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|
use std::{ptr, str};
use std::ops::{Deref, DerefMut};
use std::iter::FromIterator;
use std::cell::RefCell;
use std::ffi::CString;
use std::any::TypeId;
use std::marker::PhantomData;
use std::collections::{HashMap, VecDeque};
use std::os::raw::{c_char, c_int, c_void};
use std::process;
use libc;
use ffi;
use error::*;
use util::*;
use types::{Callback, Integer, LightUserData, LuaRef, Number};
use string::String;
use table::Table;
use userdata::{AnyUserData, MetaMethod, UserData, UserDataMethods};
/// A dynamically typed Lua value.
#[derive(Debug, Clone)]
pub enum Value<'lua> {
/// The Lua value `nil`.
Nil,
/// The Lua value `true` or `false`.
Boolean(bool),
/// A "light userdata" object, equivalent to a raw pointer.
LightUserData(LightUserData),
/// An integer number.
///
/// Any Lua number convertible to a `Integer` will be represented as this variant.
Integer(Integer),
/// A floating point number.
Number(Number),
/// An interned string, managed by Lua.
///
/// Unlike Rust strings, Lua strings may not be valid UTF-8.
String(String<'lua>),
/// Reference to a Lua table.
Table(Table<'lua>),
/// Reference to a Lua function (or closure).
Function(Function<'lua>),
/// Reference to a Lua thread (or coroutine).
Thread(Thread<'lua>),
/// Reference to a userdata object that holds a custom type which implements `UserData`.
/// Special builtin userdata types will be represented as other `Value` variants.
UserData(AnyUserData<'lua>),
/// `Error` is a special builtin userdata type. When received from Lua it is implicitly cloned.
Error(Error),
}
pub use self::Value::Nil;
impl<'lua> Value<'lua> {
pub(crate) fn type_name(&self) -> &'static str {
match *self {
Value::Nil => "nil",
Value::Boolean(_) => "boolean",
Value::LightUserData(_) => "light userdata",
Value::Integer(_) => "integer",
Value::Number(_) => "number",
Value::String(_) => "string",
Value::Table(_) => "table",
Value::Function(_) => "function",
Value::Thread(_) => "thread",
Value::UserData(_) | Value::Error(_) => "userdata",
}
}
}
/// Trait for types convertible to `Value`.
pub trait ToLua<'lua> {
/// Performs the conversion.
fn to_lua(self, lua: &'lua Lua) -> Result<Value<'lua>>;
}
/// Trait for types convertible from `Value`.
pub trait FromLua<'lua>: Sized {
/// Performs the conversion.
fn from_lua(lua_value: Value<'lua>, lua: &'lua Lua) -> Result<Self>;
}
/// Multiple Lua values used for both argument passing and also for multiple return values.
#[derive(Debug, Clone)]
pub struct MultiValue<'lua>(VecDeque<Value<'lua>>);
impl<'lua> MultiValue<'lua> {
/// Creates an empty `MultiValue` containing no values.
pub fn new() -> MultiValue<'lua> {
MultiValue(VecDeque::new())
}
}
impl<'lua> FromIterator<Value<'lua>> for MultiValue<'lua> {
fn from_iter<I: IntoIterator<Item = Value<'lua>>>(iter: I) -> Self {
MultiValue(VecDeque::from_iter(iter))
}
}
impl<'lua> IntoIterator for MultiValue<'lua> {
type Item = Value<'lua>;
type IntoIter = <VecDeque<Value<'lua>> as IntoIterator>::IntoIter;
fn into_iter(self) -> Self::IntoIter {
self.0.into_iter()
}
}
impl<'lua> Deref for MultiValue<'lua> {
type Target = VecDeque<Value<'lua>>;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<'lua> DerefMut for MultiValue<'lua> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
/// Trait for types convertible to any number of Lua values.
///
/// This is a generalization of `ToLua`, allowing any number of resulting Lua values instead of just
/// one. Any type that implements `ToLua` will automatically implement this trait.
pub trait ToLuaMulti<'lua> {
/// Performs the conversion.
fn to_lua_multi(self, lua: &'lua Lua) -> Result<MultiValue<'lua>>;
}
/// Trait for types that can be created from an arbitrary number of Lua values.
///
/// This is a generalization of `FromLua`, allowing an arbitrary number of Lua values to participate
/// in the conversion. Any type that implements `FromLua` will automatically implement this trait.
pub trait FromLuaMulti<'lua>: Sized {
/// Performs the conversion.
///
/// In case `values` contains more values than needed to perform the conversion, the excess
/// values should be ignored. This reflects the semantics of Lua when calling a function or
/// assigning values. Similarly, if not enough values are given, conversions should assume that
/// any missing values are nil.
fn from_lua_multi(values: MultiValue<'lua>, lua: &'lua Lua) -> Result<Self>;
}
/// Handle to an internal Lua function.
#[derive(Clone, Debug)]
pub struct Function<'lua>(LuaRef<'lua>);
impl<'lua> Function<'lua> {
/// Calls the function, passing `args` as function arguments.
