diff options
author | Thijs Schreijer <thijs@thijsschreijer.nl> | 2024-06-20 23:16:29 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-06-20 23:16:29 +0200 |
commit | bb4fd73c317cc88beb5e58c1abf52138abed107f (patch) | |
tree | 35b774efc97d820a908424a5bc2452e0d6bf12a8 | |
parent | c1a64c1b75f97cef97965b3bd9a941564a6270bd (diff) | |
download | luasystem-bb4fd73c317cc88beb5e58c1abf52138abed107f.zip |
Release v0.4.0 (#24)v0.4.0
-rw-r--r-- | CHANGELOG.md | 14 | ||||
-rw-r--r-- | LICENSE.md | 2 | ||||
-rw-r--r-- | docs/classes/bitflags.html | 305 | ||||
-rw-r--r-- | docs/examples/compat.lua.html | 119 | ||||
-rw-r--r-- | docs/examples/flag_debugging.lua.html | 87 | ||||
-rw-r--r-- | docs/examples/password_input.lua.html | 139 | ||||
-rw-r--r-- | docs/examples/read.lua.html | 150 | ||||
-rw-r--r-- | docs/examples/readline.lua.html | 552 | ||||
-rw-r--r-- | docs/examples/spinner.lua.html | 144 | ||||
-rw-r--r-- | docs/examples/spiral_snake.lua.html | 152 | ||||
-rw-r--r-- | docs/examples/terminalsize.lua.html | 117 | ||||
-rw-r--r-- | docs/index.html | 369 | ||||
-rw-r--r-- | docs/modules/system.html | 1418 | ||||
-rw-r--r-- | docs/topics/01-introduction.md.html | 27 | ||||
-rw-r--r-- | docs/topics/02-development.md.html | 91 | ||||
-rw-r--r-- | docs/topics/03-terminal.md.html | 225 | ||||
-rw-r--r-- | docs/topics/CHANGELOG.md.html | 55 | ||||
-rw-r--r-- | docs/topics/LICENSE.md.html | 29 | ||||
-rw-r--r-- | rockspecs/luasystem-0.4.0-1.rockspec | 85 | ||||
-rw-r--r-- | src/core.c | 5 |
20 files changed, 3774 insertions, 311 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index eb85c94..a3544ea 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -28,6 +28,20 @@ The scope of what is covered by the version number excludes: ## Version history +### Version 0.4.0, released 20-Jun-2024 + +- Feat: `getconsoleflags` and `setconsoleflags` for getting/setting the current console configuration flags on Windows +- Feat: `getconsolecp` and `setconsolecp` for getting/setting the console codepage on Windows +- Feat: `getconsoleoutputcp` and `setconsoleoutputcp` for getting/setting the console output codepage on Windows +- Feat: `tcgetattr` and `tcsetattr` for getting/setting the current console configuration flags on Posix +- Feat: `getnonblock` and `setnonblock` for getting/setting the non-blocking flag on Posix +- Feat: `bitflags`: a support feature for the above flag type controls to facilitate bit manipulation without resorting to binary operations (to also support PuC Lua 5.1) +- Feat: `readkey` reads a keyboard input from `stdin` in a non-blocking way (utf8, also on Windows) +- Feat: `readansi` reads a keyboard input from `stdin` in a non-blocking way, parses ansi and utf8 sequences +- Feat: `termsize` gets the current terminal size in rows and columns +- Feat: `utf8cwidth` and `utf8swidth` for getting the display width (in columns) of respectively a single utf8 character, or a utf8 string +- Feat: helpers; `termbackup`, `termrestore`, `autotermrestore`, and `termwrap` for managing the many terminal settings on all platforms. + ### Version 0.3.0, released 15-Dec-2023 - Feat: on Windows `sleep` now has a precision parameter @@ -1,6 +1,6 @@ # MIT License -### Copyright (c) 2016-2023 Oscar Lim +### Copyright (c) 2016-2024 Oscar Lim Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in diff --git a/docs/classes/bitflags.html b/docs/classes/bitflags.html new file mode 100644 index 0000000..f063149 --- /dev/null +++ b/docs/classes/bitflags.html @@ -0,0 +1,305 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + +<h2>Contents</h2> +<ul> +<li><a href="#Bit_flags">Bit flags </a></li> +</ul> + + +<h2>Classes</h2> +<ul class="nowrap"> + <li><strong>bitflags</strong></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> + +</div> + +<div id="content"> + +<h1>Class <code>bitflags</code></h1> +<p>Bitflags module.</p> +<p> The bitflag object makes it easy to manipulate flags in a bitmask.</p> + +<p> It has metamethods that do the hard work, adding flags sets them, substracting + unsets them. Comparing flags checks if all flags in the second set are also set + in the first set. The <code>has</code> method checks if all flags in the second set are + also set in the first set, but behaves slightly different.</p> + +<p> Indexing allows checking values or setting them by bit index (eg. 0-7 for flags + in the first byte).</p> + +<p> <em>NOTE</em>: unavailable flags (eg. Windows flags on a Posix system) should not be + omitted, but be assigned a value of 0. This is because the <code>has</code> method will + return <code>false</code> if the flags are checked and the value is 0.</p> + +<p> See <a href="../classes/bitflags.html#system.bitflag">system.bitflag</a> (the constructor) for extensive examples on usage.</p> + + +<h2><a href="#Bit_flags">Bit flags </a></h2> +<table class="function_list"> + <tr> + <td class="name" nowrap><a href="#bitflag:has_all_of">bitflag:has_all_of (subset)</a></td> + <td class="summary">Checks if all the flags in the given subset are set.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#bitflag:has_any_of">bitflag:has_any_of (subset)</a></td> + <td class="summary">Checks if any of the flags in the given subset are set.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#bitflag:value">bitflag:value ()</a></td> + <td class="summary">Retrieves the numeric value of the bitflag object.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#system.bitflag">system.bitflag ([value=0])</a></td> + <td class="summary">Creates a new bitflag object from the given value.</td> + </tr> +</table> + +<br/> +<br/> + + + <h2 class="section-header has-description"><a name="Bit_flags"></a>Bit flags </h2> + + <div class="section-description"> + Bitflag objects can be used to easily manipulate and compare bit flags. + These are primarily for use with the terminal functions, but can be used + in other places as well. + </div> + <dl class="function"> + <dt> + <a name = "bitflag:has_all_of"></a> + <strong>bitflag:has_all_of (subset)</strong> + </dt> + <dd> + Checks if all the flags in the given subset are set. +If the flags to check has a value <code>0</code>, it will always return <code>false</code>. So if there are flags that are +unsupported on a platform, they can be set to 0 and the <a href="../classes/bitflags.html#bitflag:has_all_of">has_all_of</a> function will +return <code>false</code> if the flags are checked. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">subset</span> + <span class="types"><a class="type" href="../classes/bitflags.html#system.bitflag">bitflag</a></span> + the flags to check for. + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">boolean</span></span> + true if all the flags are set, false otherwise. + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">'system'</span> +<span class="keyword">local</span> flags = sys.<span class="function-name">bitflag</span>(<span class="number">12</span>) <span class="comment">-- b1100 +</span><span class="keyword">local</span> myflags = sys.<span class="function-name">bitflag</span>(<span class="number">15</span>) <span class="comment">-- b1111 +</span><span class="global">print</span>(flags:<span class="function-name">has_all_of</span>(myflags)) <span class="comment">-- false, not all bits in myflags are set in flags +</span><span class="global">print</span>(myflags:<span class="function-name">has_all_of</span>(flags)) <span class="comment">-- true, all bits in flags are set in myflags</span></pre> + </ul> + +</dd> + <dt> + <a name = "bitflag:has_any_of"></a> + <strong>bitflag:has_any_of (subset)</strong> + </dt> + <dd> + Checks if any of the flags in the given subset are set. +If the flags to check has a value <code>0</code>, it will always return <code>false</code>. So if there are flags that are +unsupported on a platform, they can be set to 0 and the <a href="../classes/bitflags.html#bitflag:has_any_of">has_any_of</a> function will +return <code>false</code> if the flags are checked. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">subset</span> + <span class="types"><a class="type" href="../classes/bitflags.html#system.bitflag">bitflag</a></span> + the flags to check for. + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">boolean</span></span> + true if any of the flags are set, false otherwise. + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">'system'</span> +<span class="keyword">local</span> flags = sys.<span class="function-name">bitflag</span>(<span class="number">12</span>) <span class="comment">-- b1100 +</span><span class="keyword">local</span> myflags = sys.<span class="function-name">bitflag</span>(<span class="number">7</span>) <span class="comment">-- b0111 +</span><span class="global">print</span>(flags:<span class="function-name">has_any_of</span>(myflags)) <span class="comment">-- true, some bits in myflags are set in flags +</span><span class="global">print</span>(myflags:<span class="function-name">has_any_of</span>(flags)) <span class="comment">-- true, some bits in flags are set in myflags</span></pre> + </ul> + +</dd> + <dt> + <a name = "bitflag:value"></a> + <strong>bitflag:value ()</strong> + </dt> + <dd> + Retrieves the numeric value of the bitflag object. + + + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">number</span></span> + the numeric value of the bitflags. + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">'system'</span> +<span class="keyword">local</span> flags = sys.<span class="function-name">bitflag</span>() <span class="comment">-- b0000 +</span>flags[<span class="number">0</span>] = <span class="keyword">true</span> <span class="comment">-- b0001 +</span>flags[<span class="number">2</span>] = <span class="keyword">true</span> <span class="comment">-- b0101 +</span><span class="global">print</span>(flags:<span class="function-name">value</span>()) <span class="comment">-- 5</span></pre> + </ul> + +</dd> + <dt> + <a name = "system.bitflag"></a> + <strong>system.bitflag ([value=0])</strong> + </dt> + <dd> + Creates a new bitflag object from the given value. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">value</span> + <span class="types"><span class="type">number</span></span> + the value to create the bitflag object from. + (<em>default</em> 0) + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><a class="type" href="../classes/bitflags.html#system.bitflag">bitflag</a></span> + bitflag object with the given values set. + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">'system'</span> +<span class="keyword">local</span> flags = sys.<span class="function-name">bitflag</span>(<span class="number">2</span>) <span class="comment">-- b0010 +</span> +<span class="comment">-- get state of individual bits +</span><span class="global">print</span>(flags[<span class="number">0</span>]) <span class="comment">-- false +</span><span class="global">print</span>(flags[<span class="number">1</span>]) <span class="comment">-- true +</span> +<span class="comment">-- set individual bits +</span>flags[<span class="number">0</span>] = <span class="keyword">true</span> <span class="comment">-- b0011 +</span><span class="global">print</span>(flags:<span class="function-name">value</span>()) <span class="comment">-- 3 +</span><span class="global">print</span>(flags) <span class="comment">-- "bitflags: 3" +</span> +<span class="comment">-- adding flags (bitwise OR) +</span><span class="keyword">local</span> flags1 = sys.<span class="function-name">bitflag</span>(<span class="number">1</span>) <span class="comment">-- b0001 +</span><span class="keyword">local</span> flags2 = sys.<span class="function-name">bitflag</span>(<span class="number">2</span>) <span class="comment">-- b0010 +</span><span class="keyword">local</span> flags3 = flags1 + flags2 <span class="comment">-- b0011 +</span> +<span class="comment">-- substracting flags (bitwise AND NOT) +</span><span class="global">print</span>(flags3:<span class="function-name">value</span>()) <span class="comment">-- 3 +</span>flag3 = flag3 - flag3 <span class="comment">-- b0000 +</span><span class="global">print</span>(flags3:<span class="function-name">value</span>()) <span class="comment">-- 0 +</span> +<span class="comment">-- comparing flags +</span><span class="keyword">local</span> flags4 = sys.<span class="function-name">bitflag</span>(<span class="number">7</span>) <span class="comment">-- b0111 +</span><span class="keyword">local</span> flags5 = sys.