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-<!DOCTYPE html>
-<html>
- <head>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
- <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
- <meta name="apple-mobile-web-app-capable" content="yes">
- <title>OpenLayers Teleporter Example</title>
- <link rel="stylesheet" href="../theme/default/style.css" type="text/css">
- <link rel="stylesheet" href="style.css" type="text/css">
- <script src="../lib/OpenLayers.js"></script>
-
- <style type="text/css">
- #wrapper {
- position: relative;
- }
- .spot1 {
- width: 250px;
- }
- .spot2 {
- width: 300px;
- position: absolute;
- left: 300px;
- top: 0;
- }
- </style>
-
- <script type="text/javascript">
-
- var map, layer, spot=1;
- function init(){
- map = new OpenLayers.Map({
- div: "spot1"
- });
- map.addControl(new OpenLayers.Control.OverviewMap());
- layer = new OpenLayers.Layer.WMS( "OpenLayers WMS",
- "http://vmap0.tiles.osgeo.org/wms/vmap0",
- {layers: 'basic'} );
- map.addLayer(layer);
- map.zoomTo(2);
- }
-
- function teleport() {
- if (spot == 1) {
- spot = 2;
- } else {
- spot = 1;
- }
- map.render("spot" + spot);
- }
-
- </script>
- </head>
- <body onload="init()">
- <h1 id="title">Map "Teleportation" and Rendering</h1>
-
- <div id="tags">
- map, rendering
- </div>
-
- <p id="shortdesc">Call the map's render method to change its container.</p>
-
- <div id="wrapper">
- <div id="spot1" class="smallmap spot1"></div>
- <div id="spot2" class="smallmap spot2"></div>
- </div>
-
- <input type="button" onclick="teleport()" value="Teleport!"></input>
-
- <div id="docs">
- <p>This example demonstrates how a map can be rendered initially in one
- container and then moved to a new container. At any point after map
- construction, the map's render method can be called with the id of
- an empty container, moving the map to the new container.</p>
- </div>
- </body>
-</html>