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Diffstat (limited to 'misc/openlayers/lib/OpenLayers/Handler/Click.js')
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Click.js | 505 |
1 files changed, 505 insertions, 0 deletions
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Click.js b/misc/openlayers/lib/OpenLayers/Handler/Click.js new file mode 100644 index 0000000..94a8444 --- /dev/null +++ b/misc/openlayers/lib/OpenLayers/Handler/Click.js @@ -0,0 +1,505 @@ +/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for + * full list of contributors). Published under the 2-clause BSD license. + * See license.txt in the OpenLayers distribution or repository for the + * full text of the license. */ + +/** + * @requires OpenLayers/Handler.js + */ + +/** + * Class: OpenLayers.Handler.Click + * A handler for mouse clicks. The intention of this handler is to give + * controls more flexibility with handling clicks. Browsers trigger + * click events twice for a double-click. In addition, the mousedown, + * mousemove, mouseup sequence fires a click event. With this handler, + * controls can decide whether to ignore clicks associated with a double + * click. By setting a <pixelTolerance>, controls can also ignore clicks + * that include a drag. Create a new instance with the + * <OpenLayers.Handler.Click> constructor. + * + * Inherits from: + * - <OpenLayers.Handler> + */ +OpenLayers.Handler.Click = OpenLayers.Class(OpenLayers.Handler, { + /** + * APIProperty: delay + * {Number} Number of milliseconds between clicks before the event is + * considered a double-click. + */ + delay: 300, + + /** + * APIProperty: single + * {Boolean} Handle single clicks. Default is true. If false, clicks + * will not be reported. If true, single-clicks will be reported. + */ + single: true, + + /** + * APIProperty: double + * {Boolean} Handle double-clicks. Default is false. + */ + 'double': false, + + /** + * APIProperty: pixelTolerance + * {Number} Maximum number of pixels between mouseup and mousedown for an + * event to be considered a click. Default is 0. If set to an + * integer value, clicks with a drag greater than the value will be + * ignored. This property can only be set when the handler is + * constructed. + */ + pixelTolerance: 0, + + /** + * APIProperty: dblclickTolerance + * {Number} Maximum distance in pixels between clicks for a sequence of + * events to be considered a double click. Default is 13. If the + * distance between two clicks is greater than this value, a double- + * click will not be fired. + */ + dblclickTolerance: 13, + + /** + * APIProperty: stopSingle + * {Boolean} Stop other listeners from being notified of clicks. Default + * is false. If true, any listeners registered before this one for + * click or rightclick events will not be notified. + */ + stopSingle: false, + + /** + * APIProperty: stopDouble + * {Boolean} Stop other listeners from being notified of double-clicks. + * Default is false. If true, any click listeners registered before + * this one will not be notified of *any* double-click events. + * + * The one caveat with stopDouble is that given a map with two click + * handlers, one with stopDouble true and the other with stopSingle + * true, the stopSingle handler should be activated last to get + * uniform cross-browser performance. Since IE triggers one click + * with a dblclick and FF triggers two, if a stopSingle handler is + * activated first, all it gets in IE is a single click when the + * second handler stops propagation on the dblclick. + */ + stopDouble: false, + + /** + * Property: timerId + * {Number} The id of the timeout waiting to clear the <delayedCall>. + */ + timerId: null, + + /** + * Property: down + * {Object} Object that store relevant information about the last + * mousedown or touchstart. Its 'xy' OpenLayers.Pixel property gives + * the average location of the mouse/touch event. Its 'touches' + * property records clientX/clientY of each touches. + */ + down: null, + + /** + * Property: last + * {Object} Object that store relevant information about the last + * mousemove or touchmove. Its 'xy' OpenLayers.Pixel property gives + * the average location of the mouse/touch event. Its 'touches' + * property records clientX/clientY of each touches. + */ + last: null, + + /** + * Property: first + * {Object} When waiting for double clicks, this object will store + * information about the first click in a two click sequence. + */ + first: null, + + /** + * Property: rightclickTimerId + * {Number} The id of the right mouse timeout waiting to clear the + * <delayedEvent>. + */ + rightclickTimerId: null, + + /** + * Constructor: OpenLayers.Handler.Click + * Create a new click handler. + * + * Parameters: + * control - {<OpenLayers.Control>} The control that is making use of + * this