///
/// The function's return values are converted to the generic type `R`.
///
/// # Examples
///
/// Call Lua's built-in `tostring` function:
///
/// ```
/// # extern crate rlua;
/// # use rlua::{Lua, Function, Result};
/// # fn try_main() -> Result<()> {
/// let lua = Lua::new();
/// let globals = lua.globals();
///
/// let tostring: Function = globals.get("tostring")?;
///
/// assert_eq!(tostring.call::<_, String>(123)?, "123");
///
/// # Ok(())
/// # }
/// # fn main() {
/// # try_main().unwrap();
/// # }
/// ```
///
/// Call a function with multiple arguments:
///
/// ```
/// # extern crate rlua;
/// # use rlua::{Lua, Function, Result};
/// # fn try_main() -> Result<()> {
/// let lua = Lua::new();
///
/// let sum: Function = lua.eval(r#"
/// function(a, b)
/// return a + b
/// end
/// "#, None)?;
///
/// assert_eq!(sum.call::<_, u32>((3, 4))?, 3 + 4);
///
/// # Ok(())
/// # }
/// # fn main() {
/// # try_main().unwrap();
/// # }
/// ```
pub fn call<A: ToLuaMulti<'lua>, R: FromLuaMulti<'lua>>(&self, args: A) -> Result<R> {
let lua = self.0.lua;
unsafe {
stack_err_guard(lua.state, 0, || {
let args = args.to_lua_multi(lua)?;
let nargs = args.len() as c_int;
check_stack(lua.state, nargs + 3);
ffi::lua_pushcfunction(lua.state, error_traceback);
let stack_start = ffi::lua_gettop(lua.state);
lua.push_ref(lua.state, &self.0);
for arg in args {
lua.push_value(lua.state, arg);
}
let ret = ffi::lua_pcall(lua.state, nargs, ffi::LUA_MULTRET, stack_start);
if ret != ffi::LUA_OK {
return Err(pop_error(lua.state, ret));
}
let nresults = ffi::lua_gettop(lua.state) - stack_start;
let mut results = MultiValue::new();
check_stack(lua.state, 1);
for _ in 0..nresults {
results.push_front(lua.pop_value(lua.state));
}
ffi::lua_pop(lua.state, 1);
R::from_lua_multi(results, lua)
})
}
}
/// Returns a function that, when called, calls `self`, passing `args` as the first set of
/// arguments.
///
/// If any arguments are passed to the returned function, they will be passed after `args`.
///
/// # Examples
///
/// ```
/// # extern crate rlua;
/// # use rlua::{Lua, Function, Result};
/// # fn try_main() -> Result<()> {
/// let lua = Lua::new();
///
/// let sum: Function = lua.eval(r#"
/// function(a, b)
/// return a + b
/// end
/// "#, None)?;
///
/// let bound_a = sum.bind(1)?;
/// assert_eq!(bound_a.call::<_, u32>(2)?, 1 + 2);
///
/// let bound_a_and_b = sum.bind(13)?.bind(57)?;
/// assert_eq!(bound_a_and_b.call::<_, u32>(())?, 13 + 57);
///
/// # Ok(())
/// # }
/// # fn main() {
/// # try_main().unwrap();
/// # }
/// ```
pub fn bind<A: ToLuaMulti<'lua>>(&self, args: A) -> Result<Function<'lua>> {
unsafe extern "C" fn bind_call_impl(state: *mut ffi::lua_State) -> c_int {
let nargs = ffi::lua_gettop(state);
let nbinds = ffi::lua_tointeger(state, ffi::lua_upvalueindex(2)) as c_int;
check_stack(state, nbinds + 2);
ffi::lua_settop(state, nargs + nbinds + 1);
ffi::lua_rotate(state, -(nargs + nbinds + 1), nbinds + 1);
ffi::lua_pushvalue(state, ffi::lua_upvalueindex(1));
ffi::lua_replace(state, 1);
for i in 0..nbinds {
ffi::lua_pushvalue(state, ffi::lua_upvalueindex(i + 3));
ffi::lua_replace(state, i + 2);
}
ffi::lua_call(state, nargs + nbinds, ffi::LUA_MULTRET);
ffi::lua_gettop(state)
}
let lua = self.0.lua;
unsafe {
stack_err_guard(lua.state, 0, || {
let args = args.to_lua_multi(lua)?;
let nargs = args.len() as c_int;
check_stack(lua.state, nargs + 3);
lua.push_ref(lua.state, &self.0);
ffi::lua_pushinteger(lua.state, nargs as ffi::lua_Integer);
for arg in args {
lua.push_value(lua.state, arg);
}
protect_lua_call(lua.state, nargs + 2, 1, |state| {
ffi::lua_pushcclosure(state, bind_call_impl, nargs + 2);
})?;
Ok(Function(lua.pop_ref(lua.state)))
})
}
}
}
/// Status of a Lua thread (or coroutine).