<span class="function-name">bitflag</span>(<span class="number">255</span>) <span class="comment">-- b11111111 +</span><span class="global">print</span>(flags5 ~= flags4) <span class="comment">-- true, not the same flags +</span><span class="keyword">local</span> flags6 = sys.<span class="function-name">bitflag</span>(<span class="number">7</span>) <span class="comment">-- b0111 +</span><span class="global">print</span>(flags6 == flags4) <span class="comment">-- true, same flags +</span> +<span class="comment">-- comparison of subsets +</span><span class="keyword">local</span> flags7 = sys.<span class="function-name">bitflag</span>(<span class="number">0</span>) <span class="comment">-- b0000 +</span><span class="keyword">local</span> flags8 = sys.<span class="function-name">bitflag</span>(<span class="number">3</span>) <span class="comment">-- b0011 +</span><span class="keyword">local</span> flags9 = sys.<span class="function-name">bitflag</span>(<span class="number">7</span>) <span class="comment">-- b0111 +</span><span class="global">print</span>(flags9:<span class="function-name">has_all_of</span>(flags8)) <span class="comment">-- true, flags8 bits are all set in flags9 +</span><span class="global">print</span>(flags8:<span class="function-name">has_any_of</span>(flags9)) <span class="comment">-- true, some of flags9 bits are set in flags8 +</span><span class="global">print</span>(flags8:<span class="function-name">has_all_of</span>(flags7)) <span class="comment">-- false, flags7 (== 0) is not set in flags8</span></pre> + </ul> + +</dd> +</dl> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/examples/compat.lua.html b/docs/examples/compat.lua.html new file mode 100644 index 0000000..a0abafe --- /dev/null +++ b/docs/examples/compat.lua.html @@ -0,0 +1,119 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Examples</h2> +<ul class="nowrap"> + <li><strong>compat.lua</strong></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> + +</div> + +<div id="content"> + + <h2>compat.lua</h2> +<pre> +<span class="comment">-- This example shows how to remove platform differences to create a +</span><span class="comment">-- cross-platform level playing field. +</span> +<span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">"system"</span> + + + +<span class="keyword">if</span> sys.windows <span class="keyword">then</span> + <span class="comment">-- Windows holds multiple copies of environment variables, to ensure <code>getenv</code> +</span> <span class="comment">-- returns what <code>setenv</code> sets we need to use the <a href="../modules/system.html#getenv">system.getenv</a> instead of +</span> <span class="comment">-- <a href="https://www.lua.org/manual/5.4/manual.html#pdf-os.getenv">os.getenv</a>. +</span> <span class="global">os</span>.getenv = sys.getenv <span class="comment">-- luacheck: ignore +</span> + <span class="comment">-- Set console output to UTF-8 encoding. +</span> sys.<span class="function-name">setconsoleoutputcp</span>(sys.CODEPAGE_UTF8) + + <span class="comment">-- Set up the terminal to handle ANSI escape sequences on Windows. +</span> <span class="keyword">if</span> sys.<span class="function-name">isatty</span>(<span class="global">io</span>.stdout) <span class="keyword">then</span> + sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING) + <span class="keyword">end</span> + <span class="keyword">if</span> sys.<span class="function-name">isatty</span>(<span class="global">io</span>.stderr) <span class="keyword">then</span> + sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stderr, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stderr) + sys.COF_VIRTUAL_TERMINAL_PROCESSING) + <span class="keyword">end</span> + <span class="keyword">if</span> sys.<span class="function-name">isatty</span>(<span class="global">io</span>.stdin) <span class="keyword">then</span> + sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) + sys.ENABLE_VIRTUAL_TERMINAL_INPUT) + <span class="keyword">end</span> + + +<span class="keyword">else</span> + <span class="comment">-- On Posix, one can set a variable to an empty string, but on Windows, this +</span> <span class="comment">-- will remove the variable from the environment. To make this consistent +</span> <span class="comment">-- across platforms, we will remove the variable from the environment if the +</span> <span class="comment">-- value is an empty string. +</span> <span class="keyword">local</span> old_setenv = sys.setenv + <span class="keyword">function</span> sys.<span class="function-name">setenv</span>(name, value) + <span class="keyword">if</span> value == <span class="string">""</span> <span class="keyword">then</span> value = <span class="keyword">nil</span> <span class="keyword">end</span> + <span class="keyword">return</span> <span class="function-name">old_setenv</span>(name, value) + <span class="keyword">end</span> +<span class="keyword">end</span></pre> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/examples/flag_debugging.lua.html b/docs/examples/flag_debugging.lua.html new file mode 100644 index 0000000..38f506a --- /dev/null +++ b/docs/examples/flag_debugging.lua.html @@ -0,0 +1,87 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><strong>flag_debugging.lua</strong></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> + +</div> + +<div id="content"> + + <h2>flag_debugging.lua</h2> +<pre> +<span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">"system"</span> + +<span class="comment">-- Print the Windows Console flags for stdin +</span>sys.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stdin) + +<span class="comment">-- Print the Posix termios flags for stdin +</span>sys.<span class="function-name">listtermflags</span>(<span class="global">io</span>.stdin)</pre> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/examples/password_input.lua.html b/docs/examples/password_input.lua.html new file mode 100644 index 0000000..4234fbb --- /dev/null +++ b/docs/examples/password_input.lua.html @@ -0,0 +1,139 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><strong>password_input.lua</strong></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> + +</div> + +<div id="content"> + + <h2>password_input.lua</h2> +<pre> +<span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">"system"</span> + +<span class="global">print</span> <span class="string">[[ + +This example shows how to disable the "echo" of characters read to the console, +useful for reading secrets from the user. + +]]</span> + +<span class="comment">--- Function to read from stdin without echoing the input (for secrets etc). +</span><span class="comment">-- It will (in a platform agnostic way) disable echo on the terminal, read the +</span><span class="comment">-- input, and then re-enable echo. +</span><span class="comment">-- @param ... Arguments to pass to <code>io.stdin:read()</code> +</span><span class="comment">-- @return the results of <code>io.stdin:read(...)</code> +</span><span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">read_secret</span>(...) + <span class="keyword">local</span> w_oldflags, p_oldflags + + <span class="keyword">if</span> sys.<span class="function-name">isatty</span>(<span class="global">io</span>.stdin) <span class="keyword">then</span> + <span class="comment">-- backup settings, configure echo flags +</span> w_oldflags = sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdin) + p_oldflags = sys.<span class="function-name">tcgetattr</span>(<span class="global">io</span>.stdin) + <span class="comment">-- set echo off to not show password on screen +</span> <span class="global">assert</span>(sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, w_oldflags - sys.CIF_ECHO_INPUT)) + <span class="global">assert</span>(sys.<span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, sys.TCSANOW, { lflag = p_oldflags.lflag - sys.L_ECHO })) + <span class="keyword">end</span> + + <span class="keyword">local</span> secret, err = <span class="global">io</span>.stdin:<span class="function-name">read</span>(...) + + <span class="comment">-- restore settings +</span> <span class="keyword">if</span> sys.<span class="function-name">isatty</span>(<span class="global">io</span>.stdin) <span class="keyword">then</span> + <span class="global">io</span>.stdout:<span class="function-name">write</span>(<span class="string">"\n"</span>) <span class="comment">-- Add newline after reading the password +</span> sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, w_oldflags) + sys.<span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, sys.TCSANOW, p_oldflags) + <span class="keyword">end</span> + + <span class="keyword">return</span> secret, err +<span class="keyword">end</span> + + + +<span class="comment">-- Get username +</span><span class="global">io</span>.<span class="function-name">write</span>(<span class="string">"Username: "</span>) +<span class="keyword">local</span> username = <span class="global">io</span>.stdin:<span class="function-name">read</span>(<span class="string">"*l"</span>) + +<span class="comment">-- Get the secret +</span><span class="global">io</span>.<span class="function-name">write</span>(<span class="string">"Password: "</span>) +<span class="keyword">local</span> password = <span class="function-name">read_secret</span>(<span class="string">"*l"</span>) + +<span class="comment">-- Get domainname +</span><span class="global">io</span>.<span class="function-name">write</span>(<span class="string">"Domain : "</span>) +<span class="keyword">local</span> domain = <span class="global">io</span>.stdin:<span class="function-name">read</span>(<span class="string">"*l"</span>) + + +<span class="comment">-- Print the results +</span><span class="global">print</span>(<span class="string">""</span>) +<span class="global">print</span>(<span class="string">"Here's what we got:"</span>) +<span class="global">print</span>(<span class="string">" username: "</span> .. username) +<span class="global">print</span>(<span class="string">" password: "</span> .. password) +<span class="global">print</span>(<span class="string">" domain : "</span> .. domain)</pre> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/examples/read.lua.html b/docs/examples/read.lua.html new file mode 100644 index 0000000..c7697d3 --- /dev/null +++ b/docs/examples/read.lua.html @@ -0,0 +1,150 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><strong>read.lua</strong></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> + +</div> + +<div id="content"> + + <h2>read.lua</h2> +<pre> +<span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">"system"</span> + +<span class="global">print</span> <span class="string">[[ + +This example shows how to do a non-blocking read from the cli. + +]]</span> + +<span class="comment">-- setup Windows console to handle ANSI processing +</span><span class="keyword">local</span> of_in = sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdin) +<span class="keyword">local</span> of_out = sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) +sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING) +sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdin) + sys.CIF_VIRTUAL_TERMINAL_INPUT) + +<span class="comment">-- setup Posix terminal to use non-blocking mode, and disable line-mode +</span><span class="keyword">local</span> of_attr = sys.<span class="function-name">tcgetattr</span>(<span class="global">io</span>.stdin) +<span class="keyword">local</span> of_block = sys.<span class="function-name">getnonblock</span>(<span class="global">io</span>.stdin) +sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, <span class="keyword">true</span>) +sys.<span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, sys.TCSANOW, { + lflag = of_attr.lflag - sys.L_ICANON - sys.L_ECHO, <span class="comment">-- disable canonical mode and echo +</span>}) + +<span class="comment">-- cursor sequences +</span><span class="keyword">local</span> get_cursor_pos = <span class="string">"\27[6n"</span> + + + +<span class="global">print</span>(<span class="string">"Press a key, or 'A' to get cursor position, 'ESC' to exit"</span>) +<span class="keyword">while</span> <span class="keyword">true</span> <span class="keyword">do</span> + <span class="keyword">local</span> key, keytype + + <span class="comment">-- wait for a key +</span> <span class="keyword">while</span> <span class="keyword">not</span> key <span class="keyword">do</span> + key, keytype = sys.