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-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Box.js244
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Click.js505
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Drag.js547
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Feature.js434
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Hover.js180
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Keyboard.js117
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/MouseWheel.js264
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Path.js543
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Pinch.js239
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Point.js556
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/Polygon.js305
-rw-r--r--misc/openlayers/lib/OpenLayers/Handler/RegularPolygon.js429
12 files changed, 0 insertions, 4363 deletions
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Box.js b/misc/openlayers/lib/OpenLayers/Handler/Box.js
deleted file mode 100644
index 9d3289a..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Box.js
+++ /dev/null
@@ -1,244 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-/**
- * @requires OpenLayers/Handler.js
- * @requires OpenLayers/Handler/Drag.js
- */
-
-/**
- * Class: OpenLayers.Handler.Box
- * Handler for dragging a rectangle across the map. Box is displayed
- * on mouse down, moves on mouse move, and is finished on mouse up.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Box = OpenLayers.Class(OpenLayers.Handler, {
-
- /**
- * Property: dragHandler
- * {<OpenLayers.Handler.Drag>}
- */
- dragHandler: null,
-
- /**
- * APIProperty: boxDivClassName
- * {String} The CSS class to use for drawing the box. Default is
- * olHandlerBoxZoomBox
- */
- boxDivClassName: 'olHandlerBoxZoomBox',
-
- /**
- * Property: boxOffsets
- * {Object} Caches box offsets from css. This is used by the getBoxOffsets
- * method.
- */
- boxOffsets: null,
-
- /**
- * Constructor: OpenLayers.Handler.Box
- *
- * Parameters:
- * control - {<OpenLayers.Control>}
- * callbacks - {Object} An object with a properties whose values are
- * functions. Various callbacks described below.
- * options - {Object}
- *
- * Named callbacks:
- * start - Called when the box drag operation starts.
- * done - Called when the box drag operation is finished.
- * The callback should expect to receive a single argument, the box
- * bounds or a pixel. If the box dragging didn't span more than a 5
- * pixel distance, a pixel will be returned instead of a bounds object.
- */
- initialize: function(control, callbacks, options) {
- OpenLayers.Handler.prototype.initialize.apply(this, arguments);
- this.dragHandler = new OpenLayers.Handler.Drag(
- this,
- {
- down: this.startBox,
- move: this.moveBox,
- out: this.removeBox,
- up: this.endBox
- },
- {keyMask: this.keyMask}
- );
- },
-
- /**
- * Method: destroy
- */
- destroy: function() {
- OpenLayers.Handler.prototype.destroy.apply(this, arguments);
- if (this.dragHandler) {
- this.dragHandler.destroy();
- this.dragHandler = null;
- }
- },
-
- /**
- * Method: setMap
- */
- setMap: function (map) {
- OpenLayers.Handler.prototype.setMap.apply(this, arguments);
- if (this.dragHandler) {
- this.dragHandler.setMap(map);
- }
- },
-
- /**
- * Method: startBox
- *
- * Parameters:
- * xy - {<OpenLayers.Pixel>}
- */
- startBox: function (xy) {
- this.callback("start", []);
- this.zoomBox = OpenLayers.Util.createDiv('zoomBox', {
- x: -9999, y: -9999
- });
- this.zoomBox.className = this.boxDivClassName;
- this.zoomBox.style.zIndex = this.map.Z_INDEX_BASE["Popup"] - 1;
-
- this.map.viewPortDiv.appendChild(this.zoomBox);
-
- OpenLayers.Element.addClass(
- this.map.viewPortDiv, "olDrawBox"
- );
- },
-
- /**
- * Method: moveBox
- */
- moveBox: function (xy) {
- var startX = this.dragHandler.start.x;
- var startY = this.dragHandler.start.y;
- var deltaX = Math.abs(startX - xy.x);
- var deltaY = Math.abs(startY - xy.y);
-
- var offset = this.getBoxOffsets();
- this.zoomBox.style.width = (deltaX + offset.width + 1) + "px";
- this.zoomBox.style.height = (deltaY + offset.height + 1) + "px";
- this.zoomBox.style.left = (xy.x < startX ?
- startX - deltaX - offset.left : startX - offset.left) + "px";
- this.zoomBox.style.top = (xy.y < startY ?
- startY - deltaY - offset.top : startY - offset.top) + "px";
- },
-
- /**
- * Method: endBox
- */
- endBox: function(end) {
- var result;
- if (Math.abs(this.dragHandler.start.x - end.x) > 5 ||
- Math.abs(this.dragHandler.start.y - end.y) > 5) {
- var start = this.dragHandler.start;
- var top = Math.min(start.y, end.y);
- var bottom = Math.max(start.y, end.y);
- var left = Math.min(start.x, end.x);
- var right = Math.max(start.x, end.x);
- result = new OpenLayers.Bounds(left, bottom, right, top);
- } else {
- result = this.dragHandler.start.clone(); // i.e. OL.Pixel
- }
- this.removeBox();
-
- this.callback("done", [result]);
- },
-
- /**
- * Method: removeBox
- * Remove the zoombox from the screen and nullify our reference to it.
- */
- removeBox: function() {
- this.map.viewPortDiv.removeChild(this.zoomBox);
- this.zoomBox = null;
- this.boxOffsets = null;
- OpenLayers.Element.removeClass(
- this.map.viewPortDiv, "olDrawBox"
- );
-
- },
-
- /**
- * Method: activate
- */
- activate: function () {
- if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
- this.dragHandler.activate();
- return true;
- } else {
- return false;
- }
- },
-
- /**
- * Method: deactivate
- */
- deactivate: function () {
- if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- if (this.dragHandler.deactivate()) {
- if (this.zoomBox) {
- this.removeBox();
- }
- }
- return true;
- } else {
- return false;
- }
- },
-
- /**
- * Method: getBoxOffsets
- * Determines border offsets for a box, according to the box model.
- *
- * Returns:
- * {Object} an object with the following offsets:
- * - left
- * - right
- * - top
- * - bottom
- * - width
- * - height
- */
- getBoxOffsets: function() {
- if (!this.boxOffsets) {
- // Determine the box model. If the testDiv's clientWidth is 3, then
- // the borders are outside and we are dealing with the w3c box
- // model. Otherwise, the browser uses the traditional box model and
- // the borders are inside the box bounds, leaving us with a
- // clientWidth of 1.
- var testDiv = document.createElement("div");
- //testDiv.style.visibility = "hidden";
- testDiv.style.position = "absolute";
- testDiv.style.border = "1px solid black";
- testDiv.style.width = "3px";
- document.body.appendChild(testDiv);
- var w3cBoxModel = testDiv.clientWidth == 3;
- document.body.removeChild(testDiv);
-
- var left = parseInt(OpenLayers.Element.getStyle(this.zoomBox,
- "border-left-width"));
- var right = parseInt(OpenLayers.Element.getStyle(
- this.zoomBox, "border-right-width"));
- var top = parseInt(OpenLayers.Element.getStyle(this.zoomBox,
- "border-top-width"));
- var bottom = parseInt(OpenLayers.Element.getStyle(
- this.zoomBox, "border-bottom-width"));
- this.boxOffsets = {
- left: left,
- right: right,
- top: top,
- bottom: bottom,
- width: w3cBoxModel === false ? left + right : 0,
- height: w3cBoxModel === false ? top + bottom : 0
- };
- }
- return this.boxOffsets;
- },
-
- CLASS_NAME: "OpenLayers.Handler.Box"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Click.js b/misc/openlayers/lib/OpenLayers/Handler/Click.js
deleted file mode 100644
index 94a8444..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Click.js
+++ /dev/null
@@ -1,505 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-/**
- * @requires OpenLayers/Handler.js
- */
-
-/**
- * Class: OpenLayers.Handler.Click
- * A handler for mouse clicks. The intention of this handler is to give
- * controls more flexibility with handling clicks. Browsers trigger
- * click events twice for a double-click. In addition, the mousedown,
- * mousemove, mouseup sequence fires a click event. With this handler,
- * controls can decide whether to ignore clicks associated with a double
- * click. By setting a <pixelTolerance>, controls can also ignore clicks
- * that include a drag. Create a new instance with the
- * <OpenLayers.Handler.Click> constructor.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Click = OpenLayers.Class(OpenLayers.Handler, {
- /**
- * APIProperty: delay
- * {Number} Number of milliseconds between clicks before the event is
- * considered a double-click.
- */
- delay: 300,
-
- /**
- * APIProperty: single
- * {Boolean} Handle single clicks. Default is true. If false, clicks
- * will not be reported. If true, single-clicks will be reported.
- */
- single: true,
-
- /**
- * APIProperty: double
- * {Boolean} Handle double-clicks. Default is false.
- */
- 'double': false,
-
- /**
- * APIProperty: pixelTolerance
- * {Number} Maximum number of pixels between mouseup and mousedown for an
- * event to be considered a click. Default is 0. If set to an
- * integer value, clicks with a drag greater than the value will be
- * ignored. This property can only be set when the handler is
- * constructed.
- */
- pixelTolerance: 0,
-
- /**
- * APIProperty: dblclickTolerance
- * {Number} Maximum distance in pixels between clicks for a sequence of
- * events to be considered a double click. Default is 13. If the
- * distance between two clicks is greater than this value, a double-
- * click will not be fired.
- */
- dblclickTolerance: 13,
-
- /**
- * APIProperty: stopSingle
- * {Boolean} Stop other listeners from being notified of clicks. Default
- * is false. If true, any listeners registered before this one for
- * click or rightclick events will not be notified.
- */
- stopSingle: false,
-
- /**
- * APIProperty: stopDouble
- * {Boolean} Stop other listeners from being notified of double-clicks.
- * Default is false. If true, any click listeners registered before
- * this one will not be notified of *any* double-click events.
- *
- * The one caveat with stopDouble is that given a map with two click
- * handlers, one with stopDouble true and the other with stopSingle
- * true, the stopSingle handler should be activated last to get
- * uniform cross-browser performance. Since IE triggers one click
- * with a dblclick and FF triggers two, if a stopSingle handler is
- * activated first, all it gets in IE is a single click when the
- * second handler stops propagation on the dblclick.
- */
- stopDouble: false,
-
- /**
- * Property: timerId
- * {Number} The id of the timeout waiting to clear the <delayedCall>.
- */
- timerId: null,
-
- /**
- * Property: down
- * {Object} Object that store relevant information about the last
- * mousedown or touchstart. Its 'xy' OpenLayers.Pixel property gives
- * the average location of the mouse/touch event. Its 'touches'
- * property records clientX/clientY of each touches.
- */
- down: null,
-
- /**
- * Property: last
- * {Object} Object that store relevant information about the last
- * mousemove or touchmove. Its 'xy' OpenLayers.Pixel property gives
- * the average location of the mouse/touch event. Its 'touches'
- * property records clientX/clientY of each touches.
- */
- last: null,
-
- /**
- * Property: first
- * {Object} When waiting for double clicks, this object will store
- * information about the first click in a two click sequence.
- */
- first: null,
-
- /**
- * Property: rightclickTimerId
- * {Number} The id of the right mouse timeout waiting to clear the
- * <delayedEvent>.
- */
- rightclickTimerId: null,
-
- /**
- * Constructor: OpenLayers.Handler.Click
- * Create a new click handler.
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that is making use of
- * this handler. If a handler is being used without a control, the
- * handler's setMap method must be overridden to deal properly with
- * the map.
- * callbacks - {Object} An object with keys corresponding to callbacks
- * that will be called by the handler. The callbacks should
- * expect to recieve a single argument, the click event.
- * Callbacks for 'click' and 'dblclick' are supported.
- * options - {Object} Optional object whose properties will be set on the
- * handler.
- */
-
- /**
- * Method: touchstart
- * Handle touchstart.
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- touchstart: function(evt) {
- this.startTouch();
- this.down = this.getEventInfo(evt);
- this.last = this.getEventInfo(evt);
- return true;
- },
-
- /**
- * Method: touchmove
- * Store position of last move, because touchend event can have
- * an empty "touches" property.
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- touchmove: function(evt) {
- this.last = this.getEventInfo(evt);
- return true;
- },
-
- /**
- * Method: touchend
- * Correctly set event xy property, and add lastTouches to have
- * touches property from last touchstart or touchmove
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- touchend: function(evt) {
- // touchstart may not have been allowed to propagate
- if (this.down) {
- evt.xy = this.last.xy;
- evt.lastTouches = this.last.touches;
- this.handleSingle(evt);
- this.down = null;
- }
- return true;
- },
-
- /**
- * Method: mousedown
- * Handle mousedown.
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- mousedown: function(evt) {
- this.down = this.getEventInfo(evt);
- this.last = this.getEventInfo(evt);
- return true;
- },
-
- /**
- * Method: mouseup
- * Handle mouseup. Installed to support collection of right mouse events.
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- mouseup: function (evt) {
- var propagate = true;
-
- // Collect right mouse clicks from the mouseup
- // IE - ignores the second right click in mousedown so using
- // mouseup instead
- if (this.checkModifiers(evt) && this.control.handleRightClicks &&
- OpenLayers.Event.isRightClick(evt)) {
- propagate = this.rightclick(evt);
- }
-
- return propagate;
- },
-
- /**
- * Method: rightclick
- * Handle rightclick. For a dblrightclick, we get two clicks so we need
- * to always register for dblrightclick to properly handle single
- * clicks.
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- rightclick: function(evt) {
- if(this.passesTolerance(evt)) {
- if(this.rightclickTimerId != null) {
- //Second click received before timeout this must be
- // a double click
- this.clearTimer();
- this.callback('dblrightclick', [evt]);
- return !this.stopDouble;
- } else {
- //Set the rightclickTimerId, send evt only if double is
- // true else trigger single
- var clickEvent = this['double'] ?
- OpenLayers.Util.extend({}, evt) :
- this.callback('rightclick', [evt]);
-
- var delayedRightCall = OpenLayers.Function.bind(
- this.delayedRightCall,
- this,
- clickEvent
- );
- this.rightclickTimerId = window.setTimeout(
- delayedRightCall, this.delay
- );
- }
- }
- return !this.stopSingle;
- },
-
- /**
- * Method: delayedRightCall
- * Sets <rightclickTimerId> to null. And optionally triggers the
- * rightclick callback if evt is set.
- */
- delayedRightCall: function(evt) {
- this.rightclickTimerId = null;
- if (evt) {
- this.callback('rightclick', [evt]);
- }
- },
-
- /**
- * Method: click
- * Handle click events from the browser. This is registered as a listener
- * for click events and should not be called from other events in this
- * handler.