handler. If a handler is being used without a control, the + * handler's setMap method must be overridden to deal properly with + * the map. + * callbacks - {Object} An object with keys corresponding to callbacks + * that will be called by the handler. The callbacks should + * expect to recieve a single argument, the click event. + * Callbacks for 'click' and 'dblclick' are supported. + * options - {Object} Optional object whose properties will be set on the + * handler. + */ + + /** + * Method: touchstart + * Handle touchstart. + * + * Returns: + * {Boolean} Continue propagating this event. + */ + touchstart: function(evt) { + this.startTouch(); + this.down = this.getEventInfo(evt); + this.last = this.getEventInfo(evt); + return true; + }, + + /** + * Method: touchmove + * Store position of last move, because touchend event can have + * an empty "touches" property. + * + * Returns: + * {Boolean} Continue propagating this event. + */ + touchmove: function(evt) { + this.last = this.getEventInfo(evt); + return true; + }, + + /** + * Method: touchend + * Correctly set event xy property, and add lastTouches to have + * touches property from last touchstart or touchmove + * + * Returns: + * {Boolean} Continue propagating this event. + */ + touchend: function(evt) { + // touchstart may not have been allowed to propagate + if (this.down) { + evt.xy = this.last.xy; + evt.lastTouches = this.last.touches; + this.handleSingle(evt); + this.down = null; + } + return true; + }, + + /** + * Method: mousedown + * Handle mousedown. + * + * Returns: + * {Boolean} Continue propagating this event. + */ + mousedown: function(evt) { + this.down = this.getEventInfo(evt); + this.last = this.getEventInfo(evt); + return true; + }, + + /** + * Method: mouseup + * Handle mouseup. Installed to support collection of right mouse events. + * + * Returns: + * {Boolean} Continue propagating this event. + */ + mouseup: function (evt) { + var propagate = true; + + // Collect right mouse clicks from the mouseup + // IE - ignores the second right click in mousedown so using + // mouseup instead + if (this.checkModifiers(evt) && this.control.handleRightClicks && + OpenLayers.Event.isRightClick(evt)) { + propagate = this.rightclick(evt); + } + + return propagate; + }, + + /** + * Method: rightclick + * Handle rightclick. For a dblrightclick, we get two clicks so we need + * to always register for dblrightclick to properly handle single + * clicks. + * + * Returns: + * {Boolean} Continue propagating this event. + */ + rightclick: function(evt) { + if(this.passesTolerance(evt)) { + if(this.rightclickTimerId != null) { + //Second click received before timeout this must be + // a double click + this.clearTimer(); + this.callback('dblrightclick', [evt]); + return !this.stopDouble; + } else { + //Set the rightclickTimerId, send evt only if double is + // true else trigger single + var clickEvent = this['double'] ? + OpenLayers.Util.extend({}, evt) : + this.callback('rightclick', [evt]); + + var delayedRightCall = OpenLayers.Function.bind( + this.delayedRightCall, + this, + clickEvent + ); + this.rightclickTimerId = window.setTimeout( + delayedRightCall, this.delay + ); + } + } + return !this.stopSingle; + }, + + /** + * Method: delayedRightCall + * Sets <rightclickTimerId> to null. And optionally triggers the + * rightclick callback if evt is set. + */ + delayedRightCall: function(evt) { + this.rightclickTimerId = null; + if (evt) { + this.callback('rightclick', [evt]); + } + }, + + /** + * Method: click + * Handle click events from the browser. This is registered as a listener + * for click events and should not be called from other events in this + * handler. + * + * Returns: + * {Boolean} Continue propagating this event. + */ + click: function(evt) { + if (!this.last) { + this.last = this.getEventInfo(evt); + } + this.handleSingle(evt); + return !this.stopSingle; + }, + + /** + * Method: dblclick + * Handle dblclick. For a dblclick, we get two clicks in some browsers + * (FF) and one in others (IE). So we need to always register for + * dblclick to properly handle single clicks. This method is registered + * as a listener for the dblclick browser event. It should *not* be + * called by other methods in this handler. + * + * Returns: + * {Boolean} Continue propagating this event. + */ + dblclick: function(evt) { + this.handleDouble(evt); + return !this.stopDouble; + }, + + /** + * Method: handleDouble + * Handle double-click sequence. + */ + handleDouble: function(evt) { + if (this.passesDblclickTolerance(evt)) { + if (this["double"]) { + this.callback("dblclick", [evt]); + } + // to prevent a dblclick from firing the click callback in IE + this.clearTimer(); + } + }, + + /** + * Method: handleSingle + * Handle single click sequence. + */ + handleSingle: function(evt) { + if (this.passesTolerance(evt)) { + if (this.timerId != null) { + // already received a click + if (this.last.touches && this.last.touches.length === 1) { + // touch device, no dblclick event - this may be a double + if (this["double"]) { + // on Android don't let the browser zoom on the page + OpenLayers.Event.preventDefault(evt); + } + this.handleDouble(evt); + } + // if we're not in a touch environment we clear the click timer + // if we've got a second touch, we'll get two touchend events + if (!this.last.touches || this.last.touches.length !