<span class="function-name">readansi</span>(<span class="global">math</span>.huge) + <span class="keyword">end</span> + + <span class="keyword">if</span> key == <span class="string">"A"</span> <span class="keyword">then</span> <span class="global">io</span>.<span class="function-name">write</span>(get_cursor_pos); <span class="global">io</span>.<span class="function-name">flush</span>() <span class="keyword">end</span> + + <span class="comment">-- check if we got a key or ANSI sequence +</span> <span class="keyword">if</span> keytype == <span class="string">"char"</span> <span class="keyword">then</span> + <span class="comment">-- just a key +</span> <span class="keyword">local</span> b = key:<span class="function-name">byte</span>() + <span class="keyword">if</span> b < <span class="number">32</span> <span class="keyword">then</span> + key = <span class="string">"."</span> <span class="comment">-- replace control characters with a simple "." to not mess up the screen +</span> <span class="keyword">end</span> + + <span class="global">print</span>(<span class="string">"you pressed: "</span> .. key .. <span class="string">" ("</span> .. b .. <span class="string">")"</span>) + <span class="keyword">if</span> b == <span class="number">27</span> <span class="keyword">then</span> + <span class="global">print</span>(<span class="string">"Escape pressed, exiting"</span>) + <span class="keyword">break</span> + <span class="keyword">end</span> + + <span class="keyword">elseif</span> keytype == <span class="string">"ansi"</span> <span class="keyword">then</span> + <span class="comment">-- we got an ANSI sequence +</span> <span class="keyword">local</span> seq = { key:<span class="function-name">byte</span>(<span class="number">1</span>, #key) } + <span class="global">print</span>(<span class="string">"ANSI sequence received: "</span> .. key:<span class="function-name">sub</span>(<span class="number">2</span>,-<span class="number">1</span>), <span class="string">"(bytes: "</span> .. <span class="global">table</span>.<span class="function-name">concat</span>(seq, <span class="string">", "</span>)..<span class="string">")"</span>) + + <span class="keyword">else</span> + <span class="global">print</span>(<span class="string">"unknown key type received: "</span> .. <span class="global">tostring</span>(keytype)) + <span class="keyword">end</span> +<span class="keyword">end</span> + + + +<span class="comment">-- Clean up afterwards +</span>sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, <span class="keyword">false</span>) +sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, of_out) +sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, of_in) +sys.<span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, sys.TCSANOW, of_attr) +sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, of_block)</pre> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/examples/readline.lua.html b/docs/examples/readline.lua.html new file mode 100644 index 0000000..7895a81 --- /dev/null +++ b/docs/examples/readline.lua.html @@ -0,0 +1,552 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><strong>readline.lua</strong></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> + +</div> + +<div id="content"> + + <h2>readline.lua</h2> +<pre> +<span class="comment">--- An example class for reading a line of input from the user in a non-blocking way. +</span><span class="comment">-- It uses ANSI escape sequences to move the cursor and handle input. +</span><span class="comment">-- It can be used to read a line of input from the user, with a prompt. +</span><span class="comment">-- It can handle double-width UTF-8 characters. +</span><span class="comment">-- It can be used asynchroneously if <a href="../modules/system.html#sleep">system.sleep</a> is patched to yield to a coroutine scheduler. +</span> +<span class="keyword">local</span> sys = <span class="global">require</span>(<span class="string">"system"</span>) + + +<span class="comment">-- Mapping of key-sequences to key-names +</span><span class="keyword">local</span> key_names = { + [<span class="string">"\27[C"</span>] = <span class="string">"right"</span>, + [<span class="string">"\27[D"</span>] = <span class="string">"left"</span>, + [<span class="string">"\127"</span>] = <span class="string">"backspace"</span>, + [<span class="string">"\27[3~"</span>] = <span class="string">"delete"</span>, + [<span class="string">"\27[H"</span>] = <span class="string">"home"</span>, + [<span class="string">"\27[F"</span>] = <span class="string">"end"</span>, + [<span class="string">"\27"</span>] = <span class="string">"escape"</span>, + [<span class="string">"\9"</span>] = <span class="string">"tab"</span>, + [<span class="string">"\27[Z"</span>] = <span class="string">"shift-tab"</span>, +} + +<span class="keyword">if</span> sys.windows <span class="keyword">then</span> + key_names[<span class="string">"\13"</span>] = <span class="string">"enter"</span> +<span class="keyword">else</span> + key_names[<span class="string">"\10"</span>] = <span class="string">"enter"</span> +<span class="keyword">end</span> + + +<span class="comment">-- Mapping of key-names to key-sequences +</span><span class="keyword">local</span> key_sequences = {} +<span class="keyword">for</span> k, v <span class="keyword">in</span> <span class="global">pairs</span>(key_names) <span class="keyword">do</span> + key_sequences[v] = k +<span class="keyword">end</span> + + +<span class="comment">-- bell character +</span><span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">bell</span>() + <span class="global">io</span>.<span class="function-name">write</span>(<span class="string">"\7"</span>) + <span class="global">io</span>.<span class="function-name">flush</span>() +<span class="keyword">end</span> + + +<span class="comment">-- generate string to move cursor horizontally +</span><span class="comment">-- positive goes right, negative goes left +</span><span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">cursor_move_horiz</span>(n) + <span class="keyword">if</span> n == <span class="number">0</span> <span class="keyword">then</span> + <span class="keyword">return</span> <span class="string">""</span> + <span class="keyword">end</span> + <span class="keyword">return</span> <span class="string">"\27["</span> .. (n > <span class="number">0</span> <span class="keyword">and</span> n <span class="keyword">or</span> -n) .. (n > <span class="number">0</span> <span class="keyword">and</span> <span class="string">"C"</span> <span class="keyword">or</span> <span class="string">"D"</span>) +<span class="keyword">end</span> + + +<span class="comment">-- -- generate string to move cursor vertically +</span><span class="comment">-- -- positive goes down, negative goes up +</span><span class="comment">-- local function cursor_move_vert(n) +</span><span class="comment">-- if n == 0 then +</span><span class="comment">-- return "" +</span><span class="comment">-- end +</span><span class="comment">-- return "\27[" .. (n > 0 and n or -n) .. (n > 0 and "B" or "A") +</span><span class="comment">-- end +</span> + +<span class="comment">-- -- log to the line above the current line +</span><span class="comment">-- local function log(...) +</span><span class="comment">-- local arg = { n = select("#", ...), ...} +</span><span class="comment">-- for i = 1, arg.n do +</span><span class="comment">-- arg[i] = tostring(arg[i]) +</span><span class="comment">-- end +</span><span class="comment">-- arg = " " .. table.concat(arg, " ") .. " " +</span> +<span class="comment">-- io.write(cursor_move_vert(-1), arg, cursor_move_vert(1), cursor_move_horiz(-#arg)) +</span><span class="comment">-- end +</span> + +<span class="comment">-- UTF8 character size in bytes +</span><span class="comment">-- @tparam number b the byte value of the first byte of a UTF8 character +</span><span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">utf8size</span>(b) + <span class="keyword">return</span> b < <span class="number">128</span> <span class="keyword">and</span> <span class="number">1</span> <span class="keyword">or</span> b < <span class="number">224</span> <span class="keyword">and</span> <span class="number">2</span> <span class="keyword">or</span> b < <span class="number">240</span> <span class="keyword">and</span> <span class="number">3</span> <span class="keyword">or</span> b < <span class="number">248</span> <span class="keyword">and</span> <span class="number">4</span> +<span class="keyword">end</span> + + + +<span class="keyword">local</span> utf8parse <span class="keyword">do</span> + <span class="keyword">local</span> utf8_value_mt = { + __tostring = <span class="keyword">function</span>(self) + <span class="keyword">return</span> <span class="global">table</span>.<span class="function-name">concat</span>(self, <span class="string">""</span>) + <span class="keyword">end</span>, + } + + <span class="comment">-- Parses a UTF8 string into list of individual characters. +</span> <span class="comment">-- key 'chars' gets the length in UTF8 characters, whilst # returns the length +</span> <span class="comment">-- for display (to handle double-width UTF8 chars). +</span> <span class="comment">-- in the list the double-width characters are followed by an empty string. +</span> <span class="comment">-- @tparam string s the UTF8 string to parse +</span> <span class="comment">-- @treturn table the list of characters +</span> <span class="keyword">function</span> <span class="function-name">utf8parse</span>(s) + <span class="keyword">local</span> t = <span class="global">setmetatable</span>({ chars = <span class="number">0</span> }, utf8_value_mt) + <span class="keyword">local</span> i = <span class="number">1</span> + <span class="keyword">while</span> i <= #s <span class="keyword">do</span> + <span class="keyword">local</span> b = s:<span class="function-name">byte</span>(i) + <span class="keyword">local</span> w = <span class="function-name">utf8size</span>(b) + <span class="keyword">local</span> char = s:<span class="function-name">sub</span>(i, i + w - <span class="number">1</span>) + t[#t + <span class="number">1</span>] = char + t.chars = t.chars + <span class="number">1</span> + <span class="keyword">if</span> sys.<span class="function-name">utf8cwidth</span>(char) == <span class="number">2</span> <span class="keyword">then</span> + <span class="comment">-- double width character, add empty string to keep the length of the +</span> <span class="comment">-- list the same as the character width on screen +</span> t[#t + <span class="number">1</span>] = <span class="string">""</span> + <span class="keyword">end</span> + i = i + w + <span class="keyword">end</span> + <span class="keyword">return</span> t + <span class="keyword">end</span> +<span class="keyword">end</span> + + + +<span class="comment">-- inline tests for utf8parse +</span><span class="comment">-- do +</span><span class="comment">-- local t = utf8parse("aä½ b好c") +</span><span class="comment">-- assert(t[1] == "a") +</span><span class="comment">-- assert(t[2] == "ä½ ") -- double width +</span><span class="comment">-- assert(t[3] == "") +</span><span class="comment">-- assert(t[4] == "b") +</span><span class="comment">-- assert(t[5] == "好") -- double width +</span><span class="comment">-- assert(t[6] == "") +</span><span class="comment">-- assert(t[7] == "c") +</span><span class="comment">-- assert(#t == 7) -- size as displayed +</span><span class="comment">-- end +</span> + + +<span class="comment">-- readline class +</span> +<span class="keyword">local</span> readline = {} +readline.__index = readline + + +<span class="comment">--- Create a new readline object. +</span><span class="comment">-- @tparam table opts the options for the readline object +</span><span class="comment">-- @tparam[opt=""] string opts.prompt the prompt to display +</span><span class="comment">-- @tparam[opt=80] number opts.max_length the maximum length of the input (in characters, not bytes) +</span><span class="comment">-- @tparam[opt=""] string opts.value the default value +</span><span class="comment">-- @tparam[opt=<code>#value</code>] number opts.position of the cursor in the input +</span><span class="comment">-- @tparam[opt={"\10"/"\13"}] table opts.exit_keys an array of keys that will cause the readline to exit +</span><span class="comment">-- @treturn readline the new readline object +</span><span class="keyword">function</span> readline.