#[derive(Debug, Copy, Clone, Eq, PartialEq)]
pub enum ThreadStatus {
/// The thread was just created, or is suspended because it has called `coroutine.yield`.
///
/// If a thread is in this state, it can be resumed by calling [`Thread::resume`].
///
/// [`Thread::resume`]: struct.Thread.html#method.resume
Resumable,
/// Either the thread has finished executing, or the thread is currently running.
Unresumable,
/// The thread has raised a Lua error during execution.
Error,
}
/// Handle to an internal Lua thread (or coroutine).
#[derive(Clone, Debug)]
pub struct Thread<'lua>(LuaRef<'lua>);
impl<'lua> Thread<'lua> {
/// Resumes execution of this thread.
///
/// Equivalent to `coroutine.resume`.
///
/// Passes `args` as arguments to the thread. If the coroutine has called `coroutine.yield`, it
/// will return these arguments. Otherwise, the coroutine wasn't yet started, so the arguments
/// are passed to its main function.
///
/// If the thread is no longer in `Active` state (meaning it has finished execution or
/// encountered an error), this will return `Err(CoroutineInactive)`, otherwise will return `Ok`
/// as follows:
///
/// If the thread calls `coroutine.yield`, returns the values passed to `yield`. If the thread
/// `return`s values from its main function, returns those.
///
/// # Examples
///
/// ```
/// # extern crate rlua;
/// # use rlua::{Lua, Thread, Error, Result};
/// # fn try_main() -> Result<()> {
/// let lua = Lua::new();
/// let thread: Thread = lua.eval(r#"
/// coroutine.create(function(arg)
/// assert(arg == 42)
/// local yieldarg = coroutine.yield(123)
/// assert(yieldarg == 43)
/// return 987
/// end)
/// "#, None).unwrap();
///
/// assert_eq!(thread.resume::<_, u32>(42).unwrap(), 123);
/// assert_eq!(thread.resume::<_, u32>(43).unwrap(), 987);
///
/// // The coroutine has now returned, so `resume` will fail
/// match thread.resume::<_, u32>(()) {
/// Err(Error::CoroutineInactive) => {},
/// unexpected => panic!("unexpected result {:?}", unexpected),
/// }
/// # Ok(())
/// # }
/// # fn main() {
/// # try_main().unwrap();
/// # }
/// ```
pub fn resume<A, R>(&self, args: A) -> Result<R>
where
A: ToLuaMulti<'lua>,
R: FromLuaMulti<'lua>,
{
let lua = self.0.lua;
unsafe {
stack_err_guard(lua.state, 0, || {
check_stack(lua.state, 1);
lua.push_ref(lua.state, &self.0);
let thread_state = ffi::lua_tothread(lua.state, -1);
let status = ffi::lua_status(thread_state);
if status != ffi::LUA_YIELD && ffi::lua_gettop(thread_state) == 0 {
return Err(Error::CoroutineInactive);
}
ffi::lua_pop(lua.state, 1);
let args = args.to_lua_multi(lua)?;
let nargs = args.len() as c_int;
check_stack(thread_state, nargs);
for arg in args {
lua.push_value(thread_state, arg);
}
let ret = ffi::lua_resume(thread_state, lua.state, nargs);
if ret != ffi::LUA_OK && ret != ffi::LUA_YIELD {
error_traceback(thread_state);
return Err(pop_error(thread_state, ret));
}
let nresults = ffi::lua_gettop(thread_state);
let mut results = MultiValue::new();
check_stack(thread_state, 1);
for _ in 0..nresults {
results.push_front(lua.pop_value(thread_state));
}
R::from_lua_multi(results, lua)
})
}
}
/// Gets the status of the thread.
pub fn status(&self) -> ThreadStatus {
let lua = self.0.lua;
unsafe {
stack_guard(lua.state, 0, || {
check_stack(lua.state, 1);
lua.push_ref(lua.state, &self.0);
let thread_state = ffi::lua_tothread(lua.state, -1);
ffi::lua_pop(lua.state, 1);
let status = ffi::lua_status(thread_state);
if status != ffi::LUA_OK && status != ffi::LUA_YIELD {
ThreadStatus::Error
} else if status == ffi::LUA_YIELD || ffi::lua_gettop(thread_state) > 0 {
ThreadStatus::Resumable
} else {
ThreadStatus::Unresumable
}
})
}
}
}
/// Top level Lua struct which holds the Lua state itself.
pub struct Lua {
pub(crate) state: *mut ffi::lua_State,
main_state: *mut ffi::lua_State,
ephemeral: bool,
}
impl Drop for Lua {
fn drop(&mut self) {
unsafe {
if !self.ephemeral {
if cfg!(test) {
let top = ffi::lua_gettop(self.state);
if top != 0 {
eprintln!("Lua stack leak detected, stack top is {}", top);
process::abort()
}
}
ffi::lua_close(self.state);
}
}
}
}
impl Lua {
/// Creates a new Lua state and loads standard library without the `debug` library.
pub fn new() -> Lua {
unsafe { Lua::create_lua(false) }
}
/// Creates a new Lua state and loads the standard library including the `debug` library.
