//! Contains definitions from `lualib.h`. use std::os::raw::c_int; use super::lua::lua_State; pub const LUA_COLIBNAME: &str = "coroutine"; pub const LUA_TABLIBNAME: &str = "table"; pub const LUA_IOLIBNAME: &str = "io"; pub const LUA_OSLIBNAME: &str = "os"; pub const LUA_STRLIBNAME: &str = "string"; pub const LUA_MATHLIBNAME: &str = "math"; pub const LUA_DBLIBNAME: &str = "debug"; pub const LUA_LOADLIBNAME: &str = "package"; #[cfg(feature = "luajit")] pub const LUA_BITLIBNAME: &str = "bit"; #[cfg(feature = "luajit")] pub const LUA_JITLIBNAME: &str = "jit"; #[cfg(feature = "luajit")] pub const LUA_FFILIBNAME: &str = "ffi"; extern "C" { pub fn luaopen_base(L: *mut lua_State) -> c_int; pub fn luaopen_table(L: *mut lua_State) -> c_int; pub fn luaopen_io(L: *mut lua_State) -> c_int; pub fn luaopen_os(L: *mut lua_State) -> c_int; pub fn luaopen_string(L: *mut lua_State) -> c_int; pub fn luaopen_math(L: *mut lua_State) -> c_int; pub fn luaopen_debug(L: *mut lua_State) -> c_int; pub fn luaopen_package(L: *mut lua_State) -> c_int; #[cfg(feature = "luajit")] pub fn luaopen_bit(L: *mut lua_State) -> c_int; #[cfg(feature = "luajit")] pub fn luaopen_jit(L: *mut lua_State) -> c_int; #[cfg(feature = "luajit")] pub fn luaopen_ffi(L: *mut lua_State) -> c_int; // open all builtin libraries pub fn luaL_openlibs(L: *mut lua_State); }