<span class="function-name">new</span>(opts) + <span class="keyword">local</span> value = <span class="function-name">utf8parse</span>(opts.value <span class="keyword">or</span> <span class="string">""</span>) + <span class="keyword">local</span> prompt = <span class="function-name">utf8parse</span>(opts.prompt <span class="keyword">or</span> <span class="string">""</span>) + <span class="keyword">local</span> pos = <span class="global">math</span>.<span class="function-name">floor</span>(opts.position <span class="keyword">or</span> (#value + <span class="number">1</span>)) + pos = <span class="global">math</span>.<span class="function-name">max</span>(<span class="global">math</span>.<span class="function-name">min</span>(pos, (#value + <span class="number">1</span>)), <span class="number">1</span>) + <span class="keyword">local</span> len = <span class="global">math</span>.<span class="function-name">floor</span>(opts.max_length <span class="keyword">or</span> <span class="number">80</span>) + <span class="keyword">if</span> len < <span class="number">1</span> <span class="keyword">then</span> + <span class="global">error</span>(<span class="string">"max_length must be at least 1"</span>, <span class="number">2</span>) + <span class="keyword">end</span> + + <span class="keyword">if</span> value.chars > len <span class="keyword">then</span> + <span class="global">error</span>(<span class="string">"value is longer than max_length"</span>, <span class="number">2</span>) + <span class="keyword">end</span> + + <span class="keyword">local</span> exit_keys = {} + <span class="keyword">for</span> _, key <span class="keyword">in</span> <span class="global">ipairs</span>(opts.exit_keys <span class="keyword">or</span> {}) <span class="keyword">do</span> + exit_keys[key] = <span class="keyword">true</span> + <span class="keyword">end</span> + <span class="keyword">if</span> exit_keys[<span class="number">1</span>] == <span class="keyword">nil</span> <span class="keyword">then</span> + <span class="comment">-- nothing provided, default to Enter-key +</span> exit_keys[<span class="number">1</span>] = key_sequences.enter + <span class="keyword">end</span> + + <span class="keyword">local</span> self = { + value = value, <span class="comment">-- the default value +</span> max_length = len, <span class="comment">-- the maximum length of the input +</span> prompt = prompt, <span class="comment">-- the prompt to display +</span> position = pos, <span class="comment">-- the current position in the input +</span> drawn_before = <span class="keyword">false</span>, <span class="comment">-- if the prompt has been drawn +</span> exit_keys = exit_keys, <span class="comment">-- the keys that will cause the readline to exit +</span> } + + <span class="global">setmetatable</span>(self, readline) + <span class="keyword">return</span> self +<span class="keyword">end</span> + + + +<span class="comment">-- draw the prompt and the input value, and position the cursor. +</span><span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">draw</span>(self, redraw) + <span class="keyword">if</span> redraw <span class="keyword">or</span> <span class="keyword">not</span> self.drawn_before <span class="keyword">then</span> + <span class="comment">-- we are at start of prompt +</span> self.drawn_before = <span class="keyword">true</span> + <span class="keyword">else</span> + <span class="comment">-- we are at current cursor position, move to start of prompt +</span> <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(-(#self.prompt + self.position))) + <span class="keyword">end</span> + <span class="comment">-- write prompt & value +</span> <span class="global">io</span>.<span class="function-name">write</span>(<span class="global">tostring</span>(self.prompt) .. <span class="global">tostring</span>(self.value)) + <span class="comment">-- clear remainder of input size +</span> <span class="global">io</span>.<span class="function-name">write</span>(<span class="global">string</span>.<span class="function-name">rep</span>(<span class="string">" "</span>, self.max_length - self.value.chars)) + <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(-(self.max_length - self.value.chars))) + <span class="comment">-- move to cursor position +</span> <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(-(#self.value + <span class="number">1</span> - self.position))) + <span class="global">io</span>.<span class="function-name">flush</span>() +<span class="keyword">end</span> + + +<span class="keyword">local</span> handle_key <span class="keyword">do</span> <span class="comment">-- keyboard input handler +</span> + <span class="keyword">local</span> key_handlers + key_handlers = { + left = <span class="keyword">function</span>(self) + <span class="keyword">if</span> self.position == <span class="number">1</span> <span class="keyword">then</span> + <span class="function-name">bell</span>() + <span class="keyword">return</span> + <span class="keyword">end</span> + + <span class="keyword">local</span> new_pos = self.position - <span class="number">1</span> + <span class="keyword">while</span> self.value[new_pos] == <span class="string">""</span> <span class="keyword">do</span> <span class="comment">-- skip empty strings; double width chars +</span> new_pos = new_pos - <span class="number">1</span> + <span class="keyword">end</span> + + <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(-(self.position - new_pos))) + <span class="global">io</span>.<span class="function-name">flush</span>() + self.position = new_pos + <span class="keyword">end</span>, + + right = <span class="keyword">function</span>(self) + <span class="keyword">if</span> self.position == #self.value + <span class="number">1</span> <span class="keyword">then</span> + <span class="function-name">bell</span>() + <span class="keyword">return</span> + <span class="keyword">end</span> + + <span class="keyword">local</span> new_pos = self.position + <span class="number">1</span> + <span class="keyword">while</span> self.value[new_pos] == <span class="string">""</span> <span class="keyword">do</span> <span class="comment">-- skip empty strings; double width chars +</span> new_pos = new_pos + <span class="number">1</span> + <span class="keyword">end</span> + + <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(new_pos - self.position)) + <span class="global">io</span>.<span class="function-name">flush</span>() + self.position = new_pos + <span class="keyword">end</span>, + + backspace = <span class="keyword">function</span>(self) + <span class="keyword">if</span> self.position == <span class="number">1</span> <span class="keyword">then</span> + <span class="function-name">bell</span>() + <span class="keyword">return</span> + <span class="keyword">end</span> + + <span class="keyword">while</span> self.value[self.position - <span class="number">1</span>] == <span class="string">""</span> <span class="keyword">do</span> <span class="comment">-- remove empty strings; double width chars +</span> <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(-<span class="number">1</span>)) + self.position = self.position - <span class="number">1</span> + <span class="global">table</span>.<span class="function-name">remove</span>(self.value, self.position) + <span class="keyword">end</span> + <span class="comment">-- remove char itself +</span> <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(-<span class="number">1</span>)) + self.position = self.position - <span class="number">1</span> + <span class="global">table</span>.<span class="function-name">remove</span>(self.value, self.position) + self.value.chars = self.value.chars - <span class="number">1</span> + <span class="function-name">draw</span>(self) + <span class="keyword">end</span>, + + home = <span class="keyword">function</span>(self) + <span class="keyword">local</span> new_pos = <span class="number">1</span> + <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(new_pos - self.position)) + self.position = new_pos + <span class="keyword">end</span>, + + [<span class="string">"end"</span>] = <span class="keyword">function</span>(self) + <span class="keyword">local</span> new_pos = #self.value + <span class="number">1</span> + <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(new_pos - self.position)) + self.position = new_pos + <span class="keyword">end</span>, + + delete = <span class="keyword">function</span>(self) + <span class="keyword">if</span> self.position > #self.value <span class="keyword">then</span> + <span class="function-name">bell</span>() + <span class="keyword">return</span> + <span class="keyword">end</span> + + key_handlers.<span class="function-name">right</span>(self) + key_handlers.<span class="function-name">backspace</span>(self) + <span class="keyword">end</span>, + } + + + <span class="comment">-- handles a single input key/ansi-sequence. +</span> <span class="comment">-- @tparam string key the key or ansi-sequence (from <a href="../modules/system.html#readansi">system.readansi</a>) +</span> <span class="comment">-- @tparam string keytype the type of the key, either "char" or "ansi" (from <a href="../modules/system.html#readansi">system.readansi</a>) +</span> <span class="comment">-- @treturn string status the status of the key handling, either "ok", "exit_key" or an error message +</span> <span class="keyword">function</span> <span class="function-name">handle_key</span>(self, key, keytype) + <span class="keyword">if</span> self.exit_keys[key] <span class="keyword">then</span> + <span class="comment">-- registered exit key +</span> <span class="keyword">return</span> <span class="string">"exit_key"</span> + <span class="keyword">end</span> + + <span class="keyword">local</span> handler = key_handlers[key_names[key] <span class="keyword">or</span> <span class="keyword">true</span> ] + <span class="keyword">if</span> handler <span class="keyword">then</span> + <span class="function-name">handler</span>(self) + <span class="keyword">return</span> <span class="string">"ok"</span> + <span class="keyword">end</span> + + <span class="keyword">if</span> keytype == <span class="string">"ansi"</span> <span class="keyword">then</span> + <span class="comment">-- we got an ansi sequence, but dunno how to handle it, ignore +</span> <span class="comment">-- print("unhandled ansi: ", key:sub(2,-1), string.byte(key, 1, -1)) +</span> <span class="function-name">bell</span>() + <span class="keyword">return</span> <span class="string">"ok"</span> + <span class="keyword">end</span> + + <span class="comment">-- just a single key +</span> <span class="keyword">if</span> key < <span class="string">" "</span> <span class="keyword">then</span> + <span class="comment">-- control character +</span> <span class="function-name">bell</span>() + <span class="keyword">return</span> <span class="string">"ok"</span> + <span class="keyword">end</span> + + <span class="keyword">if</span> self.value.chars >= self.max_length <span class="keyword">then</span> + <span class="function-name">bell</span>() + <span class="keyword">return</span> <span class="string">"ok"</span> + <span class="keyword">end</span> + + <span class="comment">-- insert the key into the value +</span> <span class="keyword">if</span> sys.<span class="function-name">utf8cwidth</span>(key) == <span class="number">2</span> <span class="keyword">then</span> + <span class="comment">-- double width character, insert empty string after it +</span> <span class="global">table</span>.<span class="function-name">insert</span>(self.value, self.position, <span class="string">""</span>) + <span class="global">table</span>.<span class="function-name">insert</span>(self.value, self.position, key) + self.position = self.position + <span class="number">2</span> + <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(<span class="number">2</span>)) + <span class="keyword">else</span> + <span class="global">table</span>.<span class="function-name">insert</span>(self.value, self.position, key) + self.position = self.position + <span class="number">1</span> + <span class="global">io</span>.