diff options
author | Chris Schlaeger <chris@linux.com> | 2015-10-17 21:36:38 +0200 |
---|---|---|
committer | Chris Schlaeger <chris@linux.com> | 2015-10-17 21:36:38 +0200 |
commit | e30f267181d990947e67909de4809fa941698c85 (patch) | |
tree | 46e9f94c2b3699ed378963b420b8a8d361286ea1 /misc/openlayers/lib/OpenLayers/Handler | |
parent | e763ceb183f389fcd314a4a6a712d87c9d4cdb32 (diff) | |
download | postrunner-e30f267181d990947e67909de4809fa941698c85.zip |
Upgrading openlayers to 3.x
Diffstat (limited to 'misc/openlayers/lib/OpenLayers/Handler')
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Box.js | 244 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Click.js | 505 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Drag.js | 547 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Feature.js | 434 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Hover.js | 180 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Keyboard.js | 117 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/MouseWheel.js | 264 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Path.js | 543 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Pinch.js | 239 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Point.js | 556 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/Polygon.js | 305 | ||||
-rw-r--r-- | misc/openlayers/lib/OpenLayers/Handler/RegularPolygon.js | 429 |
12 files changed, 0 insertions, 4363 deletions
diff --git a/misc/openlayers/lib/OpenLayers/Handler/Box.js b/misc/openlayers/lib/OpenLayers/Handler/Box.js deleted file mode 100644 index 9d3289a..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Box.js +++ /dev/null @@ -1,244 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/Handler.js - * @requires OpenLayers/Handler/Drag.js - */ - -/** - * Class: OpenLayers.Handler.Box - * Handler for dragging a rectangle across the map. Box is displayed - * on mouse down, moves on mouse move, and is finished on mouse up. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Box = OpenLayers.Class(OpenLayers.Handler, { - - /** - * Property: dragHandler - * {<OpenLayers.Handler.Drag>} - */ - dragHandler: null, - - /** - * APIProperty: boxDivClassName - * {String} The CSS class to use for drawing the box. Default is - * olHandlerBoxZoomBox - */ - boxDivClassName: 'olHandlerBoxZoomBox', - - /** - * Property: boxOffsets - * {Object} Caches box offsets from css. This is used by the getBoxOffsets - * method. - */ - boxOffsets: null, - - /** - * Constructor: OpenLayers.Handler.Box - * - * Parameters: - * control - {<OpenLayers.Control>} - * callbacks - {Object} An object with a properties whose values are - * functions. Various callbacks described below. - * options - {Object} - * - * Named callbacks: - * start - Called when the box drag operation starts. - * done - Called when the box drag operation is finished. - * The callback should expect to receive a single argument, the box - * bounds or a pixel. If the box dragging didn't span more than a 5 - * pixel distance, a pixel will be returned instead of a bounds object. - */ - initialize: function(control, callbacks, options) { - OpenLayers.Handler.prototype.initialize.apply(this, arguments); - this.dragHandler = new OpenLayers.Handler.Drag( - this, - { - down: this.startBox, - move: this.moveBox, - out: this.removeBox, - up: this.endBox - }, - {keyMask: this.keyMask} - ); - }, - - /** - * Method: destroy - */ - destroy: function() { - OpenLayers.Handler.prototype.destroy.apply(this, arguments); - if (this.dragHandler) { - this.dragHandler.destroy(); - this.dragHandler = null; - } - }, - - /** - * Method: setMap - */ - setMap: function (map) { - OpenLayers.Handler.prototype.setMap.apply(this, arguments); - if (this.dragHandler) { - this.dragHandler.setMap(map); - } - }, - - /** - * Method: startBox - * - * Parameters: - * xy - {<OpenLayers.Pixel>} - */ - startBox: function (xy) { - this.callback("start", []); - this.zoomBox = OpenLayers.Util.createDiv('zoomBox', { - x: -9999, y: -9999 - }); - this.zoomBox.className = this.boxDivClassName; - this.zoomBox.style.zIndex = this.map.Z_INDEX_BASE["Popup"] - 1; - - this.map.viewPortDiv.appendChild(this.zoomBox); - - OpenLayers.Element.addClass( - this.map.viewPortDiv, "olDrawBox" - ); - }, - - /** - * Method: moveBox - */ - moveBox: function (xy) { - var startX = this.dragHandler.start.x; - var startY = this.dragHandler.start.y; - var deltaX = Math.abs(startX - xy.x); - var deltaY = Math.abs(startY - xy.y); - - var offset = this.getBoxOffsets(); - this.zoomBox.style.width = (deltaX + offset.width + 1) + "px"; - this.zoomBox.style.height = (deltaY + offset.height + 1) + "px"; - this.zoomBox.style.left = (xy.x < startX ? - startX - deltaX - offset.left : startX - offset.left) + "px"; - this.zoomBox.style.top = (xy.y < startY ? - startY - deltaY - offset.top : startY - offset.top) + "px"; - }, - - /** - * Method: endBox - */ - endBox: function(end) { - var result; - if (Math.abs(this.dragHandler.start.x - end.x) > 5 || - Math.abs(this.dragHandler.start.y - end.y) > 5) { - var start = this.dragHandler.start; - var top = Math.min(start.y, end.y); - var bottom = Math.max(start.y, end.y); - var left = Math.min(start.x, end.x); - var right = Math.max(start.x, end.x); - result = new OpenLayers.Bounds(left, bottom, right, top); - } else { - result = this.dragHandler.start.clone(); // i.e. OL.Pixel - } - this.removeBox(); - - this.callback("done", [result]); - }, - - /** - * Method: removeBox - * Remove the zoombox from the screen and nullify our reference to it. - */ - removeBox: function() { - this.map.viewPortDiv.removeChild(this.zoomBox); - this.zoomBox = null; - this.boxOffsets = null; - OpenLayers.Element.removeClass( - this.map.viewPortDiv, "olDrawBox" - ); - - }, - - /** - * Method: activate - */ - activate: function () { - if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) { - this.dragHandler.activate(); - return true; - } else { - return false; - } - }, - - /** - * Method: deactivate - */ - deactivate: function () { - if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - if (this.dragHandler.deactivate()) { - if (this.zoomBox) { - this.removeBox(); - } - } - return true; - } else { - return false; - } - }, - - /** - * Method: getBoxOffsets - * Determines border offsets for a box, according to the box model. - * - * Returns: - * {Object} an object with the following offsets: - * - left - * - right - * - top - * - bottom - * - width - * - height - */ - getBoxOffsets: function() { - if (!this.boxOffsets) { - // Determine the box model. If the testDiv's clientWidth is 3, then - // the borders are outside and we are dealing with the w3c box - // model. Otherwise, the browser uses the traditional box model and - // the borders are inside the box bounds, leaving us with a - // clientWidth of 1. - var testDiv = document.createElement("div"); - //testDiv.style.visibility = "hidden"; - testDiv.style.position = "absolute"; - testDiv.style.border = "1px solid black"; - testDiv.style.width = "3px"; - document.body.appendChild(testDiv); - var w3cBoxModel = testDiv.clientWidth == 3; - document.body.removeChild(testDiv); - - var left = parseInt(OpenLayers.Element.getStyle(this.zoomBox, - "border-left-width")); - var right = parseInt(OpenLayers.Element.getStyle( - this.zoomBox, "border-right-width")); - var top = parseInt(OpenLayers.Element.getStyle(this.zoomBox, - "border-top-width")); - var bottom = parseInt(OpenLayers.Element.getStyle( - this.zoomBox, "border-bottom-width")); - this.boxOffsets = { - left: left, - right: right, - top: top, - bottom: bottom, - width: w3cBoxModel === false ? left + right : 0, - height: w3cBoxModel === false ? top + bottom : 0 - }; - } - return this.boxOffsets; - }, - - CLASS_NAME: "OpenLayers.Handler.Box" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/Click.js b/misc/openlayers/lib/OpenLayers/Handler/Click.js deleted file mode 100644 index 94a8444..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Click.js +++ /dev/null @@ -1,505 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/Handler.js - */ - -/** - * Class: OpenLayers.Handler.Click - * A handler for mouse clicks. The intention of this handler is to give - * controls more flexibility with handling clicks. Browsers trigger - * click events twice for a double-click. In addition, the mousedown, - * mousemove, mouseup sequence fires a click event. With this handler, - * controls can decide whether to ignore clicks associated with a double - * click. By setting a <pixelTolerance>, controls can also ignore clicks - * that include a drag. Create a new instance with the - * <OpenLayers.Handler.Click> constructor. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Click = OpenLayers.Class(OpenLayers.Handler, { - /** - * APIProperty: delay - * {Number} Number of milliseconds between clicks before the event is - * considered a double-click. - */ - delay: 300, - - /** - * APIProperty: single - * {Boolean} Handle single clicks. Default is true. If false, clicks - * will not be reported. If true, single-clicks will be reported. - */ - single: true, - - /** - * APIProperty: double - * {Boolean} Handle double-clicks. Default is false. - */ - 'double': false, - - /** - * APIProperty: pixelTolerance - * {Number} Maximum number of pixels between mouseup and mousedown for an - * event to be considered a click. Default is 0. If set to an - * integer value, clicks with a drag greater than the value will be - * ignored. This property can only be set when the handler is - * constructed. - */ - pixelTolerance: 0, - - /** - * APIProperty: dblclickTolerance - * {Number} Maximum distance in pixels between clicks for a sequence of - * events to be considered a double click. Default is 13. If the - * distance between two clicks is greater than this value, a double- - * click will not be fired. - */ - dblclickTolerance: 13, - - /** - * APIProperty: stopSingle - * {Boolean} Stop other listeners from being notified of clicks. Default - * is false. If true, any listeners registered before this one for - * click or rightclick events will not be notified. - */ - stopSingle: false, - - /** - * APIProperty: stopDouble - * {Boolean} Stop other listeners from being notified of double-clicks. - * Default is false. If true, any click listeners registered before - * this one will not be notified of *any* double-click events. - * - * The one caveat with stopDouble is that given a map with two click - * handlers, one with stopDouble true and the other with stopSingle - * true, the stopSingle handler should be activated last to get - * uniform cross-browser performance. Since IE triggers one click - * with a dblclick and FF triggers two, if a stopSingle handler is - * activated first, all it gets in IE is a single click when the - * second handler stops propagation on the dblclick. - */ - stopDouble: false, - - /** - * Property: timerId - * {Number} The id of the timeout waiting to clear the <delayedCall>. - */ - timerId: null, - - /** - * Property: down - * {Object} Object that store relevant information about the last - * mousedown or touchstart. Its 'xy' OpenLayers.Pixel property gives - * the average location of the mouse/touch event. Its 'touches' - * property records clientX/clientY of each touches. - */ - down: null, - - /** - * Property: last - * {Object} Object that store relevant information about the last - * mousemove or touchmove. Its 'xy' OpenLayers.Pixel property gives - * the average location of the mouse/touch event. Its 'touches' - * property records clientX/clientY of each touches. - */ - last: null, - - /** - * Property: first - * {Object} When waiting for double clicks, this object will store - * information about the first click in a two click sequence. - */ - first: null, - - /** - * Property: rightclickTimerId - * {Number} The id of the right mouse timeout waiting to clear the - * <delayedEvent>. - */ - rightclickTimerId: null, - - /** - * Constructor: OpenLayers.Handler.Click - * Create a new click handler. - * - * Parameters: - * control - {<OpenLayers.Control>} The control that is making use of - * this handler. If a handler is being used without a control, the - * handler's setMap method must be overridden to deal properly with - * the map. - * callbacks - {Object} An object with keys corresponding to callbacks - * that will be called by the handler. The callbacks should - * expect to recieve a single argument, the click event. - * Callbacks for 'click' and 'dblclick' are supported. - * options - {Object} Optional object whose properties will be set on the - * handler. - */ - - /** - * Method: touchstart - * Handle touchstart. - * - * Returns: - * {Boolean} Continue propagating this event. - */ - touchstart: function(evt) { - this.startTouch(); - this.down = this.getEventInfo(evt); - this.last = this.getEventInfo(evt); - return true; - }, - - /** - * Method: touchmove - * Store position of last move, because touchend event can have - * an empty "touches" property. - * - * Returns: - * {Boolean} Continue propagating this event. - */ - touchmove: function(evt) { - this.last = this.getEventInfo(evt); - return true; - }, - - /** - * Method: touchend - * Correctly set event xy property, and add lastTouches to have - * touches property from last touchstart or touchmove - * - * Returns: - * {Boolean} Continue propagating this event. - */ - touchend: function(evt) { - // touchstart may not have been allowed to propagate - if (this.down) { - evt.xy = this.last.xy; - evt.lastTouches = this.last.touches; - this.handleSingle(evt); - this.down = null; - } - return true; - }, - - /** - * Method: mousedown - * Handle mousedown. - * - * Returns: - * {Boolean} Continue propagating this event. - */ - mousedown: function(evt) { - this.down = this.getEventInfo(evt); - this.last = this.getEventInfo(evt); - return true; - }, - - /** - * Method: mouseup - * Handle mouseup. Installed to support collection of right mouse events. - * - * Returns: - * {Boolean} Continue propagating this event. - */ - mouseup: function (evt) { - var propagate = true; - - // Collect right mouse clicks from the mouseup - // IE - ignores the second right click in mousedown so using - // mouseup instead - if (this.checkModifiers(evt) && this.control.handleRightClicks && - OpenLayers.Event.isRightClick(evt)) { - propagate = this.rightclick(evt); - } - - return propagate; - }, - - /** - * Method: rightclick - * Handle rightclick. For a dblrightclick, we get two clicks