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author | Chris Schlaeger <chris@linux.com> | 2015-10-17 21:36:38 +0200 |
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committer | Chris Schlaeger <chris@linux.com> | 2015-10-17 21:36:38 +0200 |
commit | e30f267181d990947e67909de4809fa941698c85 (patch) | |
tree | 46e9f94c2b3699ed378963b420b8a8d361286ea1 /misc/openlayers/lib/OpenLayers/Renderer.js | |
parent | e763ceb183f389fcd314a4a6a712d87c9d4cdb32 (diff) | |
download | postrunner-e30f267181d990947e67909de4809fa941698c85.zip |
Upgrading openlayers to 3.x
Diffstat (limited to 'misc/openlayers/lib/OpenLayers/Renderer.js')
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Renderer.js | 432 |
1 files changed, 0 insertions, 432 deletions
diff --git a/misc/openlayers/lib/OpenLayers/Renderer.js b/misc/openlayers/lib/OpenLayers/Renderer.js deleted file mode 100644 index c5c7d0d..0000000 --- a/misc/openlayers/lib/OpenLayers/Renderer.js +++ /dev/null @@ -1,432 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/BaseTypes/Class.js - */ - -/** - * Class: OpenLayers.Renderer - * This is the base class for all renderers. - * - * This is based on a merger code written by Paul Spencer and Bertil Chapuis. - * It is largely composed of virtual functions that are to be implemented - * in technology-specific subclasses, but there is some generic code too. - * - * The functions that *are* implemented here merely deal with the maintenance - * of the size and extent variables, as well as the cached 'resolution' - * value. - * - * A note to the user that all subclasses should use getResolution() instead - * of directly accessing this.resolution in order to correctly use the - * cacheing system. - * - */ -OpenLayers.Renderer = OpenLayers.Class({ - - /** - * Property: container - * {DOMElement} - */ - container: null, - - /** - * Property: root - * {DOMElement} - */ - root: null, - - /** - * Property: extent - * {<OpenLayers.Bounds>} - */ - extent: null, - - /** - * Property: locked - * {Boolean} If the renderer is currently in a state where many things - * are changing, the 'locked' property is set to true. This means - * that renderers can expect at least one more drawFeature event to be - * called with the 'locked' property set to 'true': In some renderers, - * this might make sense to use as a 'only update local information' - * flag. - */ - locked: false, - - /** - * Property: size - * {<OpenLayers.Size>} - */ - size: null, - - /** - * Property: resolution - * {Float} cache of current map resolution - */ - resolution: null, - - /** - * Property: map - * {<OpenLayers.Map>} Reference to the map -- this is set in Vector's setMap() - */ - map: null, - - /** - * Property: featureDx - * {Number} Feature offset in x direction. Will be calculated for and - * applied to the current feature while rendering (see - * <calculateFeatureDx>). - */ - featureDx: 0, - - /** - * Constructor: OpenLayers.Renderer - * - * Parameters: - * containerID - {<String>} - * options - {Object} options for this renderer. See sublcasses for - * supported options. - */ - initialize: function(containerID, options) { - this.container = OpenLayers.Util.getElement(containerID); - OpenLayers.Util.extend(this, options); - }, - - /** - * APIMethod: destroy - */ - destroy: function() { - this.container = null; - this.extent = null; - this.size = null; - this.resolution = null; - this.map = null; - }, - - /** - * APIMethod: supported - * This should be overridden by specific subclasses - * - * Returns: - * {Boolean} Whether or not the browser supports the renderer class - */ - supported: function() { - return false; - }, - - /** - * Method: setExtent - * Set the visible part of the layer. - * - * Resolution has probably changed, so we nullify the resolution - * cache (this.resolution) -- this way it will be re-computed when - * next it is needed. - * We nullify the resolution cache (this.resolution) if resolutionChanged - * is set to true - this way it will be re-computed on the next - * getResolution() request. - * - * Parameters: - * extent - {<OpenLayers.Bounds>} - * resolutionChanged - {Boolean} - * - * Returns: - * {Boolean} true to notify the layer that the new extent does not exceed - * the coordinate range, and the features will not need to be redrawn. - * False otherwise. - */ - setExtent: function(extent, resolutionChanged) { - this.extent = extent.clone(); - if (this.map.baseLayer && this.map.baseLayer.wrapDateLine) { - var ratio = extent.getWidth() / this.map.getExtent().getWidth(), - extent = extent.scale(1 / ratio); - this.extent = extent.wrapDateLine(this.map.getMaxExtent()).scale(ratio); - } - if (resolutionChanged) { - this.resolution = null; - } - return true; - }, - - /** - * Method: setSize - * Sets the size of the drawing surface. - * - * Resolution has probably changed, so we nullify the resolution - * cache (this.resolution) -- this way it will be re-computed when - * next it is needed. - * - * Parameters: - * size - {<OpenLayers.Size>} - */ - setSize: function(size) { - this.size = size.clone(); - this.resolution = null; - }, - - /** - * Method: getResolution - * Uses cached copy of resolution if available to minimize computing - * - * Returns: - * {Float} The current map's resolution - */ - getResolution: function() { - this.resolution = this.resolution || this.map.getResolution(); - return this.resolution; - }, - - /** - * Method: drawFeature - * Draw the feature. The optional style argument can be used - * to override the feature's own style. This method should only - * be called from layer.drawFeature(). - * - * Parameters: - * feature - {<OpenLayers.Feature.Vector>} - * style - {<Object>} - * - * Returns: - * {Boolean} true if the feature has been drawn completely, false if not, - * undefined if the feature had no geometry - */ - drawFeature: function(feature, style) { - if(style == null) { - style = feature.style; - } - if (feature.geometry) { - var bounds = feature.geometry.getBounds(); - if(bounds) { - var worldBounds; - if (this.map.baseLayer && this.map.baseLayer.wrapDateLine) { - worldBounds = this.map.getMaxExtent(); - } - if (!bounds.intersectsBounds(this.extent, {worldBounds: worldBounds})) { - style = {display: "none"}; - } else { - this.calculateFeatureDx(bounds, worldBounds); - } - var rendered = this.drawGeometry(feature.geometry, style, feature.id); - if(style.display != "none" && style.label && rendered !== false) { - - var location = feature.geometry.getCentroid(); - if(style.labelXOffset || style.labelYOffset) { - var xOffset = isNaN(style.labelXOffset) ? 0 : style.labelXOffset; - var yOffset = isNaN(style.labelYOffset) ? 0 : style.labelYOffset; - var res = this.getResolution(); - location.move(xOffset*res, yOffset*res); - } - this.drawText(feature.id, style, location); - } else { - this.removeText(feature.id); - } - return rendered; - } - } - }, - - /** - * Method: calculateFeatureDx - * {Number} Calculates the feature offset in x direction. Looking at the - * center of the feature bounds and the renderer extent, we calculate how - * many world widths the two are away from each other. This distance is - * used to shift the feature as close as possible to the center of the - * current enderer extent, which ensures that the feature is visible in the - * current viewport. - * - * Parameters: - * bounds - {<OpenLayers.Bounds>} Bounds of the feature - * worldBounds - {<OpenLayers.Bounds>} Bounds of the world - */ - calculateFeatureDx: function(bounds, worldBounds) { - this.featureDx = 0; - if (worldBounds) { - var worldWidth = worldBounds.getWidth(), - rendererCenterX = (this.extent.left + this.extent.right) / 2, - featureCenterX = (bounds.left + bounds.right) / 2, - worldsAway = Math.round((featureCenterX - rendererCenterX) / worldWidth); - this.featureDx = worldsAway * worldWidth; - } - }, - - /** - * Method: drawGeometry - * - * Draw a geometry. This should only be called from the renderer itself. - * Use layer.drawFeature() from outside the renderer. - * virtual function - * - * Parameters: - * geometry - {<OpenLayers.Geometry>} - * style - {Object} - * featureId - {<String>} - */ - drawGeometry: function(geometry, style, featureId) {}, - - /** - * Method: drawText - * Function for drawing