<span class="function-name">write</span>(<span class="function-name">cursor_move_horiz</span>(<span class="number">1</span>)) + <span class="keyword">end</span> + self.value.chars = self.value.chars + <span class="number">1</span> + <span class="function-name">draw</span>(self) + <span class="keyword">return</span> <span class="string">"ok"</span> + <span class="keyword">end</span> +<span class="keyword">end</span> + + + +<span class="comment">--- Get_size returns the maximum size of the input box (prompt + input). +</span><span class="comment">-- The size is in rows and columns. Columns is determined by +</span><span class="comment">-- the prompt and the <code>max_length * 2</code> (characters can be double-width). +</span><span class="comment">-- @treturn number the number of rows (always 1) +</span><span class="comment">-- @treturn number the number of columns +</span><span class="keyword">function</span> readline:<span class="function-name">get_size</span>() + <span class="keyword">return</span> <span class="number">1</span>, #self.prompt + self.max_length * <span class="number">2</span> +<span class="keyword">end</span> + + + +<span class="comment">--- Get coordinates of the cursor in the input box (prompt + input). +</span><span class="comment">-- The coordinates are 1-based. They are returned as row and column, within the +</span><span class="comment">-- size as reported by <code>get_size</code>. +</span><span class="comment">-- @treturn number the row of the cursor (always 1) +</span><span class="comment">-- @treturn number the column of the cursor +</span><span class="keyword">function</span> readline:<span class="function-name">get_cursor</span>() + <span class="keyword">return</span> <span class="number">1</span>, #self.prompt + self.position +<span class="keyword">end</span> + + + +<span class="comment">--- Set the coordinates of the cursor in the input box (prompt + input). +</span><span class="comment">-- The coordinates are 1-based. They are expected to be within the +</span><span class="comment">-- size as reported by <code>get_size</code>, and beyond the prompt. +</span><span class="comment">-- If the position is invalid, it will be corrected. +</span><span class="comment">-- Use the results to check if the position was adjusted. +</span><span class="comment">-- @tparam number row the row of the cursor (always 1) +</span><span class="comment">-- @tparam number col the column of the cursor +</span><span class="comment">-- @return results of get_cursor +</span><span class="keyword">function</span> readline:<span class="function-name">set_cursor</span>(row, col) + <span class="keyword">local</span> l_prompt = #self.prompt + <span class="keyword">local</span> l_value = #self.value + + <span class="keyword">if</span> col < l_prompt + <span class="number">1</span> <span class="keyword">then</span> + col = l_prompt + <span class="number">1</span> + <span class="keyword">elseif</span> col > l_prompt + l_value + <span class="number">1</span> <span class="keyword">then</span> + col = l_prompt + l_value + <span class="number">1</span> + <span class="keyword">end</span> + + <span class="keyword">while</span> self.value[col - l_prompt] == <span class="string">""</span> <span class="keyword">do</span> + col = col - <span class="number">1</span> <span class="comment">-- on an empty string, so move back to start of double-width char +</span> <span class="keyword">end</span> + + <span class="keyword">local</span> new_pos = col - l_prompt + + <span class="function-name">cursor_move_horiz</span>(self.position - new_pos) + <span class="global">io</span>.<span class="function-name">flush</span>() + + self.position = new_pos + <span class="keyword">return</span> self:<span class="function-name">get_cursor</span>() +<span class="keyword">end</span> + + + +<span class="comment">--- Read a line of input from the user. +</span><span class="comment">-- It will first print the <code>prompt</code> and then wait for input. Ensure the cursor +</span><span class="comment">-- is at the correct position before calling this function. This function will +</span><span class="comment">-- do all cursor movements in a relative way. +</span><span class="comment">-- Can be called again after an exit-key or timeout has occurred. Just make sure +</span><span class="comment">-- the cursor is at the same position where is was when it returned the last time. +</span><span class="comment">-- Alternatively the cursor can be set to the position of the prompt (the position +</span><span class="comment">-- the cursor was in before the first call), and the parameter <code>redraw</code> can be set +</span><span class="comment">-- to <code>true</code>. +</span><span class="comment">-- @tparam[opt=math.huge] number timeout the maximum time to wait for input in seconds +</span><span class="comment">-- @tparam[opt=false] boolean redraw if <code>true</code> the prompt will be redrawn (cursor must be at prompt position!) +</span><span class="comment">-- @treturn[1] string the input string as entered the user +</span><span class="comment">-- @treturn[1] string the exit-key used to exit the readline (see <code>new</code>) +</span><span class="comment">-- @treturn[2] nil when input is incomplete +</span><span class="comment">-- @treturn[2] string error message, the reason why the input is incomplete, <code>"timeout"</code>, or an error reading a key +</span><span class="keyword">function</span> readline:<span class="function-name">__call</span>(timeout, redraw) + <span class="function-name">draw</span>(self, redraw) + timeout = timeout <span class="keyword">or</span> <span class="global">math</span>.huge + <span class="keyword">local</span> timeout_end = sys.<span class="function-name">gettime</span>() + timeout + + <span class="keyword">while</span> <span class="keyword">true</span> <span class="keyword">do</span> + <span class="keyword">local</span> key, keytype = sys.<span class="function-name">readansi</span>(timeout_end - sys.<span class="function-name">gettime</span>()) + <span class="keyword">if</span> <span class="keyword">not</span> key <span class="keyword">then</span> + <span class="comment">-- error or timeout +</span> <span class="keyword">return</span> <span class="keyword">nil</span>, keytype + <span class="keyword">end</span> + + <span class="keyword">local</span> status = <span class="function-name">handle_key</span>(self, key, keytype) + <span class="keyword">if</span> status == <span class="string">"exit_key"</span> <span class="keyword">then</span> + <span class="keyword">return</span> <span class="global">tostring</span>(self.value), key + + <span class="keyword">elseif</span> status ~= <span class="string">"ok"</span> <span class="keyword">then</span> + <span class="global">error</span>(<span class="string">"unknown status received: "</span> .. <span class="global">tostring</span>(status)) + <span class="keyword">end</span> + <span class="keyword">end</span> +<span class="keyword">end</span> + + + +<span class="comment">-- return readline -- normally we'd return here, but for the example we continue +</span> + + + +<span class="keyword">local</span> backup = sys.<span class="function-name">termbackup</span>() + +<span class="comment">-- setup Windows console to handle ANSI processing +</span>sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING) +sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdin) + sys.CIF_VIRTUAL_TERMINAL_INPUT) +<span class="comment">-- set output to UTF-8 +</span>sys.<span class="function-name">setconsoleoutputcp</span>(sys.CODEPAGE_UTF8) + +<span class="comment">-- setup Posix terminal to disable canonical mode and echo +</span>sys.<span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, sys.TCSANOW, { + lflag = sys.<span class="function-name">tcgetattr</span>(<span class="global">io</span>.stdin).lflag - sys.L_ICANON - sys.L_ECHO, +}) +<span class="comment">-- setup stdin to non-blocking mode +</span>sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, <span class="keyword">true</span>) + + +<span class="keyword">local</span> rl = readline.<span class="function-name">new</span>{ + prompt = <span class="string">"Enter something: "</span>, + max_length = <span class="number">60</span>, + value = <span class="string">"Hello, ä½ -好 World 🚀!"</span>, + <span class="comment">-- position = 2, +</span> exit_keys = {key_sequences.enter, <span class="string">"\27"</span>, <span class="string">"\t"</span>, <span class="string">"\27[Z"</span>}, <span class="comment">-- enter, escape, tab, shift-tab +</span>} + + +<span class="keyword">local</span> result, key = <span class="function-name">rl</span>() +<span class="global">print</span>(<span class="string">""</span>) <span class="comment">-- newline after input, to move cursor down from the input line +</span><span class="global">print</span>(<span class="string">"Result (string): '"</span> .. result .. <span class="string">"'"</span>) +<span class="global">print</span>(<span class="string">"Result (bytes):"</span>, result:<span class="function-name">byte</span>(<span class="number">1</span>,-<span class="number">1</span>)) +<span class="global">print</span>(<span class="string">"Exit-Key (bytes):"</span>, key:<span class="function-name">byte</span>(<span class="number">1</span>,-<span class="number">1</span>)) + + +<span class="comment">-- Clean up afterwards +</span>sys.<span class="function-name">termrestore</span>(backup)</pre> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/examples/spinner.lua.html b/docs/examples/spinner.lua.html new file mode 100644 index 0000000..181cbe5 --- /dev/null +++ b/docs/examples/spinner.lua.html @@ -0,0 +1,144 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><strong>spinner.lua</strong></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> + +</div> + +<div id="content"> + + <h2>spinner.lua</h2> +<pre> +<span class="keyword">local</span> sys = <span class="global">require</span>(<span class="string">"system"</span>) + +<span class="global">print</span> <span class="string">[[ + +An example to display a spinner, whilst a long running task executes. + +]]</span> + + +<span class="comment">-- start make backup, to auto-restore on exit +</span>sys.<span class="function-name">autotermrestore</span>() +<span class="comment">-- configure console +</span>sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdin) - sys.CIF_ECHO_INPUT - sys.CIF_LINE_INPUT) +<span class="keyword">local</span> of = sys.<span class="function-name">tcgetattr</span>(<span class="global">io</span>.stdin) +sys.<span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, sys.TCSANOW, { lflag = of.lflag - sys.L_ICANON - sys.L_ECHO }) +sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, <span class="keyword">true</span>) + + + +<span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">hideCursor</span>() + <span class="global">io</span>.<span class="function-name">write</span>(<span class="string">"\27[?25l"</span>) + <span class="global">io</span>.<span class="function-name">flush</span>() +<span class="keyword">end</span> + +<span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">showCursor</span>() + <span class="global">io</span>.<span class="function-name">write</span>(<span class="string">"\27[?25h"</span>) + <span class="global">io</span>.<span class="function-name">flush</span>() +<span class="keyword">end</span> + +<span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">left</span>(n) + <span class="global">io</span>.<span class="function-name">write</span>(<span class="string">"\27["</span>,n <span class="keyword">or</span> <span class="number">1</span>,<span class="string">"D"</span>) + <span class="global">io</span>.<span class="function-name">flush</span>() +<span class="keyword">end</span> + + + +<span class="keyword">local</span> spinner <span class="keyword">do</span> + <span class="keyword">local</span> spin = <span class="string">[[|/-\]]</span> + <span class="keyword">local</span> i = <span class="number">1</span> + spinner = <span class="keyword">function</span>() + <span class="function-name">hideCursor</span>() + <span class="global">io</span>.<span class="function-name">write</span>(spin:<span class="function-name">sub</span>(i, i)) + <span class="function-name">left</span>() + i = i + <span class="number">1</span> + <span class="keyword">if</span> i > #spin <span class="keyword">then</span> i = <span class="number">1</span> <span class="keyword">end</span> + + <span class="keyword">if</span> sys.<span class="function-name">readkey</span>(<span class="number">0</span>) ~= <span class="keyword">nil</span> <span class="keyword">then</span> + <span class="keyword">while</span> sys.