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Diffstat (limited to 'misc/openlayers/lib/OpenLayers/Control.js')
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Control.js | 371 |
1 files changed, 0 insertions, 371 deletions
diff --git a/misc/openlayers/lib/OpenLayers/Control.js b/misc/openlayers/lib/OpenLayers/Control.js deleted file mode 100644 index 472a4e6..0000000 --- a/misc/openlayers/lib/OpenLayers/Control.js +++ /dev/null @@ -1,371 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/BaseTypes/Class.js - */ - -/** - * Class: OpenLayers.Control - * Controls affect the display or behavior of the map. They allow everything - * from panning and zooming to displaying a scale indicator. Controls by - * default are added to the map they are contained within however it is - * possible to add a control to an external div by passing the div in the - * options parameter. - * - * Example: - * The following example shows how to add many of the common controls - * to a map. - * - * > var map = new OpenLayers.Map('map', { controls: [] }); - * > - * > map.addControl(new OpenLayers.Control.PanZoomBar()); - * > map.addControl(new OpenLayers.Control.LayerSwitcher({'ascending':false})); - * > map.addControl(new OpenLayers.Control.Permalink()); - * > map.addControl(new OpenLayers.Control.Permalink('permalink')); - * > map.addControl(new OpenLayers.Control.MousePosition()); - * > map.addControl(new OpenLayers.Control.OverviewMap()); - * > map.addControl(new OpenLayers.Control.KeyboardDefaults()); - * - * The next code fragment is a quick example of how to intercept - * shift-mouse click to display the extent of the bounding box - * dragged out by the user. Usually controls are not created - * in exactly this manner. See the source for a more complete - * example: - * - * > var control = new OpenLayers.Control(); - * > OpenLayers.Util.extend(control, { - * > draw: function () { - * > // this Handler.Box will intercept the shift-mousedown - * > // before Control.MouseDefault gets to see it - * > this.box = new OpenLayers.Handler.Box( control, - * > {"done": this.notice}, - * > {keyMask: OpenLayers.Handler.MOD_SHIFT}); - * > this.box.activate(); - * > }, - * > - * > notice: function (bounds) { - * > OpenLayers.Console.userError(bounds); - * > } - * > }); - * > map.addControl(control); - * - */ -OpenLayers.Control = OpenLayers.Class({ - - /** - * Property: id - * {String} - */ - id: null, - - /** - * Property: map - * {<OpenLayers.Map>} this gets set in the addControl() function in - * OpenLayers.Map - */ - map: null, - - /** - * APIProperty: div - * {DOMElement} The element that contains the control, if not present the - * control is placed inside the map. - */ - div: null, - - /** - * APIProperty: type - * {Number} Controls can have a 'type'. The type determines the type of - * interactions which are possible with them when they are placed in an - * <OpenLayers.Control.Panel>. - */ - type: null, - - /** - * Property: allowSelection - * {Boolean} By default, controls do not allow selection, because - * it may interfere with map dragging. If this is true, OpenLayers - * will not prevent selection of the control. - * Default is false. - */ - allowSelection: false, - - /** - * Property: displayClass - * {string} This property is used for CSS related to the drawing of the - * Control. - */ - displayClass: "", - - /** - * APIProperty: title - * {string} This property is used for showing a tooltip over the - * Control. - */ - title: "", - - /** - * APIProperty: autoActivate - * {Boolean} Activate the control when it is added to a map. Default is - * false. - */ - autoActivate: false, - - /** - * APIProperty: active - * {Boolean} The control is active (read-only). Use <activate> and - * <deactivate> to change control state. - */ - active: null, - - /** - * Property: handlerOptions - * {Object} Used to set non-default properties on the control's handler - */ - handlerOptions: null, - - /** - * Property: handler - * {<OpenLayers.Handler>} null - */ - handler: null, - - /** - * APIProperty: eventListeners - * {Object} If set as an option at construction, the eventListeners - * object will be registered with <OpenLayers.Events.on>. Object - * structure must be a listeners object as shown in the example for - * the events.on method. - */ - eventListeners: null, - - /** - * APIProperty: events - * {<OpenLayers.Events>} Events instance for listeners and triggering - * control specific events. - * - * Register a listener for a particular event with the following syntax: - * (code) - * control.events.register(type, obj, listener); - * (end) - * - * Listeners will be called with a reference to an event object. The - * properties of this event depends on exactly what happened. - * - * All event objects have at least the following properties: - * object - {Object} A reference to control.events.object (a reference - * to the control). - * element - {DOMElement} A reference to control.events.element (which - * will be null unless documented otherwise). - * - * Supported map event types: - * activate - Triggered when activated. - * deactivate - Triggered when deactivated. - */ - events: null, - - /** - * Constructor: OpenLayers.Control - * Create an OpenLayers Control. The options passed as a parameter - * directly extend the control. For example passing the following: - * - * > var control = new OpenLayers.Control({div: myDiv}); - * - * Overrides the default div attribute value of null. - * - * Parameters: - * options - {Object} - */ - initialize: function (options) { - // We do this before the extend so that instances can override - // className in options. - this.displayClass = - this.CLASS_NAME.replace("OpenLayers.", "ol").replace(/\./g, ""); - - OpenLayers.Util.extend(this, options); - - this.events = new OpenLayers.Events(this); - if(this.eventListeners instanceof Object) { - this.events.on(this.eventListeners); - } - if (this.id == null) { - this.id = OpenLayers.Util.createUniqueID(this.CLASS_NAME + "_"); - } - }, - - /** - * Method: destroy - * The destroy method is used to perform any clean up before the control - * is dereferenced. Typically this is where event listeners are removed - * to prevent memory leaks. - */ - destroy: function () { - if(this.events) { - if(this.eventListeners) { - this.events.un(this.eventListeners); - } - this.events.destroy(); - this.events = null; - } - this.eventListeners = null; - - // eliminate circular references - if (this.handler) { - this.handler.destroy(); - this.handler = null; - } - if(this.handlers) { - for(var key in this.handlers) { - if(this.handlers.hasOwnProperty(key) && - typeof this.handlers[key].destroy == "function") { - this.handlers[key].destroy(); - } - } - this.handlers = null; - } - if (this.map) { - this.map.removeControl(this); - this.map = null; - } - this.div = null; - }, - - /** - * Method: setMap - * Set the map property for the control. This is done through an accessor - * so that subclasses can override this and take special action once - * they have their map variable set. - * - * Parameters: - * map - {<OpenLayers.Map>} - */ - setMap: function(map) { - this.map = map; - if (this.handler) { - this.handler.setMap(map); - } - }, - - /** - * Method: draw - * The draw method is called when the control is ready to be displayed - * on the page. If a div has not been created one is created. Controls - * with a visual component will almost always want to override this method - * to customize the look of control. - * - * Parameters: - * px - {<OpenLayers.Pixel>} The top-left pixel position of the control - * or null. - * - * Returns: - * {DOMElement} A reference to the DIV DOMElement containing the control - */ - draw: function (px) { - if (this.div == null) { - this.div = OpenLayers.Util.createDiv(this.id); - this.div.className = this.displayClass; - if (!this.allowSelection) { - this.div.className += " olControlNoSelect"; - this.div.setAttribute("unselectable", "on", 0); - this.div.onselectstart = OpenLayers.Function.False; - } - if (this.title != "") { - this.div.title = this.title; - } - } - if (px != null) { - this.position = px.clone(); - } - this.moveTo(this.position); - return this.div; - }, - - /** - * Method: moveTo - * Sets the left and top style attributes to the passed in pixel - * coordinates. - * - * Parameters: - * px - {<OpenLayers.Pixel>} - */ - moveTo: function (px) { - if ((px != null) && (this.div != null)) { - this.div.style.left = px.x + "px"; - this.div.style.top = px.y + "px"; - } - }, - - /** - * APIMethod: activate - * Explicitly activates a control and it's associated - * handler if one has been set. Controls can be - * deactivated by calling the deactivate() method. - * - * Returns: - * {Boolean} True if the control was successfully activated or - * false if the control was already active. - */ - activate: function () { - if (this.active) { - return false; - } - if (this.handler) { - this.handler.activate(); - } - this.active = true; - if(this.map) { - OpenLayers.Element.addClass( - this.map.viewPortDiv, - this.displayClass.replace(/ /g, "") + "Active" - ); - } - this.events.triggerEvent("activate"); - return true; - }, - - /** - * APIMethod: deactivate - * Deactivates a control and it's associated handler if any. The exact - * effect of this depends on the control itself. - * - * Returns: - * {Boolean} True if the control was effectively deactivated or false - * if the control was already inactive. - */ - deactivate: function () { - if (this.active) { - if (this.handler) { - this.handler.deactivate(); - } - this.active = false; - if(this.map) { - OpenLayers.Element.removeClass( - this.map.viewPortDiv, - this.displayClass.replace(/ /g, "") + "Active" - ); - } - this.events.triggerEvent("deactivate"); - return true; - } - return false; - }, - - CLASS_NAME: "OpenLayers.Control" -}); - -/** - * Constant: OpenLayers.Control.TYPE_BUTTON - */ -OpenLayers.Control.TYPE_BUTTON = 1; - -/** - * Constant: OpenLayers.Control.TYPE_TOGGLE - */ -OpenLayers.Control.TYPE_TOGGLE = 2; - -/** - * Constant: OpenLayers.Control.TYPE_TOOL - */ -OpenLayers.Control.TYPE_TOOL = 3; |