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authorChris Schlaeger <chris@linux.com>2014-08-12 21:56:44 +0200
committerChris Schlaeger <chris@linux.com>2014-08-12 21:56:44 +0200
commitea346a785dc1b3f7c156f6fc33da634e1f1a627b (patch)
treeaf67530553d20b6e82ad60fd79593e9c4abf5565 /misc/openlayers/examples/style-rules.js
parent59741cd535c47f25971bf8c32b25da25ceadc6d5 (diff)
downloadpostrunner-ea346a785dc1b3f7c156f6fc33da634e1f1a627b.zip
Adding jquery, flot and openlayers to be included with the GEM.v0.0.4
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+var map;
+
+function init() {
+ map = new OpenLayers.Map("map");
+
+ var wms = new OpenLayers.Layer.WMS(
+ "OpenLayers WMS",
+ "http://vmap0.tiles.osgeo.org/wms/vmap0",
+ {layers: "basic"}
+ );
+
+ /**
+ * Create 50 vector features. Your features would typically be fetched
+ * from the server. These are created here to demonstrate a rule based
+ * style. The features are given an attribute named "foo". The value
+ * of this attribute is an integer that ranges from 0 to 100.
+ */
+ var features = new Array(25);
+ for (var i=0; i<features.length; i++) {
+ features[i] = new OpenLayers.Feature.Vector(
+ new OpenLayers.Geometry.Point(
+ (340 * Math.random()) - 170,
+ (160 * Math.random()) - 80
+ ), {
+ foo: 100 * Math.random() | 0
+ }
+ );
+ }
+
+ /**
+ * Here we create a new style object with rules that determine
+ * which symbolizer will be used to render each feature.
+ */
+ var style = new OpenLayers.Style(
+ // the first argument is a base symbolizer
+ // all other symbolizers in rules will extend this one
+ {
+ graphicWidth: 21,
+ graphicHeight: 25,
+ graphicYOffset: -28, // shift graphic up 28 pixels
+ label: "${foo}" // label will be foo attribute value
+ },
+ // the second argument will include all rules
+ {
+ rules: [
+ new OpenLayers.Rule({
+ // a rule contains an optional filter
+ filter: new OpenLayers.Filter.Comparison({
+ type: OpenLayers.Filter.Comparison.LESS_THAN,
+ property: "foo", // the "foo" feature attribute
+ value: 25
+ }),
+ // if a feature matches the above filter, use this symbolizer
+ symbolizer: {
+ externalGraphic: "../img/marker-blue.png"
+ }
+ }),
+ new OpenLayers.Rule({
+ filter: new OpenLayers.Filter.Comparison({
+ type: OpenLayers.Filter.Comparison.BETWEEN,
+ property: "foo",
+ lowerBoundary: 25,
+ upperBoundary: 50
+ }),
+ symbolizer: {
+ externalGraphic: "../img/marker-green.png"
+ }
+ }),
+ new OpenLayers.Rule({
+ filter: new OpenLayers.Filter.Comparison({
+ type: OpenLayers.Filter.Comparison.BETWEEN,
+ property: "foo",
+ lowerBoundary: 50,
+ upperBoundary: 75
+ }),
+ symbolizer: {
+ externalGraphic: "../img/marker-gold.png"
+ }
+ }),
+ new OpenLayers.Rule({
+ // apply this rule if no others apply
+ elseFilter: true,
+ symbolizer: {
+ externalGraphic: "../img/marker.png"
+ }
+ })
+ ]
+ }
+ );
+
+ // create the layer styleMap that uses the above style for all render intents
+ var vector = new OpenLayers.Layer.Vector("Points", {
+ styleMap: new OpenLayers.StyleMap(style)
+ });
+ vector.addFeatures(features);
+
+ map.addLayers([wms, vector]);
+ map.setCenter(new OpenLayers.LonLat(0, 0), 1);
+}