<span class="function-name">readkey</span>(<span class="number">0</span>) ~= <span class="keyword">nil</span> <span class="keyword">do</span> <span class="keyword">end</span> <span class="comment">-- consume keys pressed +</span> <span class="global">io</span>.<span class="function-name">write</span>(<span class="string">" "</span>); + <span class="function-name">left</span>() + <span class="function-name">showCursor</span>() + <span class="keyword">return</span> <span class="keyword">true</span> + <span class="keyword">else</span> + <span class="keyword">return</span> <span class="keyword">false</span> + <span class="keyword">end</span> + <span class="keyword">end</span> +<span class="keyword">end</span> + +<span class="global">io</span>.stdout:<span class="function-name">write</span>(<span class="string">"press any key to stop the spinner... "</span>) +<span class="keyword">while</span> <span class="keyword">not</span> <span class="function-name">spinner</span>() <span class="keyword">do</span> + sys.<span class="function-name">sleep</span>(<span class="number">0.1</span>) +<span class="keyword">end</span> + +<span class="global">print</span>(<span class="string">"Done!"</span>)</pre> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/examples/spiral_snake.lua.html b/docs/examples/spiral_snake.lua.html new file mode 100644 index 0000000..7ebb838 --- /dev/null +++ b/docs/examples/spiral_snake.lua.html @@ -0,0 +1,152 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><strong>spiral_snake.lua</strong></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> + +</div> + +<div id="content"> + + <h2>spiral_snake.lua</h2> +<pre> +<span class="keyword">local</span> sys = <span class="global">require</span> <span class="string">"system"</span> + +<span class="global">print</span> <span class="string">[[ + +This example will draw a snake like spiral on the screen. Showing ANSI escape +codes for moving the cursor around. + +]]</span> + +<span class="comment">-- backup term settings with auto-restore on exit +</span>sys.<span class="function-name">autotermrestore</span>() + +<span class="comment">-- setup Windows console to handle ANSI processing +</span>sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING) + +<span class="comment">-- start drawing the spiral. +</span><span class="comment">-- start from current pos, then right, then up, then left, then down, and again. +</span><span class="keyword">local</span> x, y = <span class="number">1</span>, <span class="number">1</span> <span class="comment">-- current position +</span><span class="keyword">local</span> dx, dy = <span class="number">1</span>, <span class="number">0</span> <span class="comment">-- direction after each step +</span><span class="keyword">local</span> wx, wy = <span class="number">30</span>, <span class="number">30</span> <span class="comment">-- width and height of the room +</span><span class="keyword">local</span> mx, my = <span class="number">1</span>, <span class="number">1</span> <span class="comment">-- margin +</span> +<span class="comment">-- commands to move the cursor +</span><span class="keyword">local</span> move_left = <span class="string">"\27[1D"</span> +<span class="keyword">local</span> move_right = <span class="string">"\27[1C"</span> +<span class="keyword">local</span> move_up = <span class="string">"\27[1A"</span> +<span class="keyword">local</span> move_down = <span class="string">"\27[1B"</span> + +<span class="comment">-- create room: 30 empty lines +</span><span class="global">print</span>((<span class="string">"\n"</span>):<span class="function-name">rep</span>(wy)) +<span class="keyword">local</span> move = move_right + +<span class="keyword">while</span> wx > <span class="number">0</span> <span class="keyword">and</span> wy > <span class="number">0</span> <span class="keyword">do</span> + sys.<span class="function-name">sleep</span>(<span class="number">0.01</span>) <span class="comment">-- slow down the drawing a little +</span> <span class="global">io</span>.<span class="function-name">write</span>(<span class="string">"*"</span> .. move_left .. move ) + <span class="global">io</span>.<span class="function-name">flush</span>() + x = x + dx + y = y + dy + + <span class="keyword">if</span> x > wx <span class="keyword">and</span> move == move_right <span class="keyword">then</span> + <span class="comment">-- end of move right +</span> dx = <span class="number">0</span> + dy = <span class="number">1</span> + move = move_up + wy = wy - <span class="number">1</span> + my = my + <span class="number">1</span> + <span class="keyword">elseif</span> y > wy <span class="keyword">and</span> move == move_up <span class="keyword">then</span> + <span class="comment">-- end of move up +</span> dx = -<span class="number">1</span> + dy = <span class="number">0</span> + move = move_left + wx = wx - <span class="number">1</span> + mx = mx + <span class="number">1</span> + <span class="keyword">elseif</span> x < mx <span class="keyword">and</span> move == move_left <span class="keyword">then</span> + <span class="comment">-- end of move left +</span> dx = <span class="number">0</span> + dy = -<span class="number">1</span> + move = move_down + wy = wy - <span class="number">1</span> + my = my + <span class="number">1</span> + <span class="keyword">elseif</span> y < my <span class="keyword">and</span> move == move_down <span class="keyword">then</span> + <span class="comment">-- end of move down +</span> dx = <span class="number">1</span> + dy = <span class="number">0</span> + move = move_right + wx = wx - <span class="number">1</span> + mx = mx + <span class="number">1</span> + <span class="keyword">end</span> +<span class="keyword">end</span> + +<span class="global">io</span>.<span class="function-name">write</span>(move_down:<span class="function-name">rep</span>(<span class="number">15</span>)) +<span class="global">print</span>(<span class="string">"\nDone!"</span>)</pre> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/examples/terminalsize.lua.html b/docs/examples/terminalsize.lua.html new file mode 100644 index 0000000..d7f902d --- /dev/null +++ b/docs/examples/terminalsize.lua.html @@ -0,0 +1,117 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><strong>terminalsize.lua</strong></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> + +</div> + +<div id="content"> + + <h2>terminalsize.lua</h2> +<pre> +<span class="keyword">local</span> sys = <span class="global">require</span>(<span class="string">"system"</span>) + +sys.<span class="function-name">autotermrestore</span>() <span class="comment">-- set up auto restore of terminal settings on exit +</span> +<span class="comment">-- setup Windows console to handle ANSI processing +</span>sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING) +sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdin) + sys.CIF_VIRTUAL_TERMINAL_INPUT) + +<span class="comment">-- setup Posix to disable canonical mode and echo +</span><span class="keyword">local</span> of_attr = sys.<span class="function-name">tcgetattr</span>(<span class="global">io</span>.stdin) +sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, <span class="keyword">true</span>) +sys.<span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, sys.TCSANOW, { + lflag = of_attr.lflag - sys.L_ICANON - sys.L_ECHO, <span class="comment">-- disable canonical mode and echo +</span>}) + + +<span class="comment">-- generate string to move cursor horizontally +</span><span class="comment">-- positive goes right, negative goes left +</span><span class="keyword">local</span> <span class="keyword">function</span> <span class="function-name">cursor_move_horiz</span>(n) + <span class="keyword">if</span> n == <span class="number">0</span> <span class="keyword">then</span> + <span class="keyword">return</span> <span class="string">""</span> + <span class="keyword">end</span> + <span class="keyword">return</span> <span class="string">"\27["</span> .. (n > <span class="number">0</span> <span class="keyword">and</span> n <span class="keyword">or</span> -n) .. (n > <span class="number">0</span> <span class="keyword">and</span> <span class="string">"C"</span> <span class="keyword">or</span> <span class="string">"D"</span>) +<span class="keyword">end</span> + + +<span class="keyword">local</span> rows, cols +<span class="global">print</span>(<span class="string">"Change the terminal window size, press any key to exit"</span>) +<span class="keyword">while</span> <span class="keyword">not</span> sys.<span class="function-name">readansi</span>(<span class="number">0.2</span>) <span class="keyword">do</span> <span class="comment">-- use readansi to not leave stray bytes in the input buffer +</span> <span class="keyword">local</span> nrows, ncols = sys.<span class="function-name">termsize</span>() + <span class="keyword">if</span> rows ~= nrows <span class="keyword">or</span> cols ~= ncols <span class="keyword">then</span> + rows, cols = nrows, ncols + <span class="keyword">local</span> text = <span class="string">"Terminal size: "</span> .. rows .. <span class="string">"x"</span> .. cols .. <span class="string">" "</span> + <span class="global">io</span>.<span class="function-name">write</span>(text .. <span class="function-name">cursor_move_horiz</span>(-#text)) + <span class="global">io</span>.<span class="function-name">flush</span>() + <span class="keyword">end</span> +<span class="keyword">end</span></pre> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/index.html b/docs/index.html index cd95fc2..52c93fe 100644 --- a/docs/index.html +++ b/docs/index.html @@ -27,339 +27,122 @@ <h1>Lua-System</h1> -<h2>Contents</h2> -<ul> -<li><a href="#environment_Functions">environment Functions</a></li> -<li><a href="#random_Functions">random Functions</a></li> -<li><a href="#term_Functions">term Functions</a></li> -<li><a href="#time_Functions">time Functions</a></li> -</ul> + <h2>Modules</h2> <ul class="nowrap"> - <li><strong>system</strong></li> + <li><a href="modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="classes/bitflags.html">bitflags</a></li> </ul> <h2>Topics</h2> <ul class=""> <li><a href="topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="topics/02-development.md.html">2. Development</a></li> + <li><a href="topics/03-terminal.md.html">3. Terminal functionality</a></li> <li><a href="topics/CHANGELOG.md.html">CHANGELOG</a></li> <li><a href="topics/LICENSE.md.html">MIT License</a></li> </ul> +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="examples/compat.lua.html">compat.lua</a></li> + <li><a href="examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="examples/read.lua.html">read.lua</a></li> + <li><a href="examples/readline.lua.html">readline.lua</a></li> + <li><a href="examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> </div> <div id="content"> -<h1>Module <code>system</code></h1> -<p>Platform independent system calls for Lua.</p> -<p> - -</p> + <h2>Platform independent system calls for Lua</h2> -<h2><a href="#environment_Functions">environment Functions</a></h2> -<table class="function_list"> +<h2>Modules</h2> +<table class="module_list"> <tr> - <td class="name" nowrap><a href="#getenv">getenv (name)</a></td> - <td class="summary">Gets the value of an environment variable.</td> + <td class="name" nowrap><a href="modules/system.html">system</a></td> + <td class="summary">Platform independent system calls for Lua.</td> </tr> +</table> +<h2>Classes</h2> +<table class="module_list"> <tr> - <td class="name" nowrap><a href="#getenvs">getenvs ()</a></td> - <td class="summary">Returns a table with all environment variables.</td> + <td class="name" nowrap><a href="classes/bitflags.html">bitflags</a></td> + <td class="summary">Bitflags module.</td> </tr> +</table> +<h2>Topics</h2> +<table class="module_list"> <tr> - <td class="name" nowrap><a href="#setenv">setenv (name[, value])</a></td> - <td class="summary">Sets an environment variable.</td> + <td class="name" nowrap><a href="topics/01-introduction.md.html">01-introduction.md</a></td> + <td class="summary"></td> </tr> -</table> -<h2><a href="#random_Functions">random Functions</a></h2> -<table class="function_list"> <tr> - <td class="name" nowrap><a href="#random">random ([length=1])</a></td> - <td class="summary">Generate random bytes.