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author | Jan Niklas Hasse <jhasse@bixense.com> | 2017-05-22 16:52:32 +0200 |
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committer | GitHub <noreply@github.com> | 2017-05-22 16:52:32 +0200 |
commit | 7282a3f6404658818a23c5c0ade4d7cf8099bd0d (patch) | |
tree | bcecd6ab4788dac7da91ff246afa4bf0b9fe82cd /README.md | |
parent | ccc83767ec2c6d3c82409cb8a797a7aee4eafa69 (diff) | |
download | mlua-7282a3f6404658818a23c5c0ade4d7cf8099bd0d.zip |
Remove 2 spaces from Markdown lists
This improves rendering of the README.md since 4 spaces intends get treated as code.
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 66 |
1 files changed, 33 insertions, 33 deletions
@@ -10,11 +10,11 @@ interface to Lua right now is [hlua](https://github.com/tomaka/hlua/) which you should definitely check out and use if it suits your needs. This crate has the following differences with hlua: - * Handles to Lua values use the Lua registry, not the stack - * Handles to Lua values are all internally mutable - * Handles to Lua values use non-mutable borrows the main Lua object, so - there can be multiple handles or long lived handles - * Targets lua 5.3 + * Handles to Lua values use the Lua registry, not the stack + * Handles to Lua values are all internally mutable + * Handles to Lua values use non-mutable borrows the main Lua object, so + there can be multiple handles or long lived handles + * Targets lua 5.3 The key difference here is that rlua handles rust-side references to Lua values in a fundamentally different way than hlua, more similar to other lua bindings @@ -33,34 +33,34 @@ heavily inspired by the lua API that I previously wrote for Starbound, and will become feature complete with that API over time. Some capabilities that API has that are on the roadmap: - * Proper coroutine support - * Lua profiling support - * Execution limits like total instruction limits or lua <-> rust recursion - limits - * Security limits on the lua stdlib, and general control over the loaded - lua libraries. - * "Context" or "Sandboxing" support, this was probably a bit too heavyweight - in Starbound's API, but there will be the ability to set the _ENV upvalue - of a loaded chunk to a table other than _G, so that you can have different - environments for different loaded chunks. + * Proper coroutine support + * Lua profiling support + * Execution limits like total instruction limits or lua <-> rust recursion + limits + * Security limits on the lua stdlib, and general control over the loaded + lua libraries. + * "Context" or "Sandboxing" support, this was probably a bit too heavyweight + in Starbound's API, but there will be the ability to set the `_ENV` upvalue + of a loaded chunk to a table other than `_G`, so that you can have different + environments for different loaded chunks. There are also some more general things that need to be done: - * More fleshed out Lua API, things like custom metatables and exposing the - registry. - * MUCH better API documentation, the current API documentation is almost - non-existent. - * Performance testing. + * More fleshed out Lua API, things like custom metatables and exposing the + registry. + * MUCH better API documentation, the current API documentation is almost + non-existent. + * Performance testing. Additionally, there are ways I would like to change this API, once support lands in rustc. For example: - * Once ATCs land, there should be a way to wrap callbacks based on argument - and return signature, rather than calling lua.pack / lua.unpack inside the - callback. Until then, it is impossible to name the type of the function - that would do the wrapping. - * Once tuple based variadic generics land, the plan is to completely - eliminate the lua multi macros in favor of simple tuples. + * Once ATCs land, there should be a way to wrap callbacks based on argument + and return signature, rather than calling lua.pack / lua.unpack inside the + callback. Until then, it is impossible to name the type of the function + that would do the wrapping. + * Once tuple based variadic generics land, the plan is to completely + eliminate the lua multi macros in favor of simple tuples. See [this reddit discussion](http://www.reddit.com/r/rust/comments/5yujt6/) for details of the current lifetime problem with callback wrapping. @@ -73,13 +73,13 @@ a lot of unsafe code in this crate, and I would call the current safety level of the crate "Work In Progress". The GOAL is for the crate to handle tricky situations such as: - * Panic safety, and carrying the panic across the lua api correctly - * Lua stack size checking, and correctly handling lua being out of stack - space - * Leaving the correct elements on the lua stack and in the correct order, - and panicking if these invariants are not met (due to internal bugs). - * Correctly guarding the metatables of userdata so that scripts cannot, for - example, swap the __gc methods around and cause UB. + * Panic safety, and carrying the panic across the lua api correctly + * Lua stack size checking, and correctly handling lua being out of stack + space + * Leaving the correct elements on the lua stack and in the correct order, + and panicking if these invariants are not met (due to internal bugs). + * Correctly guarding the metatables of userdata so that scripts cannot, for + example, swap the `__gc` methods around and cause UB. The library currently attempts to handle each of these situations, but there are so many ways to cause unsafety with Lua that it just needs more testing. |