text labels. - * This method is only called by the renderer itself. - * - * Parameters: - * featureId - {String} - * style - - * location - {<OpenLayers.Geometry.Point>} - */ - drawText: function(featureId, style, location) {}, - - /** - * Method: removeText - * Function for removing text labels. - * This method is only called by the renderer itself. - * - * Parameters: - * featureId - {String} - */ - removeText: function(featureId) {}, - - /** - * Method: clear - * Clear all vectors from the renderer. - * virtual function. - */ - clear: function() {}, - - /** - * Method: getFeatureIdFromEvent - * Returns a feature id from an event on the renderer. - * How this happens is specific to the renderer. This should be - * called from layer.getFeatureFromEvent(). - * Virtual function. - * - * Parameters: - * evt - {<OpenLayers.Event>} - * - * Returns: - * {String} A feature id or undefined. - */ - getFeatureIdFromEvent: function(evt) {}, - - /** - * Method: eraseFeatures - * This is called by the layer to erase features - * - * Parameters: - * features - {Array(<OpenLayers.Feature.Vector>)} - */ - eraseFeatures: function(features) { - if(!(OpenLayers.Util.isArray(features))) { - features = [features]; - } - for(var i=0, len=features.length; i<len; ++i) { - var feature = features[i]; - this.eraseGeometry(feature.geometry, feature.id); - this.removeText(feature.id); - } - }, - - /** - * Method: eraseGeometry - * Remove a geometry from the renderer (by id). - * virtual function. - * - * Parameters: - * geometry - {<OpenLayers.Geometry>} - * featureId - {String} - */ - eraseGeometry: function(geometry, featureId) {}, - - /** - * Method: moveRoot - * moves this renderer's root to a (different) renderer. - * To be implemented by subclasses that require a common renderer root for - * feature selection. - * - * Parameters: - * renderer - {<OpenLayers.Renderer>} target renderer for the moved root - */ - moveRoot: function(renderer) {}, - - /** - * Method: getRenderLayerId - * Gets the layer that this renderer's output appears on. If moveRoot was - * used, this will be different from the id of the layer containing the - * features rendered by this renderer. - * - * Returns: - * {String} the id of the output layer. - */ - getRenderLayerId: function() { - return this.container.id; - }, - - /** - * Method: applyDefaultSymbolizer - * - * Parameters: - * symbolizer - {Object} - * - * Returns: - * {Object} - */ - applyDefaultSymbolizer: function(symbolizer) { - var result = OpenLayers.Util.extend({}, - OpenLayers.Renderer.defaultSymbolizer); - if(symbolizer.stroke === false) { - delete result.strokeWidth; - delete result.strokeColor; - } - if(symbolizer.fill === false) { - delete result.fillColor; - } - OpenLayers.Util.extend(result, symbolizer); - return result; - }, - - CLASS_NAME: "OpenLayers.Renderer" -}); - -/** - * Constant: OpenLayers.Renderer.defaultSymbolizer - * {Object} Properties from this symbolizer will be applied to symbolizers - * with missing properties. This can also be used to set a global - * symbolizer default in OpenLayers. To be SLD 1.x compliant, add the - * following code before rendering any vector features: - * (code) - * OpenLayers.Renderer.defaultSymbolizer = { - * fillColor: "#808080", - * fillOpacity: 1, - * strokeColor: "#000000", - * strokeOpacity: 1, - * strokeWidth: 1, - * pointRadius: 3, - * graphicName: "square" - * }; - * (end) - */ -OpenLayers.Renderer.defaultSymbolizer = { - fillColor: "#000000", - strokeColor: "#000000", - strokeWidth: 2, - fillOpacity: 1, - strokeOpacity: 1, - pointRadius: 0, - labelAlign: 'cm' -}; - - - -/** - * Constant: OpenLayers.Renderer.symbol - * Coordinate arrays for well known (named) symbols. - */ -OpenLayers.Renderer.symbol = { - "star": [350,75, 379,161, 469,161, 397,215, 423,301, 350,250, 277,301, - 303,215, 231,161, 321,161, 350,75], - "cross": [4,0, 6,0, 6,4, 10,4, 10,6, 6,6, 6,10, 4,10, 4,6, 0,6, 0,4, 4,4, - 4,0], - "x": [0,0, 25,0, 50,35, 75,0, 100,0, 65,50, 100,100, 75,100, 50,65, 25,100, 0,100, 35,50, 0,0], - "square": [0,0, 0,1, 1,1, 1,0, 0,0], - "triangle": [0,10, 10,10, 5,0, 0,10] -}; |