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package = 'luasystem'
version = '0.2.0-0'
source = {
url = "https://github.com/o-lim/luasystem/archive/v0.2.0.tar.gz",
dir = "luasystem-0.2.0"
}
description = {
summary = 'Platform independent system calls for Lua.',
detailed = [[
Adds a Lua API for making platform independent system calls.
]],
homepage = 'http://olivinelabs.com/luasystem/',
license = 'MIT <http://opensource.org/licenses/MIT>'
}
dependencies = {
'lua >= 5.1',
}
local function make_platform(plat)
local defines = {
linux = { },
unix = { },
macosx = { },
win32 = { "WINVER=0x0600", "_WIN32_WINNT=0x0600" },
mingw32 = { "WINVER=0x0600", "_WIN32_WINNT=0x0600" },
}
local libraries = {
linux = { "rt" },
unix = { },
macosx = { },
win32 = { },
mingw32 = { },
}
return {
modules = {
['system.core'] = {
sources = { 'src/core.c', 'src/compat.c', 'src/time.c', },
defines = defines[plat],
libraries = libraries[plat],
},
},
}
end
build = {
type = 'builtin',
platforms = {
linux = make_platform('linux'),
unix = make_platform('unix'),
macosx = make_platform('macosx'),
win32 = make_platform('win32'),
mingw32 = make_platform('mingw32'),
},
modules = {
['system.init'] = 'system/init.lua',
},
}
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