///
/// The debug library is very unsound, loading it and using it breaks all the guarantees of
/// rlua.
pub unsafe fn new_with_debug() -> Lua {
Lua::create_lua(true)
}
/// Loads a chunk of Lua code and returns it as a function.
///
/// The source can be named by setting the `name` parameter. This is generally recommended as it
/// results in better error traces.
///
/// Equivalent to Lua's `load` function.
pub fn load(&self, source: &str, name: Option<&str>) -> Result<Function> {
unsafe {
stack_err_guard(self.state, 0, || {
check_stack(self.state, 1);
match if let Some(name) = name {
let name = CString::new(name.to_owned()).map_err(|e| {
Error::ToLuaConversionError {
from: "&str",
to: "string",
message: Some(e.to_string()),
}
})?;
ffi::luaL_loadbuffer(
self.state,
source.as_ptr() as *const c_char,
source.len(),
name.as_ptr(),
)
} else {
ffi::luaL_loadbuffer(
self.state,
source.as_ptr() as *const c_char,
source.len(),
ptr::null(),
)
} {
ffi::LUA_OK => Ok(Function(self.pop_ref(self.state))),
err => Err(pop_error(self.state, err)),
}
})
}
}
/// Execute a chunk of Lua code.
///
/// This is equivalent to simply loading the source with `load` and then calling the resulting
/// function with no arguments.
///
/// Returns the values returned by the chunk.
pub fn exec<'lua, R: FromLuaMulti<'lua>>(
&'lua self,
source: &str,
name: Option<&str>,
) -> Result<R> {
self.load(source, name)?.call(())
}
/// Evaluate the given expression or chunk inside this Lua state.
///
/// If `source` is an expression, returns the value it evaluates to. Otherwise, returns the
/// values returned by the chunk (if any).
pub fn eval<'lua, R: FromLuaMulti<'lua>>(
&'lua self,
source: &str,
name: Option<&str>,
) -> Result<R> {
// First, try interpreting the lua as an expression by adding
// "return", then as a statement. This is the same thing the
// actual lua repl does.
self.load(&format!("return {}", source), name)
.or_else(|_| self.load(source, name))?
.call(())
}
/// Pass a `&str` slice to Lua, creating and returning an interned Lua string.
pub fn create_string(&self, s: &str) -> Result<String> {
unsafe {
stack_err_guard(self.state, 0, || {
check_stack(self.state, 2);
push_string(self.state, s)?;
Ok(String(self.pop_ref(self.state)))
})
}
}
/// Creates and returns a new table.
pub fn create_table(&self) -> Result<Table> {
unsafe {
stack_err_guard(self.state, 0, || {
check_stack(self.state, 4);
protect_lua_call(self.state, 0, 1, |state| {
ffi::lua_newtable(state);
})?;
Ok(Table(self.pop_ref(self.state)))
})
}
}
/// Creates a table and fills it with values from an iterator.
pub fn create_table_from<'lua, K, V, I>(&'lua self, cont: I) -> Result<Table<'lua>>
where
K: ToLua<'lua>,
V: ToLua<'lua>,
I: IntoIterator<Item = (K, V)>,
{
unsafe {
stack_err_guard(self.state, 0, || {
check_stack(self.state, 6);
protect_lua_call(self.state, 0, 1, |state| {
ffi::lua_newtable(state);
})?;
for (k, v) in cont {
self.push_value(self.state, k.to_lua(self)?);
self.push_value(self.state, v.to_lua(self)?);
protect_lua_call(self.state, 3, 1, |state| {
ffi::lua_rawset(state, -3);
})?;
}
Ok(Table(self.pop_ref(self.state)))
})
}
}
/// Creates a table from an iterator of values, using `1..` as the keys.
pub fn create_sequence_from<'lua, T, I>(&'lua self, cont: I) -> Result<Table<'lua>>
where
T: ToLua<'lua>,
I: IntoIterator<Item = T>,
{
self.create_table_from(cont.into_iter().enumerate().map(|(k, v)| (k + 1, v)))
}
/// Wraps a Rust function or closure, creating a callable Lua function handle to it.
///
/// # Examples
///
/// Create a function which prints its argument:
///
/// ```
/// # extern crate rlua;
/// # use rlua::{Lua, Result};
/// # fn try_main() -> Result<()> {
/// let lua = Lua::new();
///
/// let greet = lua.create_function(|_, name: String| {
/// println!("Hello, {}!", name);
/// Ok(())
/// });
/// # let _ = greet; // used
/// # Ok(())
/// # }
/// # fn main() {
/// # try_main().unwrap();
/// # }
/// ```
///
/// Use tuples to accept multiple arguments:
///
/// ```
/// # extern crate rlua;
/// # use rlua::{Lua, Result};
/// # fn try_main() -> Result<()> {
/// let lua = Lua::new();
///
/// let print_person = lua.create_function(|_, (name, age): (String, u8)| {
/// println!("{} is {} years old!", name, age);
/// Ok(())
/// });
/// # let _ = print_person; // used
/// # Ok(())
/// # }
/// # fn main() {
/// # try_main().unwrap();
/// # }
/// ```
pub fn create_function<'lua, A, R, F>(&'lua self, mut func: F) -> Result<Function<'lua>>
where
A: FromLuaMulti<'lua>,
R: ToLuaMulti<'lua>,
F: 'static + FnMut(&'lua Lua, A) -> Result<R>,
{
self.create_callback_function(Box::new(move |lua, args| {
func(lua, A::from_lua_multi(args, lua)?)?.to_lua_multi(lua)
}))
}
/// Wraps a Lua function into a new thread (or coroutine).
