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diff --git a/misc/openlayers/examples/canvas-hit-detection.js b/misc/openlayers/examples/canvas-hit-detection.js
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+
+// create some sample features
+var Feature = OpenLayers.Feature.Vector;
+var Geometry = OpenLayers.Geometry;
+var features = [
+ new Feature(new Geometry.Point(-90, 45)),
+ new Feature(
+ new Geometry.Point(0, 45),
+ {cls: "one"}
+ ),
+ new Feature(
+ new Geometry.Point(90, 45),
+ {cls: "two"}
+ ),
+ new Feature(
+ Geometry.fromWKT("LINESTRING(-110 -60, -80 -40, -50 -60, -20 -40)")
+ ),
+ new Feature(
+ Geometry.fromWKT("POLYGON((20 -20, 110 -20, 110 -80, 20 -80, 20 -20), (40 -40, 90 -40, 90 -60, 40 -60, 40 -40))")
+ )
+];
+
+// create rule based styles
+var Rule = OpenLayers.Rule;
+var Filter = OpenLayers.Filter;
+var style = new OpenLayers.Style({
+ pointRadius: 10,
+ strokeWidth: 3,
+ strokeOpacity: 0.7,
+ strokeColor: "navy",
+ fillColor: "#ffcc66",
+ fillOpacity: 1
+}, {
+ rules: [
+ new Rule({
+ filter: new Filter.Comparison({
+ type: "==",
+ property: "cls",
+ value: "one"
+ }),
+ symbolizer: {
+ externalGraphic: "../img/marker-blue.png"
+ }
+ }),
+ new Rule({
+ filter: new Filter.Comparison({
+ type: "==",
+ property: "cls",
+ value: "two"
+ }),
+ symbolizer: {
+ externalGraphic: "../img/marker-green.png"
+ }
+ }),
+ new Rule({
+ elseFilter: true,
+ symbolizer: {
+ graphicName: "circle"
+ }
+ })
+ ]
+});
+
+var layer = new OpenLayers.Layer.Vector(null, {
+ styleMap: new OpenLayers.StyleMap({
+ "default": style,
+ select: {
+ fillColor: "red",
+ pointRadius: 13,
+ strokeColor: "yellow",
+ strokeWidth: 3
+ }
+ }),
+ isBaseLayer: true,
+ renderers: ["Canvas"]
+});
+layer.addFeatures(features);
+
+var map = new OpenLayers.Map({
+ div: "map",
+ layers: [layer],
+ center: new OpenLayers.LonLat(0, 0),
+ zoom: 0
+});
+
+var select = new OpenLayers.Control.SelectFeature(layer);
+map.addControl(select);
+select.activate();