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- click: function(evt) {
- if (!this.last) {
- this.last = this.getEventInfo(evt);
- }
- this.handleSingle(evt);
- return !this.stopSingle;
- },
-
- /**
- * Method: dblclick
- * Handle dblclick. For a dblclick, we get two clicks in some browsers
- * (FF) and one in others (IE). So we need to always register for
- * dblclick to properly handle single clicks. This method is registered
- * as a listener for the dblclick browser event. It should *not* be
- * called by other methods in this handler.
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- dblclick: function(evt) {
- this.handleDouble(evt);
- return !this.stopDouble;
- },
-
- /**
- * Method: handleDouble
- * Handle double-click sequence.
- */
- handleDouble: function(evt) {
- if (this.passesDblclickTolerance(evt)) {
- if (this["double"]) {
- this.callback("dblclick", [evt]);
- }
- // to prevent a dblclick from firing the click callback in IE
- this.clearTimer();
- }
- },
-
- /**
- * Method: handleSingle
- * Handle single click sequence.
- */
- handleSingle: function(evt) {
- if (this.passesTolerance(evt)) {
- if (this.timerId != null) {
- // already received a click
- if (this.last.touches && this.last.touches.length === 1) {
- // touch device, no dblclick event - this may be a double
- if (this["double"]) {
- // on Android don't let the browser zoom on the page
- OpenLayers.Event.preventDefault(evt);
- }
- this.handleDouble(evt);
- }
- // if we're not in a touch environment we clear the click timer
- // if we've got a second touch, we'll get two touchend events
- if (!this.last.touches || this.last.touches.length !== 2) {
- this.clearTimer();
- }
- } else {
- // remember the first click info so we can compare to the second
- this.first = this.getEventInfo(evt);
- // set the timer, send evt only if single is true
- //use a clone of the event object because it will no longer
- //be a valid event object in IE in the timer callback
- var clickEvent = this.single ?
- OpenLayers.Util.extend({}, evt) : null;
- this.queuePotentialClick(clickEvent);
- }
- }
- },
-
- /**
- * Method: queuePotentialClick
- * This method is separated out largely to make testing easier (so we
- * don't have to override window.setTimeout)
- */
- queuePotentialClick: function(evt) {
- this.timerId = window.setTimeout(
- OpenLayers.Function.bind(this.delayedCall, this, evt),
- this.delay
- );
- },
-
- /**
- * Method: passesTolerance
- * Determine whether the event is within the optional pixel tolerance. Note
- * that the pixel tolerance check only works if mousedown events get to
- * the listeners registered here. If they are stopped by other elements,
- * the <pixelTolerance> will have no effect here (this method will always
- * return true).
- *
- * Returns:
- * {Boolean} The click is within the pixel tolerance (if specified).
- */
- passesTolerance: function(evt) {
- var passes = true;
- if (this.pixelTolerance != null && this.down && this.down.xy) {
- passes = this.pixelTolerance >= this.down.xy.distanceTo(evt.xy);
- // for touch environments, we also enforce that all touches
- // start and end within the given tolerance to be considered a click
- if (passes && this.touch &&
- this.down.touches.length === this.last.touches.length) {
- // the touchend event doesn't come with touches, so we check
- // down and last
- for (var i=0, ii=this.down.touches.length; i<ii; ++i) {
- if (this.getTouchDistance(
- this.down.touches[i],
- this.last.touches[i]
- ) > this.pixelTolerance) {
- passes = false;
- break;
- }
- }
- }
- }
- return passes;
- },
-
- /**
- * Method: getTouchDistance
- *
- * Returns:
- * {Boolean} The pixel displacement between two touches.
- */
- getTouchDistance: function(from, to) {
- return Math.sqrt(
- Math.pow(from.clientX - to.clientX, 2) +
- Math.pow(from.clientY - to.clientY, 2)
- );
- },
-
- /**
- * Method: passesDblclickTolerance
- * Determine whether the event is within the optional double-cick pixel
- * tolerance.
- *
- * Returns:
- * {Boolean} The click is within the double-click pixel tolerance.
- */
- passesDblclickTolerance: function(evt) {
- var passes = true;
- if (this.down && this.first) {
- passes = this.down.xy.distanceTo(this.first.xy) <= this.dblclickTolerance;
- }
- return passes;
- },
-
- /**
- * Method: clearTimer
- * Clear the timer and set <timerId> to null.
- */
- clearTimer: function() {
- if (this.timerId != null) {
- window.clearTimeout(this.timerId);
- this.timerId = null;
- }
- if (this.rightclickTimerId != null) {
- window.clearTimeout(this.rightclickTimerId);
- this.rightclickTimerId = null;
- }
- },
-
- /**
- * Method: delayedCall
- * Sets <timerId> to null. And optionally triggers the click callback if
- * evt is set.
- */
- delayedCall: function(evt) {
- this.timerId = null;
- if (evt) {
- this.callback("click", [evt]);
- }
- },
-
- /**
- * Method: getEventInfo
- * This method allows us to store event information without storing the
- * actual event. In touch devices (at least), the same event is
- * modified between touchstart, touchmove, and touchend.
- *
- * Returns:
- * {Object} An object with event related info.
- */
- getEventInfo: function(evt) {
- var touches;
- if (evt.touches) {
- var len = evt.touches.length;
- touches = new Array(len);
- var touch;
- for (var i=0; i<len; i++) {
- touch = evt.touches[i];
- touches[i] = {
- clientX: touch.olClientX,
- clientY: touch.olClientY
- };
- }
- }
- return {
- xy: evt.xy,
- touches: touches
- };
- },
-
- /**
- * APIMethod: deactivate
- * Deactivate the handler.
- *
- * Returns:
- * {Boolean} The handler was successfully deactivated.
- */
- deactivate: function() {
- var deactivated = false;
- if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- this.clearTimer();
- this.down = null;
- this.first = null;
- this.last = null;
- deactivated = true;
- }
- return deactivated;
- },
-
- CLASS_NAME: "OpenLayers.Handler.Click"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Drag.js b/misc/openlayers/lib/OpenLayers/Handler/Drag.js
deleted file mode 100644
index 8c3cb55..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Drag.js
+++ /dev/null
@@ -1,547 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-/**
- * @requires OpenLayers/Handler.js
- */
-
-/**
- * Class: OpenLayers.Handler.Drag
- * The drag handler is used to deal with sequences of browser events related
- * to dragging. The handler is used by controls that want to know when
- * a drag sequence begins, when a drag is happening, and when it has
- * finished.
- *
- * Controls that use the drag handler typically construct it with callbacks
- * for 'down', 'move', and 'done'. Callbacks for these keys are called
- * when the drag begins, with each move, and when the drag is done. In
- * addition, controls can have callbacks keyed to 'up' and 'out' if they
- * care to differentiate between the types of events that correspond with
- * the end of a drag sequence. If no drag actually occurs (no mouse move)
- * the 'down' and 'up' callbacks will be called, but not the 'done'
- * callback.
- *
- * Create a new drag handler with the <OpenLayers.Handler.Drag> constructor.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Drag = OpenLayers.Class(OpenLayers.Handler, {
-
- /**
- * Property: started
- * {Boolean} When a mousedown or touchstart event is received, we want to
- * record it, but not set 'dragging' until the mouse moves after starting.
- */
- started: false,
-
- /**
- * Property: stopDown
- * {Boolean} Stop propagation of mousedown events from getting to listeners
- * on the same element. Default is true.
- */
- stopDown: true,
-
- /**
- * Property: dragging
- * {Boolean}
- */
- dragging: false,
-
- /**
- * Property: last
- * {<OpenLayers.Pixel>} The last pixel location of the drag.
- */
- last: null,
-
- /**
- * Property: start
- * {<OpenLayers.Pixel>} The first pixel location of the drag.
- */
- start: null,
-
- /**
- * Property: lastMoveEvt
- * {Object} The last mousemove event that occurred. Used to
- * position the map correctly when our "delay drag"
- * timeout expired.
- */
- lastMoveEvt: null,
-
- /**
- * Property: oldOnselectstart
- * {Function}
- */
- oldOnselectstart: null,
-
- /**
- * Property: interval
- * {Integer} In order to increase performance, an interval (in
- * milliseconds) can be set to reduce the number of drag events
- * called. If set, a new drag event will not be set until the
- * interval has passed.
- * Defaults to 0, meaning no interval.
- */
- interval: 0,
-
- /**
- * Property: timeoutId
- * {String} The id of the timeout used for the mousedown interval.
- * This is "private", and should be left alone.
- */
- timeoutId: null,
-
- /**
- * APIProperty: documentDrag
- * {Boolean} If set to true, the handler will also handle mouse moves when
- * the cursor has moved out of the map viewport. Default is false.
- */
- documentDrag: false,
-
- /**
- * Property: documentEvents
- * {Boolean} Are we currently observing document events?
- */
- documentEvents: null,
-
- /**
- * Constructor: OpenLayers.Handler.Drag
- * Returns OpenLayers.Handler.Drag
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that is making use of
- * this handler. If a handler is being used without a control, the
- * handlers setMap method must be overridden to deal properly with
- * the map.
- * callbacks - {Object} An object containing a single function to be
- * called when the drag operation is finished. The callback should
- * expect to recieve a single argument, the pixel location of the event.
- * Callbacks for 'move' and 'done' are supported. You can also speficy
- * callbacks for 'down', 'up', and 'out' to respond to those events.
- * options - {Object}
- */
- initialize: function(control, callbacks, options) {
- OpenLayers.Handler.prototype.initialize.apply(this, arguments);
-
- if (this.documentDrag === true) {
- var me = this;
- this._docMove = function(evt) {
- me.mousemove({
- xy: {x: evt.clientX, y: evt.clientY},
- element: document
- });
- };
- this._docUp = function(evt) {
- me.mouseup({xy: {x: evt.clientX, y: evt.clientY}});
- };
- }
- },
-
-
- /**
- * Method: dragstart
- * This private method is factorized from mousedown and touchstart methods
- *
- * Parameters:
- * evt - {Event} The event
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- dragstart: function (evt) {
- var propagate = true;
- this.dragging = false;
- if (this.checkModifiers(evt) &&
- (OpenLayers.Event.isLeftClick(evt) ||
- OpenLayers.Event.isSingleTouch(evt))) {
- this.started = true;
- this.start = evt.xy;
- this.last = evt.xy;
- OpenLayers.Element.addClass(
- this.map.viewPortDiv, "olDragDown"
- );
- this.down(evt);
- this.callback("down", [evt.xy]);
-
- // prevent document dragging
- OpenLayers.Event.preventDefault(evt);
-
- if(!this.oldOnselectstart) {
- this.oldOnselectstart = document.onselectstart ?
- document.onselectstart : OpenLayers.Function.True;
- }
- document.onselectstart = OpenLayers.Function.False;
-
- propagate = !this.stopDown;
- } else {
- this.started = false;
- this.start = null;
- this.last = null;
- }
- return propagate;
- },
-
- /**
- * Method: dragmove
- * This private method is factorized from mousemove and touchmove methods
- *
- * Parameters:
- * evt - {Event} The event
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- dragmove: function (evt) {
- this.lastMoveEvt = evt;
- if (this.started && !this.timeoutId && (evt.xy.x != this.last.x ||
- evt.xy.y != this.last.y)) {
- if(this.documentDrag === true && this.documentEvents) {
- if(evt.element === document) {
- this.adjustXY(evt);
- // do setEvent manually because the documentEvents are not
- // registered with the map
- this.setEvent(evt);
- } else {
- this.removeDocumentEvents();
- }
- }
- if (this.interval > 0) {
- this.timeoutId = setTimeout(
- OpenLayers.Function.bind(this.removeTimeout, this),
- this.interval);
- }
- this.dragging = true;
-
- this.move(evt);
- this.callback("move", [evt.xy]);
- if(!this.oldOnselectstart) {
- this.oldOnselectstart = document.onselectstart;
- document.onselectstart = OpenLayers.Function.False;
- }
- this.last = evt.xy;
- }
- return true;
- },
-
- /**
- * Method: dragend
- * This private method is factorized from mouseup and touchend methods
- *
- * Parameters:
- * evt - {Event} The event
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- dragend: function (evt) {
- if (this.started) {
- if(this.documentDrag === true && this.documentEvents) {
- this.adjustXY(evt);
- this.removeDocumentEvents();
- }
- var dragged = (this.start != this.last);
- this.started = false;
- this.dragging = false;
- OpenLayers.Element.removeClass(
- this.map.viewPortDiv, "olDragDown"
- );
- this.up(evt);
- this.callback("up", [evt.xy]);
- if(dragged) {
- this.callback("done", [evt.xy]);
- }
- document.onselectstart = this.oldOnselectstart;
- }
- return true;
- },
-
- /**
- * The four methods below (down, move, up, and out) are used by subclasses
- * to do their own processing related to these mouse events.
- */
-
- /**
- * Method: down
- * This method is called during the handling of the mouse down event.
- * Subclasses can do their own processing here.
- *
- * Parameters:
- * evt - {Event} The mouse down event
- */
- down: function(evt) {
- },
-
- /**
- * Method: move
- * This method is called during the handling of the mouse move event.
- * Subclasses can do their own processing here.
- *
- * Parameters:
- * evt - {Event} The mouse move event
- *
- */
- move: function(evt) {
- },
-
- /**
- * Method: up
- * This method is called during the handling of the mouse up event.
- * Subclasses can do their own processing here.
- *
- * Parameters:
- * evt - {Event} The mouse up event
- */
- up: function(evt) {
- },
-
- /**
- * Method: out
- * This method is called during the handling of the mouse out event.
- * Subclasses can do their own processing here.
- *
- * Parameters:
- * evt - {Event} The mouse out event
- */
- out: function(evt) {
- },
-
- /**
- * The methods below are part of the magic of event handling. Because
- * they are named like browser events, they are registered as listeners
- * for the events they represent.
- */
-
- /**
- * Method: mousedown
- * Handle mousedown events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- mousedown: function(evt) {
- return this.dragstart(evt);
- },
-
- /**
- * Method: touchstart
- * Handle touchstart events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- touchstart: function(evt) {
- this.startTouch();
- return this.dragstart(evt);
- },
-
- /**
- * Method: mousemove
- * Handle mousemove events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- mousemove: function(evt) {
- return this.dragmove(evt);
- },
-
- /**
- * Method: touchmove
- * Handle touchmove events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- touchmove: function(evt) {
- return this.dragmove(evt);
- },
-
- /**
- * Method: removeTimeout
- * Private. Called by mousemove() to remove the drag timeout.