///
/// Equivalent to `coroutine.create`.
pub fn create_thread<'lua>(&'lua self, func: Function<'lua>) -> Result<Thread<'lua>> {
unsafe {
stack_err_guard(self.state, 0, move || {
check_stack(self.state, 2);
let thread_state = protect_lua_call(self.state, 0, 1, |state| {
ffi::lua_newthread(state)
})?;
self.push_ref(thread_state, &func.0);
Ok(Thread(self.pop_ref(self.state)))
})
}
}
/// Create a Lua userdata object from a custom userdata type.
pub fn create_userdata<T>(&self, data: T) -> Result<AnyUserData>
where
T: UserData,
{
unsafe {
stack_err_guard(self.state, 0, move || {
check_stack(self.state, 3);
push_userdata::<RefCell<T>>(self.state, RefCell::new(data))?;
ffi::lua_rawgeti(
self.state,
ffi::LUA_REGISTRYINDEX,
self.userdata_metatable::<T>()? as ffi::lua_Integer,
);
ffi::lua_setmetatable(self.state, -2);
Ok(AnyUserData(self.pop_ref(self.state)))
})
}
}
/// Returns a handle to the global environment.
pub fn globals(&self) -> Table {
unsafe {
stack_guard(self.state, 0, move || {
check_stack(self.state, 2);
ffi::lua_rawgeti(self.state, ffi::LUA_REGISTRYINDEX, ffi::LUA_RIDX_GLOBALS);
Table(self.pop_ref(self.state))
})
}
}
/// Coerces a Lua value to a string.
///
/// The value must be a string (in which case this is a no-op) or a number.
pub fn coerce_string<'lua>(&'lua self, v: Value<'lua>) -> Result<String<'lua>> {
match v {
Value::String(s) => Ok(s),
v => unsafe {
stack_err_guard(self.state, 0, || {
check_stack(self.state, 2);
let ty = v.type_name();
self.push_value(self.state, v);
let s = protect_lua_call(self.state, 1, 1, |state| {
ffi::lua_tostring(state, -1)
})?;
if s.is_null() {
ffi::lua_pop(self.state, 1);
Err(Error::FromLuaConversionError {
from: ty,
to: "String",
message: Some("expected string or number".to_string()),
})
} else {
Ok(String(self.pop_ref(self.state)))
}
})
},
}
}
/// Coerces a Lua value to an integer.
///
/// The value must be an integer, or a floating point number or a string that can be converted
/// to an integer. Refer to the Lua manual for details.
pub fn coerce_integer(&self, v: Value) -> Result<Integer> {
match v {
Value::Integer(i) => Ok(i),
v => unsafe {
stack_guard(self.state, 0, || {
check_stack(self.state, 1);
let ty = v.type_name();
self.push_value(self.state, v);
let mut isint = 0;
let i = ffi::lua_tointegerx(self.state, -1, &mut isint);
ffi::lua_pop(self.state, 1);
if isint == 0 {
Err(Error::FromLuaConversionError {
from: ty,
to: "integer",
message: None,
})
} else {
Ok(i)
}
})
},
}
}
/// Coerce a Lua value to a number.
///
/// The value must be a number or a string that can be converted to a number. Refer to the Lua
/// manual for details.
pub fn coerce_number(&self, v: Value) -> Result<Number> {
match v {
Value::Number(n) => Ok(n),
v => unsafe {
stack_guard(self.state, 0, || {
check_stack(self.state, 1);
let ty = v.type_name();
self.push_value(self.state, v);
let mut isnum = 0;
let n = ffi::lua_tonumberx(self.state, -1, &mut isnum);
ffi::lua_pop(self.state, 1);
if isnum == 0 {
Err(Error::FromLuaConversionError {
from: ty,
to: "number",
message: Some("number or string coercible to number".to_string()),
})
} else {
Ok(n)
}
})
},
}
}
/// Converts a value that implements `ToLua` into a `Value` instance.
pub fn pack<'lua, T: ToLua<'lua>>(&'lua self, t: T) -> Result<Value<'lua>> {
t.to_lua(self)
}
/// Converts a `Value` instance into a value that implements `FromLua`.
pub fn unpack<'lua, T: FromLua<'lua>>(&'lua self, value: Value<'lua>) -> Result<T> {
T::from_lua(value, self)
}
/// Converts a value that implements `ToLuaMulti` into a `MultiValue` instance.
