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use std::ffi::CStr;
use std::os::raw::{c_float, c_int};
use crate::chunk::ChunkMode;
use crate::error::{Error, Result};
use crate::ffi;
use crate::lua::Lua;
use crate::table::Table;
use crate::util::{check_stack, StackGuard};
use crate::value::Value;
// Since Luau has some missing standard function, we re-implement them here
impl Lua {
pub(crate) unsafe fn prepare_luau_state(&self) -> Result<()> {
let globals = self.globals();
globals.raw_set(
"collectgarbage",
self.create_c_function(lua_collectgarbage)?,
)?;
globals.raw_set("require", self.create_function(lua_require)?)?;
globals.raw_set("vector", self.create_c_function(lua_vector)?)?;
Ok(())
}
}
unsafe extern "C" fn lua_collectgarbage(state: *mut ffi::lua_State) -> c_int {
let option = ffi::luaL_optstring(state, 1, cstr!("collect"));
let option = CStr::from_ptr(option);
let arg = ffi::luaL_optinteger(state, 2, 0);
match option.to_str() {
Ok("collect") => {
ffi::lua_gc(state, ffi::LUA_GCCOLLECT, 0);
0
}
Ok("stop") => {
ffi::lua_gc(state, ffi::LUA_GCSTOP, 0);
0
}
Ok("restart") => {
ffi::lua_gc(state, ffi::LUA_GCRESTART, 0);
0
}
Ok("count") => {
let kbytes = ffi::lua_gc(state, ffi::LUA_GCCOUNT, 0) as ffi::lua_Number;
let kbytes_rem = ffi::lua_gc(state, ffi::LUA_GCCOUNTB, 0) as ffi::lua_Number;
ffi::lua_pushnumber(state, kbytes + kbytes_rem / 1024.0);
1
}
Ok("step") => {
let res = ffi::lua_gc(state, ffi::LUA_GCSTEP, arg);
ffi::lua_pushboolean(state, res);
1
}
Ok("isrunning") => {
let res = ffi::lua_gc(state, ffi::LUA_GCISRUNNING, 0);
ffi::lua_pushboolean(state, res);
1
}
_ => ffi::luaL_error(state, cstr!("collectgarbage called with invalid option")),
}
}
fn lua_require(lua: &Lua, name: Option<std::string::String>) -> Result<Value> {
let name = name.ok_or_else(|| Error::RuntimeError("invalid module name".into()))?;
// Find module in the cache
let loaded = unsafe {
let _sg = StackGuard::new(lua.state);
check_stack(lua.state, 2)?;
protect_lua!(lua.state, 0, 1, fn(state) {
ffi::luaL_getsubtable(state, ffi::LUA_REGISTRYINDEX, cstr!("_LOADED"));
})?;
Table(lua.pop_ref())
};
if let Some(v) = loaded.raw_get(name.clone())? {
return Ok(v);
}
// Load file from filesystem
let mut search_path = std::env::var("LUAU_PATH").unwrap_or_default();
if search_path.is_empty() {
search_path = "?.luau;?.lua".into();
}
let mut source = None;
for path in search_path.split(';') {
if let Ok(buf) = std::fs::read(path.replacen('?', &name, 1)) {
source = Some(buf);
break;
}
}
let source = source.ok_or_else(|| Error::RuntimeError(format!("cannot find '{}'", name)))?;
let value = lua
.load(&source)
.set_name(&format!("={}", name))?
.set_mode(ChunkMode::Text)
.call::<_, Value>(())?;
// Save in the cache
loaded.raw_set(
name,
match value.clone() {
Value::Nil => Value::Boolean(true),
v => v,
},
)?;
Ok(value)
}
// Luau vector datatype constructor
unsafe extern "C" fn lua_vector(state: *mut ffi::lua_State) -> c_int {
let x = ffi::luaL_checknumber(state, 1) as c_float;
let y = ffi::luaL_checknumber(state, 2) as c_float;
let z = ffi::luaL_checknumber(state, 3) as c_float;
ffi::lua_pushvector(state, x, y, z);
1
}
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