- */
- removeTimeout: function() {
- this.timeoutId = null;
- // if timeout expires while we're still dragging (mouseup
- // hasn't occurred) then call mousemove to move to the
- // correct position
- if(this.dragging) {
- this.mousemove(this.lastMoveEvt);
- }
- },
-
- /**
- * Method: mouseup
- * Handle mouseup events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- mouseup: function(evt) {
- return this.dragend(evt);
- },
-
- /**
- * Method: touchend
- * Handle touchend events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- touchend: function(evt) {
- // override evt.xy with last position since touchend does not have
- // any touch position
- evt.xy = this.last;
- return this.dragend(evt);
- },
-
- /**
- * Method: mouseout
- * Handle mouseout events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- mouseout: function (evt) {
- if (this.started && OpenLayers.Util.mouseLeft(evt, this.map.viewPortDiv)) {
- if(this.documentDrag === true) {
- this.addDocumentEvents();
- } else {
- var dragged = (this.start != this.last);
- this.started = false;
- this.dragging = false;
- OpenLayers.Element.removeClass(
- this.map.viewPortDiv, "olDragDown"
- );
- this.out(evt);
- this.callback("out", []);
- if(dragged) {
- this.callback("done", [evt.xy]);
- }
- if(document.onselectstart) {
- document.onselectstart = this.oldOnselectstart;
- }
- }
- }
- return true;
- },
-
- /**
- * Method: click
- * The drag handler captures the click event. If something else registers
- * for clicks on the same element, its listener will not be called
- * after a drag.
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- click: function (evt) {
- // let the click event propagate only if the mouse moved
- return (this.start == this.last);
- },
-
- /**
- * Method: activate
- * Activate the handler.
- *
- * Returns:
- * {Boolean} The handler was successfully activated.
- */
- activate: function() {
- var activated = false;
- if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
- this.dragging = false;
- activated = true;
- }
- return activated;
- },
-
- /**
- * Method: deactivate
- * Deactivate the handler.
- *
- * Returns:
- * {Boolean} The handler was successfully deactivated.
- */
- deactivate: function() {
- var deactivated = false;
- if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- this.started = false;
- this.dragging = false;
- this.start = null;
- this.last = null;
- deactivated = true;
- OpenLayers.Element.removeClass(
- this.map.viewPortDiv, "olDragDown"
- );
- }
- return deactivated;
- },
-
- /**
- * Method: adjustXY
- * Converts event coordinates that are relative to the document body to
- * ones that are relative to the map viewport. The latter is the default in
- * OpenLayers.
- *
- * Parameters:
- * evt - {Object}
- */
- adjustXY: function(evt) {
- var pos = OpenLayers.Util.pagePosition(this.map.viewPortDiv);
- evt.xy.x -= pos[0];
- evt.xy.y -= pos[1];
- },
-
- /**
- * Method: addDocumentEvents
- * Start observing document events when documentDrag is true and the mouse
- * cursor leaves the map viewport while dragging.
- */
- addDocumentEvents: function() {
- OpenLayers.Element.addClass(document.body, "olDragDown");
- this.documentEvents = true;
- OpenLayers.Event.observe(document, "mousemove", this._docMove);
- OpenLayers.Event.observe(document, "mouseup", this._docUp);
- },
-
- /**
- * Method: removeDocumentEvents
- * Stops observing document events when documentDrag is true and the mouse
- * cursor re-enters the map viewport while dragging.
- */
- removeDocumentEvents: function() {
- OpenLayers.Element.removeClass(document.body, "olDragDown");
- this.documentEvents = false;
- OpenLayers.Event.stopObserving(document, "mousemove", this._docMove);
- OpenLayers.Event.stopObserving(document, "mouseup", this._docUp);
- },
-
- CLASS_NAME: "OpenLayers.Handler.Drag"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Feature.js b/misc/openlayers/lib/OpenLayers/Handler/Feature.js
deleted file mode 100644
index 39b86f2..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Feature.js
+++ /dev/null
@@ -1,434 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-
-/**
- * @requires OpenLayers/Handler.js
- */
-
-/**
- * Class: OpenLayers.Handler.Feature
- * Handler to respond to mouse events related to a drawn feature. Callbacks
- * with the following keys will be notified of the following events
- * associated with features: click, clickout, over, out, and dblclick.
- *
- * This handler stops event propagation for mousedown and mouseup if those
- * browser events target features that can be selected.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Feature = OpenLayers.Class(OpenLayers.Handler, {
-
- /**
- * Property: EVENTMAP
- * {Object} A object mapping the browser events to objects with callback
- * keys for in and out.
- */
- EVENTMAP: {
- 'click': {'in': 'click', 'out': 'clickout'},
- 'mousemove': {'in': 'over', 'out': 'out'},
- 'dblclick': {'in': 'dblclick', 'out': null},
- 'mousedown': {'in': null, 'out': null},
- 'mouseup': {'in': null, 'out': null},
- 'touchstart': {'in': 'click', 'out': 'clickout'}
- },
-
- /**
- * Property: feature
- * {<OpenLayers.Feature.Vector>} The last feature that was hovered.
- */
- feature: null,
-
- /**
- * Property: lastFeature
- * {<OpenLayers.Feature.Vector>} The last feature that was handled.
- */
- lastFeature: null,
-
- /**
- * Property: down
- * {<OpenLayers.Pixel>} The location of the last mousedown.
- */
- down: null,
-
- /**
- * Property: up
- * {<OpenLayers.Pixel>} The location of the last mouseup.
- */
- up: null,
-
- /**
- * Property: clickTolerance
- * {Number} The number of pixels the mouse can move between mousedown
- * and mouseup for the event to still be considered a click.
- * Dragging the map should not trigger the click and clickout callbacks
- * unless the map is moved by less than this tolerance. Defaults to 4.
- */
- clickTolerance: 4,
-
- /**
- * Property: geometryTypes
- * To restrict dragging to a limited set of geometry types, send a list
- * of strings corresponding to the geometry class names.
- *
- * @type Array(String)
- */
- geometryTypes: null,
-
- /**
- * Property: stopClick
- * {Boolean} If stopClick is set to true, handled clicks do not
- * propagate to other click listeners. Otherwise, handled clicks
- * do propagate. Unhandled clicks always propagate, whatever the
- * value of stopClick. Defaults to true.
- */
- stopClick: true,
-
- /**
- * Property: stopDown
- * {Boolean} If stopDown is set to true, handled mousedowns do not
- * propagate to other mousedown listeners. Otherwise, handled
- * mousedowns do propagate. Unhandled mousedowns always propagate,
- * whatever the value of stopDown. Defaults to true.
- */
- stopDown: true,
-
- /**
- * Property: stopUp
- * {Boolean} If stopUp is set to true, handled mouseups do not
- * propagate to other mouseup listeners. Otherwise, handled mouseups
- * do propagate. Unhandled mouseups always propagate, whatever the
- * value of stopUp. Defaults to false.
- */
- stopUp: false,
-
- /**
- * Constructor: OpenLayers.Handler.Feature
- *
- * Parameters:
- * control - {<OpenLayers.Control>}
- * layer - {<OpenLayers.Layer.Vector>}
- * callbacks - {Object} An object with a 'over' property whos value is
- * a function to be called when the mouse is over a feature. The
- * callback should expect to recieve a single argument, the feature.
- * options - {Object}
- */
- initialize: function(control, layer, callbacks, options) {
- OpenLayers.Handler.prototype.initialize.apply(this, [control, callbacks, options]);
- this.layer = layer;
- },
-
- /**
- * Method: touchstart
- * Handle touchstart events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- touchstart: function(evt) {
- this.startTouch();
- return OpenLayers.Event.isMultiTouch(evt) ?
- true : this.mousedown(evt);
- },
-
- /**
- * Method: touchmove
- * Handle touchmove events. We just prevent the browser default behavior,
- * for Android Webkit not to select text when moving the finger after
- * selecting a feature.
- *
- * Parameters:
- * evt - {Event}
- */
- touchmove: function(evt) {
- OpenLayers.Event.preventDefault(evt);
- },
-
- /**
- * Method: mousedown
- * Handle mouse down. Stop propagation if a feature is targeted by this
- * event (stops map dragging during feature selection).
- *
- * Parameters:
- * evt - {Event}
- */
- mousedown: function(evt) {
- // Feature selection is only done with a left click. Other handlers may stop the
- // propagation of left-click mousedown events but not right-click mousedown events.
- // This mismatch causes problems when comparing the location of the down and up
- // events in the click function so it is important ignore right-clicks.
- if (OpenLayers.Event.isLeftClick(evt) || OpenLayers.Event.isSingleTouch(evt)) {
- this.down = evt.xy;
- }
- return this.handle(evt) ? !this.stopDown : true;
- },
-
- /**
- * Method: mouseup
- * Handle mouse up. Stop propagation if a feature is targeted by this
- * event.
- *
- * Parameters:
- * evt - {Event}
- */
- mouseup: function(evt) {
- this.up = evt.xy;
- return this.handle(evt) ? !this.stopUp : true;
- },
-
- /**
- * Method: click
- * Handle click. Call the "click" callback if click on a feature,
- * or the "clickout" callback if click outside any feature.
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean}
- */
- click: function(evt) {
- return this.handle(evt) ? !this.stopClick : true;
- },
-
- /**
- * Method: mousemove
- * Handle mouse moves. Call the "over" callback if moving in to a feature,
- * or the "out" callback if moving out of a feature.
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean}
- */
- mousemove: function(evt) {
- if (!this.callbacks['over'] && !this.callbacks['out']) {
- return true;
- }
- this.handle(evt);
- return true;
- },
-
- /**
- * Method: dblclick
- * Handle dblclick. Call the "dblclick" callback if dblclick on a feature.
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean}
- */
- dblclick: function(evt) {
- return !this.handle(evt);
- },
-
- /**
- * Method: geometryTypeMatches
- * Return true if the geometry type of the passed feature matches
- * one of the geometry types in the geometryTypes array.
- *
- * Parameters:
- * feature - {<OpenLayers.Vector.Feature>}
- *
- * Returns:
- * {Boolean}
- */
- geometryTypeMatches: function(feature) {
- return this.geometryTypes == null ||
- OpenLayers.Util.indexOf(this.geometryTypes,
- feature.geometry.CLASS_NAME) > -1;
- },
-
- /**
- * Method: handle
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} The event occurred over a relevant feature.
- */
- handle: function(evt) {
- if(this.feature && !this.feature.layer) {
- // feature has been destroyed
- this.feature = null;
- }
- var type = evt.type;
- var handled = false;
- var previouslyIn = !!(this.feature); // previously in a feature
- var click = (type == "click" || type == "dblclick" || type == "touchstart");
- this.feature = this.layer.getFeatureFromEvent(evt);
- if(this.feature && !this.feature.layer) {
- // feature has been destroyed
- this.feature = null;
- }
- if(this.lastFeature && !this.lastFeature.layer) {
- // last feature has been destroyed
- this.lastFeature = null;
- }
- if(this.feature) {
- if(type === "touchstart") {
- // stop the event to prevent Android Webkit from
- // "flashing" the map div
- OpenLayers.Event.preventDefault(evt);
- }
- var inNew = (this.feature != this.lastFeature);
- if(this.geometryTypeMatches(this.feature)) {
- // in to a feature
- if(previouslyIn && inNew) {
- // out of last feature and in to another
- if(this.lastFeature) {
- this.triggerCallback(type, 'out', [this.lastFeature]);
- }
- this.triggerCallback(type, 'in', [this.feature]);
- } else if(!previouslyIn || click) {
- // in feature for the first time
- this.triggerCallback(type, 'in', [this.feature]);
- }
- this.lastFeature = this.feature;
- handled = true;
- } else {
- // not in to a feature
- if(this.lastFeature && (previouslyIn && inNew || click)) {
- // out of last feature for the first time
- this.triggerCallback(type, 'out', [this.lastFeature]);
- }
- // next time the mouse goes in a feature whose geometry type
- // doesn't match we don't want to call the 'out' callback
- // again, so let's set this.feature to null so that
- // previouslyIn will evaluate to false the next time
- // we enter handle. Yes, a bit hackish...
- this.feature = null;
- }
- } else if(this.lastFeature && (previouslyIn || click)) {
- this.triggerCallback(type, 'out', [this.lastFeature]);
- }
- return handled;
- },
-
- /**
- * Method: triggerCallback
- * Call the callback keyed in the event map with the supplied arguments.
- * For click and clickout, the <clickTolerance> is checked first.
- *
- * Parameters:
- * type - {String}
- */
- triggerCallback: function(type, mode, args) {
- var key = this.EVENTMAP[type][mode];
- if(key) {
- if(type == 'click' && this.up && this.down) {
- // for click/clickout, only trigger callback if tolerance is met
- var dpx = Math.sqrt(
- Math.pow(this.up.x - this.down.x, 2) +
- Math.pow(this.up.y - this.down.y, 2)
- );
- if(dpx <= this.clickTolerance) {
- this.callback(key, args);
- }
- // we're done with this set of events now: clear the cached
- // positions so we can't trip over them later (this can occur
- // if one of the up/down events gets eaten before it gets to us
- // but we still get the click)
- this.up = this.down = null;
- } else {
- this.callback(key, args);
- }
- }
- },
-
- /**
- * Method: activate
- * Turn on the handler. Returns false if the handler was already active.
- *
- * Returns:
- * {Boolean}
- */
- activate: function() {
- var activated = false;
- if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
- this.moveLayerToTop();
- this.map.events.on({
- "removelayer": this.handleMapEvents,
- "changelayer": this.handleMapEvents,
- scope: this
- });
- activated = true;
- }
- return activated;
- },
-
- /**
- * Method: deactivate
- * Turn off the handler. Returns false if the handler was already active.