</td> + <td class="name" nowrap><a href="topics/02-development.md.html">02-development.md</a></td> + <td class="summary"></td> </tr> -</table> -<h2><a href="#term_Functions">term Functions</a></h2> -<table class="function_list"> <tr> - <td class="name" nowrap><a href="#isatty">isatty (file)</a></td> - <td class="summary">Checks if a file-handle is a TTY.</td> + <td class="name" nowrap><a href="topics/03-terminal.md.html">03-terminal.md</a></td> + <td class="summary"></td> + </tr> + <tr> + <td class="name" nowrap><a href="topics/CHANGELOG.md.html">CHANGELOG.md</a></td> + <td class="summary"></td> + </tr> + <tr> + <td class="name" nowrap><a href="topics/LICENSE.md.html">LICENSE.md</a></td> + <td class="summary"></td> </tr> </table> -<h2><a href="#time_Functions">time Functions</a></h2> -<table class="function_list"> +<h2>Examples</h2> +<table class="module_list"> + <tr> + <td class="name" nowrap><a href="examples/compat.lua.html">compat.lua</a></td> + <td class="summary"></td> + </tr> + <tr> + <td class="name" nowrap><a href="examples/flag_debugging.lua.html">flag_debugging.lua</a></td> + <td class="summary"></td> + </tr> + <tr> + <td class="name" nowrap><a href="examples/password_input.lua.html">password_input.lua</a></td> + <td class="summary"></td> + </tr> + <tr> + <td class="name" nowrap><a href="examples/read.lua.html">read.lua</a></td> + <td class="summary"></td> + </tr> + <tr> + <td class="name" nowrap><a href="examples/readline.lua.html">readline.lua</a></td> + <td class="summary"></td> + </tr> <tr> - <td class="name" nowrap><a href="#gettime">gettime ()</a></td> - <td class="summary">Get system time.</td> + <td class="name" nowrap><a href="examples/spinner.lua.html">spinner.lua</a></td> + <td class="summary"></td> </tr> <tr> - <td class="name" nowrap><a href="#monotime">monotime ()</a></td> - <td class="summary">Get monotonic time.</td> + <td class="name" nowrap><a href="examples/spiral_snake.lua.html">spiral_snake.lua</a></td> + <td class="summary"></td> </tr> <tr> - <td class="name" nowrap><a href="#sleep">sleep (seconds[, precision=16])</a></td> - <td class="summary">Sleep without a busy loop.</td> + <td class="name" nowrap><a href="examples/terminalsize.lua.html">terminalsize.lua</a></td> + <td class="summary"></td> </tr> </table> -<br/> -<br/> - - - <h2 class="section-header "><a name="environment_Functions"></a>environment Functions</h2> - - <dl class="function"> - <dt> - <a name = "getenv"></a> - <strong>getenv (name)</strong> - </dt> - <dd> - Gets the value of an environment variable. </p> - -<p><strong>NOTE</strong>: Windows has multiple copies of environment variables. For this reason, -the <a href="index.html#setenv">setenv</a> function will not work with Lua's <a href="https://www.lua.org/manual/5.1/manual.html#pdf-os.getenv">os.getenv</a> on Windows. If you want -to use <a href="index.html#setenv">setenv</a> then consider patching <a href="https://www.lua.org/manual/5.1/manual.html#pdf-os.getenv">os.getenv</a> with this implementation of <a href="index.html#getenv">getenv</a>. - - - <h3>Parameters:</h3> - <ul> - <li><span class="parameter">name</span> - <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span> - name of the environment variable - </li> - </ul> - - <h3>Returns:</h3> - <ol> - - <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a> or <span class="type">nil</span></span> - value of the environment variable, or nil if the variable is not set - </ol> - - - - -</dd> - <dt> - <a name = "getenvs"></a> - <strong>getenvs ()</strong> - </dt> - <dd> - Returns a table with all environment variables. - - - - <h3>Returns:</h3> - <ol> - - <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.5">table</a></span> - table with all environment variables and their values - </ol> - - - - -</dd> - <dt> - <a name = "setenv"></a> - <strong>setenv (name[, value])</strong> - </dt> - <dd> - Sets an environment variable. </p> - -<p><strong>NOTE</strong>: Windows has multiple copies of environment variables. For this reason, the -<a href="index.html#setenv">setenv</a> function will not work with Lua's <a href="https://www.lua.org/manual/5.1/manual.html#pdf-os.getenv">os.getenv</a> on Windows. If you want to use -it then consider patching <a href="https://www.lua.org/manual/5.1/manual.html#pdf-os.getenv">os.getenv</a> with the implementation of <a href="index.html#getenv">system.getenv</a>. - - - <h3>Parameters:</h3> - <ul> - <li><span class="parameter">name</span> - <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span> - name of the environment variable - </li> - <li><span class="parameter">value</span> - <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span> - value of the environment variable, if <code>nil</code> the variable will be deleted (on -Windows, setting an empty string, will also delete the variable) - (<em>optional</em>) - </li> - </ul> - - <h3>Returns:</h3> - <ol> - - <span class="types"><span class="type">boolean</span></span> - success - </ol> - - - - -</dd> -</dl> - <h2 class="section-header "><a name="random_Functions"></a>random Functions</h2> - - <dl class="function"> - <dt> - <a name = "random"></a> - <strong>random ([length=1])</strong> - </dt> - <dd> - Generate random bytes. -This uses <code>CryptGenRandom()</code> on Windows, and <code>/dev/urandom</code> on other platforms. It will return the -requested number of bytes, or an error, never a partial result. - - - <h3>Parameters:</h3> - <ul> - <li><span class="parameter">length</span> - <span class="types"><span class="type">int</span></span> - number of bytes to get - (<em>default</em> 1) - </li> - </ul> - - <h3>Returns:</h3> - <ol> - - <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span> - string of random bytes - </ol> - <h3>Or</h3> - <ol> - <li> - <span class="types"><span class="type">nil</span></span> - - -</li> - <li> - <span class="types"><a class="type" href="https://www.lua.org/manual/5.1/manual.html#5.4">string</a></span> - error message</li> - </ol> - - - - -</dd> -</dl> - <h2 class="section-header "><a name="term_Functions"></a>term Functions</h2> - - <dl class="function"> - <dt> - <a name = "isatty"></a> - <strong>isatty (file)</strong> - </dt> - <dd> - Checks if a file-handle is a TTY. - - - <h3>Parameters:</h3> - <ul> - <li><span class="parameter">file</span> - <span class="types"><span class="type">file</span></span> - the file-handle to check - </li> - </ul> - - <h3>Returns:</h3> - <ol> - - <span class="types"><span class="type">boolean</span></span> - true if the file is a tty - </ol> - - - - -</dd> -</dl> - <h2 class="section-header "><a name="time_Functions"></a>time Functions</h2> - - <dl class="function"> - <dt> - <a name = "gettime"></a> - <strong>gettime ()</strong> - </dt> - <dd> - Get system time. -The time is returned as the seconds since the epoch (1 January 1970 00:00:00). - - - - <h3>Returns:</h3> - <ol> - - <span class="types"><span class="type">number</span></span> - seconds (fractional) - </ol> - - - - -</dd> - <dt> - <a name = "monotime"></a> - <strong>monotime ()</strong> - </dt> - <dd> - Get monotonic time. -The time is returned as the seconds since system start. - - - - <h3>Returns:</h3> - <ol> - - <span class="types"><span class="type">number</span></span> - seconds (fractional) - </ol> - - - - -</dd> - <dt> - <a name = "sleep"></a> - <strong>sleep (seconds[, precision=16])</strong> - </dt> - <dd> - Sleep without a busy loop. -This function will sleep, without doing a busy-loop and wasting CPU cycles. - - - <h3>Parameters:</h3> - <ul> - <li><span class="parameter">seconds</span> - <span class="types"><span class="type">number</span></span> - seconds to sleep (fractional). - </li> - <li><span class="parameter">precision</span> - <span class="types"><span class="type">integer</span></span> - minimum stepsize in milliseconds (Windows only, ignored elsewhere) - (<em>default</em> 16) - </li> - </ul> - - <h3>Returns:</h3> - <ol> - - <code>true</code> on success, or <code>nil+err</code> on failure - </ol> - - - - -</dd> -</dl> - - </div> <!-- id="content" --> </div> <!-- id="main" --> <div id="about"> -<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i> -<i style="float:right;">Last updated 2023-12-15 13:15:09 </i> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> </div> <!-- id="about" --> </div> <!-- id="container" --> </body> diff --git a/docs/modules/system.html b/docs/modules/system.html new file mode 100644 index 0000000..0423e37 --- /dev/null +++ b/docs/modules/system.html @@ -0,0 +1,1418 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + +<h2>Contents</h2> +<ul> +<li><a href="#Fields">Fields</a></li> +<li><a href="#Environment">Environment </a></li> +<li><a href="#Random">Random </a></li> +<li><a href="#Terminal">Terminal </a></li> +<li><a href="#Time">Time </a></li> +</ul> + + +<h2>Modules</h2> +<ul class="nowrap"> + <li><strong>system</strong></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> + +</div> + +<div id="content"> + +<h1>Module <code>system</code></h1> +<p>Platform independent system calls for Lua.</p> +<p> + +</p> + + +<h2><a href="#Fields">Fields</a></h2> +<table class="function_list"> + <tr> + <td class="name" nowrap><a href="#windows">windows</a></td> + <td class="summary">Flag to identify Windows.</td> + </tr> +</table> +<h2><a href="#Environment">Environment </a></h2> +<table class="function_list"> + <tr> + <td class="name" nowrap><a href="#getenv">getenv (name)</a></td> + <td class="summary">Gets the value of an environment variable.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#getenvs">getenvs ()</a></td> + <td class="summary">Returns a table with all environment variables.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#setenv">setenv (name[, value])</a></td> + <td class="summary">Sets an environment variable.</td> + </tr> +</table> +<h2><a href="#Random">Random </a></h2> +<table class="function_list"> + <tr> + <td class="name" nowrap><a href="#random">random ([length=1])</a></td> + <td class="summary">Generate random bytes.</td> + </tr> +</table> +<h2><a href="#Terminal">Terminal </a></h2> +<table class="function_list"> + <tr> + <td class="name" nowrap><a href="#CODEPAGE_UTF8">CODEPAGE_UTF8</a></td> + <td class="summary">UTF8 codepage.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#_readkey">_readkey ()</a></td> + <td class="summary">Reads a key from the console non-blocking.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#autotermrestore">autotermrestore ()</a></td> + <td class="summary">Backs up terminal settings and restores them on application exit.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#getconsolecp">getconsolecp ()</a></td> + <td class="summary">Gets the current console code page (Windows).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#getconsoleflags">getconsoleflags (file)</a></td> + <td class="summary">Gets console flags (Windows).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#getconsoleoutputcp">getconsoleoutputcp ()</a></td> + <td class="summary">Gets the current console output code page (Windows).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#getnonblock">getnonblock (fd)</a></td> + <td class="summary">Gets non-blocking mode status for a file (Posix).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#isatty">isatty (file)</a></td> + <td class="summary">Checks if a file-handle is a TTY.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#listconsoleflags">listconsoleflags (fh)</a></td> + <td class="summary">Debug function for console flags (Windows).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#listtermflags">listtermflags (fh)</a></td> + <td class="summary">Debug function for terminal flags (Posix).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#readansi">readansi (timeout)</a></td> + <td class="summary">Reads a single key, if it is the start of ansi escape sequence then it reads + the full sequence.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#readkey">readkey (timeout)</a></td> + <td class="summary">Reads a single byte from the console, with a timeout.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#setconsolecp">setconsolecp (cp)</a></td> + <td class="summary">Sets the current console code page (Windows).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#setconsoleflags">setconsoleflags (file, bitflags)</a></td> + <td class="summary">Sets the console flags (Windows).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#setconsoleoutputcp">setconsoleoutputcp (cp)</a></td> + <td class="summary">Sets the current console output code page (Windows).