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High level Lua 5.4/5.3/5.2/5.1 (including LuaJIT) and Roblox Luau bindings to Rust with async/await support
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2022-03-20
Refactor ffi module
Alex Orlenko
2022-02-12
Recognize LuaJIT TCDATA type to generate correct panic message.
Alex Orlenko
2021-06-20
Lua->Rust callback performance improvements
Alex Orlenko
2021-06-16
Complitely remove the C shim
Alex Orlenko
2021-06-16
Revert commit ced808d5ab
Alex Orlenko
2021-06-12
Keep all Lua symbols in unsafe mode to load C modules
Alex Orlenko
2021-05-05
Add `Thread::reset()` for luajit/lua54
Alex Orlenko
2021-05-04
Update sys align code
Alex Orlenko
2021-04-27
Don't trigger longjmp in rust.
Alex Orlenko
2021-02-26
Bump copyright year
Alex Orlenko
2020-07-27
Add Function::dump() to dump lua function to a binary chunk
Alex Orlenko
2020-06-07
Refactor main_state handling
Alex Orlenko
2020-06-06
Dirty hack to get lua 5.1 main state
Alex Orlenko
2020-05-15
Add clippy check and fix clippy warnings
Alex Orlenko
2020-05-12
Use Rust allocator for new Lua states that allows to set memory limit
Alex Orlenko
2020-05-11
Lua 5.4 FFI
Alex Orlenko
2020-05-11
Scope support (including async)
Alex Orlenko
2019-12-26
Add support of loading a specified set of standard libraries
Alex Orlenko
2019-11-30
Add Lua 5.2 support
Alex Orlenko
2019-11-04
Move lua 5.1 support under new "lua51" feature
Alex Orlenko
2019-10-17
Lua 5.1 support
Alex Orlenko
2019-10-02
Replace libc with std::os::raw
Alex Orlenko
2019-09-29
cargo fmt
Alex Orlenko
2019-09-29
Replace ffi module with implementation from "jcmoyer/rust-lua53" crate
Alex Orlenko