so we need - * to always register for dblrightclick to properly handle single - * clicks. - * - * Returns: - * {Boolean} Continue propagating this event. - */ - rightclick: function(evt) { - if(this.passesTolerance(evt)) { - if(this.rightclickTimerId != null) { - //Second click received before timeout this must be - // a double click - this.clearTimer(); - this.callback('dblrightclick', [evt]); - return !this.stopDouble; - } else { - //Set the rightclickTimerId, send evt only if double is - // true else trigger single - var clickEvent = this['double'] ? - OpenLayers.Util.extend({}, evt) : - this.callback('rightclick', [evt]); - - var delayedRightCall = OpenLayers.Function.bind( - this.delayedRightCall, - this, - clickEvent - ); - this.rightclickTimerId = window.setTimeout( - delayedRightCall, this.delay - ); - } - } - return !this.stopSingle; - }, - - /** - * Method: delayedRightCall - * Sets <rightclickTimerId> to null. And optionally triggers the - * rightclick callback if evt is set. - */ - delayedRightCall: function(evt) { - this.rightclickTimerId = null; - if (evt) { - this.callback('rightclick', [evt]); - } - }, - - /** - * Method: click - * Handle click events from the browser. This is registered as a listener - * for click events and should not be called from other events in this - * handler. - * - * Returns: - * {Boolean} Continue propagating this event. - */ - click: function(evt) { - if (!this.last) { - this.last = this.getEventInfo(evt); - } - this.handleSingle(evt); - return !this.stopSingle; - }, - - /** - * Method: dblclick - * Handle dblclick. For a dblclick, we get two clicks in some browsers - * (FF) and one in others (IE). So we need to always register for - * dblclick to properly handle single clicks. This method is registered - * as a listener for the dblclick browser event. It should *not* be - * called by other methods in this handler. - * - * Returns: - * {Boolean} Continue propagating this event. - */ - dblclick: function(evt) { - this.handleDouble(evt); - return !this.stopDouble; - }, - - /** - * Method: handleDouble - * Handle double-click sequence. - */ - handleDouble: function(evt) { - if (this.passesDblclickTolerance(evt)) { - if (this["double"]) { - this.callback("dblclick", [evt]); - } - // to prevent a dblclick from firing the click callback in IE - this.clearTimer(); - } - }, - - /** - * Method: handleSingle - * Handle single click sequence. - */ - handleSingle: function(evt) { - if (this.passesTolerance(evt)) { - if (this.timerId != null) { - // already received a click - if (this.last.touches && this.last.touches.length === 1) { - // touch device, no dblclick event - this may be a double - if (this["double"]) { - // on Android don't let the browser zoom on the page - OpenLayers.Event.preventDefault(evt); - } - this.handleDouble(evt); - } - // if we're not in a touch environment we clear the click timer - // if we've got a second touch, we'll get two touchend events - if (!this.last.touches || this.last.touches.length !== 2) { - this.clearTimer(); - } - } else { - // remember the first click info so we can compare to the second - this.first = this.getEventInfo(evt); - // set the timer, send evt only if single is true - //use a clone of the event object because it will no longer - //be a valid event object in IE in the timer callback - var clickEvent = this.single ? - OpenLayers.Util.extend({}, evt) : null; - this.queuePotentialClick(clickEvent); - } - } - }, - - /** - * Method: queuePotentialClick - * This method is separated out largely to make testing easier (so we - * don't have to override window.setTimeout) - */ - queuePotentialClick: function(evt) { - this.timerId = window.setTimeout( - OpenLayers.Function.bind(this.delayedCall, this, evt), - this.delay - ); - }, - - /** - * Method: passesTolerance - * Determine whether the event is within the optional pixel tolerance. Note - * that the pixel tolerance check only works if mousedown events get to - * the listeners registered here. If they are stopped by other elements, - * the <pixelTolerance> will have no effect here (this method will always - * return true). - * - * Returns: - * {Boolean} The click is within the pixel tolerance (if specified). - */ - passesTolerance: function(evt) { - var passes = true; - if (this.pixelTolerance != null && this.down && this.down.xy) { - passes = this.pixelTolerance >= this.down.xy.distanceTo(evt.xy); - // for touch environments, we also enforce that all touches - // start and end within the given tolerance to be considered a click - if (passes && this.touch && - this.down.touches.length === this.last.touches.length) { - // the touchend event doesn't come with touches, so we check - // down and last - for (var i=0, ii=this.down.touches.length; i<ii; ++i) { - if (this.getTouchDistance( - this.down.touches[i], - this.last.touches[i] - ) > this.pixelTolerance) { - passes = false; - break; - } - } - } - } - return passes; - }, - - /** - * Method: getTouchDistance - * - * Returns: - * {Boolean} The pixel displacement between two touches. - */ - getTouchDistance: function(from, to) { - return Math.sqrt( - Math.pow(from.clientX - to.clientX, 2) + - Math.pow(from.clientY - to.clientY, 2) - ); - }, - - /** - * Method: passesDblclickTolerance - * Determine whether the event is within the optional double-cick pixel - * tolerance. - * - * Returns: - * {Boolean} The click is within the double-click pixel tolerance. - */ - passesDblclickTolerance: function(evt) { - var passes = true; - if (this.down && this.first) { - passes = this.down.xy.distanceTo(this.first.xy) <= this.dblclickTolerance; - } - return passes; - }, - - /** - * Method: clearTimer - * Clear the timer and set <timerId> to null. - */ - clearTimer: function() { - if (this.timerId != null) { - window.clearTimeout(this.timerId); - this.timerId = null; - } - if (this.rightclickTimerId != null) { - window.clearTimeout(this.rightclickTimerId); - this.rightclickTimerId = null; - } - }, - - /** - * Method: delayedCall - * Sets <timerId> to null. And optionally triggers the click callback if - * evt is set. - */ - delayedCall: function(evt) { - this.timerId = null; - if (evt) { - this.callback("click", [evt]); - } - }, - - /** - * Method: getEventInfo - * This method allows us to store event information without storing the - * actual event. In touch devices (at least), the same event is - * modified between touchstart, touchmove, and touchend. - * - * Returns: - * {Object} An object with event related info. - */ - getEventInfo: function(evt) { - var touches; - if (evt.touches) { - var len = evt.touches.length; - touches = new Array(len); - var touch; - for (var i=0; i<len; i++) { - touch = evt.touches[i]; - touches[i] = { - clientX: touch.olClientX, - clientY: touch.olClientY - }; - } - } - return { - xy: evt.xy, - touches: touches - }; - }, - - /** - * APIMethod: deactivate - * Deactivate the handler. - * - * Returns: - * {Boolean} The handler was successfully deactivated. - */ - deactivate: function() { - var deactivated = false; - if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - this.clearTimer(); - this.down = null; - this.first = null; - this.last = null; - deactivated = true; - } - return deactivated; - }, - - CLASS_NAME: "OpenLayers.Handler.Click" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/Drag.js b/misc/openlayers/lib/OpenLayers/Handler/Drag.js deleted file mode 100644 index 8c3cb55..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Drag.js +++ /dev/null @@ -1,547 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/Handler.js - */ - -/** - * Class: OpenLayers.Handler.Drag - * The drag handler is used to deal with sequences of browser events related - * to dragging. The handler is used by controls that want to know when - * a drag sequence begins, when a drag is happening, and when it has - * finished. - * - * Controls that use the drag handler typically construct it with callbacks - * for 'down', 'move', and 'done'. Callbacks for these keys are called - * when the drag begins, with each move, and when the drag is done. In - * addition, controls can have callbacks keyed to 'up' and 'out' if they - * care to differentiate between the types of events that correspond with - * the end of a drag sequence. If no drag actually occurs (no mouse move) - * the 'down' and 'up' callbacks will be called, but not the 'done' - * callback. - * - * Create a new drag handler with the <OpenLayers.Handler.Drag> constructor. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Drag = OpenLayers.Class(OpenLayers.Handler, { - - /** - * Property: started - * {Boolean} When a mousedown or touchstart event is received, we want to - * record it, but not set 'dragging' until the mouse moves after starting. - */ - started: false, - - /** - * Property: stopDown - * {Boolean} Stop propagation of mousedown events from getting to listeners - * on the same element. Default is true. - */ - stopDown: true, - - /** - * Property: dragging - * {Boolean} - */ - dragging: false, - - /** - * Property: last - * {<OpenLayers.Pixel>} The last pixel location of the drag. - */ - last: null, - - /** - * Property: start - * {<OpenLayers.Pixel>} The first pixel location of the drag. - */ - start: null, - - /** - * Property: lastMoveEvt - * {Object} The last mousemove event that occurred. Used to - * position the map correctly when our "delay drag" - * timeout expired. - */ - lastMoveEvt: null, - - /** - * Property: oldOnselectstart - * {Function} - */ - oldOnselectstart: null, - - /** - * Property: interval - * {Integer} In order to increase performance, an interval (in - * milliseconds) can be set to reduce the number of drag events - * called. If set, a new drag event will not be set until the - * interval has passed. - * Defaults to 0, meaning no interval. - */ - interval: 0, - - /** - * Property: timeoutId - * {String} The id of the timeout used for the mousedown interval. - * This is "private", and should be left alone. - */ - timeoutId: null, - - /** - * APIProperty: documentDrag - * {Boolean} If set to true, the handler will also handle mouse moves when - * the cursor has moved out of the map viewport. Default is false. - */ - documentDrag: false, - - /** - * Property: documentEvents - * {Boolean} Are we currently observing document events? - */ - documentEvents: null, - - /** - * Constructor: OpenLayers.Handler.Drag - * Returns OpenLayers.Handler.Drag - * - * Parameters: - * control - {<OpenLayers.Control>} The control that is making use of - * this handler. If a handler is being used without a control, the - * handlers setMap method must be overridden to deal properly with - * the map. - * callbacks - {Object} An object containing a single function to be - * called when the drag operation is finished. The callback should - * expect to recieve a single argument, the pixel location of the event. - * Callbacks for 'move' and 'done' are supported. You can also speficy - * callbacks for 'down', 'up', and 'out' to respond to those events. - * options - {Object} - */ - initialize: function(control, callbacks, options) { - OpenLayers.Handler.prototype.initialize.apply(this, arguments); - - if (this.documentDrag === true) { - var me = this; - this._docMove = function(evt) { - me.mousemove({ - xy: {x: evt.clientX, y: evt.clientY}, - element: document - }); - }; - this._docUp = function(evt) { - me.mouseup({xy: {x: evt.clientX, y: evt.clientY}}); - }; - } - }, - - - /** - * Method: dragstart - * This private method is factorized from mousedown and touchstart methods - * - * Parameters: - * evt - {Event} The event - * - * Returns: - * {Boolean} Let the event propagate. - */ - dragstart: function (evt) { - var propagate = true; - this.dragging = false; - if (this.checkModifiers(evt) && - (OpenLayers.Event.isLeftClick(evt) || - OpenLayers.Event.isSingleTouch(evt))) { - this.started = true; - this.start = evt.xy; - this.last = evt.xy; - OpenLayers.Element.addClass( - this.map.viewPortDiv, "olDragDown" - ); - this.down(evt); - this.callback("down", [evt.xy]); - - // prevent document dragging - OpenLayers.Event.preventDefault(evt); - - if(!this.oldOnselectstart) { - this.oldOnselectstart = document.onselectstart ? - document.onselectstart : OpenLayers.Function.True; - } - document.onselectstart = OpenLayers.Function.False; - - propagate = !this.stopDown; - } else { - this.started = false; - this.start = null; - this.last = null; - } - return propagate; - }, - - /** - * Method: dragmove - * This private method is factorized from mousemove and touchmove methods - * - * Parameters: - * evt - {Event} The event - * - * Returns: - * {Boolean} Let the event propagate. - */ - dragmove: function (evt) { - this.lastMoveEvt = evt; - if (this.started && !this.timeoutId && (evt.xy.x != this.last.x || - evt.xy.y != this.last.y)) { - if(this.documentDrag === true && this.documentEvents) { - if(evt.element === document) { - this.adjustXY(evt); - // do setEvent manually because the documentEvents are not - // registered with the map - this.setEvent(evt); - } else { - this.removeDocumentEvents(); - } - } - if (this.interval > 0) { - this.timeoutId = setTimeout( - OpenLayers.Function.bind(this.removeTimeout, this), - this.interval); - } - this.dragging = true; - - this.move(evt); - this.callback("move", [evt.xy]); - if(!this.oldOnselectstart) { - this.oldOnselectstart = document.onselectstart; - document.onselectstart = OpenLayers.Function.False; - } - this.last = evt.xy; - } - return true; - }, - - /** - * Method: dragend - * This private method is factorized from mouseup and touchend methods - * - * Parameters: - * evt - {Event} The event - * - * Returns: - * {Boolean} Let the event propagate. - */ - dragend: function (evt) { - if (this.started) { - if(this.documentDrag === true && this.documentEvents) { - this.adjustXY(evt); - this.removeDocumentEvents(); - } - var dragged = (this.start != this.last); - this.started = false; - this.dragging = false; - OpenLayers.Element.removeClass( - this.map.viewPortDiv, "olDragDown" - ); - this.up(evt); - this.callback("up", [evt.xy]); - if(dragged) { - this.callback("done", [evt.xy]); - } - document.onselectstart = this.oldOnselectstart; - } - return true; - }, - - /** - * The four methods below (down, move, up, and out) are used by subclasses - * to do their own processing related to these mouse events. - */ - - /** - * Method: down - * This method is called during the handling of the mouse down event. - * Subclasses can do