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+/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for
+ * full list of contributors). Published under the 2-clause BSD license.
+ * See license.txt in the OpenLayers distribution or repository for the
+ * full text of the license. */
+
+/**
+ * @requires OpenLayers/Control.js
+ */
+
+/**
+ * Class: OpenLayers.Control.ScaleLine
+ * The ScaleLine displays a small line indicator representing the current
+ * map scale on the map. By default it is drawn in the lower left corner of
+ * the map.
+ *
+ * Inherits from:
+ * - <OpenLayers.Control>
+ *
+ * Is a very close copy of:
+ * - <OpenLayers.Control.Scale>
+ */
+OpenLayers.Control.ScaleLine = OpenLayers.Class(OpenLayers.Control, {
+
+ /**
+ * Property: maxWidth
+ * {Integer} Maximum width of the scale line in pixels. Default is 100.
+ */
+ maxWidth: 100,
+
+ /**
+ * Property: topOutUnits
+ * {String} Units for zoomed out on top bar. Default is km.
+ */
+ topOutUnits: "km",
+
+ /**
+ * Property: topInUnits
+ * {String} Units for zoomed in on top bar. Default is m.
+ */
+ topInUnits: "m",
+
+ /**
+ * Property: bottomOutUnits
+ * {String} Units for zoomed out on bottom bar. Default is mi.
+ */
+ bottomOutUnits: "mi",
+
+ /**
+ * Property: bottomInUnits
+ * {String} Units for zoomed in on bottom bar. Default is ft.
+ */
+ bottomInUnits: "ft",
+
+ /**
+ * Property: eTop
+ * {DOMElement}
+ */
+ eTop: null,
+
+ /**
+ * Property: eBottom
+ * {DOMElement}
+ */
+ eBottom:null,
+
+ /**
+ * APIProperty: geodesic
+ * {Boolean} Use geodesic measurement. Default is false. The recommended
+ * setting for maps in EPSG:4326 is false, and true EPSG:900913. If set to
+ * true, the scale will be calculated based on the horizontal size of the
+ * pixel in the center of the map viewport.
+ */
+ geodesic: false,
+
+ /**
+ * Constructor: OpenLayers.Control.ScaleLine
+ * Create a new scale line control.
+ *
+ * Parameters:
+ * options - {Object} An optional object whose properties will be used
+ * to extend the control.
+ */
+
+ /**
+ * Method: draw
+ *
+ * Returns:
+ * {DOMElement}
+ */
+ draw: function() {
+ OpenLayers.Control.prototype.draw.apply(this, arguments);
+ if (!this.eTop) {
+ // stick in the top bar
+ this.eTop = document.createElement("div");
+ this.eTop.className = this.displayClass + "Top";
+ var theLen = this.topInUnits.length;
+ this.div.appendChild(this.eTop);
+ if((this.topOutUnits == "") || (this.topInUnits == "")) {
+ this.eTop.style.visibility = "hidden";
+ } else {
+ this.eTop.style.visibility = "visible";
+ }
+
+ // and the bottom bar
+ this.eBottom = document.createElement("div");
+ this.eBottom.className = this.displayClass + "Bottom";
+ this.div.appendChild(this.eBottom);
+ if((this.bottomOutUnits == "") || (this.bottomInUnits == "")) {
+ this.eBottom.style.visibility = "hidden";
+ } else {
+ this.eBottom.style.visibility = "visible";
+ }
+ }
+ this.map.events.register('moveend', this, this.update);
+ this.update();
+ return this.div;
+ },
+
+ /**
+ * Method: getBarLen
+ * Given a number, round it down to the nearest 1,2,5 times a power of 10.
+ * That seems a fairly useful set of number groups to use.
+ *
+ * Parameters:
+ * maxLen - {float} the number we're rounding down from
+ *
+ * Returns:
+ * {Float} the rounded number (less than or equal to maxLen)
+ */
+ getBarLen: function(maxLen) {
+ // nearest power of 10 lower than maxLen
+ var digits = parseInt(Math.log(maxLen) / Math.log(10));
+ var pow10 = Math.pow(10, digits);
+
+ // ok, find first character
+ var firstChar = parseInt(maxLen / pow10);
+
+ // right, put it into the correct bracket
+ var barLen;
+ if(firstChar > 5) {
+ barLen = 5;
+ } else if(firstChar > 2) {
+ barLen = 2;
+ } else {
+ barLen = 1;
+ }
+
+ // scale it up the correct power of 10
+ return barLen * pow10;
+ },
+
+ /**
+ * Method: update
+ * Update the size of the bars, and the labels they contain.
+ */
+ update: function() {
+ var res = this.map.getResolution();
+ if (!res) {
+ return;
+ }
+
+ var curMapUnits = this.map.getUnits();
+ var inches = OpenLayers.INCHES_PER_UNIT;
+
+ // convert maxWidth to map units
+ var maxSizeData = this.maxWidth * res * inches[curMapUnits];
+ var geodesicRatio = 1;
+ if(this.geodesic === true) {
+ var maxSizeGeodesic = (this.map.getGeodesicPixelSize().w ||
+ 0.000001) * this.maxWidth;
+ var maxSizeKilometers = maxSizeData / inches["km"];
+ geodesicRatio = maxSizeGeodesic / maxSizeKilometers;
+ maxSizeData *= geodesicRatio;
+ }
+
+ // decide whether to use large or small scale units
+ var topUnits;
+ var bottomUnits;
+ if(maxSizeData > 100000) {
+ topUnits = this.topOutUnits;
+ bottomUnits = this.bottomOutUnits;
+ } else {
+ topUnits = this.topInUnits;
+ bottomUnits = this.bottomInUnits;
+ }
+
+ // and to map units units
+ var topMax = maxSizeData / inches[topUnits];
+ var bottomMax = maxSizeData / inches[bottomUnits];
+
+ // now trim this down to useful block length
+ var topRounded = this.getBarLen(topMax);
+ var bottomRounded = this.getBarLen(bottomMax);
+
+ // and back to display units
+ topMax = topRounded / inches[curMapUnits] * inches[topUnits];
+ bottomMax = bottomRounded / inches[curMapUnits] * inches[bottomUnits];
+
+ // and to pixel units
+ var topPx = topMax / res / geodesicRatio;
+ var bottomPx = bottomMax / res / geodesicRatio;
+
+ // now set the pixel widths
+ // and the values inside them
+
+ if (this.eBottom.style.visibility == "visible"){
+ this.eBottom.style.width = Math.round(bottomPx) + "px";
+ this.eBottom.innerHTML = bottomRounded + " " + bottomUnits ;
+ }
+
+ if (this.eTop.style.visibility == "visible"){
+ this.eTop.style.width = Math.round(topPx) + "px";
+ this.eTop.innerHTML = topRounded + " " + topUnits;
+ }
+
+ },
+
+ CLASS_NAME: "OpenLayers.Control.ScaleLine"
+});
+