- *
- * Returns:
- * {Boolean}
- */
- deactivate: function() {
- var deactivated = false;
- if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- this.moveLayerBack();
- this.feature = null;
- this.lastFeature = null;
- this.down = null;
- this.up = null;
- this.map.events.un({
- "removelayer": this.handleMapEvents,
- "changelayer": this.handleMapEvents,
- scope: this
- });
- deactivated = true;
- }
- return deactivated;
- },
-
- /**
- * Method: handleMapEvents
- *
- * Parameters:
- * evt - {Object}
- */
- handleMapEvents: function(evt) {
- if (evt.type == "removelayer" || evt.property == "order") {
- this.moveLayerToTop();
- }
- },
-
- /**
- * Method: moveLayerToTop
- * Moves the layer for this handler to the top, so mouse events can reach
- * it.
- */
- moveLayerToTop: function() {
- var index = Math.max(this.map.Z_INDEX_BASE['Feature'] - 1,
- this.layer.getZIndex()) + 1;
- this.layer.setZIndex(index);
-
- },
-
- /**
- * Method: moveLayerBack
- * Moves the layer back to the position determined by the map's layers
- * array.
- */
- moveLayerBack: function() {
- var index = this.layer.getZIndex() - 1;
- if (index >= this.map.Z_INDEX_BASE['Feature']) {
- this.layer.setZIndex(index);
- } else {
- this.map.setLayerZIndex(this.layer,
- this.map.getLayerIndex(this.layer));
- }
- },
-
- CLASS_NAME: "OpenLayers.Handler.Feature"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Hover.js b/misc/openlayers/lib/OpenLayers/Handler/Hover.js
deleted file mode 100644
index 18b81f4..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Hover.js
+++ /dev/null
@@ -1,180 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-/**
- * @requires OpenLayers/Handler.js
- */
-
-/**
- * Class: OpenLayers.Handler.Hover
- * The hover handler is to be used to emulate mouseovers on objects
- * on the map that aren't DOM elements. For example one can use
- * this handler to send WMS/GetFeatureInfo requests as the user
- * moves the mouve over the map.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Hover = OpenLayers.Class(OpenLayers.Handler, {
-
- /**
- * APIProperty: delay
- * {Integer} - Number of milliseconds between mousemoves before
- * the event is considered a hover. Default is 500.
- */
- delay: 500,
-
- /**
- * APIProperty: pixelTolerance
- * {Integer} - Maximum number of pixels between mousemoves for
- * an event to be considered a hover. Default is null.
- */
- pixelTolerance: null,
-
- /**
- * APIProperty: stopMove
- * {Boolean} - Stop other listeners from being notified on mousemoves.
- * Default is false.
- */
- stopMove: false,
-
- /**
- * Property: px
- * {<OpenLayers.Pixel>} - The location of the last mousemove, expressed
- * in pixels.
- */
- px: null,
-
- /**
- * Property: timerId
- * {Number} - The id of the timer.
- */
- timerId: null,
-
- /**
- * Constructor: OpenLayers.Handler.Hover
- * Construct a hover handler.
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that initialized this
- * handler. The control is assumed to have a valid map property; that
- * map is used in the handler's own setMap method.
- * callbacks - {Object} An object with keys corresponding to callbacks
- * that will be called by the handler. The callbacks should
- * expect to receive a single argument, the event. Callbacks for
- * 'move', the mouse is moving, and 'pause', the mouse is pausing,
- * are supported.
- * options - {Object} An optional object whose properties will be set on
- * the handler.
- */
-
- /**
- * Method: mousemove
- * Called when the mouse moves on the map.
- *
- * Parameters:
- * evt - {<OpenLayers.Event>}
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- mousemove: function(evt) {
- if(this.passesTolerance(evt.xy)) {
- this.clearTimer();
- this.callback('move', [evt]);
- this.px = evt.xy;
- // clone the evt so original properties can be accessed even
- // if the browser deletes them during the delay
- evt = OpenLayers.Util.extend({}, evt);
- this.timerId = window.setTimeout(
- OpenLayers.Function.bind(this.delayedCall, this, evt),
- this.delay
- );
- }
- return !this.stopMove;
- },
-
- /**
- * Method: mouseout
- * Called when the mouse goes out of the map.
- *
- * Parameters:
- * evt - {<OpenLayers.Event>}
- *
- * Returns:
- * {Boolean} Continue propagating this event.
- */
- mouseout: function(evt) {
- if (OpenLayers.Util.mouseLeft(evt, this.map.viewPortDiv)) {
- this.clearTimer();
- this.callback('move', [evt]);
- }
- return true;
- },
-
- /**
- * Method: passesTolerance
- * Determine whether the mouse move is within the optional pixel tolerance.
- *
- * Parameters:
- * px - {<OpenLayers.Pixel>}
- *
- * Returns:
- * {Boolean} The mouse move is within the pixel tolerance.
- */
- passesTolerance: function(px) {
- var passes = true;
- if(this.pixelTolerance && this.px) {
- var dpx = Math.sqrt(
- Math.pow(this.px.x - px.x, 2) +
- Math.pow(this.px.y - px.y, 2)
- );
- if(dpx < this.pixelTolerance) {
- passes = false;
- }
- }
- return passes;
- },
-
- /**
- * Method: clearTimer
- * Clear the timer and set <timerId> to null.
- */
- clearTimer: function() {
- if(this.timerId != null) {
- window.clearTimeout(this.timerId);
- this.timerId = null;
- }
- },
-
- /**
- * Method: delayedCall
- * Triggers pause callback.
- *
- * Parameters:
- * evt - {<OpenLayers.Event>}
- */
- delayedCall: function(evt) {
- this.callback('pause', [evt]);
- },
-
- /**
- * APIMethod: deactivate
- * Deactivate the handler.
- *
- * Returns:
- * {Boolean} The handler was successfully deactivated.
- */
- deactivate: function() {
- var deactivated = false;
- if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- this.clearTimer();
- deactivated = true;
- }
- return deactivated;
- },
-
- CLASS_NAME: "OpenLayers.Handler.Hover"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Keyboard.js b/misc/openlayers/lib/OpenLayers/Handler/Keyboard.js
deleted file mode 100644
index de7a464..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Keyboard.js
+++ /dev/null
@@ -1,117 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-/**
- * @requires OpenLayers/Handler.js
- * @requires OpenLayers/Events.js
- */
-
-/**
- * Class: OpenLayers.handler.Keyboard
- * A handler for keyboard events. Create a new instance with the
- * <OpenLayers.Handler.Keyboard> constructor.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Keyboard = OpenLayers.Class(OpenLayers.Handler, {
-
- /* http://www.quirksmode.org/js/keys.html explains key x-browser
- key handling quirks in pretty nice detail */
-
- /**
- * Constant: KEY_EVENTS
- * keydown, keypress, keyup
- */
- KEY_EVENTS: ["keydown", "keyup"],
-
- /**
- * Property: eventListener
- * {Function}
- */
- eventListener: null,
-
- /**
- * Property: observeElement
- * {DOMElement|String} The DOM element on which we listen for
- * key events. Default to the document.
- */
- observeElement: null,
-
- /**
- * Constructor: OpenLayers.Handler.Keyboard
- * Returns a new keyboard handler.
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that is making use of
- * this handler. If a handler is being used without a control, the
- * handlers setMap method must be overridden to deal properly with
- * the map.
- * callbacks - {Object} An object containing a single function to be
- * called when the drag operation is finished. The callback should
- * expect to recieve a single argument, the pixel location of the event.
- * Callbacks for 'keydown', 'keypress', and 'keyup' are supported.
- * options - {Object} Optional object whose properties will be set on the
- * handler.
- */
- initialize: function(control, callbacks, options) {
- OpenLayers.Handler.prototype.initialize.apply(this, arguments);
- // cache the bound event listener method so it can be unobserved later
- this.eventListener = OpenLayers.Function.bindAsEventListener(
- this.handleKeyEvent, this
- );
- },
-
- /**
- * Method: destroy
- */
- destroy: function() {
- this.deactivate();
- this.eventListener = null;
- OpenLayers.Handler.prototype.destroy.apply(this, arguments);
- },
-
- /**
- * Method: activate
- */
- activate: function() {
- if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
- this.observeElement = this.observeElement || document;
- for (var i=0, len=this.KEY_EVENTS.length; i<len; i++) {
- OpenLayers.Event.observe(
- this.observeElement, this.KEY_EVENTS[i], this.eventListener);
- }
- return true;
- } else {
- return false;
- }
- },
-
- /**
- * Method: deactivate
- */
- deactivate: function() {
- var deactivated = false;
- if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- for (var i=0, len=this.KEY_EVENTS.length; i<len; i++) {
- OpenLayers.Event.stopObserving(
- this.observeElement, this.KEY_EVENTS[i], this.eventListener);
- }
- deactivated = true;
- }
- return deactivated;
- },
-
- /**
- * Method: handleKeyEvent
- */
- handleKeyEvent: function (evt) {
- if (this.checkModifiers(evt)) {
- this.callback(evt.type, [evt]);
- }
- },
-
- CLASS_NAME: "OpenLayers.Handler.Keyboard"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/MouseWheel.js b/misc/openlayers/lib/OpenLayers/Handler/MouseWheel.js
deleted file mode 100644
index c69dff3..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/MouseWheel.js
+++ /dev/null
@@ -1,264 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-/**
- * @requires OpenLayers/Handler.js
- */
-
-/**
- * Class: OpenLayers.Handler.MouseWheel
- * Handler for wheel up/down events.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.MouseWheel = OpenLayers.Class(OpenLayers.Handler, {
- /**
- * Property: wheelListener
- * {function}
- */
- wheelListener: null,
-
- /**
- * Property: interval
- * {Integer} In order to increase server performance, an interval (in
- * milliseconds) can be set to reduce the number of up/down events
- * called. If set, a new up/down event will not be set until the
- * interval has passed.
- * Defaults to 0, meaning no interval.
- */
- interval: 0,
-
- /**
- * Property: maxDelta
- * {Integer} Maximum delta to collect before breaking from the current
- * interval. In cumulative mode, this also limits the maximum delta
- * returned from the handler. Default is Number.POSITIVE_INFINITY.
- */
- maxDelta: Number.POSITIVE_INFINITY,
-
- /**
- * Property: delta
- * {Integer} When interval is set, delta collects the mousewheel z-deltas
- * of the events that occur within the interval.
- * See also the cumulative option
- */
- delta: 0,
-
- /**
- * Property: cumulative
- * {Boolean} When interval is set: true to collect all the mousewheel
- * z-deltas, false to only record the delta direction (positive or
- * negative)
- */
- cumulative: true,
-
- /**
- * Constructor: OpenLayers.Handler.MouseWheel
- *
- * Parameters:
- * control - {<OpenLayers.Control>}
- * callbacks - {Object} An object containing a single function to be
- * called when the drag operation is finished.
- * The callback should expect to recieve a single
- * argument, the point geometry.
- * options - {Object}
- */
- initialize: function(control, callbacks, options) {
- OpenLayers.Handler.prototype.initialize.apply(this, arguments);
- this.wheelListener = OpenLayers.Function.bindAsEventListener(
- this.onWheelEvent, this
- );
- },
-
- /**
- * Method: destroy
- */
- destroy: function() {
- OpenLayers.Handler.prototype.destroy.apply(this, arguments);
- this.wheelListener = null;
- },
-
- /**
- * Mouse ScrollWheel code thanks to http://adomas.org/javascript-mouse-wheel/
- */
-
- /**
- * Method: onWheelEvent
- * Catch the wheel event and handle it xbrowserly
- *
- * Parameters:
- * e - {Event}
- */
- onWheelEvent: function(e){
-
- // make sure we have a map and check keyboard modifiers
- if (!this.map || !this.checkModifiers(e)) {
- return;
- }
-
- // Ride up the element's DOM hierarchy to determine if it or any of
- // its ancestors was:
- // * specifically marked as scrollable (CSS overflow property)
- // * one of our layer divs or a div marked as scrollable
- // ('olScrollable' CSS class)
- // * the map div
- //
- var overScrollableDiv = false;
- var allowScroll = false;
- var overMapDiv = false;
-
- var elem = OpenLayers.Event.element(e);
- while((elem != null) && !overMapDiv && !overScrollableDiv) {
-
- if (!overScrollableDiv) {
- try {
- var overflow;
- if (elem.currentStyle) {
- overflow = elem.currentStyle["overflow"];
- } else {
- var style =
- document.defaultView.getComputedStyle(elem, null);
- overflow = style.getPropertyValue("overflow");
- }
- overScrollableDiv = ( overflow &&
- (overflow == "auto") || (overflow == "scroll") );
- } catch(err) {
- //sometimes when scrolling in a popup, this causes
- // obscure browser error
- }
- }
-
- if (!allowScroll) {
- allowScroll = OpenLayers.Element.hasClass(elem, 'olScrollable');
- if (!allowScroll) {
- for (var i = 0, len = this.map.layers.length; i < len; i++) {
- // Are we in the layer div? Note that we have two cases
- // here: one is to catch EventPane layers, which have a
- // pane above the layer (layer.pane)
- var layer = this.map.layers[i];
- if (elem == layer.div || elem == layer.pane) {
- allowScroll = true;
- break;
- }
- }
- }
- }
- overMapDiv = (elem == this.map.div);
-
- elem = elem.parentNode;
- }
-
- // Logic below is the following:
- //
- // If we are over a scrollable div or not over the map div:
- // * do nothing (let the browser handle scrolling)
- //
- // otherwise
- //
- // If we are over the layer div or a 'olScrollable' div:
- // * zoom/in out
- // then
- // * kill event (so as not to also scroll the page after zooming)
- //
- // otherwise
- //
- // Kill the event (dont scroll the page if we wheel over the
- // layerswitcher or the pan/zoom control)
- //
- if (!overScrollableDiv && overMapDiv) {
- if (allowScroll) {
- var delta = 0;
-
- if (e.wheelDelta) {
- delta = e.wheelDelta;
- if (delta % 160 === 0) {
- // opera have steps of 160 instead of 120
- delta = delta * 0.75;
- }
- delta = delta / 120;
- } else if (e.detail) {
- // detail in Firefox on OS X is 1/3 of Windows
- // so force delta 1 / -1
- delta = - (e.detail / Math.abs(e.detail));
- }
- this.delta += delta;
-
- window.clearTimeout(this._timeoutId);
- if(this.interval && Math.abs(this.delta) < this.maxDelta) {
- // store e because window.event might change during delay
- var evt = OpenLayers.Util.extend({}, e);
- this._timeoutId = window.setTimeout(
- OpenLayers.Function.bind(function(){
- this.wheelZoom(evt);
- }, this),
- this.interval
- );
- } else {
- this.wheelZoom(e);
- }
- }
- OpenLayers.Event.stop(e);
- }
- },
-
- /**
- * Method: wheelZoom
- * Given the wheel event, we carry out the appropriate zooming in or out,
- * based on the 'wheelDelta' or 'detail' property of the event.