their own processing here. - * - * Parameters: - * evt - {Event} The mouse down event - */ - down: function(evt) { - }, - - /** - * Method: move - * This method is called during the handling of the mouse move event. - * Subclasses can do their own processing here. - * - * Parameters: - * evt - {Event} The mouse move event - * - */ - move: function(evt) { - }, - - /** - * Method: up - * This method is called during the handling of the mouse up event. - * Subclasses can do their own processing here. - * - * Parameters: - * evt - {Event} The mouse up event - */ - up: function(evt) { - }, - - /** - * Method: out - * This method is called during the handling of the mouse out event. - * Subclasses can do their own processing here. - * - * Parameters: - * evt - {Event} The mouse out event - */ - out: function(evt) { - }, - - /** - * The methods below are part of the magic of event handling. Because - * they are named like browser events, they are registered as listeners - * for the events they represent. - */ - - /** - * Method: mousedown - * Handle mousedown events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - mousedown: function(evt) { - return this.dragstart(evt); - }, - - /** - * Method: touchstart - * Handle touchstart events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - touchstart: function(evt) { - this.startTouch(); - return this.dragstart(evt); - }, - - /** - * Method: mousemove - * Handle mousemove events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - mousemove: function(evt) { - return this.dragmove(evt); - }, - - /** - * Method: touchmove - * Handle touchmove events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - touchmove: function(evt) { - return this.dragmove(evt); - }, - - /** - * Method: removeTimeout - * Private. Called by mousemove() to remove the drag timeout. - */ - removeTimeout: function() { - this.timeoutId = null; - // if timeout expires while we're still dragging (mouseup - // hasn't occurred) then call mousemove to move to the - // correct position - if(this.dragging) { - this.mousemove(this.lastMoveEvt); - } - }, - - /** - * Method: mouseup - * Handle mouseup events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - mouseup: function(evt) { - return this.dragend(evt); - }, - - /** - * Method: touchend - * Handle touchend events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - touchend: function(evt) { - // override evt.xy with last position since touchend does not have - // any touch position - evt.xy = this.last; - return this.dragend(evt); - }, - - /** - * Method: mouseout - * Handle mouseout events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - mouseout: function (evt) { - if (this.started && OpenLayers.Util.mouseLeft(evt, this.map.viewPortDiv)) { - if(this.documentDrag === true) { - this.addDocumentEvents(); - } else { - var dragged = (this.start != this.last); - this.started = false; - this.dragging = false; - OpenLayers.Element.removeClass( - this.map.viewPortDiv, "olDragDown" - ); - this.out(evt); - this.callback("out", []); - if(dragged) { - this.callback("done", [evt.xy]); - } - if(document.onselectstart) { - document.onselectstart = this.oldOnselectstart; - } - } - } - return true; - }, - - /** - * Method: click - * The drag handler captures the click event. If something else registers - * for clicks on the same element, its listener will not be called - * after a drag. - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - click: function (evt) { - // let the click event propagate only if the mouse moved - return (this.start == this.last); - }, - - /** - * Method: activate - * Activate the handler. - * - * Returns: - * {Boolean} The handler was successfully activated. - */ - activate: function() { - var activated = false; - if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) { - this.dragging = false; - activated = true; - } - return activated; - }, - - /** - * Method: deactivate - * Deactivate the handler. - * - * Returns: - * {Boolean} The handler was successfully deactivated. - */ - deactivate: function() { - var deactivated = false; - if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - this.started = false; - this.dragging = false; - this.start = null; - this.last = null; - deactivated = true; - OpenLayers.Element.removeClass( - this.map.viewPortDiv, "olDragDown" - ); - } - return deactivated; - }, - - /** - * Method: adjustXY - * Converts event coordinates that are relative to the document body to - * ones that are relative to the map viewport. The latter is the default in - * OpenLayers. - * - * Parameters: - * evt - {Object} - */ - adjustXY: function(evt) { - var pos = OpenLayers.Util.pagePosition(this.map.viewPortDiv); - evt.xy.x -= pos[0]; - evt.xy.y -= pos[1]; - }, - - /** - * Method: addDocumentEvents - * Start observing document events when documentDrag is true and the mouse - * cursor leaves the map viewport while dragging. - */ - addDocumentEvents: function() { - OpenLayers.Element.addClass(document.body, "olDragDown"); - this.documentEvents = true; - OpenLayers.Event.observe(document, "mousemove", this._docMove); - OpenLayers.Event.observe(document, "mouseup", this._docUp); - }, - - /** - * Method: removeDocumentEvents - * Stops observing document events when documentDrag is true and the mouse - * cursor re-enters the map viewport while dragging. - */ - removeDocumentEvents: function() { - OpenLayers.Element.removeClass(document.body, "olDragDown"); - this.documentEvents = false; - OpenLayers.Event.stopObserving(document, "mousemove", this._docMove); - OpenLayers.Event.stopObserving(document, "mouseup", this._docUp); - }, - - CLASS_NAME: "OpenLayers.Handler.Drag" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/Feature.js b/misc/openlayers/lib/OpenLayers/Handler/Feature.js deleted file mode 100644 index 39b86f2..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Feature.js +++ /dev/null @@ -1,434 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - - -/** - * @requires OpenLayers/Handler.js - */ - -/** - * Class: OpenLayers.Handler.Feature - * Handler to respond to mouse events related to a drawn feature. Callbacks - * with the following keys will be notified of the following events - * associated with features: click, clickout, over, out, and dblclick. - * - * This handler stops event propagation for mousedown and mouseup if those - * browser events target features that can be selected. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Feature = OpenLayers.Class(OpenLayers.Handler, { - - /** - * Property: EVENTMAP - * {Object} A object mapping the browser events to objects with callback - * keys for in and out. - */ - EVENTMAP: { - 'click': {'in': 'click', 'out': 'clickout'}, - 'mousemove': {'in': 'over', 'out': 'out'}, - 'dblclick': {'in': 'dblclick', 'out': null}, - 'mousedown': {'in': null, 'out': null}, - 'mouseup': {'in': null, 'out': null}, - 'touchstart': {'in': 'click', 'out': 'clickout'} - }, - - /** - * Property: feature - * {<OpenLayers.Feature.Vector>} The last feature that was hovered. - */ - feature: null, - - /** - * Property: lastFeature - * {<OpenLayers.Feature.Vector>} The last feature that was handled. - */ - lastFeature: null, - - /** - * Property: down - * {<OpenLayers.Pixel>} The location of the last mousedown. - */ - down: null, - - /** - * Property: up - * {<OpenLayers.Pixel>} The location of the last mouseup. - */ - up: null, - - /** - * Property: clickTolerance - * {Number} The number of pixels the mouse can move between mousedown - * and mouseup for the event to still be considered a click. - * Dragging the map should not trigger the click and clickout callbacks - * unless the map is moved by less than this tolerance. Defaults to 4. - */ - clickTolerance: 4, - - /** - * Property: geometryTypes - * To restrict dragging to a limited set of geometry types, send a list - * of strings corresponding to the geometry class names. - * - * @type Array(String) - */ - geometryTypes: null, - - /** - * Property: stopClick - * {Boolean} If stopClick is set to true, handled clicks do not - * propagate to other click listeners. Otherwise, handled clicks - * do propagate. Unhandled clicks always propagate, whatever the - * value of stopClick. Defaults to true. - */ - stopClick: true, - - /** - * Property: stopDown - * {Boolean} If stopDown is set to true, handled mousedowns do not - * propagate to other mousedown listeners. Otherwise, handled - * mousedowns do propagate. Unhandled mousedowns always propagate, - * whatever the value of stopDown. Defaults to true. - */ - stopDown: true, - - /** - * Property: stopUp - * {Boolean} If stopUp is set to true, handled mouseups do not - * propagate to other mouseup listeners. Otherwise, handled mouseups - * do propagate. Unhandled mouseups always propagate, whatever the - * value of stopUp. Defaults to false. - */ - stopUp: false, - - /** - * Constructor: OpenLayers.Handler.Feature - * - * Parameters: - * control - {<OpenLayers.Control>} - * layer - {<OpenLayers.Layer.Vector>} - * callbacks - {Object} An object with a 'over' property whos value is - * a function to be called when the mouse is over a feature. The - * callback should expect to recieve a single argument, the feature. - * options - {Object} - */ - initialize: function(control, layer, callbacks, options) { - OpenLayers.Handler.prototype.initialize.apply(this, [control, callbacks, options]); - this.layer = layer; - }, - - /** - * Method: touchstart - * Handle touchstart events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - touchstart: function(evt) { - this.startTouch(); - return OpenLayers.Event.isMultiTouch(evt) ? - true : this.mousedown(evt); - }, - - /** - * Method: touchmove - * Handle touchmove events. We just prevent the browser default behavior, - * for Android Webkit not to select text when moving the finger after - * selecting a feature. - * - * Parameters: - * evt - {Event} - */ - touchmove: function(evt) { - OpenLayers.Event.preventDefault(evt); - }, - - /** - * Method: mousedown - * Handle mouse down. Stop propagation if a feature is targeted by this - * event (stops map dragging during feature selection). - * - * Parameters: - * evt - {Event} - */ - mousedown: function(evt) { - // Feature selection is only done with a left click. Other handlers may stop the - // propagation of left-click mousedown events but not right-click mousedown events. - // This mismatch causes problems when comparing the location of the down and up - // events in the click function so it is important ignore right-clicks. - if (OpenLayers.Event.isLeftClick(evt) || OpenLayers.Event.isSingleTouch(evt)) { - this.down = evt.xy; - } - return this.handle(evt) ? !this.stopDown : true; - }, - - /** - * Method: mouseup - * Handle mouse up. Stop propagation if a feature is targeted by this - * event. - * - * Parameters: - * evt - {Event} - */ - mouseup: function(evt) { - this.up = evt.xy; - return this.handle(evt) ? !this.stopUp : true; - }, - - /** - * Method: click - * Handle click. Call the "click" callback if click on a feature, - * or the "clickout" callback if click outside any feature. - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} - */ - click: function(evt) { - return this.handle(evt) ? !this.stopClick : true; - }, - - /** - * Method: mousemove - * Handle mouse moves. Call the "over" callback if moving in to a feature, - * or the "out" callback if moving out of a feature. - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} - */ - mousemove: function(evt) { - if (!this.callbacks['over'] && !this.callbacks['out']) { - return true; - } - this.handle(evt); - return true; - }, - - /** - * Method: dblclick - * Handle dblclick. Call the "dblclick" callback if dblclick on a feature. - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} - */ - dblclick: function(evt) { - return !this.handle(evt); - }, - - /** - * Method: geometryTypeMatches - * Return true if the geometry type of the passed feature matches - * one of the geometry types in the geometryTypes array. - * - * Parameters: - * feature - {<OpenLayers.Vector.Feature>} - * - * Returns: - * {Boolean} - */ - geometryTypeMatches: function(feature) { - return this.geometryTypes == null || - OpenLayers.Util.indexOf(this.geometryTypes, - feature.geometry.CLASS_NAME) > -1; - }, - - /** - * Method: handle - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} The event occurred over a relevant feature. - */ - handle: function(evt) { - if(this.feature && !this.feature.layer) { - // feature has been destroyed - this.feature = null; - } - var type = evt.type; - var handled = false; - var previouslyIn = !!