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-rw-r--r--misc/openlayers/examples/graphic-name.js67
1 files changed, 0 insertions, 67 deletions
diff --git a/misc/openlayers/examples/graphic-name.js b/misc/openlayers/examples/graphic-name.js
deleted file mode 100644
index 654a4c9..0000000
--- a/misc/openlayers/examples/graphic-name.js
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@@ -1,67 +0,0 @@
-// user custom graphicname
-OpenLayers.Renderer.symbol.lightning = [0, 0, 4, 2, 6, 0, 10, 5, 6, 3, 4, 5, 0, 0];
-OpenLayers.Renderer.symbol.rectangle = [0, 0, 4, 0, 4, 10, 0, 10, 0, 0];
-OpenLayers.Renderer.symbol.church = [4, 0, 6, 0, 6, 4, 10, 4, 10, 6, 6, 6, 6, 14, 4, 14, 4, 6, 0, 6, 0, 4, 4, 4, 4, 0];
-var map;
-
-function init(){
- // allow testing of specific renderers via "?renderer=Canvas", etc
- var renderer = OpenLayers.Util.getParameters(window.location.href).renderer;
- renderer = (renderer) ? [renderer] : OpenLayers.Layer.Vector.prototype.renderers;
-
- map = new OpenLayers.Map('map', {
- controls: []
- });
-
- // list of well-known graphic names
- var graphics = ["star", "cross", "x", "square", "triangle", "circle", "lightning", "rectangle", "church"];
-
- // Create one feature for each well known graphic.
- // Give features a type attribute with the graphic name.
- var num = graphics.length;
- var slot = map.maxExtent.getWidth() / num;
- var features = Array(num);
- for (var i = 0; i < graphics.length; ++i) {
- lon = map.maxExtent.left + (i * slot) + (slot / 2);
- features[i] = new OpenLayers.Feature.Vector(new OpenLayers.Geometry.Point(map.maxExtent.left + (i * slot) + (slot / 2), 0), {
- type: graphics[i]
- });
- }
-
- // Create a style map for painting the features.
- // The graphicName property of the symbolizer is evaluated using
- // the type attribute on each feature (set above).
- var styles = new OpenLayers.StyleMap({
- "default": {
- graphicName: "${type}",
- pointRadius: 10,
- strokeColor: "fuchsia",
- strokeWidth: 2,
- fillColor: "lime",
- fillOpacity: 0.6
- },
- "select": {
- pointRadius: 20,
- fillOpacity: 1,
- rotation: 45
- }
- });
-
- // Create a vector layer and give it your style map.
- var layer = new OpenLayers.Layer.Vector("Graphics", {
- styleMap: styles,
- isBaseLayer: true,
- renderers: renderer
- });
- layer.addFeatures(features);
- map.addLayer(layer);
-
- // Create a select feature control and add it to the map.
- var select = new OpenLayers.Control.SelectFeature(layer, {
- hover: true
- });
- map.addControl(select);
- select.activate();
-
- map.zoomToMaxExtent();
-}