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author | Michael Cardell Widerkrantz <mc@hack.org> | 2011-05-31 15:50:02 +0200 |
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committer | Michael Cardell Widerkrantz <mc@hack.org> | 2011-05-31 15:50:02 +0200 |
commit | 14b7afc825c0ada766d5c5a0f48efd91ec9f771c (patch) | |
tree | 557f9b6de2fd2718aaf529248f4cc01d936814ea | |
parent | 8cf6c01c707f820b5d2dcb4315c90a045d43ce78 (diff) | |
download | mcwm-14b7afc825c0ada766d5c5a0f48efd91ec9f771c.zip |
Removed done RANDR stuff. Added undone.
-rw-r--r-- | TODO | 22 |
1 files changed, 2 insertions, 20 deletions
@@ -1,5 +1,7 @@ -*- text -*- +* Separate workspace list for every physical output. + * Grab specific keys Current code grabs modifier keys and any other keypress. We need to @@ -127,26 +129,6 @@ * Flag to disable dontmoveoff? -* RandR/Xinerama - - Get physical screen characteristics for every screen. Maximize, move - to corners should respect the screen it's on. We want a set of - workspaces for every physical screen as well. - - xcb_randr_screen_size_t - - xcb_randr_screen_size_iterator_t - - xcb_randr_get_screen_info_reply_t - - xcb_randr_set_screen_size_request_t - - How do we handle window moves from one screen to another. Should we - snap to the physical screen's edge and then allow move to continue? - - An idea from Christian: Use a huge virtual screen and make physical - screens map to it. Perhaps we can actually manage to have a window - on two physical screens at once? * Key to move pointer to another physical screen. |