayers.Bounds>} null + */ + bounds: null, + + /** + * Property: size + * {<OpenLayers.Size>} null + */ + size: null, + + /** + * Property: position + * {<OpenLayers.Pixel>} Top Left pixel of the tile + */ + position: null, + + /** + * Property: isLoading + * {Boolean} Is the tile loading? + */ + isLoading: false, + + /** TBD 3.0 -- remove 'url' from the list of parameters to the constructor. + * there is no need for the base tile class to have a url. + */ + + /** + * Constructor: OpenLayers.Tile + * Constructor for a new <OpenLayers.Tile> instance. + * + * Parameters: + * layer - {<OpenLayers.Layer>} layer that the tile will go in. + * position - {<OpenLayers.Pixel>} + * bounds - {<OpenLayers.Bounds>} + * url - {<String>} + * size - {<OpenLayers.Size>} + * options - {Object} + */ + initialize: function(layer, position, bounds, url, size, options) { + this.layer = layer; + this.position = position.clone(); + this.setBounds(bounds); + this.url = url; + if (size) { + this.size = size.clone(); + } + + //give the tile a unique id based on its BBOX. + this.id = OpenLayers.Util.createUniqueID("Tile_"); + + OpenLayers.Util.extend(this, options); + + this.events = new OpenLayers.Events(this); + if (this.eventListeners instanceof Object) { + this.events.on(this.eventListeners); + } + }, + + /** + * Method: unload + * Call immediately before destroying if you are listening to tile + * events, so that counters are properly handled if tile is still + * loading at destroy-time. Will only fire an event if the tile is + * still loading. + */ + unload: function() { + if (this.isLoading) { + this.isLoading = false; + this.events.triggerEvent("unload"); + } + }, + + /** + * APIMethod: destroy + * Nullify references to prevent circular references and memory leaks. + */ + destroy:function() { + this.layer = null; + this.bounds = null; + this.size = null; + this.position = null; + + if (this.eventListeners) { + this.events.un(this.eventListeners); + } + this.events.destroy(); + this.eventListeners = null; + this.events = null; + }, + + /** + * Method: draw + * Clear whatever is currently in the tile, then return whether or not + * it should actually be re-drawn. This is an example implementation + * that can be overridden by subclasses. The minimum thing to do here + * is to call <clear> and return the result from <shouldDraw>. + * + * Parameters: + * force - {Boolean} If true, the tile will not be cleared and no beforedraw + * event will be fired. This is used for drawing tiles asynchronously + * after drawing has been cancelled by returning false from a beforedraw + * listener. + * + * Returns: + * {Boolean} Whether or not the tile should actually be drawn. Returns null + * if a beforedraw listener returned false. + */ + draw: function(force) { + if (!force) { + //clear tile's contents and mark as not drawn + this.clear(); + } + var draw = this.shouldDraw(); + if (draw && !force && this.events.triggerEvent("beforedraw") === false) { + draw = null; + } + return draw; + }, + + /** + * Method: shouldDraw + * Return whether or not the tile should actually be (re-)drawn. The only + * case where we *wouldn't* want to draw the tile is if the tile is outside + * its layer's maxExtent + * + * Returns: + * {Boolean} Whether or not the tile should actually be drawn. + */ + shouldDraw: function() { + var withinMaxExtent = false, + maxExtent = this.layer.maxExtent; + if (maxExtent) { + var map = this.layer.map; + var worldBounds = map.baseLayer.wrapDateLine && map.getMaxExtent(); + if (this.bounds.intersectsBounds(maxExtent, {inclusive: false, worldBounds: worldBounds})) { + withinMaxExtent = true; + } + } + + return withinMaxExtent || this.layer.displayOutsideMaxExtent; + }, + + /** + * Method: setBounds + * Sets the bounds on this instance + * + * Parameters: + * bounds {<OpenLayers.Bounds>} + */ + setBounds: function(bounds) { + bounds = bounds.clone(); + if (this.layer.map.baseLayer.wrapDateLine) { + var worldExtent = this.layer.map.getMaxExtent(), + tolerance = this.layer.map.getResolution(); + bounds = bounds.wrapDateLine(worldExtent, { + leftTolerance: tolerance, + rightTolerance: tolerance + }); + } + this.bounds = bounds; + }, + + /** + * Method: moveTo + * Reposition the tile. + * + * Parameters: + * bounds - {<OpenLayers.Bounds>} + * position - {<OpenLayers.Pixel>} + * redraw - {Boolean} Call draw method on tile after moving. + * Default is true + */ + moveTo: function (bounds, position, redraw) { + if (redraw == null) { + redraw = true; + } + + this.setBounds(bounds); + this.position = position.clone(); + if (redraw) { + this.draw(); + } + }, + + /** + * Method: clear + * Clear the tile of any bounds/position-related data so that it can + * be reused in a new location. + */ + clear: function(draw) { + // to be extended by subclasses + }, + + CLASS_NAME: "OpenLayers.Tile" +}); |