- *
- * Parameters:
- * e - {Event}
- */
- wheelZoom: function(e) {
- var delta = this.delta;
- this.delta = 0;
-
- if (delta) {
- e.xy = this.map.events.getMousePosition(e);
- if (delta < 0) {
- this.callback("down",
- [e, this.cumulative ? Math.max(-this.maxDelta, delta) : -1]);
- } else {
- this.callback("up",
- [e, this.cumulative ? Math.min(this.maxDelta, delta) : 1]);
- }
- }
- },
-
- /**
- * Method: activate
- */
- activate: function (evt) {
- if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
- //register mousewheel events specifically on the window and document
- var wheelListener = this.wheelListener;
- OpenLayers.Event.observe(window, "DOMMouseScroll", wheelListener);
- OpenLayers.Event.observe(window, "mousewheel", wheelListener);
- OpenLayers.Event.observe(document, "mousewheel", wheelListener);
- return true;
- } else {
- return false;
- }
- },
-
- /**
- * Method: deactivate
- */
- deactivate: function (evt) {
- if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- // unregister mousewheel events specifically on the window and document
- var wheelListener = this.wheelListener;
- OpenLayers.Event.stopObserving(window, "DOMMouseScroll", wheelListener);
- OpenLayers.Event.stopObserving(window, "mousewheel", wheelListener);
- OpenLayers.Event.stopObserving(document, "mousewheel", wheelListener);
- return true;
- } else {
- return false;
- }
- },
-
- CLASS_NAME: "OpenLayers.Handler.MouseWheel"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Path.js b/misc/openlayers/lib/OpenLayers/Handler/Path.js
deleted file mode 100644
index 28512a1..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Path.js
+++ /dev/null
@@ -1,543 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-
-/**
- * @requires OpenLayers/Handler/Point.js
- * @requires OpenLayers/Geometry/Point.js
- * @requires OpenLayers/Geometry/LineString.js
- */
-
-/**
- * Class: OpenLayers.Handler.Path
- * Handler to draw a path on the map. Path is displayed on mouse down,
- * moves on mouse move, and is finished on mouse up.
- *
- * Inherits from:
- * - <OpenLayers.Handler.Point>
- */
-OpenLayers.Handler.Path = OpenLayers.Class(OpenLayers.Handler.Point, {
-
- /**
- * Property: line
- * {<OpenLayers.Feature.Vector>}
- */
- line: null,
-
- /**
- * APIProperty: maxVertices
- * {Number} The maximum number of vertices which can be drawn by this
- * handler. When the number of vertices reaches maxVertices, the
- * geometry is automatically finalized. Default is null.
- */
- maxVertices: null,
-
- /**
- * Property: doubleTouchTolerance
- * {Number} Maximum number of pixels between two touches for
- * the gesture to be considered a "finalize feature" action.
- * Default is 20.
- */
- doubleTouchTolerance: 20,
-
- /**
- * Property: freehand
- * {Boolean} In freehand mode, the handler starts the path on mouse down,
- * adds a point for every mouse move, and finishes the path on mouse up.
- * Outside of freehand mode, a point is added to the path on every mouse
- * click and double-click finishes the path.
- */
- freehand: false,
-
- /**
- * Property: freehandToggle
- * {String} If set, freehandToggle is checked on mouse events and will set
- * the freehand mode to the opposite of this.freehand. To disallow
- * toggling between freehand and non-freehand mode, set freehandToggle to
- * null. Acceptable toggle values are 'shiftKey', 'ctrlKey', and 'altKey'.
- */
- freehandToggle: 'shiftKey',
-
- /**
- * Property: timerId
- * {Integer} The timer used to test the double touch.
- */
- timerId: null,
-
- /**
- * Property: redoStack
- * {Array} Stack containing points removed with <undo>.
- */
- redoStack: null,
-
- /**
- * Constructor: OpenLayers.Handler.Path
- * Create a new path hander
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that owns this handler
- * callbacks - {Object} An object with a properties whose values are
- * functions. Various callbacks described below.
- * options - {Object} An optional object with properties to be set on the
- * handler
- *
- * Named callbacks:
- * create - Called when a sketch is first created. Callback called with
- * the creation point geometry and sketch feature.
- * modify - Called with each move of a vertex with the vertex (point)
- * geometry and the sketch feature.
- * point - Called as each point is added. Receives the new point geometry.
- * done - Called when the point drawing is finished. The callback will
- * recieve a single argument, the linestring geometry.
- * cancel - Called when the handler is deactivated while drawing. The
- * cancel callback will receive a geometry.
- */
-
- /**
- * Method: createFeature
- * Add temporary geometries
- *
- * Parameters:
- * pixel - {<OpenLayers.Pixel>} The initial pixel location for the new
- * feature.
- */
- createFeature: function(pixel) {
- var lonlat = this.layer.getLonLatFromViewPortPx(pixel);
- var geometry = new OpenLayers.Geometry.Point(
- lonlat.lon, lonlat.lat
- );
- this.point = new OpenLayers.Feature.Vector(geometry);
- this.line = new OpenLayers.Feature.Vector(
- new OpenLayers.Geometry.LineString([this.point.geometry])
- );
- this.callback("create", [this.point.geometry, this.getSketch()]);
- this.point.geometry.clearBounds();
- this.layer.addFeatures([this.line, this.point], {silent: true});
- },
-
- /**
- * Method: destroyFeature
- * Destroy temporary geometries
- *
- * Parameters:
- * force - {Boolean} Destroy even if persist is true.
- */
- destroyFeature: function(force) {
- OpenLayers.Handler.Point.prototype.destroyFeature.call(
- this, force);
- this.line = null;
- },
-
- /**
- * Method: destroyPersistedFeature
- * Destroy the persisted feature.
- */
- destroyPersistedFeature: function() {
- var layer = this.layer;
- if(layer && layer.features.length > 2) {
- this.layer.features[0].destroy();
- }
- },
-
- /**
- * Method: removePoint
- * Destroy the temporary point.
- */
- removePoint: function() {
- if(this.point) {
- this.layer.removeFeatures([this.point]);
- }
- },
-
- /**
- * Method: addPoint
- * Add point to geometry. Send the point index to override
- * the behavior of LinearRing that disregards adding duplicate points.
- *
- * Parameters:
- * pixel - {<OpenLayers.Pixel>} The pixel location for the new point.
- */
- addPoint: function(pixel) {
- this.layer.removeFeatures([this.point]);
- var lonlat = this.layer.getLonLatFromViewPortPx(pixel);
- this.point = new OpenLayers.Feature.Vector(
- new OpenLayers.Geometry.Point(lonlat.lon, lonlat.lat)
- );
- this.line.geometry.addComponent(
- this.point.geometry, this.line.geometry.components.length
- );
- this.layer.addFeatures([this.point]);
- this.callback("point", [this.point.geometry, this.getGeometry()]);
- this.callback("modify", [this.point.geometry, this.getSketch()]);
- this.drawFeature();
- delete this.redoStack;
- },
-
- /**
- * Method: insertXY
- * Insert a point in the current sketch given x & y coordinates. The new
- * point is inserted immediately before the most recently drawn point.
- *
- * Parameters:
- * x - {Number} The x-coordinate of the point.
- * y - {Number} The y-coordinate of the point.
- */
- insertXY: function(x, y) {
- this.line.geometry.addComponent(
- new OpenLayers.Geometry.Point(x, y),
- this.getCurrentPointIndex()
- );
- this.drawFeature();
- delete this.redoStack;
- },
-
- /**
- * Method: insertDeltaXY
- * Insert a point given offsets from the previously inserted point.
- *
- * Parameters:
- * dx - {Number} The x-coordinate offset of the point.
- * dy - {Number} The y-coordinate offset of the point.
- */
- insertDeltaXY: function(dx, dy) {
- var previousIndex = this.getCurrentPointIndex() - 1;
- var p0 = this.line.geometry.components[previousIndex];
- if (p0 && !isNaN(p0.x) && !isNaN(p0.y)) {
- this.insertXY(p0.x + dx, p0.y + dy);
- }
- },
-
- /**
- * Method: insertDirectionLength
- * Insert a point in the current sketch given a direction and a length.
- *
- * Parameters:
- * direction - {Number} Degrees clockwise from the positive x-axis.
- * length - {Number} Distance from the previously drawn point.
- */
- insertDirectionLength: function(direction, length) {
- direction *= Math.PI / 180;
- var dx = length * Math.cos(direction);
- var dy = length * Math.sin(direction);
- this.insertDeltaXY(dx, dy);
- },
-
- /**
- * Method: insertDeflectionLength
- * Insert a point in the current sketch given a deflection and a length.
- * The deflection should be degrees clockwise from the previously
- * digitized segment.
- *
- * Parameters:
- * deflection - {Number} Degrees clockwise from the previous segment.
- * length - {Number} Distance from the previously drawn point.
- */
- insertDeflectionLength: function(deflection, length) {
- var previousIndex = this.getCurrentPointIndex() - 1;
- if (previousIndex > 0) {
- var p1 = this.line.geometry.components[previousIndex];
- var p0 = this.line.geometry.components[previousIndex-1];
- var theta = Math.atan2(p1.y - p0.y, p1.x - p0.x);
- this.insertDirectionLength(
- (theta * 180 / Math.PI) + deflection, length
- );
- }
- },
-
- /**
- * Method: getCurrentPointIndex
- *
- * Returns:
- * {Number} The index of the most recently drawn point.
- */
- getCurrentPointIndex: function() {
- return this.line.geometry.components.length - 1;
- },
-
-
- /**
- * Method: undo
- * Remove the most recently added point in the sketch geometry.
- *
- * Returns:
- * {Boolean} A point was removed.
- */
- undo: function() {
- var geometry = this.line.geometry;
- var components = geometry.components;
- var index = this.getCurrentPointIndex() - 1;
- var target = components[index];
- var undone = geometry.removeComponent(target);
- if (undone) {
- // On touch devices, set the current ("mouse location") point to
- // match the last digitized point.
- if (this.touch && index > 0) {
- components = geometry.components; // safety
- var lastpt = components[index - 1];
- var curptidx = this.getCurrentPointIndex();
- var curpt = components[curptidx];
- curpt.x = lastpt.x;
- curpt.y = lastpt.y;
- }
- if (!this.redoStack) {
- this.redoStack = [];
- }
- this.redoStack.push(target);
- this.drawFeature();
- }
- return undone;
- },
-
- /**
- * Method: redo
- * Reinsert the most recently removed point resulting from an <undo> call.
- * The undo stack is deleted whenever a point is added by other means.
- *
- * Returns:
- * {Boolean} A point was added.
- */
- redo: function() {
- var target = this.redoStack && this.redoStack.pop();
- if (target) {
- this.line.geometry.addComponent(target, this.getCurrentPointIndex());
- this.drawFeature();
- }
- return !!target;
- },
-
- /**
- * Method: freehandMode
- * Determine whether to behave in freehand mode or not.
- *
- * Returns:
- * {Boolean}
- */
- freehandMode: function(evt) {
- return (this.freehandToggle && evt[this.freehandToggle]) ?
- !this.freehand : this.freehand;
- },
-
- /**
- * Method: modifyFeature
- * Modify the existing geometry given the new point
- *
- * Parameters:
- * pixel - {<OpenLayers.Pixel>} The updated pixel location for the latest
- * point.
- * drawing - {Boolean} Indicate if we're currently drawing.
- */
- modifyFeature: function(pixel, drawing) {
- if(!this.line) {
- this.createFeature(pixel);
- }
- var lonlat = this.layer.getLonLatFromViewPortPx(pixel);
- this.point.geometry.x = lonlat.lon;
- this.point.geometry.y = lonlat.lat;
- this.callback("modify", [this.point.geometry, this.getSketch(), drawing]);
- this.point.geometry.clearBounds();
- this.drawFeature();
- },
-
- /**
- * Method: drawFeature
- * Render geometries on the temporary layer.
- */
- drawFeature: function() {
- this.layer.drawFeature(this.line, this.style);
- this.layer.drawFeature(this.point, this.style);
- },
-
- /**
- * Method: getSketch
- * Return the sketch feature.
- *
- * Returns:
- * {<OpenLayers.Feature.Vector>}
- */
- getSketch: function() {
- return this.line;
- },
-
- /**
- * Method: getGeometry
- * Return the sketch geometry. If <multi> is true, this will return
- * a multi-part geometry.
- *
- * Returns:
- * {<OpenLayers.Geometry.LineString>}
- */
- getGeometry: function() {
- var geometry = this.line && this.line.geometry;
- if(geometry && this.multi) {
- geometry = new OpenLayers.Geometry.MultiLineString([geometry]);
- }
- return geometry;
- },
-
- /**
- * method: touchstart
- * handle touchstart.
- *
- * parameters:
- * evt - {event} the browser event
- *
- * returns:
- * {boolean} allow event propagation
- */
- touchstart: function(evt) {
- if (this.timerId &&
- this.passesTolerance(this.lastTouchPx, evt.xy,
- this.doubleTouchTolerance)) {
- // double-tap, finalize the geometry
- this.finishGeometry();
- window.clearTimeout(this.timerId);
- this.timerId = null;
- return false;
- } else {
- if (this.timerId) {
- window.clearTimeout(this.timerId);
- this.timerId = null;
- }
- this.timerId = window.setTimeout(
- OpenLayers.Function.bind(function() {
- this.timerId = null;
- }, this), 300);
- return OpenLayers.Handler.Point.prototype.touchstart.call(this, evt);
- }
- },
-
- /**
- * Method: down
- * Handle mousedown and touchstart. Add a new point to the geometry and
- * render it. Return determines whether to propagate the event on the map.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- down: function(evt) {
- var stopDown = this.stopDown;
- if(this.freehandMode(evt)) {
- stopDown = true;
- if (this.touch) {
- this.modifyFeature(evt.xy, !!this.lastUp);
- OpenLayers.Event.stop(evt);
- }
- }
- if (!this.touch && (!this.lastDown ||
- !this.passesTolerance(this.lastDown, evt.xy,
- this.pixelTolerance))) {
- this.modifyFeature(evt.xy, !!this.lastUp);
- }
- this.mouseDown = true;
- this.lastDown = evt.xy;
- this.stoppedDown = stopDown;
- return !stopDown;
- },
-
- /**
- * Method: move
- * Handle mousemove and touchmove. Adjust the geometry and redraw.
