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-<!DOCTYPE html>
-<html>
- <head>
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
- <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
- <meta name="apple-mobile-web-app-capable" content="yes">
- <title>Canvas Renderer Example</title>
- <link rel="stylesheet" href="../theme/default/style.css" type="text/css">
- <link rel="stylesheet" href="style.css" type="text/css">
- <script src="../lib/OpenLayers.js"></script>
- <script src='http://maps.google.com/maps?file=api&amp;v=2&amp;key=ABQIAAAAjpkAC9ePGem0lIq5XcMiuhR_wWLPFku8Ix9i2SXYRVK3e45q1BQUd_beF8dtzKET_EteAjPdGDwqpQ'></script>
- <script src="canvas.js"></script>
- </head>
- <body onload="init()">
- <h1 id="title">Canvas Renderer Example</h1>
- <div id="tags">
- canvas, renderer, advanced,
- </div>
- <p id="shortdesc">
- Demonstrates the use of the canvas renderer with a vector layer.
- </p>
- <div id="map" class="smallmap"></div>
- <div id="docs">
- <p>
- This example shows a vector layer that uses the Canvas renderer
- where available. The order of the renderers given in the layer
- options is used to locate the first available renderer.
- </p>
- <p>
- See the <a href="canvas.js" target="_blank">canvas.js source</a>
- to see how this is done.
- </p>
- </div>
- </body>
-</html>