(this.feature); // previously in a feature - var click = (type == "click" || type == "dblclick" || type == "touchstart"); - this.feature = this.layer.getFeatureFromEvent(evt); - if(this.feature && !this.feature.layer) { - // feature has been destroyed - this.feature = null; - } - if(this.lastFeature && !this.lastFeature.layer) { - // last feature has been destroyed - this.lastFeature = null; - } - if(this.feature) { - if(type === "touchstart") { - // stop the event to prevent Android Webkit from - // "flashing" the map div - OpenLayers.Event.preventDefault(evt); - } - var inNew = (this.feature != this.lastFeature); - if(this.geometryTypeMatches(this.feature)) { - // in to a feature - if(previouslyIn && inNew) { - // out of last feature and in to another - if(this.lastFeature) { - this.triggerCallback(type, 'out', [this.lastFeature]); - } - this.triggerCallback(type, 'in', [this.feature]); - } else if(!previouslyIn || click) { - // in feature for the first time - this.triggerCallback(type, 'in', [this.feature]); - } - this.lastFeature = this.feature; - handled = true; - } else { - // not in to a feature - if(this.lastFeature && (previouslyIn && inNew || click)) { - // out of last feature for the first time - this.triggerCallback(type, 'out', [this.lastFeature]); - } - // next time the mouse goes in a feature whose geometry type - // doesn't match we don't want to call the 'out' callback - // again, so let's set this.feature to null so that - // previouslyIn will evaluate to false the next time - // we enter handle. Yes, a bit hackish... - this.feature = null; - } - } else if(this.lastFeature && (previouslyIn || click)) { - this.triggerCallback(type, 'out', [this.lastFeature]); - } - return handled; - }, - - /** - * Method: triggerCallback - * Call the callback keyed in the event map with the supplied arguments. - * For click and clickout, the <clickTolerance> is checked first. - * - * Parameters: - * type - {String} - */ - triggerCallback: function(type, mode, args) { - var key = this.EVENTMAP[type][mode]; - if(key) { - if(type == 'click' && this.up && this.down) { - // for click/clickout, only trigger callback if tolerance is met - var dpx = Math.sqrt( - Math.pow(this.up.x - this.down.x, 2) + - Math.pow(this.up.y - this.down.y, 2) - ); - if(dpx <= this.clickTolerance) { - this.callback(key, args); - } - // we're done with this set of events now: clear the cached - // positions so we can't trip over them later (this can occur - // if one of the up/down events gets eaten before it gets to us - // but we still get the click) - this.up = this.down = null; - } else { - this.callback(key, args); - } - } - }, - - /** - * Method: activate - * Turn on the handler. Returns false if the handler was already active. - * - * Returns: - * {Boolean} - */ - activate: function() { - var activated = false; - if(OpenLayers.Handler.prototype.activate.apply(this, arguments)) { - this.moveLayerToTop(); - this.map.events.on({ - "removelayer": this.handleMapEvents, - "changelayer": this.handleMapEvents, - scope: this - }); - activated = true; - } - return activated; - }, - - /** - * Method: deactivate - * Turn off the handler. Returns false if the handler was already active. - * - * Returns: - * {Boolean} - */ - deactivate: function() { - var deactivated = false; - if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - this.moveLayerBack(); - this.feature = null; - this.lastFeature = null; - this.down = null; - this.up = null; - this.map.events.un({ - "removelayer": this.handleMapEvents, - "changelayer": this.handleMapEvents, - scope: this - }); - deactivated = true; - } - return deactivated; - }, - - /** - * Method: handleMapEvents - * - * Parameters: - * evt - {Object} - */ - handleMapEvents: function(evt) { - if (evt.type == "removelayer" || evt.property == "order") { - this.moveLayerToTop(); - } - }, - - /** - * Method: moveLayerToTop - * Moves the layer for this handler to the top, so mouse events can reach - * it. - */ - moveLayerToTop: function() { - var index = Math.max(this.map.Z_INDEX_BASE['Feature'] - 1, - this.layer.getZIndex()) + 1; - this.layer.setZIndex(index); - - }, - - /** - * Method: moveLayerBack - * Moves the layer back to the position determined by the map's layers - * array. - */ - moveLayerBack: function() { - var index = this.layer.getZIndex() - 1; - if (index >= this.map.Z_INDEX_BASE['Feature']) { - this.layer.setZIndex(index); - } else { - this.map.setLayerZIndex(this.layer, - this.map.getLayerIndex(this.layer)); - } - }, - - CLASS_NAME: "OpenLayers.Handler.Feature" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/Hover.js b/misc/openlayers/lib/OpenLayers/Handler/Hover.js deleted file mode 100644 index 18b81f4..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Hover.js +++ /dev/null @@ -1,180 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/Handler.js - */ - -/** - * Class: OpenLayers.Handler.Hover - * The hover handler is to be used to emulate mouseovers on objects - * on the map that aren't DOM elements. For example one can use - * this handler to send WMS/GetFeatureInfo requests as the user - * moves the mouve over the map. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Hover = OpenLayers.Class(OpenLayers.Handler, { - - /** - * APIProperty: delay - * {Integer} - Number of milliseconds between mousemoves before - * the event is considered a hover. Default is 500. - */ - delay: 500, - - /** - * APIProperty: pixelTolerance - * {Integer} - Maximum number of pixels between mousemoves for - * an event to be considered a hover. Default is null. - */ - pixelTolerance: null, - - /** - * APIProperty: stopMove - * {Boolean} - Stop other listeners from being notified on mousemoves. - * Default is false. - */ - stopMove: false, - - /** - * Property: px - * {<OpenLayers.Pixel>} - The location of the last mousemove, expressed - * in pixels. - */ - px: null, - - /** - * Property: timerId - * {Number} - The id of the timer. - */ - timerId: null, - - /** - * Constructor: OpenLayers.Handler.Hover - * Construct a hover handler. - * - * Parameters: - * control - {<OpenLayers.Control>} The control that initialized this - * handler. The control is assumed to have a valid map property; that - * map is used in the handler's own setMap method. - * callbacks - {Object} An object with keys corresponding to callbacks - * that will be called by the handler. The callbacks should - * expect to receive a single argument, the event. Callbacks for - * 'move', the mouse is moving, and 'pause', the mouse is pausing, - * are supported. - * options - {Object} An optional object whose properties will be set on - * the handler. - */ - - /** - * Method: mousemove - * Called when the mouse moves on the map. - * - * Parameters: - * evt - {<OpenLayers.Event>} - * - * Returns: - * {Boolean} Continue propagating this event. - */ - mousemove: function(evt) { - if(this.passesTolerance(evt.xy)) { - this.clearTimer(); - this.callback('move', [evt]); - this.px = evt.xy; - // clone the evt so original properties can be accessed even - // if the browser deletes them during the delay - evt = OpenLayers.Util.extend({}, evt); - this.timerId = window.setTimeout( - OpenLayers.Function.bind(this.delayedCall, this, evt), - this.delay - ); - } - return !this.stopMove; - }, - - /** - * Method: mouseout - * Called when the mouse goes out of the map. - * - * Parameters: - * evt - {<OpenLayers.Event>} - * - * Returns: - * {Boolean} Continue propagating this event. - */ - mouseout: function(evt) { - if (OpenLayers.Util.mouseLeft(evt, this.map.viewPortDiv)) { - this.clearTimer(); - this.callback('move', [evt]); - } - return true; - }, - - /** - * Method: passesTolerance - * Determine whether the mouse move is within the optional pixel tolerance. - * - * Parameters: - * px - {<OpenLayers.Pixel>} - * - * Returns: - * {Boolean} The mouse move is within the pixel tolerance. - */ - passesTolerance: function(px) { - var passes = true; - if(this.pixelTolerance && this.px) { - var dpx = Math.sqrt( - Math.pow(this.px.x - px.x, 2) + - Math.pow(this.px.y - px.y, 2) - ); - if(dpx < this.pixelTolerance) { - passes = false; - } - } - return passes; - }, - - /** - * Method: clearTimer - * Clear the timer and set <timerId> to null. - */ - clearTimer: function() { - if(this.timerId != null) { - window.clearTimeout(this.timerId); - this.timerId = null; - } - }, - - /** - * Method: delayedCall - * Triggers pause callback. - * - * Parameters: - * evt - {<OpenLayers.Event>} - */ - delayedCall: function(evt) { - this.callback('pause', [evt]); - }, - - /** - * APIMethod: deactivate - * Deactivate the handler. - * - * Returns: - * {Boolean} The handler was successfully deactivated. - */ - deactivate: function() { - var deactivated = false; - if(OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - this.clearTimer(); - deactivated = true; - } - return deactivated; - }, - - CLASS_NAME: "OpenLayers.Handler.Hover" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/Keyboard.js b/misc/openlayers/lib/OpenLayers/Handler/Keyboard.js deleted file mode 100644 index de7a464..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Keyboard.js +++ /dev/null @@ -1,117 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/Handler.js - * @requires OpenLayers/Events.js - */ - -/** - * Class: OpenLayers.handler.Keyboard - * A handler for keyboard events. Create a new instance with the - * <OpenLayers.Handler.Keyboard> constructor. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Keyboard = OpenLayers.Class(OpenLayers.Handler, { - - /* http://www.quirksmode.org/js/keys.html explains key x-browser - key handling quirks in pretty nice detail */ - - /** - * Constant: KEY_EVENTS - * keydown, keypress, keyup - */ - KEY_EVENTS: ["keydown", "keyup"], - - /** - * Property: eventListener - * {Function} - */ - eventListener: null, - - /** - * Property: observeElement - * {DOMElement|String} The DOM element on which we listen for - * key events. Default to the document. - */ - observeElement: null, - - /** - * Constructor: OpenLayers.Handler.Keyboard - * Returns a new keyboard handler. - * - * Parameters: - * control - {<OpenLayers.Control>} The control that is making use of - * this handler. If a handler is being used without a control, the - * handlers setMap method must be overridden to deal properly with - * the map. - * callbacks - {Object} An object containing a single function to be - * called when the drag operation is finished. The callback should - * expect to recieve a single argument, the pixel location of the event. - * Callbacks for 'keydown', 'keypress', and 'keyup' are supported. - * options - {Object} Optional object whose properties will be set on the - * handler. - */ - initialize: function(control, callbacks, options) { - OpenLayers.Handler.prototype.initialize.apply(this, arguments); - // cache the bound event listener method so it can be unobserved later - this.eventListener = OpenLayers.Function.bindAsEventListener( - this.handleKeyEvent, this - ); - }, - - /** - * Method: destroy - */ - destroy: function() { - this.deactivate(); - this.eventListener = null; - OpenLayers.Handler.prototype.destroy.apply(this, arguments); - }, - - /** - * Method: activate - */ - activate: function() { - if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) { - this.observeElement = this.observeElement || document; - for (var i=0, len=this.KEY_EVENTS.length; i<len; i++) { - OpenLayers.Event.observe( - this.observeElement, this.KEY_EVENTS[i], this.eventListener); - } - return true; - } else { - return false; - } - }, - - /** - * Method: deactivate - */ - deactivate: function() { - var deactivated = false; - if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - for (var i=0, len=this.KEY_EVENTS.length; i<len; i++) { - OpenLayers.Event.stopObserving( - this.observeElement, this.KEY_EVENTS[i], this.eventListener); - } - deactivated = true; - } - return deactivated; - }, - - /** - * Method: handleKeyEvent - */ - handleKeyEvent: function (evt) { - if (this.checkModifiers(evt)) { - this.callback(evt.type, [evt]); - } - }, - - CLASS_NAME: "OpenLayers.Handler.Keyboard" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/MouseWheel.js b/misc/openlayers/lib/OpenLayers/Handler/MouseWheel.js deleted file mode 100644 index c69dff3..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/MouseWheel.js +++ /dev/null @@ -1,264 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/Handler.js - */ - -/** - * Class: OpenLayers.Handler.MouseWheel - * Handler for wheel up/down events. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.MouseWheel = OpenLayers.Class(OpenLayers.Handler, { - /** - * Property: wheelListener - * {function} - */ - wheelListener: null, - - /** - * Property: interval - * {Integer} In order to increase server performance, an interval (in - * milliseconds) can be set to reduce the number of up/down events - * called. If set, a new up/down event will not be set until the - * interval has passed. - * Defaults to 0, meaning no interval. - */ - interval: 0, - - /** - * Property: maxDelta - * {Integer} Maximum delta to collect before breaking from the current - * interval. In cumulative mode, this also limits the maximum delta - * returned from the handler. Default is Number.POSITIVE_INFINITY. - */ - maxDelta: Number.POSITIVE_INFINITY, - - /** - * Property: delta - * {Integer} When interval is set, delta collects the mousewheel z-deltas - * of the events that occur within the interval. - * See also the cumulative option - */ - delta: 0, - - /** - * Property: cumulative - * {Boolean} When interval is set: true to collect all the mousewheel - * z-deltas, false to only record the delta direction (positive or - * negative) - */ - cumulative: true, - - /** - * Constructor: OpenLayers.Handler.MouseWheel - * - * Parameters: - * control - {<OpenLayers.Control>} - * callbacks - {Object} An object containing a single function to be - * called when the drag operation is finished. - * The callback should expect to recieve a single - * argument, the point geometry. - * options - {Object} - */ - initialize: function(control, callbacks, options) { - OpenLayers.Handler.prototype.initialize.apply(this, arguments); - this.wheelListener = OpenLayers.Function.bindAsEventListener( - this.onWheelEvent, this - ); - }, - - /** - * Method: destroy - */ - destroy: function() { - OpenLayers.Handler.prototype.destroy.apply(this, arguments); - this.wheelListener = null; - }, - - /** - * Mouse ScrollWheel code thanks to http://adomas.org/javascript-mouse-wheel/ - */ - - /** - * Method: onWheelEvent - * Catch the wheel event and handle it xbrowserly - * - * Parameters: - * e - {Event} - */ - onWheelEvent: function(e){ - - // make sure we have a map and check keyboard modifiers - if (!this.map || !this.checkModifiers(e)) { - return; - } - - // Ride up the element's DOM hierarchy to determine if it or any of - // its ancestors was: - // * specifically marked as scrollable (CSS overflow property) - // * one of our layer divs or a div marked as scrollable - // ('olScrollable' CSS class) - // * the map div - // - var overScrollableDiv = false; - var allowScroll = false; - var overMapDiv = false; - - var elem = OpenLayers.Event.element(e); - while((elem != null) && !overMapDiv && !overScrollableDiv) { - - if (!overScrollableDiv) { - try { - var overflow; - if (elem.currentStyle) { - overflow = elem.currentStyle["overflow"]; - } else { - var style = - document.defaultView.getComputedStyle(elem, null); - overflow = style.getPropertyValue("overflow"); - } - overScrollableDiv = ( overflow && - (overflow == "auto") || (overflow == "scroll") ); - } catch(err) { - //sometimes when scrolling in a popup, this causes - // obscure browser error - } - } - - if (!allowScroll) { - allowScroll = OpenLayers.Element.hasClass(elem, 'olScrollable'); - if (!allowScroll) { - for (var i = 0, len = this.map.layers.length; i < len; i++) { - // Are we in the layer div? Note that we have two cases - // here: one is to catch EventPane layers, which have a - // pane above the layer (layer.pane) - var layer = this.map.layers[i]; - if (elem == layer.div || elem == layer.pane) { - allowScroll = true; - break; - } - } - } - } - overMapDiv = (elem == this.map.div); - - elem = elem.parentNode; - } - - // Logic below is the following: - // - // If we are