== 2) { + this.clearTimer(); + } + } else { + // remember the first click info so we can compare to the second + this.first = this.getEventInfo(evt); + // set the timer, send evt only if single is true + //use a clone of the event object because it will no longer + //be a valid event object in IE in the timer callback + var clickEvent = this.single ? + OpenLayers.Util.extend({}, evt) : null; + this.queuePotentialClick(clickEvent); + } + } + }, + + /** + * Method: queuePotentialClick + * This method is separated out largely to make testing easier (so we + * don't have to override window.setTimeout) + */ + queuePotentialClick: function(evt) { + this.timerId = window.setTimeout( + OpenLayers.Function.bind(this.delayedCall, this, evt), + this.delay + ); + }, + + /** + * Method: passesTolerance + * Determine whether the event is within the optional pixel tolerance. Note + * that the pixel tolerance check only works if mousedown events get to + * the listeners registered here. If they are stopped by other elements, + * the <pixelTolerance> will have no effect here (this method will always + * return true). + * + * Returns: + * {Boolean} The click is within the pixel tolerance (if specified). + */ + passesTolerance: function(evt) { + var passes = true; + if (this.pixelTolerance != null && this.down && this.down.xy) { + passes = this.pixelTolerance >= this.down.xy.distanceTo(evt.xy); + // for touch environments, we also enforce that all touches + // start and end within the given tolerance to be considered a click + if (passes && this.touch && + this.down.touches.length === this.last.touches.length) { + // the touchend event doesn't come with touches, so we check + // down and last + for (var i=0, ii=this.down.touches.length; i<ii; ++i) { + if (this.getTouchDistance( + this.down.touches[i], + this.last.touches[i] + ) > this.pixelTolerance) { + passes = false; + break; + } + } + } + } + return passes; + }, + + /** + * Method: getTouchDistance + * + * Returns: + * {Boolean} The pixel displacement between two touches. + */ + getTouchDistance: function(from, to) { + return Math.sqrt( + Math.pow(from.clientX - to.clientX, 2) + + Math.pow(from.clientY - to.clientY, 2) + ); + }, + + /** + * Method: passesDblclickTolerance + * Determine whether the event is within the optional double-cick pixel + * tolerance. + * + * Returns: + * {Boolean} The click is within the double-click pixel tolerance. + */ + passesDblclickTolerance: function(evt) { + var passes = true; + if (this.down && this.first) { + passes = this.down.xy.distanceTo(this.first.xy) <= this.dblclickTolerance; + } + return passes; + }, + + /** + * Method: clearTimer + * Clear the timer and set <timerId> to null. + */ + clearTimer: function() { + if (this.timerId != null) { + window.clearTimeout(this.timerId); + this.timerId = null; + } + if (this.rightclickTimerId != null) { + window.clearTimeout(this.rightclickTimerId); + this.rightclickTimerId = null; + } + }, + + /** + * Method: delayedCall + * Sets <timerId> to null. And optionally triggers the click callback if + * evt is set. + */ + delayedCall: function(evt) { + this.timerId = null; + if (evt) { + this.callback("click", [evt]); + } + }, + + /** + * Method: getEventInfo + * This method allows us to store event information without storing the + * actual event. In touch devices (at least), the same event is + * modified between touchstart, touchmove, and touchend. + * + * Returns: + * {Object} An object with event related info. + */ + getEventInfo: function(evt) { + var touches; + if (evt.touches) { + var len = evt.touches.length; + touches = new Array(len); + var touch; + for (var i=0; i<len; i++) { + touch = evt.touches[i]; + touches[i] = { + clientX: touch.olClientX, + clientY: touch.olClientY + }; + } + } + return { + xy: evt.xy, + touches: touches + }; + }, + + /** + * APIMethod: deactivate + * Deactivate the handler. + * + * Returns: + * {Boolean} The handler was successfully deactivated. + */ + deactivate: function() { + var deactivated = false; + if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { + this.clearTimer(); + this.down = null; + this.first = null; + this.last = null; + deactivated = true; + } + return deactivated; + }, + + CLASS_NAME: "OpenLayers.Handler.Click" +}); |