- * Return determines whether to propagate the event on the map.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- move: function (evt) {
- if(this.stoppedDown && this.freehandMode(evt)) {
- if(this.persist) {
- this.destroyPersistedFeature();
- }
- if(this.maxVertices && this.line &&
- this.line.geometry.components.length === this.maxVertices) {
- this.removePoint();
- this.finalize();
- } else {
- this.addPoint(evt.xy);
- }
- return false;
- }
- if (!this.touch && (!this.mouseDown || this.stoppedDown)) {
- this.modifyFeature(evt.xy, !!this.lastUp);
- }
- return true;
- },
-
- /**
- * Method: up
- * Handle mouseup and touchend. Send the latest point in the geometry to
- * the control. Return determines whether to propagate the event on the map.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- up: function (evt) {
- if (this.mouseDown && (!this.lastUp || !this.lastUp.equals(evt.xy))) {
- if(this.stoppedDown && this.freehandMode(evt)) {
- if (this.persist) {
- this.destroyPersistedFeature();
- }
- this.removePoint();
- this.finalize();
- } else {
- if (this.passesTolerance(this.lastDown, evt.xy,
- this.pixelTolerance)) {
- if (this.touch) {
- this.modifyFeature(evt.xy);
- }
- if(this.lastUp == null && this.persist) {
- this.destroyPersistedFeature();
- }
- this.addPoint(evt.xy);
- this.lastUp = evt.xy;
- if(this.line.geometry.components.length === this.maxVertices + 1) {
- this.finishGeometry();
- }
- }
- }
- }
- this.stoppedDown = this.stopDown;
- this.mouseDown = false;
- return !this.stopUp;
- },
-
- /**
- * APIMethod: finishGeometry
- * Finish the geometry and send it back to the control.
- */
- finishGeometry: function() {
- var index = this.line.geometry.components.length - 1;
- this.line.geometry.removeComponent(this.line.geometry.components[index]);
- this.removePoint();
- this.finalize();
- },
-
- /**
- * Method: dblclick
- * Handle double-clicks.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- dblclick: function(evt) {
- if(!this.freehandMode(evt)) {
- this.finishGeometry();
- }
- return false;
- },
-
- CLASS_NAME: "OpenLayers.Handler.Path"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Pinch.js b/misc/openlayers/lib/OpenLayers/Handler/Pinch.js
deleted file mode 100644
index cd3d086..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Pinch.js
+++ /dev/null
@@ -1,239 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-/**
- * @requires OpenLayers/Handler.js
- */
-
-/**
- * Class: OpenLayers.Handler.Pinch
- * The pinch handler is used to deal with sequences of browser events related
- * to pinch gestures. The handler is used by controls that want to know
- * when a pinch sequence begins, when a pinch is happening, and when it has
- * finished.
- *
- * Controls that use the pinch handler typically construct it with callbacks
- * for 'start', 'move', and 'done'. Callbacks for these keys are
- * called when the pinch begins, with each change, and when the pinch is
- * done.
- *
- * Create a new pinch handler with the <OpenLayers.Handler.Pinch> constructor.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Pinch = OpenLayers.Class(OpenLayers.Handler, {
-
- /**
- * Property: started
- * {Boolean} When a touchstart event is received, we want to record it,
- * but not set 'pinching' until the touchmove get started after
- * starting.
- */
- started: false,
-
- /**
- * Property: stopDown
- * {Boolean} Stop propagation of touchstart events from getting to
- * listeners on the same element. Default is false.
- */
- stopDown: false,
-
- /**
- * Property: pinching
- * {Boolean}
- */
- pinching: false,
-
- /**
- * Property: last
- * {Object} Object that store informations related to pinch last touch.
- */
- last: null,
-
- /**
- * Property: start
- * {Object} Object that store informations related to pinch touchstart.
- */
- start: null,
-
- /**
- * Constructor: OpenLayers.Handler.Pinch
- * Returns OpenLayers.Handler.Pinch
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that is making use of
- * this handler. If a handler is being used without a control, the
- * handlers setMap method must be overridden to deal properly with
- * the map.
- * callbacks - {Object} An object containing functions to be called when
- * the pinch operation start, change, or is finished. The callbacks
- * should expect to receive an object argument, which contains
- * information about scale, distance, and position of touch points.
- * options - {Object}
- */
-
- /**
- * Method: touchstart
- * Handle touchstart events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- touchstart: function(evt) {
- var propagate = true;
- this.pinching = false;
- if (OpenLayers.Event.isMultiTouch(evt)) {
- this.started = true;
- this.last = this.start = {
- distance: this.getDistance(evt.touches),
- delta: 0,
- scale: 1
- };
- this.callback("start", [evt, this.start]);
- propagate = !this.stopDown;
- } else if (this.started) {
- // Some webkit versions send fake single-touch events during
- // multitouch, which cause the drag handler to trigger
- return false;
- } else {
- this.started = false;
- this.start = null;
- this.last = null;
- }
- // prevent document dragging
- OpenLayers.Event.preventDefault(evt);
- return propagate;
- },
-
- /**
- * Method: touchmove
- * Handle touchmove events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- touchmove: function(evt) {
- if (this.started && OpenLayers.Event.isMultiTouch(evt)) {
- this.pinching = true;
- var current = this.getPinchData(evt);
- this.callback("move", [evt, current]);
- this.last = current;
- // prevent document dragging
- OpenLayers.Event.stop(evt);
- } else if (this.started) {
- // Some webkit versions send fake single-touch events during
- // multitouch, which cause the drag handler to trigger
- return false;
- }
- return true;
- },
-
- /**
- * Method: touchend
- * Handle touchend events
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Boolean} Let the event propagate.
- */
- touchend: function(evt) {
- if (this.started && !OpenLayers.Event.isMultiTouch(evt)) {
- this.started = false;
- this.pinching = false;
- this.callback("done", [evt, this.start, this.last]);
- this.start = null;
- this.last = null;
- return false;
- }
- return true;
- },
-
- /**
- * Method: activate
- * Activate the handler.
- *
- * Returns:
- * {Boolean} The handler was successfully activated.
- */
- activate: function() {
- var activated = false;
- if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
- this.pinching = false;
- activated = true;
- }
- return activated;
- },
-
- /**
- * Method: deactivate
- * Deactivate the handler.
- *
- * Returns:
- * {Boolean} The handler was successfully deactivated.
- */
- deactivate: function() {
- var deactivated = false;
- if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- this.started = false;
- this.pinching = false;
- this.start = null;
- this.last = null;
- deactivated = true;
- }
- return deactivated;
- },
-
- /**
- * Method: getDistance
- * Get the distance in pixels between two touches.
- *
- * Parameters:
- * touches - {Array(Object)}
- *
- * Returns:
- * {Number} The distance in pixels.
- */
- getDistance: function(touches) {
- var t0 = touches[0];
- var t1 = touches[1];
- return Math.sqrt(
- Math.pow(t0.olClientX - t1.olClientX, 2) +
- Math.pow(t0.olClientY - t1.olClientY, 2)
- );
- },
-
-
- /**
- * Method: getPinchData
- * Get informations about the pinch event.
- *
- * Parameters:
- * evt - {Event}
- *
- * Returns:
- * {Object} Object that contains data about the current pinch.
- */
- getPinchData: function(evt) {
- var distance = this.getDistance(evt.touches);
- var scale = distance / this.start.distance;
- return {
- distance: distance,
- delta: this.last.distance - distance,
- scale: scale
- };
- },
-
- CLASS_NAME: "OpenLayers.Handler.Pinch"
-});
-
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Point.js b/misc/openlayers/lib/OpenLayers/Handler/Point.js
deleted file mode 100644
index b4bb17c..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Point.js
+++ /dev/null
@@ -1,556 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-
-/**
- * @requires OpenLayers/Handler.js
- * @requires OpenLayers/Geometry/Point.js
- */
-
-/**
- * Class: OpenLayers.Handler.Point
- * Handler to draw a point on the map. Point is displayed on activation,
- * moves on mouse move, and is finished on mouse up. The handler triggers
- * callbacks for 'done', 'cancel', and 'modify'. The modify callback is
- * called with each change in the sketch and will receive the latest point
- * drawn. Create a new instance with the <OpenLayers.Handler.Point>
- * constructor.
- *
- * Inherits from:
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, {
-
- /**
- * Property: point
- * {<OpenLayers.Feature.Vector>} The currently drawn point
- */
- point: null,
-
- /**
- * Property: layer
- * {<OpenLayers.Layer.Vector>} The temporary drawing layer
- */
- layer: null,
-
- /**
- * APIProperty: multi
- * {Boolean} Cast features to multi-part geometries before passing to the
- * layer. Default is false.
- */
- multi: false,
-
- /**
- * APIProperty: citeCompliant
- * {Boolean} If set to true, coordinates of features drawn in a map extent
- * crossing the date line won't exceed the world bounds. Default is false.
- */
- citeCompliant: false,
-
- /**
- * Property: mouseDown
- * {Boolean} The mouse is down
- */
- mouseDown: false,
-
- /**
- * Property: stoppedDown
- * {Boolean} Indicate whether the last mousedown stopped the event
- * propagation.
- */
- stoppedDown: null,
-
- /**
- * Property: lastDown
- * {<OpenLayers.Pixel>} Location of the last mouse down
- */
- lastDown: null,
-
- /**
- * Property: lastUp
- * {<OpenLayers.Pixel>}
- */
- lastUp: null,
-
- /**
- * APIProperty: persist
- * {Boolean} Leave the feature rendered until destroyFeature is called.
- * Default is false. If set to true, the feature remains rendered until
- * destroyFeature is called, typically by deactivating the handler or
- * starting another drawing.
- */
- persist: false,
-
- /**
- * APIProperty: stopDown
- * {Boolean} Stop event propagation on mousedown. Must be false to
- * allow "pan while drawing". Defaults to false.
- */
- stopDown: false,
-
- /**
- * APIPropery: stopUp
- * {Boolean} Stop event propagation on mouse. Must be false to
- * allow "pan while dragging". Defaults to fase.
- */
- stopUp: false,
-
- /**
- * Property: layerOptions
- * {Object} Any optional properties to be set on the sketch layer.
- */
- layerOptions: null,
-
- /**
- * APIProperty: pixelTolerance
- * {Number} Maximum number of pixels between down and up (mousedown
- * and mouseup, or touchstart and touchend) for the handler to
- * add a new point. If set to an integer value, if the
- * displacement between down and up is great to this value
- * no point will be added. Default value is 5.
- */
- pixelTolerance: 5,
-
- /**
- * Property: lastTouchPx
- * {<OpenLayers.Pixel>} The last pixel used to know the distance between
- * two touches (for double touch).
- */
- lastTouchPx: null,
-
- /**
- * Constructor: OpenLayers.Handler.Point
- * Create a new point handler.
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that owns this handler
- * callbacks - {Object} An object with a properties whose values are
- * functions. Various callbacks described below.
- * options - {Object} An optional object with properties to be set on the
- * handler
- *
- * Named callbacks:
- * create - Called when a sketch is first created. Callback called with
- * the creation point geometry and sketch feature.
- * modify - Called with each move of a vertex with the vertex (point)
- * geometry and the sketch feature.
- * done - Called when the point drawing is finished. The callback will
- * recieve a single argument, the point geometry.
- * cancel - Called when the handler is deactivated while drawing. The
- * cancel callback will receive a geometry.
- */
- initialize: function(control, callbacks, options) {
- if(!(options && options.layerOptions && options.layerOptions.styleMap)) {
- this.style = OpenLayers.Util.extend(OpenLayers.Feature.Vector.style['default'], {});
- }
-
- OpenLayers.Handler.prototype.initialize.apply(this, arguments);
- },
-
- /**
- * APIMethod: activate
- * turn on the handler
- */
- activate: function() {
- if(!OpenLayers.Handler.prototype.activate.apply(this, arguments)) {
- return false;
- }
- // create temporary vector layer for rendering geometry sketch
- // TBD: this could be moved to initialize/destroy - setting visibility here
- var options = OpenLayers.Util.extend({
- displayInLayerSwitcher: false,
- // indicate that the temp vector layer will never be out of range
- // without this, resolution properties must be specified at the
- // map-level for this temporary layer to init its resolutions
- // correctly
- calculateInRange: OpenLayers.Function.True,
- wrapDateLine: this.citeCompliant
- }, this.layerOptions);
- this.layer = new OpenLayers.Layer.Vector(this.CLASS_NAME, options);
- this.map.addLayer(this.layer);
- return true;
- },
-
- /**
- * Method: createFeature
- * Add temporary features
- *
- * Parameters:
- * pixel - {<OpenLayers.Pixel>} A pixel location on the map.
- */
- createFeature: function(pixel) {
- var lonlat = this.layer.getLonLatFromViewPortPx(pixel);
- var geometry = new OpenLayers.Geometry.Point(
- lonlat.lon, lonlat.lat
- );
- this.point = new OpenLayers.Feature.Vector(geometry);
- this.callback("create", [this.point.geometry, this.point]);
- this.point.geometry.clearBounds();
- this.layer.addFeatures([this.point], {silent: true});
- },
-
- /**
- * APIMethod: deactivate
- * turn off the handler
- */
- deactivate: function() {
- if(!OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) {
- return false;
- }
- this.cancel();
- // If a layer's map property is set to null, it means that that layer
- // isn't added to the map. Since we ourself added the layer to the map
- // in activate(), we can assume that if this.layer.map is null it means
- // that the layer has been destroyed (as a result of map.destroy() for
- // example.
- if (this.layer.map != null) {
- this.destroyFeature(true);
- this.layer.destroy(false);
- }
- this.layer = null;
- return true;
- },
-
- /**
- * Method: destroyFeature
- * Destroy the temporary geometries
- *
- * Parameters:
- * force - {Boolean} Destroy even if persist is true.
- */
- destroyFeature: function(force) {
- if(this.layer && (force || !this.persist)) {
- this.layer.destroyFeatures();
- }
- this.point = null;
- },
-
- /**
- * Method: destroyPersistedFeature
- * Destroy the persisted feature.
- */
- destroyPersistedFeature: function() {
- var layer = this.layer;
- if(layer && layer.features.length > 1) {
- this.layer.features[0].destroy();
- }
- },
-
- /**
- * Method: finalize
- * Finish the geometry and call the "done" callback.