over a scrollable div or not over the map div: - // * do nothing (let the browser handle scrolling) - // - // otherwise - // - // If we are over the layer div or a 'olScrollable' div: - // * zoom/in out - // then - // * kill event (so as not to also scroll the page after zooming) - // - // otherwise - // - // Kill the event (dont scroll the page if we wheel over the - // layerswitcher or the pan/zoom control) - // - if (!overScrollableDiv && overMapDiv) { - if (allowScroll) { - var delta = 0; - - if (e.wheelDelta) { - delta = e.wheelDelta; - if (delta % 160 === 0) { - // opera have steps of 160 instead of 120 - delta = delta * 0.75; - } - delta = delta / 120; - } else if (e.detail) { - // detail in Firefox on OS X is 1/3 of Windows - // so force delta 1 / -1 - delta = - (e.detail / Math.abs(e.detail)); - } - this.delta += delta; - - window.clearTimeout(this._timeoutId); - if(this.interval && Math.abs(this.delta) < this.maxDelta) { - // store e because window.event might change during delay - var evt = OpenLayers.Util.extend({}, e); - this._timeoutId = window.setTimeout( - OpenLayers.Function.bind(function(){ - this.wheelZoom(evt); - }, this), - this.interval - ); - } else { - this.wheelZoom(e); - } - } - OpenLayers.Event.stop(e); - } - }, - - /** - * Method: wheelZoom - * Given the wheel event, we carry out the appropriate zooming in or out, - * based on the 'wheelDelta' or 'detail' property of the event. - * - * Parameters: - * e - {Event} - */ - wheelZoom: function(e) { - var delta = this.delta; - this.delta = 0; - - if (delta) { - e.xy = this.map.events.getMousePosition(e); - if (delta < 0) { - this.callback("down", - [e, this.cumulative ? Math.max(-this.maxDelta, delta) : -1]); - } else { - this.callback("up", - [e, this.cumulative ? Math.min(this.maxDelta, delta) : 1]); - } - } - }, - - /** - * Method: activate - */ - activate: function (evt) { - if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) { - //register mousewheel events specifically on the window and document - var wheelListener = this.wheelListener; - OpenLayers.Event.observe(window, "DOMMouseScroll", wheelListener); - OpenLayers.Event.observe(window, "mousewheel", wheelListener); - OpenLayers.Event.observe(document, "mousewheel", wheelListener); - return true; - } else { - return false; - } - }, - - /** - * Method: deactivate - */ - deactivate: function (evt) { - if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - // unregister mousewheel events specifically on the window and document - var wheelListener = this.wheelListener; - OpenLayers.Event.stopObserving(window, "DOMMouseScroll", wheelListener); - OpenLayers.Event.stopObserving(window, "mousewheel", wheelListener); - OpenLayers.Event.stopObserving(document, "mousewheel", wheelListener); - return true; - } else { - return false; - } - }, - - CLASS_NAME: "OpenLayers.Handler.MouseWheel" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/Path.js b/misc/openlayers/lib/OpenLayers/Handler/Path.js deleted file mode 100644 index 28512a1..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Path.js +++ /dev/null @@ -1,543 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - - -/** - * @requires OpenLayers/Handler/Point.js - * @requires OpenLayers/Geometry/Point.js - * @requires OpenLayers/Geometry/LineString.js - */ - -/** - * Class: OpenLayers.Handler.Path - * Handler to draw a path on the map. Path is displayed on mouse down, - * moves on mouse move, and is finished on mouse up. - * - * Inherits from: - * - <OpenLayers.Handler.Point> - */ -OpenLayers.Handler.Path = OpenLayers.Class(OpenLayers.Handler.Point, { - - /** - * Property: line - * {<OpenLayers.Feature.Vector>} - */ - line: null, - - /** - * APIProperty: maxVertices - * {Number} The maximum number of vertices which can be drawn by this - * handler. When the number of vertices reaches maxVertices, the - * geometry is automatically finalized. Default is null. - */ - maxVertices: null, - - /** - * Property: doubleTouchTolerance - * {Number} Maximum number of pixels between two touches for - * the gesture to be considered a "finalize feature" action. - * Default is 20. - */ - doubleTouchTolerance: 20, - - /** - * Property: freehand - * {Boolean} In freehand mode, the handler starts the path on mouse down, - * adds a point for every mouse move, and finishes the path on mouse up. - * Outside of freehand mode, a point is added to the path on every mouse - * click and double-click finishes the path. - */ - freehand: false, - - /** - * Property: freehandToggle - * {String} If set, freehandToggle is checked on mouse events and will set - * the freehand mode to the opposite of this.freehand. To disallow - * toggling between freehand and non-freehand mode, set freehandToggle to - * null. Acceptable toggle values are 'shiftKey', 'ctrlKey', and 'altKey'. - */ - freehandToggle: 'shiftKey', - - /** - * Property: timerId - * {Integer} The timer used to test the double touch. - */ - timerId: null, - - /** - * Property: redoStack - * {Array} Stack containing points removed with <undo>. - */ - redoStack: null, - - /** - * Constructor: OpenLayers.Handler.Path - * Create a new path hander - * - * Parameters: - * control - {<OpenLayers.Control>} The control that owns this handler - * callbacks - {Object} An object with a properties whose values are - * functions. Various callbacks described below. - * options - {Object} An optional object with properties to be set on the - * handler - * - * Named callbacks: - * create - Called when a sketch is first created. Callback called with - * the creation point geometry and sketch feature. - * modify - Called with each move of a vertex with the vertex (point) - * geometry and the sketch feature. - * point - Called as each point is added. Receives the new point geometry. - * done - Called when the point drawing is finished. The callback will - * recieve a single argument, the linestring geometry. - * cancel - Called when the handler is deactivated while drawing. The - * cancel callback will receive a geometry. - */ - - /** - * Method: createFeature - * Add temporary geometries - * - * Parameters: - * pixel - {<OpenLayers.Pixel>} The initial pixel location for the new - * feature. - */ - createFeature: function(pixel) { - var lonlat = this.layer.getLonLatFromViewPortPx(pixel); - var geometry = new OpenLayers.Geometry.Point( - lonlat.lon, lonlat.lat - ); - this.point = new OpenLayers.Feature.Vector(geometry); - this.line = new OpenLayers.Feature.Vector( - new OpenLayers.Geometry.LineString([this.point.geometry]) - ); - this.callback("create", [this.point.geometry, this.getSketch()]); - this.point.geometry.clearBounds(); - this.layer.addFeatures([this.line, this.point], {silent: true}); - }, - - /** - * Method: destroyFeature - * Destroy temporary geometries - * - * Parameters: - * force - {Boolean} Destroy even if persist is true. - */ - destroyFeature: function(force) { - OpenLayers.Handler.Point.prototype.destroyFeature.call( - this, force); - this.line = null; - }, - - /** - * Method: destroyPersistedFeature - * Destroy the persisted feature. - */ - destroyPersistedFeature: function() { - var layer = this.layer; - if(layer && layer.features.length > 2) { - this.layer.features[0].destroy(); - } - }, - - /** - * Method: removePoint - * Destroy the temporary point. - */ - removePoint: function() { - if(this.point) { - this.layer.removeFeatures([this.point]); - } - }, - - /** - * Method: addPoint - * Add point to geometry. Send the point index to override - * the behavior of LinearRing that disregards adding duplicate points. - * - * Parameters: - * pixel - {<OpenLayers.Pixel>} The pixel location for the new point. - */ - addPoint: function(pixel) { - this.layer.removeFeatures([this.point]); - var lonlat = this.layer.getLonLatFromViewPortPx(pixel); - this.point = new OpenLayers.Feature.Vector( - new OpenLayers.Geometry.Point(lonlat.lon, lonlat.lat) - ); - this.line.geometry.addComponent( - this.point.geometry, this.line.geometry.components.length - ); - this.layer.addFeatures([this.point]); - this.callback("point", [this.point.geometry, this.getGeometry()]); - this.callback("modify", [this.point.geometry, this.getSketch()]); - this.drawFeature(); - delete this.redoStack; - }, - - /** - * Method: insertXY - * Insert a point in the current sketch given x & y coordinates. The new - * point is inserted immediately before the most recently drawn point. - * - * Parameters: - * x - {Number} The x-coordinate of the point. - * y - {Number} The y-coordinate of the point. - */ - insertXY: function(x, y) { - this.line.geometry.addComponent( - new OpenLayers.Geometry.Point(x, y), - this.getCurrentPointIndex() - ); - this.drawFeature(); - delete this.redoStack; - }, - - /** - * Method: insertDeltaXY - * Insert a point given offsets from the previously inserted point. - * - * Parameters: - * dx - {Number} The x-coordinate offset of the point. - * dy - {Number} The y-coordinate offset of the point. - */ - insertDeltaXY: function(dx, dy) { - var previousIndex = this.getCurrentPointIndex() - 1; - var p0 = this.line.geometry.components[previousIndex]; - if (p0 && !isNaN(p0.x) && !isNaN(p0.y)) { - this.insertXY(p0.x + dx, p0.y + dy); - } - }, - - /** - * Method: insertDirectionLength - * Insert a point in the current sketch given a direction and a length. - * - * Parameters: - * direction - {Number} Degrees clockwise from the positive x-axis. - * length - {Number} Distance from the previously drawn point. - */ - insertDirectionLength: function(direction, length) { - direction *= Math.PI / 180; - var dx = length * Math.cos(direction); - var dy = length * Math.sin(direction); - this.insertDeltaXY(dx, dy); - }, - - /** - * Method: insertDeflectionLength - * Insert a point in the current sketch given a deflection and a length. - * The deflection should be degrees clockwise from the previously - * digitized segment. - * - * Parameters: - * deflection - {Number} Degrees clockwise from the previous segment. - * length - {Number} Distance from the previously drawn point. - */ - insertDeflectionLength: function(deflection, length) { - var previousIndex = this.getCurrentPointIndex() - 1; - if (previousIndex > 0) { - var p1 = this.line.geometry.components[previousIndex]; - var p0 = this.line.geometry.components[previousIndex-1]; - var theta = Math.atan2(p1.y - p0.y, p1.x - p0.x); - this.insertDirectionLength( - (theta * 180 / Math.PI) + deflection, length - ); - } - }, - - /** - * Method: getCurrentPointIndex - * - * Returns: - * {Number} The index of the most recently drawn point. - */ - getCurrentPointIndex: function() { - return this.line.geometry.components.length - 1; - }, - - - /** - * Method: undo - * Remove the most recently added point in the sketch geometry. - * - * Returns: - * {Boolean} A point was removed. - */ - undo: function() { - var geometry = this.line.geometry; - var components = geometry.components; - var index = this.getCurrentPointIndex() - 1; - var target = components[index]; - var undone = geometry.removeComponent(target); - if (undone) { - // On touch devices, set the current ("mouse location") point to - // match the last digitized point. - if (this.touch && index > 0) { - components = geometry.components; // safety - var lastpt = components[index - 1]; - var curptidx = this.getCurrentPointIndex(); - var curpt = components[curptidx]; - curpt.x = lastpt.x; - curpt.y = lastpt.y; - } - if (!this.redoStack) { - this.redoStack = []; - } - this.redoStack.push(target); - this.drawFeature(); - } - return undone; - }, - - /** - * Method: redo - * Reinsert the most recently removed point resulting from an <undo> call. - * The undo stack is deleted whenever a point is added by other means. - * - * Returns: - * {Boolean} A point was added. - */ - redo: function() { - var target = this.redoStack && this.redoStack.pop(); - if (target) { - this.line.geometry.addComponent(target, this.getCurrentPointIndex()); - this.drawFeature(); - } - return !!target; - }, - - /** - * Method: freehandMode - * Determine whether to behave in freehand mode or not. - * - * Returns: - * {Boolean} - */ - freehandMode: function(evt) { - return (this.freehandToggle && evt[this.freehandToggle]) ? - !this.freehand : this.freehand; - }, - - /** - * Method: modifyFeature - * Modify the existing geometry given the new point - * - * Parameters: - * pixel - {<OpenLayers.Pixel>} The updated pixel location for the latest - * point. - * drawing - {Boolean} Indicate if we're currently drawing. - */ - modifyFeature: function(pixel, drawing) { - if(!this.line) { - this.createFeature(pixel); - } - var lonlat = this.layer.getLonLatFromViewPortPx(pixel); - this.point.geometry.x = lonlat.lon; - this.point.geometry.y = lonlat.lat; - this.callback("modify", [this.point.geometry, this.getSketch(), drawing]); - this.point.geometry.clearBounds(); - this.drawFeature(); - }, - - /** - * Method: drawFeature - * Render geometries on the temporary layer. - */ - drawFeature: function() { - this.layer.drawFeature(this.line, this.style); - this.layer.drawFeature(this.point, this.style); - }, - - /** - * Method: getSketch - * Return the sketch feature. - * - * Returns: - * {<OpenLayers.Feature.Vector>} - */ - getSketch: function() { - return this.line; - }, - - /** - * Method: getGeometry - * Return the sketch geometry. If <multi> is true, this will return - * a multi-part geometry. - * - * Returns: - * {<OpenLayers.Geometry.LineString>} - */ - getGeometry: function() { - var geometry = this.line && this.line.geometry; - if(geometry && this.multi) { - geometry = new OpenLayers.Geometry.MultiLineString([geometry]); - } - return geometry; - }, - - /** - * method: touchstart - * handle touchstart. - * - * parameters: - * evt - {event} the browser event - * - * returns: - * {boolean} allow event propagation - */ - touchstart: function(evt) { - if (this.timerId && - this.passesTolerance(this.lastTouchPx, evt.xy, - this.doubleTouchTolerance)) { - // double-tap, finalize the geometry - this.finishGeometry(); - window.clearTimeout(this.timerId); - this.timerId = null; - return false; - } else { - if (this.timerId) { - window.clearTimeout(this.timerId); - this.timerId = null; - } - this.timerId = window.setTimeout( - OpenLayers.Function.bind(function() { - this.timerId = null; - }, this), 300); - return OpenLayers.Handler.Point.prototype.touchstart.call(this, evt); - } - }, - - /** - * Method: down - * Handle mousedown and touchstart. Add a new point to the geometry and - * render it. Return determines whether to propagate the event on the map. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - down: function(evt) { - var stopDown = this.stopDown; - if(this.freehandMode(evt)) { - stopDown = true; - if (this.touch) { - this.modifyFeature(evt.xy, !!this.lastUp); - OpenLayers.Event.stop(evt); - } - } - if (!this.touch && (!this.lastDown || - !this.passesTolerance(this.lastDown, evt.xy, - this.pixelTolerance))) { - this.modifyFeature(evt.xy, !!this.lastUp); - } - this.mouseDown = true; - this.lastDown = evt.xy; - this.stoppedDown = stopDown; - return !stopDown; - }, - - /** - * Method: move - * Handle mousemove and touchmove. Adjust the geometry and redraw. - * Return determines whether to propagate the event on the map. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - move: function (evt) { - if(this.stoppedDown && this.freehandMode(evt)) { - if(this.persist) { - this.destroyPersistedFeature(); - } - if(this.maxVertices && this.line && - this.line.geometry.components.length === this.maxVertices) { - this.removePoint(); - this.finalize(); - } else { - this.addPoint(evt.xy); - } - return false; - } - if (!this.touch && (!this.mouseDown || this.stoppedDown)) { - this.modifyFeature(evt.xy, !!this.lastUp); - } - return true; - }, - - /** - * Method: up - * Handle mouseup and touchend. Send the latest point in the geometry to - * the control. Return determines whether to propagate the event on the map. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - up: function (evt) { - if (this.mouseDown && (!this.lastUp || !this.lastUp.equals(evt.xy))) { - if(this.stoppedDown && this.freehandMode(evt)) { - if (this.persist) { - this.destroyPersistedFeature(); - } - this.removePoint(); - this.finalize(); - } else { - if (this.passesTolerance(this.lastDown, evt.xy, - this.pixelTolerance)) { - if (this.touch) { - this.modifyFeature(evt.xy); - } - if(this.lastUp == null && this.persist) { - this.destroyPersistedFeature(); - } - this.addPoint(evt.xy); - this.lastUp = evt.xy; - if(this.line.geometry.components.length === this.maxVertices + 1) { - this.finishGeometry(); - } - } - } - } - this.stoppedDown = this.stopDown; - this.mouseDown = false; - return !this.stopUp; - }, - - /** - * APIMethod: finishGeometry - * Finish the geometry and send it back to the control. - */ - finishGeometry: function() { - var index = this.line.geometry.components.length - 1; - this.line.geometry.removeComponent(this.line.geometry.components[index]); - this.removePoint(); - this.finalize(); - }, - - /** - * Method: dblclick - * Handle double-clicks. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - dblclick: function(evt) { - if(!this.freehandMode(evt)) { - this.finishGeometry(); - } - return false; - }, - - CLASS_NAME: "OpenLayers.Handler.Path" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/Pinch.js b/misc/openlayers/lib/OpenLayers/Handler/Pinch.js deleted file mode 100644 index cd3d086..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Pinch.js +++ /dev/null @@ -1,239 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - -/** - * @requires OpenLayers/Handler.js - */ - -/** - * Class: OpenLayers.Handler.Pinch - * The pinch handler is used to deal with sequences of browser events related - * to pinch gestures. The handler is used by controls that want to know - * when a pinch sequence begins, when a pinch is happening, and when it has - * finished. - * - * Controls that use the pinch handler typically construct it with callbacks - * for 'start', 'move', and 'done'. Callbacks for these keys are - * called when the pinch begins, with each change, and when the pinch is - * done. - * - * Create a new pinch handler with the <OpenLayers.Handler.Pinch> constructor. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Pinch = OpenLayers.Class(OpenLayers.Handler, { - - /** - * Property: started - * {Boolean} When a touchstart event is received, we want to record it, - * but not set 'pinching' until the touchmove get started after - * starting. - */ - started: false, - - /** - * Property: stopDown - * {Boolean} Stop propagation of touchstart events from getting to - * listeners on the same element. Default is false. - */ - stopDown: false, - - /** - * Property: pinching - * {Boolean} - */ - pinching: false, - - /** - * Property: last - * {Object} Object that store informations related to pinch last touch. - */ - last: null, - - /** - * Property: start - * {Object} Object that store informations related to pinch touchstart. - */ - start: null, - - /** - * Constructor: OpenLayers.Handler.Pinch - * Returns OpenLayers.Handler.Pinch - * - * Parameters: - * control - {<OpenLayers.Control>} The control that is making use of - * this handler. If a handler is being used without a control, the - * handlers setMap method must be overridden to deal properly with - * the map. - * callbacks - {Object} An object containing functions to be called when - * the pinch operation start, change, or is finished. The callbacks - * should expect to receive an object argument, which contains - * information about scale, distance, and position of touch points. - * options - {Object} - */ - - /** - * Method: touchstart - * Handle touchstart events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - touchstart: function(evt) { - var propagate = true; - this.pinching = false; - if (OpenLayers.Event.isMultiTouch(evt)) { - this.started = true; - this.last = this.start = { - distance: this.getDistance(evt.touches), - delta: 0, - scale: 1 - }; - this.callback("start", [evt, this.start]); - propagate = !this.stopDown; - } else if (this.started) { - // Some webkit versions send fake single-touch events during - // multitouch, which cause the drag handler to trigger - return false; - } else { - this.started = false; - this.start = null; - this.last = null; - } - // prevent document dragging - OpenLayers.Event.preventDefault(evt); - return propagate; - }, - - /** - * Method: touchmove - * Handle touchmove events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - touchmove: function(evt) { - if (this.started && OpenLayers.Event.isMultiTouch(evt)) { - this.pinching = true; - var current = this.getPinchData(evt); - this.callback("move", [evt, current]); - this.last = current; - // prevent document dragging - OpenLayers.Event.stop(evt); - } else if (this.started) { - // Some webkit versions send fake single-touch events during - // multitouch, which cause the drag handler to trigger - return false; - } - return true; - }, - - /** - * Method: touchend - * Handle touchend events - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Boolean} Let the event propagate. - */ - touchend: function(evt) { - if (this.started && !OpenLayers.Event.isMultiTouch(evt)) { - this.started = false; - this.pinching = false; - this.callback("done", [evt, this.start, this.last]); - this.start = null; - this.last = null; - return false; - } - return true; - }, - - /** - * Method: activate - * Activate the handler. - * - * Returns: - * {Boolean} The handler was successfully activated. - */ - activate: function() { - var activated = false; - if (OpenLayers.Handler.prototype.activate.apply(this, arguments)) { - this.pinching = false; - activated = true; - } - return activated; - }, - - /** - * Method: deactivate - * Deactivate the handler. - * - * Returns: - * {Boolean} The handler was successfully deactivated. - */ - deactivate: function() { - var deactivated = false; - if (OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - this.started = false; - this.pinching = false; - this.start = null; - this.last = null; - deactivated = true; - } - return deactivated; - }, - - /** - * Method: getDistance - * Get the distance in pixels between two touches. - * - * Parameters: - * touches - {Array(Object)} - * - * Returns: - * {Number} The distance in pixels. - */ - getDistance: function(touches) { - var t0 = touches[0]; - var t1 = touches[1]; - return Math.sqrt( - Math.pow(t0.olClientX - t1.olClientX, 2) + - Math.pow(t0.olClientY - t1.olClientY, 2) - ); - }, - - - /** - * Method: getPinchData - * Get informations about the pinch event. - * - * Parameters: - * evt - {Event} - * - * Returns: - * {Object} Object that contains data about the current pinch. - */ - getPinchData: function(evt) { - var distance = this.getDistance(evt.touches); - var scale = distance / this.start.distance; - return { - distance: distance, - delta: this.last.distance - distance, - scale: scale - }; - }, - - CLASS_NAME: "OpenLayers.Handler.Pinch" -}); - diff --git a/misc/openlayers/lib/OpenLayers/Handler/Point.js b/misc/openlayers/lib/OpenLayers/Handler/Point.js deleted file mode 100644 index b4bb17c..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Point.js +++ /dev/null @@ -1,556 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - - -/** - * @requires OpenLayers/Handler.js - * @requires OpenLayers/Geometry/Point.js - */ - -/** - * Class: OpenLayers.Handler.Point - * Handler to draw a point on the map. Point is displayed on activation, - * moves on mouse move, and is finished on mouse up. The handler triggers - * callbacks for 'done', 'cancel', and 'modify'. The modify callback is - * called with each change in the sketch and will receive the latest point - * drawn. Create a new instance with the <OpenLayers.Handler.Point> - * constructor. - * - * Inherits from: - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Point = OpenLayers.Class(OpenLayers.Handler, { - - /** - * Property: point - * {<OpenLayers.Feature.Vector>} The currently drawn point - */ - point: null, - - /** - * Property: layer - * {<OpenLayers.Layer.Vector>} The temporary drawing layer - */ - layer: null, - - /** - * APIProperty: multi - * {Boolean} Cast features to multi-part geometries before passing to the - * layer. Default is false. - */ - multi: false, - - /** - * APIProperty: citeCompliant - * {Boolean} If set to true, coordinates of features drawn in a map extent - * crossing the date line won't exceed the world bounds. Default is false. - */ - citeCompliant: false, - - /** - * Property: mouseDown - * {Boolean} The mouse is down - */ - mouseDown: false, - - /** - * Property: stoppedDown - * {Boolean} Indicate whether the last mousedown stopped the event - * propagation. - */ - stoppedDown: null, - - /** - * Property: lastDown - * {<OpenLayers.Pixel>} Location of the last mouse down - */ - lastDown: null, - - /** - * Property: lastUp - * {<OpenLayers.Pixel>} - */ - lastUp: null, - - /** - * APIProperty: persist - * {Boolean} Leave the feature rendered until destroyFeature is called. - * Default is false. If set to true, the feature remains rendered until - * destroyFeature is called, typically by deactivating the handler or - * starting another drawing. - */ - persist: false, - - /** - * APIProperty: stopDown - * {Boolean} Stop event propagation on mousedown. Must be false to - * allow "pan while drawing". Defaults to false. - */ - stopDown: false, - - /** - * APIPropery: stopUp - * {Boolean} Stop event propagation on mouse. Must be false to - * allow "pan while dragging". Defaults to fase. - */ - stopUp: false, - - /** - * Property: layerOptions - * {Object} Any optional properties to be set on the sketch layer. - */ - layerOptions: null, - - /** - * APIProperty: pixelTolerance - * {Number} Maximum number of pixels between down and up (mousedown - * and mouseup, or touchstart and touchend) for the handler to - * add a new point. If set to an integer value, if the - * displacement between down and up is great to this value - * no point will be added. Default value is 5. - */ - pixelTolerance: 5, - - /** - * Property: lastTouchPx - * {<OpenLayers.Pixel>} The last pixel used to know the distance between - * two touches (for double touch). - */ - lastTouchPx: null, - - /** - * Constructor: OpenLayers.Handler.Point - * Create a new point handler. - * - * Parameters: - * control - {<OpenLayers.Control>} The control that owns this handler - * callbacks - {Object} An object with a properties whose values are - * functions. Various callbacks described below. - * options - {Object} An optional object with properties to be set on the - * handler - * - * Named callbacks: - * create - Called when a sketch is first created. Callback called with - * the creation point geometry and sketch feature. - * modify - Called with each move of a vertex with the vertex (point) - * geometry and the sketch feature. - * done - Called when the point drawing is finished. The callback will - * recieve a single argument, the point geometry. - * cancel - Called when the handler is deactivated while drawing. The - * cancel callback will receive a geometry. - */ - initialize: function(control, callbacks, options) { - if(!