pub fn pack_multi<'lua, T: ToLuaMulti<'lua>>(&'lua self, t: T) -> Result<MultiValue<'lua>> {
t.to_lua_multi(self)
}
/// Converts a `MultiValue` instance into a value that implements `FromLuaMulti`.
pub fn unpack_multi<'lua, T: FromLuaMulti<'lua>>(
&'lua self,
value: MultiValue<'lua>,
) -> Result<T> {
T::from_lua_multi(value, self)
}
// Used 1 stack space, does not call checkstack
pub(crate) unsafe fn push_value(&self, state: *mut ffi::lua_State, value: Value) {
match value {
Value::Nil => {
ffi::lua_pushnil(state);
}
Value::Boolean(b) => {
ffi::lua_pushboolean(state, if b { 1 } else { 0 });
}
Value::LightUserData(ud) => {
ffi::lua_pushlightuserdata(state, ud.0);
}
Value::Integer(i) => {
ffi::lua_pushinteger(state, i);
}
Value::Number(n) => {
ffi::lua_pushnumber(state, n);
}
Value::String(s) => {
self.push_ref(state, &s.0);
}
Value::Table(t) => {
self.push_ref(state, &t.0);
}
Value::Function(f) => {
self.push_ref(state, &f.0);
}
Value::Thread(t) => {
self.push_ref(state, &t.0);
}
Value::UserData(ud) => {
self.push_ref(state, &ud.0);
}
Value::Error(e) => {
push_wrapped_error(state, e);
}
}
}
// Used 1 stack space, does not call checkstack
pub(crate) unsafe fn pop_value(&self, state: *mut ffi::lua_State) -> Value {
match ffi::lua_type(state, -1) {
ffi::LUA_TNIL => {
ffi::lua_pop(state, 1);
Nil
}
ffi::LUA_TBOOLEAN => {
let b = Value::Boolean(ffi::lua_toboolean(state, -1) != 0);
ffi::lua_pop(state, 1);
b
}
ffi::LUA_TLIGHTUSERDATA => {
let ud = Value::LightUserData(LightUserData(ffi::lua_touserdata(state, -1)));
ffi::lua_pop(state, 1);
ud
}
ffi::LUA_TNUMBER => if ffi::lua_isinteger(state, -1) != 0 {
let i = Value::Integer(ffi::lua_tointeger(state, -1));
ffi::lua_pop(state, 1);
i
} else {
let n = Value::Number(ffi::lua_tonumber(state, -1));
ffi::lua_pop(state, 1);
n
},
ffi::LUA_TSTRING => Value::String(String(self.pop_ref(state))),
ffi::LUA_TTABLE => Value::Table(Table(self.pop_ref(state))),
ffi::LUA_TFUNCTION => Value::Function(Function(self.pop_ref(state))),
ffi::LUA_TUSERDATA => {
// It should not be possible to interact with userdata types
// other than custom UserData types OR a WrappedError.
// WrappedPanic should never be able to be caught in lua, so it
// should never be here.
if let Some(err) = pop_wrapped_error(state) {
Value::Error(err)
} else {
Value::UserData(AnyUserData(self.pop_ref(state)))
}
}
ffi::LUA_TTHREAD => Value::Thread(Thread(self.pop_ref(state))),
_ => unreachable!("internal error: LUA_TNONE in pop_value"),
}
}
// Used 1 stack space, does not call checkstack
pub(crate) unsafe fn push_ref(&self, state: *mut ffi::lua_State, lref: &LuaRef) {
assert_eq!(
lref.lua.main_state,
self.main_state,
"Lua instance passed Value created from a different Lua"
);
ffi::lua_rawgeti(
state,
ffi::LUA_REGISTRYINDEX,
lref.registry_id as ffi::lua_Integer,
);
}
// Pops the topmost element of the stack and stores a reference to it in the
// registry.
//
// This pins the object, preventing garbage collection until the returned
// `LuaRef` is dropped.
//
// pop_ref uses 1 extra stack space and does not call checkstack
pub(crate) unsafe fn pop_ref(&self, state: *mut ffi::lua_State) -> LuaRef {
let registry_id = ffi::luaL_ref(state, ffi::LUA_REGISTRYINDEX);
LuaRef {
lua: self,
registry_id: registry_id,
}
}
pub(crate) unsafe fn userdata_metatable<T: UserData>(&self) -> Result<c_int> {
// Used if both an __index metamethod is set and regular methods, checks methods table
// first, then __index metamethod.