- *
- * Parameters:
- * cancel - {Boolean} Call cancel instead of done callback. Default
- * is false.
- */
- finalize: function(cancel) {
- var key = cancel ? "cancel" : "done";
- this.mouseDown = false;
- this.lastDown = null;
- this.lastUp = null;
- this.lastTouchPx = null;
- this.callback(key, [this.geometryClone()]);
- this.destroyFeature(cancel);
- },
-
- /**
- * APIMethod: cancel
- * Finish the geometry and call the "cancel" callback.
- */
- cancel: function() {
- this.finalize(true);
- },
-
- /**
- * Method: click
- * Handle clicks. Clicks are stopped from propagating to other listeners
- * on map.events or other dom elements.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- click: function(evt) {
- OpenLayers.Event.stop(evt);
- return false;
- },
-
- /**
- * Method: dblclick
- * Handle double-clicks. Double-clicks are stopped from propagating to other
- * listeners on map.events or other dom elements.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- dblclick: function(evt) {
- OpenLayers.Event.stop(evt);
- return false;
- },
-
- /**
- * Method: modifyFeature
- * Modify the existing geometry given a pixel location.
- *
- * Parameters:
- * pixel - {<OpenLayers.Pixel>} A pixel location on the map.
- */
- modifyFeature: function(pixel) {
- if(!this.point) {
- this.createFeature(pixel);
- }
- var lonlat = this.layer.getLonLatFromViewPortPx(pixel);
- this.point.geometry.x = lonlat.lon;
- this.point.geometry.y = lonlat.lat;
- this.callback("modify", [this.point.geometry, this.point, false]);
- this.point.geometry.clearBounds();
- this.drawFeature();
- },
-
- /**
- * Method: drawFeature
- * Render features on the temporary layer.
- */
- drawFeature: function() {
- this.layer.drawFeature(this.point, this.style);
- },
-
- /**
- * Method: getGeometry
- * Return the sketch geometry. If <multi> is true, this will return
- * a multi-part geometry.
- *
- * Returns:
- * {<OpenLayers.Geometry.Point>}
- */
- getGeometry: function() {
- var geometry = this.point && this.point.geometry;
- if(geometry && this.multi) {
- geometry = new OpenLayers.Geometry.MultiPoint([geometry]);
- }
- return geometry;
- },
-
- /**
- * Method: geometryClone
- * Return a clone of the relevant geometry.
- *
- * Returns:
- * {<OpenLayers.Geometry>}
- */
- geometryClone: function() {
- var geom = this.getGeometry();
- return geom && geom.clone();
- },
-
- /**
- * Method: mousedown
- * Handle mousedown.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- mousedown: function(evt) {
- return this.down(evt);
- },
-
- /**
- * Method: touchstart
- * Handle touchstart.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- touchstart: function(evt) {
- this.startTouch();
- this.lastTouchPx = evt.xy;
- return this.down(evt);
- },
-
- /**
- * Method: mousemove
- * Handle mousemove.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- mousemove: function(evt) {
- return this.move(evt);
- },
-
- /**
- * Method: touchmove
- * Handle touchmove.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- touchmove: function(evt) {
- this.lastTouchPx = evt.xy;
- return this.move(evt);
- },
-
- /**
- * Method: mouseup
- * Handle mouseup.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- mouseup: function(evt) {
- return this.up(evt);
- },
-
- /**
- * Method: touchend
- * Handle touchend.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- touchend: function(evt) {
- evt.xy = this.lastTouchPx;
- return this.up(evt);
- },
-
- /**
- * Method: down
- * Handle mousedown and touchstart. Adjust the geometry and redraw.
- * Return determines whether to propagate the event on the map.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- down: function(evt) {
- this.mouseDown = true;
- this.lastDown = evt.xy;
- if(!this.touch) { // no point displayed until up on touch devices
- this.modifyFeature(evt.xy);
- }
- this.stoppedDown = this.stopDown;
- return !this.stopDown;
- },
-
- /**
- * Method: move
- * Handle mousemove and touchmove. Adjust the geometry and redraw.
- * Return determines whether to propagate the event on the map.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- move: function (evt) {
- if(!this.touch // no point displayed until up on touch devices
- && (!this.mouseDown || this.stoppedDown)) {
- this.modifyFeature(evt.xy);
- }
- return true;
- },
-
- /**
- * Method: up
- * Handle mouseup and touchend. Send the latest point in the geometry to the control.
- * Return determines whether to propagate the event on the map.
- *
- * Parameters:
- * evt - {Event} The browser event
- *
- * Returns:
- * {Boolean} Allow event propagation
- */
- up: function (evt) {
- this.mouseDown = false;
- this.stoppedDown = this.stopDown;
-
- // check keyboard modifiers
- if(!this.checkModifiers(evt)) {
- return true;
- }
- // ignore double-clicks
- if (this.lastUp && this.lastUp.equals(evt.xy)) {
- return true;
- }
- if (this.lastDown && this.passesTolerance(this.lastDown, evt.xy,
- this.pixelTolerance)) {
- if (this.touch) {
- this.modifyFeature(evt.xy);
- }
- if(this.persist) {
- this.destroyPersistedFeature();
- }
- this.lastUp = evt.xy;
- this.finalize();
- return !this.stopUp;
- } else {
- return true;
- }
- },
-
- /**
- * Method: mouseout
- * Handle mouse out. For better user experience reset mouseDown
- * and stoppedDown when the mouse leaves the map viewport.
- *
- * Parameters:
- * evt - {Event} The browser event
- */
- mouseout: function(evt) {
- if(OpenLayers.Util.mouseLeft(evt, this.map.viewPortDiv)) {
- this.stoppedDown = this.stopDown;
- this.mouseDown = false;
- }
- },
-
- /**
- * Method: passesTolerance
- * Determine whether the event is within the optional pixel tolerance.
- *
- * Returns:
- * {Boolean} The event is within the pixel tolerance (if specified).
- */
- passesTolerance: function(pixel1, pixel2, tolerance) {
- var passes = true;
-
- if (tolerance != null && pixel1 && pixel2) {
- var dist = pixel1.distanceTo(pixel2);
- if (dist > tolerance) {
- passes = false;
- }
- }
- return passes;
- },
-
- CLASS_NAME: "OpenLayers.Handler.Point"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Polygon.js b/misc/openlayers/lib/OpenLayers/Handler/Polygon.js
deleted file mode 100644
index 4f6dfd2..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/Polygon.js
+++ /dev/null
@@ -1,305 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-
-/**
- * @requires OpenLayers/Handler/Path.js
- * @requires OpenLayers/Geometry/Polygon.js
- */
-
-/**
- * Class: OpenLayers.Handler.Polygon
- * Handler to draw a polygon on the map. Polygon is displayed on mouse down,
- * moves on mouse move, and is finished on mouse up.
- *
- * Inherits from:
- * - <OpenLayers.Handler.Path>
- * - <OpenLayers.Handler>
- */
-OpenLayers.Handler.Polygon = OpenLayers.Class(OpenLayers.Handler.Path, {
-
- /**
- * APIProperty: holeModifier
- * {String} Key modifier to trigger hole digitizing. Acceptable values are
- * "altKey", "shiftKey", or "ctrlKey". If not set, no hole digitizing
- * will take place. Default is null.
- */
- holeModifier: null,
-
- /**
- * Property: drawingHole
- * {Boolean} Currently drawing an interior ring.
- */
- drawingHole: false,
-
- /**
- * Property: polygon
- * {<OpenLayers.Feature.Vector>}
- */
- polygon: null,
-
- /**
- * Constructor: OpenLayers.Handler.Polygon
- * Create a Polygon Handler.
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that owns this handler
- * callbacks - {Object} An object with a properties whose values are
- * functions. Various callbacks described below.
- * options - {Object} An optional object with properties to be set on the
- * handler
- *
- * Named callbacks:
- * create - Called when a sketch is first created. Callback called with
- * the creation point geometry and sketch feature.
- * modify - Called with each move of a vertex with the vertex (point)
- * geometry and the sketch feature.
- * point - Called as each point is added. Receives the new point geometry.
- * done - Called when the point drawing is finished. The callback will
- * recieve a single argument, the polygon geometry.
- * cancel - Called when the handler is deactivated while drawing. The
- * cancel callback will receive a geometry.
- */
-
- /**
- * Method: createFeature
- * Add temporary geometries
- *
- * Parameters:
- * pixel - {<OpenLayers.Pixel>} The initial pixel location for the new
- * feature.
- */
- createFeature: function(pixel) {
- var lonlat = this.layer.getLonLatFromViewPortPx(pixel);
- var geometry = new OpenLayers.Geometry.Point(
- lonlat.lon, lonlat.lat
- );
- this.point = new OpenLayers.Feature.Vector(geometry);
- this.line = new OpenLayers.Feature.Vector(
- new OpenLayers.Geometry.LinearRing([this.point.geometry])
- );
- this.polygon = new OpenLayers.Feature.Vector(
- new OpenLayers.Geometry.Polygon([this.line.geometry])
- );
- this.callback("create", [this.point.geometry, this.getSketch()]);
- this.point.geometry.clearBounds();
- this.layer.addFeatures([this.polygon, this.point], {silent: true});
- },
-
- /**
- * Method: addPoint
- * Add point to geometry.
- *
- * Parameters:
- * pixel - {<OpenLayers.Pixel>} The pixel location for the new point.
- */
- addPoint: function(pixel) {
- if(!this.drawingHole && this.holeModifier &&
- this.evt && this.evt[this.holeModifier]) {
- var geometry = this.point.geometry;
- var features = this.control.layer.features;
- var candidate, polygon;
- // look for intersections, last drawn gets priority
- for (var i=features.length-1; i>=0; --i) {
- candidate = features[i].geometry;
- if ((candidate instanceof OpenLayers.Geometry.Polygon ||
- candidate instanceof OpenLayers.Geometry.MultiPolygon) &&
- candidate.intersects(geometry)) {
- polygon = features[i];
- this.control.layer.removeFeatures([polygon], {silent: true});
- this.control.layer.events.registerPriority(
- "sketchcomplete", this, this.finalizeInteriorRing
- );
- this.control.layer.events.registerPriority(
- "sketchmodified", this, this.enforceTopology
- );
- polygon.geometry.addComponent(this.line.geometry);
- this.polygon = polygon;
- this.drawingHole = true;
- break;
- }
- }
- }
- OpenLayers.Handler.Path.prototype.addPoint.apply(this, arguments);
- },
-
- /**
- * Method: getCurrentPointIndex
- *
- * Returns:
- * {Number} The index of the most recently drawn point.
- */
- getCurrentPointIndex: function() {
- return this.line.geometry.components.length - 2;
- },
-
- /**
- * Method: enforceTopology
- * Simple topology enforcement for drawing interior rings. Ensures vertices
- * of interior rings are contained by exterior ring. Other topology
- * rules are enforced in <finalizeInteriorRing> to allow drawing of
- * rings that intersect only during the sketch (e.g. a "C" shaped ring
- * that nearly encloses another ring).
- */
- enforceTopology: function(event) {
- var point = event.vertex;
- var components = this.line.geometry.components;
- // ensure that vertices of interior ring are contained by exterior ring
- if (!this.polygon.geometry.intersects(point)) {
- var last = components[components.length-3];
- point.x = last.x;
- point.y = last.y;
- }
- },
-
- /**
- * Method: finishGeometry
- * Finish the geometry and send it back to the control.
- */
- finishGeometry: function() {
- var index = this.line.geometry.components.length - 2;
- this.line.geometry.removeComponent(this.line.geometry.components[index]);
- this.removePoint();
- this.finalize();
- },
-
- /**
- * Method: finalizeInteriorRing
- * Enforces that new ring has some area and doesn't contain vertices of any
- * other rings.
- */
- finalizeInteriorRing: function() {
- var ring = this.line.geometry;
- // ensure that ring has some area
- var modified = (ring.getArea() !== 0);
- if (modified) {
- // ensure that new ring doesn't intersect any other rings
- var rings = this.polygon.geometry.components;
- for (var i=rings.length-2; i>=0; --i) {
- if (ring.intersects(rings[i])) {
- modified = false;
- break;
- }
- }
- if (modified) {
- // ensure that new ring doesn't contain any other rings
- var target;
- outer: for (var i=rings.length-2; i>0; --i) {
- var points = rings[i].components;
- for (var j=0, jj=points.length; j<jj; ++j) {
- if (ring.containsPoint(points[j])) {
- modified = false;
- break outer;
- }
- }
- }
- }
- }
- if (modified) {
- if (this.polygon.state !== OpenLayers.State.INSERT) {
- this.polygon.state = OpenLayers.State.UPDATE;
- }
- } else {
- this.polygon.geometry.removeComponent(ring);
- }
- this.restoreFeature();
- return false;
- },
-
- /**
- * APIMethod: cancel
- * Finish the geometry and call the "cancel" callback.
- */
- cancel: function() {
- if (this.drawingHole) {
- this.polygon.geometry.removeComponent(this.line.geometry);
- this.restoreFeature(true);
- }
- return OpenLayers.Handler.Path.prototype.cancel.apply(this, arguments);
- },
-
- /**
- * Method: restoreFeature
- * Move the feature from the sketch layer to the target layer.
- *
- * Properties:
- * cancel - {Boolean} Cancel drawing. If falsey, the "sketchcomplete" event
- * will be fired.
- */
- restoreFeature: function(cancel) {
- this.control.layer.events.unregister(
- "sketchcomplete", this, this.finalizeInteriorRing
- );
- this.control.layer.events.unregister(
- "sketchmodified", this, this.enforceTopology
- );
- this.layer.removeFeatures([this.polygon], {silent: true});
- this.control.layer.addFeatures([this.polygon], {silent: true});
- this.drawingHole = false;
- if (!cancel) {
- // Re-trigger "sketchcomplete" so other listeners can do their
- // business. While this is somewhat sloppy (if a listener is
- // registered with registerPriority - not common - between the start
- // and end of a single ring drawing - very uncommon - it will be
- // called twice).
- // TODO: In 3.0, collapse sketch handlers into geometry specific
- // drawing controls.
- this.control.layer.events.triggerEvent(
- "sketchcomplete", {feature : this.polygon}
- );
- }
- },
-
- /**
- * Method: destroyFeature
- * Destroy temporary geometries
- *
- * Parameters:
- * force - {Boolean} Destroy even if persist is true.