(options && options.layerOptions && options.layerOptions.styleMap)) { - this.style = OpenLayers.Util.extend(OpenLayers.Feature.Vector.style['default'], {}); - } - - OpenLayers.Handler.prototype.initialize.apply(this, arguments); - }, - - /** - * APIMethod: activate - * turn on the handler - */ - activate: function() { - if(!OpenLayers.Handler.prototype.activate.apply(this, arguments)) { - return false; - } - // create temporary vector layer for rendering geometry sketch - // TBD: this could be moved to initialize/destroy - setting visibility here - var options = OpenLayers.Util.extend({ - displayInLayerSwitcher: false, - // indicate that the temp vector layer will never be out of range - // without this, resolution properties must be specified at the - // map-level for this temporary layer to init its resolutions - // correctly - calculateInRange: OpenLayers.Function.True, - wrapDateLine: this.citeCompliant - }, this.layerOptions); - this.layer = new OpenLayers.Layer.Vector(this.CLASS_NAME, options); - this.map.addLayer(this.layer); - return true; - }, - - /** - * Method: createFeature - * Add temporary features - * - * Parameters: - * pixel - {<OpenLayers.Pixel>} A pixel location on the map. - */ - createFeature: function(pixel) { - var lonlat = this.layer.getLonLatFromViewPortPx(pixel); - var geometry = new OpenLayers.Geometry.Point( - lonlat.lon, lonlat.lat - ); - this.point = new OpenLayers.Feature.Vector(geometry); - this.callback("create", [this.point.geometry, this.point]); - this.point.geometry.clearBounds(); - this.layer.addFeatures([this.point], {silent: true}); - }, - - /** - * APIMethod: deactivate - * turn off the handler - */ - deactivate: function() { - if(!OpenLayers.Handler.prototype.deactivate.apply(this, arguments)) { - return false; - } - this.cancel(); - // If a layer's map property is set to null, it means that that layer - // isn't added to the map. Since we ourself added the layer to the map - // in activate(), we can assume that if this.layer.map is null it means - // that the layer has been destroyed (as a result of map.destroy() for - // example. - if (this.layer.map != null) { - this.destroyFeature(true); - this.layer.destroy(false); - } - this.layer = null; - return true; - }, - - /** - * Method: destroyFeature - * Destroy the temporary geometries - * - * Parameters: - * force - {Boolean} Destroy even if persist is true. - */ - destroyFeature: function(force) { - if(this.layer && (force || !this.persist)) { - this.layer.destroyFeatures(); - } - this.point = null; - }, - - /** - * Method: destroyPersistedFeature - * Destroy the persisted feature. - */ - destroyPersistedFeature: function() { - var layer = this.layer; - if(layer && layer.features.length > 1) { - this.layer.features[0].destroy(); - } - }, - - /** - * Method: finalize - * Finish the geometry and call the "done" callback. - * - * Parameters: - * cancel - {Boolean} Call cancel instead of done callback. Default - * is false. - */ - finalize: function(cancel) { - var key = cancel ? "cancel" : "done"; - this.mouseDown = false; - this.lastDown = null; - this.lastUp = null; - this.lastTouchPx = null; - this.callback(key, [this.geometryClone()]); - this.destroyFeature(cancel); - }, - - /** - * APIMethod: cancel - * Finish the geometry and call the "cancel" callback. - */ - cancel: function() { - this.finalize(true); - }, - - /** - * Method: click - * Handle clicks. Clicks are stopped from propagating to other listeners - * on map.events or other dom elements. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - click: function(evt) { - OpenLayers.Event.stop(evt); - return false; - }, - - /** - * Method: dblclick - * Handle double-clicks. Double-clicks are stopped from propagating to other - * listeners on map.events or other dom elements. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - dblclick: function(evt) { - OpenLayers.Event.stop(evt); - return false; - }, - - /** - * Method: modifyFeature - * Modify the existing geometry given a pixel location. - * - * Parameters: - * pixel - {<OpenLayers.Pixel>} A pixel location on the map. - */ - modifyFeature: function(pixel) { - if(!this.point) { - this.createFeature(pixel); - } - var lonlat = this.layer.getLonLatFromViewPortPx(pixel); - this.point.geometry.x = lonlat.lon; - this.point.geometry.y = lonlat.lat; - this.callback("modify", [this.point.geometry, this.point, false]); - this.point.geometry.clearBounds(); - this.drawFeature(); - }, - - /** - * Method: drawFeature - * Render features on the temporary layer. - */ - drawFeature: function() { - this.layer.drawFeature(this.point, this.style); - }, - - /** - * Method: getGeometry - * Return the sketch geometry. If <multi> is true, this will return - * a multi-part geometry. - * - * Returns: - * {<OpenLayers.Geometry.Point>} - */ - getGeometry: function() { - var geometry = this.point && this.point.geometry; - if(geometry && this.multi) { - geometry = new OpenLayers.Geometry.MultiPoint([geometry]); - } - return geometry; - }, - - /** - * Method: geometryClone - * Return a clone of the relevant geometry. - * - * Returns: - * {<OpenLayers.Geometry>} - */ - geometryClone: function() { - var geom = this.getGeometry(); - return geom && geom.clone(); - }, - - /** - * Method: mousedown - * Handle mousedown. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - mousedown: function(evt) { - return this.down(evt); - }, - - /** - * Method: touchstart - * Handle touchstart. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - touchstart: function(evt) { - this.startTouch(); - this.lastTouchPx = evt.xy; - return this.down(evt); - }, - - /** - * Method: mousemove - * Handle mousemove. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - mousemove: function(evt) { - return this.move(evt); - }, - - /** - * Method: touchmove - * Handle touchmove. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - touchmove: function(evt) { - this.lastTouchPx = evt.xy; - return this.move(evt); - }, - - /** - * Method: mouseup - * Handle mouseup. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - mouseup: function(evt) { - return this.up(evt); - }, - - /** - * Method: touchend - * Handle touchend. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - touchend: function(evt) { - evt.xy = this.lastTouchPx; - return this.up(evt); - }, - - /** - * Method: down - * Handle mousedown and touchstart. Adjust the geometry and redraw. - * Return determines whether to propagate the event on the map. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - down: function(evt) { - this.mouseDown = true; - this.lastDown = evt.xy; - if(!this.touch) { // no point displayed until up on touch devices - this.modifyFeature(evt.xy); - } - this.stoppedDown = this.stopDown; - return !this.stopDown; - }, - - /** - * Method: move - * Handle mousemove and touchmove. Adjust the geometry and redraw. - * Return determines whether to propagate the event on the map. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - move: function (evt) { - if(!this.touch // no point displayed until up on touch devices - && (!this.mouseDown || this.stoppedDown)) { - this.modifyFeature(evt.xy); - } - return true; - }, - - /** - * Method: up - * Handle mouseup and touchend. Send the latest point in the geometry to the control. - * Return determines whether to propagate the event on the map. - * - * Parameters: - * evt - {Event} The browser event - * - * Returns: - * {Boolean} Allow event propagation - */ - up: function (evt) { - this.mouseDown = false; - this.stoppedDown = this.stopDown; - - // check keyboard modifiers - if(!this.checkModifiers(evt)) { - return true; - } - // ignore double-clicks - if (this.lastUp && this.lastUp.equals(evt.xy)) { - return true; - } - if (this.lastDown && this.passesTolerance(this.lastDown, evt.xy, - this.pixelTolerance)) { - if (this.touch) { - this.modifyFeature(evt.xy); - } - if(this.persist) { - this.destroyPersistedFeature(); - } - this.lastUp = evt.xy; - this.finalize(); - return !this.stopUp; - } else { - return true; - } - }, - - /** - * Method: mouseout - * Handle mouse out. For better user experience reset mouseDown - * and stoppedDown when the mouse leaves the map viewport. - * - * Parameters: - * evt - {Event} The browser event - */ - mouseout: function(evt) { - if(OpenLayers.Util.mouseLeft(evt, this.map.viewPortDiv)) { - this.stoppedDown = this.stopDown; - this.mouseDown = false; - } - }, - - /** - * Method: passesTolerance - * Determine whether the event is within the optional pixel tolerance. - * - * Returns: - * {Boolean} The event is within the pixel tolerance (if specified). - */ - passesTolerance: function(pixel1, pixel2, tolerance) { - var passes = true; - - if (tolerance != null && pixel1 && pixel2) { - var dist = pixel1.distanceTo(pixel2); - if (dist > tolerance) { - passes = false; - } - } - return passes; - }, - - CLASS_NAME: "OpenLayers.Handler.Point" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/Polygon.js b/misc/openlayers/lib/OpenLayers/Handler/Polygon.js deleted file mode 100644 index 4f6dfd2..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/Polygon.js +++ /dev/null @@ -1,305 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - - -/** - * @requires OpenLayers/Handler/Path.js - * @requires OpenLayers/Geometry/Polygon.js - */ - -/** - * Class: OpenLayers.Handler.Polygon - * Handler to draw a polygon on the map. Polygon is displayed on mouse down, - * moves on mouse move, and is finished on mouse up. - * - * Inherits from: - * - <OpenLayers.Handler.Path> - * - <OpenLayers.Handler> - */ -OpenLayers.Handler.Polygon = OpenLayers.Class(OpenLayers.Handler.Path, { - - /** - * APIProperty: holeModifier - * {String} Key modifier to trigger hole digitizing. Acceptable values are - * "altKey", "shiftKey", or "ctrlKey". If not set, no hole digitizing - * will take place. Default is null. - */ - holeModifier: null, - - /** - * Property: drawingHole - * {Boolean} Currently drawing an interior ring. - */ - drawingHole: false, - - /** - * Property: polygon - * {<OpenLayers.Feature.Vector>} - */ - polygon: null, - - /** - * Constructor: OpenLayers.Handler.Polygon - * Create a Polygon Handler. - * - * Parameters: - * control - {<OpenLayers.Control>} The control that owns this handler - * callbacks - {Object} An object with a properties whose values are - * functions. Various callbacks described below. - * options - {Object} An optional object with properties to be set on the - * handler - * - * Named callbacks: - * create - Called when a sketch is first created. Callback called with - * the creation point geometry and sketch feature. - * modify - Called with each move of a vertex with the vertex (point) - * geometry and the sketch feature. - * point - Called as each point is added. Receives the new point geometry. - * done - Called when the point drawing is finished. The callback will - * recieve a single argument, the polygon geometry. - * cancel - Called when the handler is deactivated while drawing. The - * cancel callback will receive a geometry. - */ - - /** - * Method: createFeature - * Add temporary geometries - * - * Parameters: - * pixel - {<OpenLayers.Pixel>} The initial pixel location for the new - * feature. - */ - createFeature: function(pixel) { - var lonlat = this.layer.getLonLatFromViewPortPx(pixel); - var geometry = new OpenLayers.Geometry.Point( - lonlat.lon, lonlat.lat - ); - this.point = new OpenLayers.Feature.Vector(geometry); - this.line = new OpenLayers.Feature.Vector( - new OpenLayers.Geometry.LinearRing([this.point.geometry]) - ); - this.polygon = new OpenLayers.Feature.Vector( - new OpenLayers.Geometry.Polygon([this.line.geometry]) - ); - this.callback("create", [this.point.geometry, this.getSketch()]); - this.point.geometry.clearBounds(); - this.layer.addFeatures([this.polygon, this.point], {silent: true}); - }, - - /** - * Method: addPoint - * Add point to geometry. - * - * Parameters: - * pixel - {<OpenLayers.Pixel>} The pixel location for the new point. - */ - addPoint: function(pixel) { - if(!this.drawingHole && this.holeModifier && - this.evt && this.evt[this.holeModifier]) { - var geometry = this.point.geometry; - var features = this.control.layer.features; - var candidate, polygon; - // look for intersections, last drawn gets priority - for (var i=features.length-1; i>=0; --i) { - candidate = features[i].geometry; - if ((candidate instanceof OpenLayers.Geometry.Polygon || - candidate instanceof OpenLayers.Geometry.MultiPolygon) && - candidate.intersects(geometry)) { - polygon = features[i]; - this.control.layer.removeFeatures([polygon], {silent: true}); - this.control.layer.events.registerPriority( - "sketchcomplete", this, this.finalizeInteriorRing - ); - this.control.layer.events.registerPriority( - "sketchmodified", this, this.enforceTopology - ); - polygon.geometry.addComponent(this.line.geometry); - this.polygon = polygon; - this.drawingHole = true; - break; - } - } - } - OpenLayers.Handler.Path.prototype.addPoint.apply(this, arguments); - }, - - /** - * Method: getCurrentPointIndex - * - * Returns: - * {Number} The index of the most recently drawn point. - */ - getCurrentPointIndex: function() { - return this.line.geometry.components.length - 2; - }, - - /** - * Method: enforceTopology - * Simple topology enforcement for drawing interior rings. Ensures vertices - * of interior rings are contained by exterior ring. Other topology - * rules are enforced in <finalizeInteriorRing> to allow drawing of - * rings that intersect only during the sketch (e.g. a "C" shaped ring - * that nearly encloses another ring). - */ - enforceTopology: function(event) { - var point = event.vertex; - var components = this.line.geometry.components; - // ensure that vertices of interior ring are contained by exterior ring - if (!this.polygon.geometry.intersects(point)) { - var last = components[components.length-3]; - point.x = last.x; - point.y = last.y; - } - }, - - /** - * Method: finishGeometry - * Finish the geometry and send it back to the control. - */ - finishGeometry: function() { - var index = this.line.geometry.components.length - 2; - this.line.geometry.removeComponent(this.line.geometry.components[index]); - this.removePoint(); - this.finalize(); - }, - - /** - * Method: finalizeInteriorRing - * Enforces that new ring has some area and doesn't contain vertices of any - * other rings. - */ - finalizeInteriorRing: function() { - var ring = this.line.geometry; - // ensure that ring has some area - var modified = (ring.getArea() !== 0); - if (modified) { - // ensure that new ring doesn't intersect any other rings - var rings = this.polygon.geometry.components; - for (var i=rings.length-2; i>=0; --i) { - if (ring.intersects(rings[i])) { - modified = false; - break; - } - } - if (modified) { - // ensure that new ring doesn't contain any other rings - var target; - outer: for (var i=rings.length-2; i>0; --i) { - var points = rings[i].components; - for (var j=0, jj=points.length; j<jj; ++j) { - if (ring.containsPoint(points[j])) { - modified = false; - break outer; - } - } - } - } - } - if (modified) { - if (this.polygon.state !