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Diffstat (limited to 'misc/flot/jquery.flot.crosshair.js')
-rw-r--r-- | misc/flot/jquery.flot.crosshair.js | 176 |
1 files changed, 176 insertions, 0 deletions
diff --git a/misc/flot/jquery.flot.crosshair.js b/misc/flot/jquery.flot.crosshair.js new file mode 100644 index 0000000..5111695 --- /dev/null +++ b/misc/flot/jquery.flot.crosshair.js @@ -0,0 +1,176 @@ +/* Flot plugin for showing crosshairs when the mouse hovers over the plot. + +Copyright (c) 2007-2014 IOLA and Ole Laursen. +Licensed under the MIT license. + +The plugin supports these options: + + crosshair: { + mode: null or "x" or "y" or "xy" + color: color + lineWidth: number + } + +Set the mode to one of "x", "y" or "xy". The "x" mode enables a vertical +crosshair that lets you trace the values on the x axis, "y" enables a +horizontal crosshair and "xy" enables them both. "color" is the color of the +crosshair (default is "rgba(170, 0, 0, 0.80)"), "lineWidth" is the width of +the drawn lines (default is 1). + +The plugin also adds four public methods: + + - setCrosshair( pos ) + + Set the position of the crosshair. Note that this is cleared if the user + moves the mouse. "pos" is in coordinates of the plot and should be on the + form { x: xpos, y: ypos } (you can use x2/x3/... if you're using multiple + axes), which is coincidentally the same format as what you get from a + "plothover" event. If "pos" is null, the crosshair is cleared. + + - clearCrosshair() + + Clear the crosshair. + + - lockCrosshair(pos) + + Cause the crosshair to lock to the current location, no longer updating if + the user moves the mouse. Optionally supply a position (passed on to + setCrosshair()) to move it to. + + Example usage: + + var myFlot = $.plot( $("#graph"), ..., { crosshair: { mode: "x" } } }; + $("#graph").bind( "plothover", function ( evt, position, item ) { + if ( item ) { + // Lock the crosshair to the data point being hovered + myFlot.lockCrosshair({ + x: item.datapoint[ 0 ], + y: item.datapoint[ 1 ] + }); + } else { + // Return normal crosshair operation + myFlot.unlockCrosshair(); + } + }); + + - unlockCrosshair() + + Free the crosshair to move again after locking it. +*/ + +(function ($) { + var options = { + crosshair: { + mode: null, // one of null, "x", "y" or "xy", + color: "rgba(170, 0, 0, 0.80)", + lineWidth: 1 + } + }; + + function init(plot) { + // position of crosshair in pixels + var crosshair = { x: -1, y: -1, locked: false }; + + plot.setCrosshair = function setCrosshair(pos) { + if (!pos) + crosshair.x = -1; + else { + var o = plot.p2c(pos); + crosshair.x = Math.max(0, Math.min(o.left, plot.width())); + crosshair.y = Math.max(0, Math.min(o.top, plot.height())); + } + + plot.triggerRedrawOverlay(); + }; + + plot.clearCrosshair = plot.setCrosshair; // passes null for pos + + plot.lockCrosshair = function lockCrosshair(pos) { + if (pos) + plot.setCrosshair(pos); + crosshair.locked = true; + }; + + plot.unlockCrosshair = function unlockCrosshair() { + crosshair.locked = false; + }; + + function onMouseOut(e) { + if (crosshair.locked) + return; + + if (crosshair.x != -1) { + crosshair.x = -1; + plot.triggerRedrawOverlay(); + } + } + + function onMouseMove(e) { + if (crosshair.locked) + return; + + if (plot.getSelection && plot.getSelection()) { + crosshair.x = -1; // hide the crosshair while selecting + return; + } + + var offset = plot.offset(); + crosshair.x = Math.max(0, Math.min(e.pageX - offset.left, plot.width())); + crosshair.y = Math.max(0, Math.min(e.pageY - offset.top, plot.height())); + plot.triggerRedrawOverlay(); + } + + plot.hooks.bindEvents.push(function (plot, eventHolder) { + if (!plot.getOptions().crosshair.mode) + return; + + eventHolder.mouseout(onMouseOut); + eventHolder.mousemove(onMouseMove); + }); + + plot.hooks.drawOverlay.push(function (plot, ctx) { + var c = plot.getOptions().crosshair; + if (!c.mode) + return; + + var plotOffset = plot.getPlotOffset(); + + ctx.save(); + ctx.translate(plotOffset.left, plotOffset.top); + + if (crosshair.x != -1) { + var adj = plot.getOptions().crosshair.lineWidth % 2 ? 0.5 : 0; + + ctx.strokeStyle = c.color; + ctx.lineWidth = c.lineWidth; + ctx.lineJoin = "round"; + + ctx.beginPath(); + if (c.mode.indexOf("x") != -1) { + var drawX = Math.floor(crosshair.x) + adj; + ctx.moveTo(drawX, 0); + ctx.lineTo(drawX, plot.height()); + } + if (c.mode.indexOf("y") != -1) { + var drawY = Math.floor(crosshair.y) + adj; + ctx.moveTo(0, drawY); + ctx.lineTo(plot.width(), drawY); + } + ctx.stroke(); + } + ctx.restore(); + }); + + plot.hooks.shutdown.push(function (plot, eventHolder) { + eventHolder.unbind("mouseout", onMouseOut); + eventHolder.unbind("mousemove", onMouseMove); + }); + } + + $.plot.plugins.push({ + init: init, + options: options, + name: 'crosshair', + version: '1.0' + }); +})(jQuery); |