unsafe extern "C" fn meta_index_impl(state: *mut ffi::lua_State) -> c_int {
check_stack(state, 2);
ffi::lua_pushvalue(state, -1);
ffi::lua_gettable(state, ffi::lua_upvalueindex(1));
if ffi::lua_isnil(state, -1) == 0 {
ffi::lua_insert(state, -3);
ffi::lua_pop(state, 2);
1
} else {
ffi::lua_pop(state, 1);
ffi::lua_pushvalue(state, ffi::lua_upvalueindex(2));
ffi::lua_insert(state, -3);
ffi::lua_call(state, 2, 1);
1
}
}
stack_err_guard(self.state, 0, move || {
check_stack(self.state, 5);
ffi::lua_pushlightuserdata(
self.state,
&LUA_USERDATA_REGISTRY_KEY as *const u8 as *mut c_void,
);
ffi::lua_gettable(self.state, ffi::LUA_REGISTRYINDEX);
let registered_userdata = get_userdata::<HashMap<TypeId, c_int>>(self.state, -1);
ffi::lua_pop(self.state, 1);
if let Some(table_id) = (*registered_userdata).get(&TypeId::of::<T>()) {
return Ok(*table_id);
}
let mut methods = UserDataMethods {
methods: HashMap::new(),
meta_methods: HashMap::new(),
_type: PhantomData,
};
T::add_methods(&mut methods);
protect_lua_call(self.state, 0, 1, |state| {
ffi::lua_newtable(state);
})?;
let has_methods = !methods.methods.is_empty();
if has_methods {
push_string(self.state, "__index")?;
protect_lua_call(self.state, 0, 1, |state| {
ffi::lua_newtable(state);
})?;
for (k, m) in methods.methods {
push_string(self.state, &k)?;
self.push_value(
self.state,
Value::Function(self.create_callback_function(m)?),
);
protect_lua_call(self.state, 3, 1, |state| {
ffi::lua_rawset(state, -3);
})?;
}
protect_lua_call(self.state, 3, 1, |state| {
ffi::lua_rawset(state, -3);
})?;
}
for (k, m) in methods.meta_methods {
if k == MetaMethod::Index && has_methods {
push_string(self.state, "__index")?;
ffi::lua_pushvalue(self.state, -1);
ffi::lua_gettable(self.state, -3);
self.push_value(
self.state,
Value::Function(self.create_callback_function(m)?),
);
protect_lua_call(self.state, 2, 1, |state| {
ffi::lua_pushcclosure(state, meta_index_impl, 2);
})?;
protect_lua_call(self.state, 3, 1, |state| {
ffi::lua_rawset(state, -3);
})?;
} else {
let name = match k {
MetaMethod::Add => "__add",
MetaMethod::Sub => "__sub",
MetaMethod::Mul => "__mul",
MetaMethod::Div => "__div",
MetaMethod::Mod => "__mod",
MetaMethod::Pow => "__pow",
MetaMethod::Unm => "__unm",
MetaMethod::IDiv => "__idiv",
MetaMethod::BAnd => "__band",
MetaMethod::BOr => "__bor",
MetaMethod::BXor => "__bxor",
MetaMethod::BNot => "__bnot",
MetaMethod::Shl => "__shl",
MetaMethod::Shr => "__shr",
MetaMethod::Concat => "__concat",
MetaMethod::Len => "__len",
MetaMethod::Eq => "__eq",
MetaMethod::Lt => "__lt",
MetaMethod::Le => "__le",
MetaMethod::Index => "__index",
MetaMethod::NewIndex => "__newindex",
MetaMethod::Call => "__call",
MetaMethod::ToString => "__tostring",
};
push_string(self.state, name)?;
self.push_value(
self.state,
Value::Function(self.create_callback_function(m)?),
);
protect_lua_call(self.state, 3, 1, |state| {
ffi::lua_rawset(state, -3);
})?;
}
}
push_string(self.state, "__gc")?;
ffi::lua_pushcfunction(self.state, userdata_destructor::<RefCell<T>>);
protect_lua_call(self.state, 3, 1, |state| {
ffi::lua_rawset(state, -3);
})?;
push_string(self.state, "__metatable")?;
ffi::lua_pushboolean(self.state, 0);
protect_lua_call(self.state, 3, 1, |state| {
ffi::lua_rawset(state, -3);
})?;
let id = ffi::luaL_ref(self.state, ffi::LUA_REGISTRYINDEX);
(*registered_userdata).insert(TypeId::of::<T>(), id);
Ok(id)
})
}
unsafe fn create_lua(load_debug: bool) -> Lua {
unsafe extern "C" fn allocator(
_: *mut c_void,
ptr: *mut c_void,
_: usize,
nsize: usize,
) -> *mut c_void {
if nsize == 0 {
libc::free(ptr as *mut libc::c_void);
ptr::null_mut()
} else {
let p = libc::realloc(ptr as *mut libc::c_void, nsize);
if p.is_null() {
// We require that OOM results in an abort, and that the lua allocator function
// never errors. Since this is what rust itself normally does on OOM, this is
// not really a huge loss. Importantly, this allows us to turn off the gc, and
// then know that calling Lua API functions marked as 'm' will not result in a
// 'longjmp' error while the gc is off.
eprintln!("Out of memory in Lua allocation, aborting!");
process::abort()
} else {
p as *mut c_void
}
}
}
let state = ffi::lua_newstate(allocator, ptr::null_mut());
// Ignores or `unwrap()`s 'm' errors, because this is assuming that nothing in the lua
// standard library will have a `__gc` metamethod error.