== OpenLayers.State.INSERT) { - this.polygon.state = OpenLayers.State.UPDATE; - } - } else { - this.polygon.geometry.removeComponent(ring); - } - this.restoreFeature(); - return false; - }, - - /** - * APIMethod: cancel - * Finish the geometry and call the "cancel" callback. - */ - cancel: function() { - if (this.drawingHole) { - this.polygon.geometry.removeComponent(this.line.geometry); - this.restoreFeature(true); - } - return OpenLayers.Handler.Path.prototype.cancel.apply(this, arguments); - }, - - /** - * Method: restoreFeature - * Move the feature from the sketch layer to the target layer. - * - * Properties: - * cancel - {Boolean} Cancel drawing. If falsey, the "sketchcomplete" event - * will be fired. - */ - restoreFeature: function(cancel) { - this.control.layer.events.unregister( - "sketchcomplete", this, this.finalizeInteriorRing - ); - this.control.layer.events.unregister( - "sketchmodified", this, this.enforceTopology - ); - this.layer.removeFeatures([this.polygon], {silent: true}); - this.control.layer.addFeatures([this.polygon], {silent: true}); - this.drawingHole = false; - if (!cancel) { - // Re-trigger "sketchcomplete" so other listeners can do their - // business. While this is somewhat sloppy (if a listener is - // registered with registerPriority - not common - between the start - // and end of a single ring drawing - very uncommon - it will be - // called twice). - // TODO: In 3.0, collapse sketch handlers into geometry specific - // drawing controls. - this.control.layer.events.triggerEvent( - "sketchcomplete", {feature : this.polygon} - ); - } - }, - - /** - * Method: destroyFeature - * Destroy temporary geometries - * - * Parameters: - * force - {Boolean} Destroy even if persist is true. - */ - destroyFeature: function(force) { - OpenLayers.Handler.Path.prototype.destroyFeature.call( - this, force); - this.polygon = null; - }, - - /** - * Method: drawFeature - * Render geometries on the temporary layer. - */ - drawFeature: function() { - this.layer.drawFeature(this.polygon, this.style); - this.layer.drawFeature(this.point, this.style); - }, - - /** - * Method: getSketch - * Return the sketch feature. - * - * Returns: - * {<OpenLayers.Feature.Vector>} - */ - getSketch: function() { - return this.polygon; - }, - - /** - * Method: getGeometry - * Return the sketch geometry. If <multi> is true, this will return - * a multi-part geometry. - * - * Returns: - * {<OpenLayers.Geometry.Polygon>} - */ - getGeometry: function() { - var geometry = this.polygon && this.polygon.geometry; - if(geometry && this.multi) { - geometry = new OpenLayers.Geometry.MultiPolygon([geometry]); - } - return geometry; - }, - - CLASS_NAME: "OpenLayers.Handler.Polygon" -}); diff --git a/misc/openlayers/lib/OpenLayers/Handler/RegularPolygon.js b/misc/openlayers/lib/OpenLayers/Handler/RegularPolygon.js deleted file mode 100644 index bf4e2db..0000000 --- a/misc/openlayers/lib/OpenLayers/Handler/RegularPolygon.js +++ /dev/null @@ -1,429 +0,0 @@ -/* Copyright (c) 2006-2013 by OpenLayers Contributors (see authors.txt for - * full list of contributors). Published under the 2-clause BSD license. - * See license.txt in the OpenLayers distribution or repository for the - * full text of the license. */ - - -/** - * @requires OpenLayers/Handler/Drag.js - */ - -/** - * Class: OpenLayers.Handler.RegularPolygon - * Handler to draw a regular polygon on the map. Polygon is displayed on mouse - * down, moves or is modified on mouse move, and is finished on mouse up. - * The handler triggers callbacks for 'done' and 'cancel'. Create a new - * instance with the <OpenLayers.Handler.RegularPolygon> constructor. - * - * Inherits from: - * - <OpenLayers.Handler.Drag> - */ -OpenLayers.Handler.RegularPolygon = OpenLayers.Class(OpenLayers.Handler.Drag, { - - /** - * APIProperty: sides - * {Integer} Number of sides for the regular polygon. Needs to be greater - * than 2. Defaults to 4. - */ - sides: 4, - - /** - * APIProperty: radius - * {Float} Optional radius in map units of the regular polygon. If this is - * set to some non-zero value, a polygon with a fixed radius will be - * drawn and dragged with mose movements. If this property is not - * set, dragging changes the radius of the polygon. Set to null by - * default. - */ - radius: null, - - /** - * APIProperty: snapAngle - * {Float} If set to a non-zero value, the handler will snap the polygon - * rotation to multiples of the snapAngle. Value is an angle measured - * in degrees counterclockwise from the positive x-axis. - */ - snapAngle: null, - - /** - * APIProperty: snapToggle - * {String} If set, snapToggle is checked on mouse events and will set - * the snap mode to the opposite of what it currently is. To disallow - * toggling between snap and non-snap mode, set freehandToggle to - * null. Acceptable toggle values are 'shiftKey', 'ctrlKey', and - * 'altKey'. Snap mode is only possible if this.snapAngle is set to a - * non-zero value. - */ - snapToggle: 'shiftKey', - - /** - * Property: layerOptions - * {Object} Any optional properties to be set on the sketch layer. - */ - layerOptions: null, - - /** - * APIProperty: persist - * {Boolean} Leave the feature rendered until clear is called. Default - * is false. If set to true, the feature remains rendered until - * clear is called, typically by deactivating the handler or starting - * another drawing. - */ - persist: false, - - /** - * APIProperty: irregular - * {Boolean} Draw an irregular polygon instead of a regular polygon. - * Default is false. If true, the initial mouse down will represent - * one corner of the polygon bounds and with each mouse movement, the - * polygon will be stretched so the opposite corner of its bounds - * follows the mouse position. This property takes precedence over - * the radius property. If set to true, the radius property will - * be ignored. - */ - irregular: false, - - /** - * APIProperty: citeCompliant - * {Boolean} If set to true, coordinates of features drawn in a map extent - * crossing the date line won't exceed the world bounds. Default is false. - */ - citeCompliant: false, - - /** - * Property: angle - * {Float} The angle from the origin (mouse down) to the current mouse - * position, in radians. This is measured counterclockwise from the - * positive x-axis. - */ - angle: null, - - /** - * Property: fixedRadius - * {Boolean} The polygon has a fixed radius. True if a radius is set before - * drawing begins. False otherwise. - */ - fixedRadius: false, - - /** - * Property: feature - * {<OpenLayers.Feature.Vector>} The currently drawn polygon feature - */ - feature: null, - - /** - * Property: layer - * {<OpenLayers.Layer.Vector>} The temporary drawing layer - */ - layer: null, - - /** - * Property: origin - * {<OpenLayers.Geometry.Point>} Location of the first mouse down - */ - origin: null, - - /** - * Constructor: OpenLayers.Handler.RegularPolygon - * Create a new regular polygon handler. - * - * Parameters: - * control - {<OpenLayers.Control>} The control that owns this handler - * callbacks - {Object} An object with a properties whose values are - * functions. Various callbacks described below. - * options - {Object} An object with properties to be set on the handler. - * If the options.sides property is not specified, the number of sides - * will default to 4. - * - * Named callbacks: - * create - Called when a sketch is first created. Callback called with - * the creation point geometry and sketch feature. - * done - Called when the sketch drawing is finished. The callback will - * recieve a single argument, the sketch geometry. - * cancel - Called when the handler is deactivated while drawing. The - * cancel callback will receive a geometry. - */ - initialize: function(control, callbacks, options) { - if(!(options && options.layerOptions && options.layerOptions.styleMap)) { - this.style = OpenLayers.Util.extend(OpenLayers.Feature.Vector.style['default'], {}); - } - - OpenLayers.Handler.Drag.prototype.initialize.apply(this, - [control, callbacks, options]); - this.options = (options) ? options : {}; - }, - - /** - * APIMethod: setOptions - * - * Parameters: - * newOptions - {Object} - */ - setOptions: function (newOptions) { - OpenLayers.Util.extend(this.options, newOptions); - OpenLayers.Util.extend(this, newOptions); - }, - - /** - * APIMethod: activate - * Turn on the handler. - * - * Returns: - * {Boolean} The handler was successfully activated - */ - activate: function() { - var activated = false; - if(OpenLayers.Handler.Drag.prototype.activate.apply(this, arguments)) { - // create temporary vector layer for rendering geometry sketch - var options = OpenLayers.Util.extend({ - displayInLayerSwitcher: false, - // indicate that the temp vector layer will never be out of range - // without this, resolution properties must be specified at the - // map-level for this temporary layer to init its resolutions - // correctly - calculateInRange: OpenLayers.Function.True, - wrapDateLine: this.citeCompliant - }, this.layerOptions); - this.layer = new OpenLayers.Layer.Vector(this.CLASS_NAME, options); - this.map.addLayer(this.layer); - activated = true; - } - return activated; - }, - - /** - * APIMethod: deactivate - * Turn off the handler. - * - * Returns: - * {Boolean} The handler was successfully deactivated - */ - deactivate: function() { - var deactivated = false; - if(OpenLayers.Handler.Drag.prototype.deactivate.apply(this, arguments)) { - // call the cancel callback if mid-drawing - if(this.dragging) { - this.cancel(); - } - // If a layer's map property is set to null, it means that that - // layer isn't added to the map. Since we ourself added the layer - // to the map in activate(), we can assume that if this.layer.map - // is null it means that the layer has been destroyed (as a result - // of map.destroy() for example. - if (this.layer.map != null) { - this.layer.destroy(false); - if (this.feature) { - this.feature.destroy(); - } - } - this.layer = null; - this.feature = null; - deactivated = true; - } - return deactivated; - }, - - /** - * Method: down - * Start drawing a new feature - * - * Parameters: - * evt - {Event} The drag start event - */ - down: function(evt) { - this.fixedRadius = !!(this.radius); - var maploc = this.layer.getLonLatFromViewPortPx(evt.xy); - this.origin = new OpenLayers.Geometry.Point(maploc.lon, maploc.lat); - // create the new polygon - if(!this.fixedRadius || this.irregular) { - // smallest radius should not be less one pixel in map units - // VML doesn't behave well with smaller - this.radius = this.map.getResolution(); - } - if(this.persist) { - this.clear(); - } - this.feature = new OpenLayers.Feature.Vector(); - this.createGeometry(); - this.callback("create", [this.origin, this.feature]); - this.layer.addFeatures([this.feature], {silent: true}); - this.layer.drawFeature(this.feature, this.style); - }, - - /** - * Method: move - * Respond to drag move events - * - * Parameters: - * evt - {Evt} The move event - */ - move: function(evt) { - var maploc = this.layer.getLonLatFromViewPortPx(evt.xy); - var point = new OpenLayers.Geometry.Point(maploc.lon, maploc.lat); - if(this.irregular) { - var ry = Math.sqrt(2) * Math.abs(point.y - this.origin.y) / 2; - this.radius = Math.max(this.map.getResolution() / 2, ry); - } else if(this.fixedRadius) { - this.origin = point; - } else { - this.calculateAngle(point, evt); - this.radius = Math.max(this.map.getResolution() / 2, - point.distanceTo(this.origin)); - } - this.modifyGeometry(); - if(this.irregular) { - var dx = point.x - this.origin.x; - var dy = point.y - this.origin.y; - var ratio; - if(dy == 0) { - ratio = dx / (this.radius * Math.sqrt(2)); - } else { - ratio = dx / dy; - } - this.feature.geometry.resize(1, this.origin, ratio); - this.feature.geometry.move(dx / 2, dy / 2); - } - this.layer.drawFeature(this.feature, this.style); - }, - - /** - * Method: up - * Finish drawing the feature - * - * Parameters: - * evt - {Event} The mouse up event - */ - up: function(evt) { - this.finalize(); - // the mouseup method of superclass doesn't call the - // "done" callback if there's been no move between - // down and up - if (this.start == this.last) { - this.callback("done", [evt.xy]); - } - }, - - /** - * Method: out - * Finish drawing the feature. - * - * Parameters: - * evt - {Event} The mouse out event - */ - out: function(evt) { - this.finalize(); - }, - - /** - * Method: createGeometry - * Create the new polygon geometry. This is called at the start of the - * drag and at any point during the drag if the number of sides - * changes. - */ - createGeometry: function() { - this.angle = Math.PI * ((1/this.sides) - (1/2)); - if(this.snapAngle) { - this.angle += this.snapAngle * (Math.PI / 180); - } - this.feature.geometry = OpenLayers.Geometry.Polygon.createRegularPolygon( - this.origin, this.radius, this.sides, this.snapAngle - ); - }, - - /** - * Method: modifyGeometry - * Modify the polygon geometry in place. - */ - modifyGeometry: function() { - var angle, point; - var ring = this.feature.geometry.components[0]; - // if the number of sides ever changes, create a new geometry - if(ring.components.length != (this.sides + 1)) { - this.createGeometry(); - ring = this.feature.geometry.components[0]; - } - for(var i=0; i<this.sides; ++i) { - point = ring.components[i]; - angle = this.angle + (i * 2 * Math.PI / this.sides); - point.x = this.origin.x + (this.radius * Math.cos(angle)); - point.y = this.origin.y + (this.radius * Math.sin(angle)); - point.clearBounds(); - } - }, - - /** - * Method: calculateAngle - * Calculate the angle based on settings. - * - * Parameters: - * point - {<OpenLayers.Geometry.Point>} - * evt - {Event} - */ - calculateAngle: function(point, evt) { - var alpha = Math.atan2(point.y - this.origin.y, - point.x - this.origin.x); - if(this.snapAngle && (this.snapToggle && !evt[this.snapToggle])) { - var snapAngleRad = (Math.PI / 180) * this.snapAngle; - this.angle = Math.round(alpha / snapAngleRad) * snapAngleRad; - } else { - this.angle = alpha; - } - }, - - /** - * APIMethod: cancel - * Finish the geometry and call the "cancel" callback. - */ - cancel: function() { - // the polygon geometry gets cloned in the callback method - this.callback("cancel", null); - this.finalize(); - }, - - /** - * Method: finalize - * Finish the geometry and call the "done" callback. - */ - finalize: function() { - this.origin = null; - this.radius = this.options.radius; - }, - - /** - * APIMethod: clear - * Clear any rendered features on the temporary layer. This is called - * when the handler is deactivated, canceled, or done (unless persist - * is true). - */ - clear: function() { - if (this.layer) { - this.layer.renderer.clear(); - this.layer.destroyFeatures(); - } - }, - - /** - * Method: callback - * Trigger the control's named callback with the given arguments - * - * Parameters: - * name - {String} The key for the callback that is one of the properties - * of the handler's callbacks object. - * args - {Array} An array of arguments with which to call the callback - * (defined by the control). - */ - callback: function (name, args) { - // override the callback method to always send the polygon geometry - if (this.callbacks[name]) { - this.callbacks[name].apply(this.control, - [this.feature.geometry.clone()]); - } - // since sketch features are added to the temporary layer - // they must be cleared here if done or cancel - if(!this.persist && (name == "done" || name == "cancel")) { - this.clear(); - } - }, - - CLASS_NAME: "OpenLayers.Handler.RegularPolygon" -}); |