- */
- destroyFeature: function(force) {
- OpenLayers.Handler.Path.prototype.destroyFeature.call(
- this, force);
- this.polygon = null;
- },
-
- /**
- * Method: drawFeature
- * Render geometries on the temporary layer.
- */
- drawFeature: function() {
- this.layer.drawFeature(this.polygon, this.style);
- this.layer.drawFeature(this.point, this.style);
- },
-
- /**
- * Method: getSketch
- * Return the sketch feature.
- *
- * Returns:
- * {<OpenLayers.Feature.Vector>}
- */
- getSketch: function() {
- return this.polygon;
- },
-
- /**
- * Method: getGeometry
- * Return the sketch geometry. If <multi> is true, this will return
- * a multi-part geometry.
- *
- * Returns:
- * {<OpenLayers.Geometry.Polygon>}
- */
- getGeometry: function() {
- var geometry = this.polygon && this.polygon.geometry;
- if(geometry && this.multi) {
- geometry = new OpenLayers.Geometry.MultiPolygon([geometry]);
- }
- return geometry;
- },
-
- CLASS_NAME: "OpenLayers.Handler.Polygon"
-});
diff --git a/misc/openlayers/lib/OpenLayers/Handler/RegularPolygon.js b/misc/openlayers/lib/OpenLayers/Handler/RegularPolygon.js
deleted file mode 100644
index bf4e2db..0000000
--- a/misc/openlayers/lib/OpenLayers/Handler/RegularPolygon.js
+++ /dev/null
@@ -1,429 +0,0 @@
-/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
- * full list of contributors). Published under the 2-clause BSD license.
- * See license.txt in the OpenLayers distribution or repository for the
- * full text of the license. */
-
-
-/**
- * @requires OpenLayers/Handler/Drag.js
- */
-
-/**
- * Class: OpenLayers.Handler.RegularPolygon
- * Handler to draw a regular polygon on the map. Polygon is displayed on mouse
- * down, moves or is modified on mouse move, and is finished on mouse up.
- * The handler triggers callbacks for 'done' and 'cancel'. Create a new
- * instance with the <OpenLayers.Handler.RegularPolygon> constructor.
- *
- * Inherits from:
- * - <OpenLayers.Handler.Drag>
- */
-OpenLayers.Handler.RegularPolygon = OpenLayers.Class(OpenLayers.Handler.Drag, {
-
- /**
- * APIProperty: sides
- * {Integer} Number of sides for the regular polygon. Needs to be greater
- * than 2. Defaults to 4.
- */
- sides: 4,
-
- /**
- * APIProperty: radius
- * {Float} Optional radius in map units of the regular polygon. If this is
- * set to some non-zero value, a polygon with a fixed radius will be
- * drawn and dragged with mose movements. If this property is not
- * set, dragging changes the radius of the polygon. Set to null by
- * default.
- */
- radius: null,
-
- /**
- * APIProperty: snapAngle
- * {Float} If set to a non-zero value, the handler will snap the polygon
- * rotation to multiples of the snapAngle. Value is an angle measured
- * in degrees counterclockwise from the positive x-axis.
- */
- snapAngle: null,
-
- /**
- * APIProperty: snapToggle
- * {String} If set, snapToggle is checked on mouse events and will set
- * the snap mode to the opposite of what it currently is. To disallow
- * toggling between snap and non-snap mode, set freehandToggle to
- * null. Acceptable toggle values are 'shiftKey', 'ctrlKey', and
- * 'altKey'. Snap mode is only possible if this.snapAngle is set to a
- * non-zero value.
- */
- snapToggle: 'shiftKey',
-
- /**
- * Property: layerOptions
- * {Object} Any optional properties to be set on the sketch layer.
- */
- layerOptions: null,
-
- /**
- * APIProperty: persist
- * {Boolean} Leave the feature rendered until clear is called. Default
- * is false. If set to true, the feature remains rendered until
- * clear is called, typically by deactivating the handler or starting
- * another drawing.
- */
- persist: false,
-
- /**
- * APIProperty: irregular
- * {Boolean} Draw an irregular polygon instead of a regular polygon.
- * Default is false. If true, the initial mouse down will represent
- * one corner of the polygon bounds and with each mouse movement, the
- * polygon will be stretched so the opposite corner of its bounds
- * follows the mouse position. This property takes precedence over
- * the radius property. If set to true, the radius property will
- * be ignored.
- */
- irregular: false,
-
- /**
- * APIProperty: citeCompliant
- * {Boolean} If set to true, coordinates of features drawn in a map extent
- * crossing the date line won't exceed the world bounds. Default is false.
- */
- citeCompliant: false,
-
- /**
- * Property: angle
- * {Float} The angle from the origin (mouse down) to the current mouse
- * position, in radians. This is measured counterclockwise from the
- * positive x-axis.
- */
- angle: null,
-
- /**
- * Property: fixedRadius
- * {Boolean} The polygon has a fixed radius. True if a radius is set before
- * drawing begins. False otherwise.
- */
- fixedRadius: false,
-
- /**
- * Property: feature
- * {<OpenLayers.Feature.Vector>} The currently drawn polygon feature
- */
- feature: null,
-
- /**
- * Property: layer
- * {<OpenLayers.Layer.Vector>} The temporary drawing layer
- */
- layer: null,
-
- /**
- * Property: origin
- * {<OpenLayers.Geometry.Point>} Location of the first mouse down
- */
- origin: null,
-
- /**
- * Constructor: OpenLayers.Handler.RegularPolygon
- * Create a new regular polygon handler.
- *
- * Parameters:
- * control - {<OpenLayers.Control>} The control that owns this handler
- * callbacks - {Object} An object with a properties whose values are
- * functions. Various callbacks described below.
- * options - {Object} An object with properties to be set on the handler.
- * If the options.sides property is not specified, the number of sides
- * will default to 4.
- *
- * Named callbacks:
- * create - Called when a sketch is first created. Callback called with
- * the creation point geometry and sketch feature.
- * done - Called when the sketch drawing is finished. The callback will
- * recieve a single argument, the sketch geometry.
- * cancel - Called when the handler is deactivated while drawing. The
- * cancel callback will receive a geometry.
- */
- initialize: function(control, callbacks, options) {
- if(!(options && options.layerOptions && options.layerOptions.styleMap)) {
- this.style = OpenLayers.Util.extend(OpenLayers.Feature.Vector.style['default'], {});
- }
-
- OpenLayers.Handler.Drag.prototype.initialize.apply(this,
- [control, callbacks, options]);
- this.options = (options) ? options : {};
- },
-
- /**
- * APIMethod: setOptions
- *
- * Parameters:
- * newOptions - {Object}
- */
- setOptions: function (newOptions) {
- OpenLayers.Util.extend(this.options, newOptions);
- OpenLayers.Util.extend(this, newOptions);
- },
-
- /**
- * APIMethod: activate
- * Turn on the handler.
- *
- * Returns:
- * {Boolean} The handler was successfully activated
- */
- activate: function() {
- var activated = false;
- if(OpenLayers.Handler.Drag.prototype.activate.apply(this, arguments)) {
- // create temporary vector layer for rendering geometry sketch
- var options = OpenLayers.Util.extend({
- displayInLayerSwitcher: false,
- // indicate that the temp vector layer will never be out of range
- // without this, resolution properties must be specified at the
- // map-level for this temporary layer to init its resolutions
- // correctly
- calculateInRange: OpenLayers.Function.True,
- wrapDateLine: this.citeCompliant
- }, this.layerOptions);
- this.layer = new OpenLayers.Layer.Vector(this.CLASS_NAME, options);
- this.map.addLayer(this.layer);
- activated = true;
- }
- return activated;
- },
-
- /**
- * APIMethod: deactivate
- * Turn off the handler.
- *
- * Returns:
- * {Boolean} The handler was successfully deactivated
- */
- deactivate: function() {
- var deactivated = false;
- if(OpenLayers.Handler.Drag.prototype.deactivate.apply(this, arguments)) {
- // call the cancel callback if mid-drawing
- if(this.dragging) {
- this.cancel();
- }
- // If a layer's map property is set to null, it means that that
- // layer isn't added to the map. Since we ourself added the layer
- // to the map in activate(), we can assume that if this.layer.map
- // is null it means that the layer has been destroyed (as a result
- // of map.destroy() for example.
- if (this.layer.map != null) {
- this.layer.destroy(false);
- if (this.feature) {
- this.feature.destroy();
- }
- }
- this.layer = null;
- this.feature = null;
- deactivated = true;
- }
- return deactivated;
- },
-
- /**
- * Method: down
- * Start drawing a new feature
- *
- * Parameters:
- * evt - {Event} The drag start event
- */
- down: function(evt) {
- this.fixedRadius = !!(this.radius);
- var maploc = this.layer.getLonLatFromViewPortPx(evt.xy);
- this.origin = new OpenLayers.Geometry.Point(maploc.lon, maploc.lat);
- // create the new polygon
- if(!this.fixedRadius || this.irregular) {
- // smallest radius should not be less one pixel in map units
- // VML doesn't behave well with smaller
- this.radius = this.map.getResolution();
- }
- if(this.persist) {
- this.clear();
- }
- this.feature = new OpenLayers.Feature.Vector();
- this.createGeometry();
- this.callback("create", [this.origin, this.feature]);
- this.layer.addFeatures([this.feature], {silent: true});
- this.layer.drawFeature(this.feature, this.style);
- },
-
- /**
- * Method: move
- * Respond to drag move events
- *
- * Parameters:
- * evt - {Evt} The move event
- */
- move: function(evt) {
- var maploc = this.layer.getLonLatFromViewPortPx(evt.xy);
- var point = new OpenLayers.Geometry.Point(maploc.lon, maploc.lat);
- if(this.irregular) {
- var ry = Math.sqrt(2) * Math.abs(point.y - this.origin.y) / 2;
- this.radius = Math.max(this.map.getResolution() / 2, ry);
- } else if(this.fixedRadius) {
- this.origin = point;
- } else {
- this.calculateAngle(point, evt);
- this.radius = Math.max(this.map.getResolution() / 2,
- point.distanceTo(this.origin));
- }
- this.modifyGeometry();
- if(this.irregular) {
- var dx = point.x - this.origin.x;
- var dy = point.y - this.origin.y;
- var ratio;
- if(dy == 0) {
- ratio = dx / (this.radius * Math.sqrt(2));
- } else {
- ratio = dx / dy;
- }
- this.feature.geometry.resize(1, this.origin, ratio);
- this.feature.geometry.move(dx / 2, dy / 2);
- }
- this.layer.drawFeature(this.feature, this.style);
- },
-
- /**
- * Method: up
- * Finish drawing the feature
- *
- * Parameters:
- * evt - {Event} The mouse up event
- */
- up: function(evt) {
- this.finalize();
- // the mouseup method of superclass doesn't call the
- // "done" callback if there's been no move between
- // down and up
- if (this.start == this.last) {
- this.callback("done", [evt.xy]);
- }
- },
-
- /**
- * Method: out
- * Finish drawing the feature.
- *
- * Parameters:
- * evt - {Event} The mouse out event
- */
- out: function(evt) {
- this.finalize();
- },
-
- /**
- * Method: createGeometry
- * Create the new polygon geometry. This is called at the start of the
- * drag and at any point during the drag if the number of sides
- * changes.
- */
- createGeometry: function() {
- this.angle = Math.PI * ((1/this.sides) - (1/2));
- if(this.snapAngle) {
- this.angle += this.snapAngle * (Math.PI / 180);
- }
- this.feature.geometry = OpenLayers.Geometry.Polygon.createRegularPolygon(
- this.origin, this.radius, this.sides, this.snapAngle
- );
- },
-
- /**
- * Method: modifyGeometry
- * Modify the polygon geometry in place.
- */
- modifyGeometry: function() {
- var angle, point;
- var ring = this.feature.geometry.components[0];
- // if the number of sides ever changes, create a new geometry
- if(ring.components.length != (this.sides + 1)) {
- this.createGeometry();
- ring = this.feature.geometry.components[0];
- }
- for(var i=0; i<this.sides; ++i) {
- point = ring.components[i];
- angle = this.angle + (i * 2 * Math.PI / this.sides);
- point.x = this.origin.x + (this.radius * Math.cos(angle));
- point.y = this.origin.y + (this.radius * Math.sin(angle));
- point.clearBounds();
- }
- },
-
- /**
- * Method: calculateAngle
- * Calculate the angle based on settings.
- *
- * Parameters:
- * point - {<OpenLayers.Geometry.Point>}
- * evt - {Event}
- */
- calculateAngle: function(point, evt) {
- var alpha = Math.atan2(point.y - this.origin.y,
- point.x - this.origin.x);
- if(this.snapAngle && (this.snapToggle && !evt[this.snapToggle])) {
- var snapAngleRad = (Math.PI / 180) * this.snapAngle;
- this.angle = Math.round(alpha / snapAngleRad) * snapAngleRad;
- } else {
- this.angle = alpha;
- }
- },
-
- /**
- * APIMethod: cancel
- * Finish the geometry and call the "cancel" callback.
- */
- cancel: function() {
- // the polygon geometry gets cloned in the callback method
- this.callback("cancel", null);
- this.finalize();
- },
-
- /**
- * Method: finalize
- * Finish the geometry and call the "done" callback.
- */
- finalize: function() {
- this.origin = null;
- this.radius = this.options.radius;
- },
-
- /**
- * APIMethod: clear
- * Clear any rendered features on the temporary layer. This is called
- * when the handler is deactivated, canceled, or done (unless persist
- * is true).
- */
- clear: function() {
- if (this.layer) {
- this.layer.renderer.clear();
- this.layer.destroyFeatures();
- }
- },
-
- /**
- * Method: callback
- * Trigger the control's named callback with the given arguments
- *
- * Parameters:
- * name - {String} The key for the callback that is one of the properties
- * of the handler's callbacks object.
- * args - {Array} An array of arguments with which to call the callback
- * (defined by the control).
- */
- callback: function (name, args) {
- // override the callback method to always send the polygon geometry
- if (this.callbacks[name]) {
- this.callbacks[name].apply(this.control,
- [this.feature.geometry.clone()]);
- }
- // since sketch features are added to the temporary layer
- // they must be cleared here if done or cancel
- if(!this.persist && (name == "done" || name == "cancel")) {
- this.clear();
- }
- },
-
- CLASS_NAME: "OpenLayers.Handler.RegularPolygon"
-});