stack_guard(state, 0, || {
// Do not open the debug library, it can be used to cause unsafety.
ffi::luaL_requiref(state, cstr!("_G"), ffi::luaopen_base, 1);
ffi::luaL_requiref(state, cstr!("coroutine"), ffi::luaopen_coroutine, 1);
ffi::luaL_requiref(state, cstr!("table"), ffi::luaopen_table, 1);
ffi::luaL_requiref(state, cstr!("io"), ffi::luaopen_io, 1);
ffi::luaL_requiref(state, cstr!("os"), ffi::luaopen_os, 1);
ffi::luaL_requiref(state, cstr!("string"), ffi::luaopen_string, 1);
ffi::luaL_requiref(state, cstr!("utf8"), ffi::luaopen_utf8, 1);
ffi::luaL_requiref(state, cstr!("math"), ffi::luaopen_math, 1);
ffi::luaL_requiref(state, cstr!("package"), ffi::luaopen_package, 1);
ffi::lua_pop(state, 9);
if load_debug {
ffi::luaL_requiref(state, cstr!("debug"), ffi::luaopen_debug, 1);
ffi::lua_pop(state, 1);
}
// Create the userdata registry table
ffi::lua_pushlightuserdata(
state,
&LUA_USERDATA_REGISTRY_KEY as *const u8 as *mut c_void,
);
push_userdata::<HashMap<TypeId, c_int>>(state, HashMap::new()).unwrap();
ffi::lua_newtable(state);
push_string(state, "__gc").unwrap();
ffi::lua_pushcfunction(state, userdata_destructor::<HashMap<TypeId, c_int>>);
ffi::lua_rawset(state, -3);
ffi::lua_setmetatable(state, -2);
ffi::lua_rawset(state, ffi::LUA_REGISTRYINDEX);
// Create the function metatable
ffi::lua_pushlightuserdata(
state,
&FUNCTION_METATABLE_REGISTRY_KEY as *const u8 as *mut c_void,
);
ffi::lua_newtable(state);
push_string(state, "__gc").unwrap();
ffi::lua_pushcfunction(state, userdata_destructor::<RefCell<Callback>>);
ffi::lua_rawset(state, -3);
push_string(state, "__metatable").unwrap();
ffi::lua_pushboolean(state, 0);
ffi::lua_rawset(state, -3);
ffi::lua_rawset(state, ffi::LUA_REGISTRYINDEX);
// Override pcall, xpcall, and setmetatable with versions that cannot be used to
// cause unsafety.
ffi::lua_rawgeti(state, ffi::LUA_REGISTRYINDEX, ffi::LUA_RIDX_GLOBALS);
push_string(state, "pcall").unwrap();
ffi::lua_pushcfunction(state, safe_pcall);
ffi::lua_rawset(state, -3);
push_string(state, "xpcall").unwrap();
ffi::lua_pushcfunction(state, safe_xpcall);
ffi::lua_rawset(state, -3);
ffi::lua_pop(state, 1);
});
Lua {
state,
main_state: state,
ephemeral: false,
}
}
fn create_callback_function<'lua>(&'lua self, func: Callback<'lua>) -> Result<Function<'lua>> {
unsafe extern "C" fn callback_call_impl(state: *mut ffi::lua_State) -> c_int {
callback_error(state, || {
let lua = Lua {
state: state,
main_state: main_state(state),
ephemeral: true,
};
let func = get_userdata::<RefCell<Callback>>(state, ffi::lua_upvalueindex(1));
let mut func = if let Ok(func) = (*func).try_borrow_mut() {
func
} else {
lua_panic!(
state,
"recursive callback function call would mutably borrow function twice"
);
};
let nargs = ffi::lua_gettop(state);
let mut args = MultiValue::new();
check_stack(state, 1);
for _ in 0..nargs {
args.push_front(lua.pop_value(state));
}
let results = func.deref_mut()(&lua, args)?;
let nresults = results.len() as c_int;
check_stack(state, nresults);
for r in results {
lua.push_value(state, r);
}
Ok(nresults)
})
}
unsafe {
stack_err_guard(self.state, 0, move || {
check_stack(self.state, 2);
push_userdata::<RefCell<Callback>>(self.state, RefCell::new(func))?;
ffi::lua_pushlightuserdata(
self.state,
&FUNCTION_METATABLE_REGISTRY_KEY as *const u8 as *mut c_void,
);
ffi::lua_gettable(self.state, ffi::LUA_REGISTRYINDEX);
ffi::lua_setmetatable(self.state, -2);
protect_lua_call(self.state, 1, 1, |state| {
ffi::lua_pushcclosure(state, callback_call_impl, 1);
})?;
Ok(Function(self.pop_ref(self.state)))
})
}
}
}
static LUA_USERDATA_REGISTRY_KEY: u8 = 0;
static FUNCTION_METATABLE_REGISTRY_KEY: u8 = 0;
|