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Diffstat (limited to 'misc/openlayers/examples/graphic-name.js')
-rw-r--r-- | misc/openlayers/examples/graphic-name.js | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/misc/openlayers/examples/graphic-name.js b/misc/openlayers/examples/graphic-name.js deleted file mode 100644 index 654a4c9..0000000 --- a/misc/openlayers/examples/graphic-name.js +++ /dev/null @@ -1,67 +0,0 @@ -// user custom graphicname -OpenLayers.Renderer.symbol.lightning = [0, 0, 4, 2, 6, 0, 10, 5, 6, 3, 4, 5, 0, 0]; -OpenLayers.Renderer.symbol.rectangle = [0, 0, 4, 0, 4, 10, 0, 10, 0, 0]; -OpenLayers.Renderer.symbol.church = [4, 0, 6, 0, 6, 4, 10, 4, 10, 6, 6, 6, 6, 14, 4, 14, 4, 6, 0, 6, 0, 4, 4, 4, 4, 0]; -var map; - -function init(){ - // allow testing of specific renderers via "?renderer=Canvas", etc - var renderer = OpenLayers.Util.getParameters(window.location.href).renderer; - renderer = (renderer) ? [renderer] : OpenLayers.Layer.Vector.prototype.renderers; - - map = new OpenLayers.Map('map', { - controls: [] - }); - - // list of well-known graphic names - var graphics = ["star", "cross", "x", "square", "triangle", "circle", "lightning", "rectangle", "church"]; - - // Create one feature for each well known graphic. - // Give features a type attribute with the graphic name. - var num = graphics.length; - var slot = map.maxExtent.getWidth() / num; - var features = Array(num); - for (var i = 0; i < graphics.length; ++i) { - lon = map.maxExtent.left + (i * slot) + (slot / 2); - features[i] = new OpenLayers.Feature.Vector(new OpenLayers.Geometry.Point(map.maxExtent.left + (i * slot) + (slot / 2), 0), { - type: graphics[i] - }); - } - - // Create a style map for painting the features. - // The graphicName property of the symbolizer is evaluated using - // the type attribute on each feature (set above). - var styles = new OpenLayers.StyleMap({ - "default": { - graphicName: "${type}", - pointRadius: 10, - strokeColor: "fuchsia", - strokeWidth: 2, - fillColor: "lime", - fillOpacity: 0.6 - }, - "select": { - pointRadius: 20, - fillOpacity: 1, - rotation: 45 - } - }); - - // Create a vector layer and give it your style map. - var layer = new OpenLayers.Layer.Vector("Graphics", { - styleMap: styles, - isBaseLayer: true, - renderers: renderer - }); - layer.addFeatures(features); - map.addLayer(layer); - - // Create a select feature control and add it to the map. - var select = new OpenLayers.Control.SelectFeature(layer, { - hover: true - }); - map.addControl(select); - select.activate(); - - map.zoomToMaxExtent(); -} |