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#setnonblock">setnonblock (fd, make_non_block)</a></td> + <td class="summary">Enables or disables non-blocking mode for a file (Posix).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#tcgetattr">tcgetattr (fd)</a></td> + <td class="summary">Get termios state (Posix).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#tcsetattr">tcsetattr (fd, actions, termios)</a></td> + <td class="summary">Set termios state (Posix).</td> + </tr> + <tr> + <td class="name" nowrap><a href="#termbackup">termbackup ()</a></td> + <td class="summary">Returns a backup of terminal settings for stdin/out/err.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#termrestore">termrestore (backup)</a></td> + <td class="summary">Restores terminal settings from a backup</td> + </tr> + <tr> + <td class="name" nowrap><a href="#termsize">termsize ()</a></td> + <td class="summary">Get the size of the terminal in rows and columns.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#termwrap">termwrap (f)</a></td> + <td class="summary">Wraps a function to automatically restore terminal settings upon returning.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#utf8cwidth">utf8cwidth (utf8_char)</a></td> + <td class="summary">Get the width of a utf8 character for terminal display.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#utf8swidth">utf8swidth (utf8_string)</a></td> + <td class="summary">Get the width of a utf8 string for terminal display.</td> + </tr> +</table> +<h2><a href="#Time">Time </a></h2> +<table class="function_list"> + <tr> + <td class="name" nowrap><a href="#gettime">gettime ()</a></td> + <td class="summary">Get system time.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#monotime">monotime ()</a></td> + <td class="summary">Get monotonic time.</td> + </tr> + <tr> + <td class="name" nowrap><a href="#sleep">sleep (seconds[, precision=16])</a></td> + <td class="summary">Sleep without a busy loop.</td> + </tr> +</table> + +<br/> +<br/> + + + <h2 class="section-header "><a name="Fields"></a>Fields</h2> + + <dl class="function"> + <dt> + <a name = "windows"></a> + <strong>windows</strong> + </dt> + <dd> + Flag to identify Windows. + + + <ul> + <li><span class="parameter">windows</span> + <code>true</code> if on Windows, <code>false</code> otherwise. + </li> + </ul> + + + + + +</dd> +</dl> + <h2 class="section-header "><a name="Environment"></a>Environment </h2> + + <dl class="function"> + <dt> + <a name = "getenv"></a> + <strong>getenv (name)</strong> + </dt> + <dd> + Gets the value of an environment variable. </p> + +<p><strong>NOTE</strong>: Windows has multiple copies of environment variables. For this reason, +the <a href="../modules/system.html#setenv">setenv</a> function will not work with Lua's <a href="https://www.lua.org/manual/5.4/manual.html#pdf-os.getenv">os.getenv</a> on Windows. If you want +to use <a href="../modules/system.html#setenv">setenv</a> then consider patching <a href="https://www.lua.org/manual/5.4/manual.html#pdf-os.getenv">os.getenv</a> with this implementation of <a href="../modules/system.html#getenv">getenv</a>. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">name</span> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + name of the environment variable + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a> or <span class="type">nil</span></span> + value of the environment variable, or nil if the variable is not set + </ol> + + + + +</dd> + <dt> + <a name = "getenvs"></a> + <strong>getenvs ()</strong> + </dt> + <dd> + Returns a table with all environment variables. + + + + <h3>Returns:</h3> + <ol> + + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.6">table</a></span> + table with all environment variables and their values + </ol> + + + + +</dd> + <dt> + <a name = "setenv"></a> + <strong>setenv (name[, value])</strong> + </dt> + <dd> + Sets an environment variable. </p> + +<p><strong>NOTE</strong>: Windows has multiple copies of environment variables. For this reason, the +<a href="../modules/system.html#setenv">setenv</a> function will not work with Lua's <a href="https://www.lua.org/manual/5.4/manual.html#pdf-os.getenv">os.getenv</a> on Windows. If you want to use +it then consider patching <a href="https://www.lua.org/manual/5.4/manual.html#pdf-os.getenv">os.getenv</a> with the implementation of <a href="../modules/system.html#getenv">system.getenv</a>. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">name</span> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + name of the environment variable + </li> + <li><span class="parameter">value</span> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + value of the environment variable, if <code>nil</code> the variable will be deleted (on +Windows, setting an empty string, will also delete the variable) + (<em>optional</em>) + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">boolean</span></span> + success + </ol> + + + + +</dd> +</dl> + <h2 class="section-header "><a name="Random"></a>Random </h2> + + <dl class="function"> + <dt> + <a name = "random"></a> + <strong>random ([length=1])</strong> + </dt> + <dd> + Generate random bytes. +This uses <code>CryptGenRandom()</code> on Windows, and <code>/dev/urandom</code> on other platforms. It will return the +requested number of bytes, or an error, never a partial result. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">length</span> + <span class="types"><span class="type">int</span></span> + number of bytes to get + (<em>default</em> 1) + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + string of random bytes + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + </ol> + + + + +</dd> +</dl> + <h2 class="section-header has-description"><a name="Terminal"></a>Terminal </h2> + + <div class="section-description"> + Unix: see https://blog.nelhage.com/2009/12/a-brief-introduction-to-termios-termios3-and-stty/</p> + +<p> Windows: see https://learn.microsoft.com/en-us/windows/console/console-reference + </div> + <dl class="function"> + <dt> + <a name = "CODEPAGE_UTF8"></a> + <strong>CODEPAGE_UTF8</strong> + </dt> + <dd> + UTF8 codepage. + To be used with <a href="../modules/system.html#setconsoleoutputcp">system.setconsoleoutputcp</a> and <a href="../modules/system.html#setconsolecp">system.setconsolecp</a>. + + + <ul> + <li><span class="parameter">CODEPAGE_UTF8</span> + The Windows CodePage for UTF8. + </li> + </ul> + + + + + +</dd> + <dt> + <a name = "_readkey"></a> + <strong>_readkey ()</strong> + </dt> + <dd> + Reads a key from the console non-blocking. This function should not be called +directly, but through the <a href="../modules/system.html#readkey">system.readkey</a> or <a href="../modules/system.html#readansi">system.readansi</a> functions. It +will return the next byte from the input stream, or <code>nil</code> if no key was pressed.</p> + +<p>On Posix, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a> must be set to non-blocking mode using <a href="../modules/system.html#setnonblock">setnonblock</a> +and canonical mode must be turned off using <a href="../modules/system.html#tcsetattr">tcsetattr</a>, +before calling this function. Otherwise it will block. No conversions are +done on Posix, so the byte read is returned as-is.</p> + +<p>On Windows this reads a wide character and converts it to UTF-8. Multi-byte +sequences will be buffered internally and returned one byte at a time. + + + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">integer</span></span> + the byte read from the input stream + </ol> + <h3>Or</h3> + <ol> + + <span class="types"><span class="type">nil</span></span> + if no key was pressed + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + on error</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + <li> + <span class="types"><span class="type">int</span></span> + errnum (on posix)</li> + </ol> + + + + +</dd> + <dt> + <a name = "autotermrestore"></a> + <strong>autotermrestore ()</strong> + </dt> + <dd> + Backs up terminal settings and restores them on application exit. + Calls <a href="../modules/system.html#termbackup">termbackup</a> to back up terminal settings and sets up a GC method to + automatically restore them on application exit (also works on Lua 5.1). + + + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">boolean</span></span> + true + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + if the backup was already created</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + </ol> + + + + +</dd> + <dt> + <a name = "getconsolecp"></a> + <strong>getconsolecp ()</strong> + </dt> + <dd> + Gets the current console code page (Windows). + + + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">int</span></span> + the current code page (always 65001 on Posix systems) + </ol> + + + + +</dd> + <dt> + <a name = "getconsoleflags"></a> + <strong>getconsoleflags (file)</strong> + </dt> + <dd> + Gets console flags (Windows). +The <code>CIF_</code> and <code>COF_</code> constants are available on the module table. Where <code>CIF</code> are the +input flags (for use with <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>) and <code>COF</code> are the output flags (for use with +<a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>/<a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a>).</p> + +<p><em>Note</em>: See <a href="https://learn.microsoft.com/en-us/windows/console/setconsolemode">setconsolemode documentation</a> +for more information on the flags. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">file</span> + <span class="types"><span class="type">file</span></span> + file handle to operate on, one of <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a> + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><a class="type" href="../classes/bitflags.html#">bitflags</a></span> + the current console flags. + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> system = <span class="global">require</span>(<span class="string">'system'</span>) + +<span class="keyword">local</span> flags = system.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) +<span class="global">print</span>(<span class="string">"Current stdout flags:"</span>, <span class="global">tostring</span>(flags)) + +<span class="keyword">if</span> flags:<span class="function-name">has_all_of</span>(system.COF_VIRTUAL_TERMINAL_PROCESSING + system.COF_PROCESSED_OUTPUT) <span class="keyword">then</span> + <span class="global">print</span>(<span class="string">"Both flags are set"</span>) +<span class="keyword">else</span> + <span class="global">print</span>(<span class="string">"At least one flag is not set"</span>) +<span class="keyword">end</span></pre> + </ul> + +</dd> + <dt> + <a name = "getconsoleoutputcp"></a> + <strong>getconsoleoutputcp ()</strong> + </dt> + <dd> + Gets the current console output code page (Windows). + + + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">int</span></span> + the current code page (always 65001 on Posix systems) + </ol> + + + + +</dd> + <dt> + <a name = "getnonblock"></a> + <strong>getnonblock (fd)</strong> + </dt> + <dd> + Gets non-blocking mode status for a file (Posix). + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">fd</span> + <span class="types"><span class="type">file</span></span> + file handle to operate on, one of <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a> + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">bool</span></span> + <code>true</code> if set to non-blocking, <code>false</code> if not. Always returns <code>false</code> on Windows. + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + <li> + <span class="types"><span class="type">int</span></span> + errnum</li> + </ol> + + + + +</dd> + <dt> + <a name = "isatty"></a> + <strong>isatty (file)</strong> + </dt> + <dd> + Checks if a file-handle is a TTY. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">file</span> + <span class="types"><span class="type">file</span></span> + the file-handle to check, one of <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a>. + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">boolean</span></span> + true if the file is a tty + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> system = <span class="global">require</span>(<span class="string">'system'</span>) +<span class="keyword">if</span> system.<span class="function-name">isatty</span>(<span class="global">io</span>.stdin) <span class="keyword">then</span> + <span class="comment">-- enable ANSI coloring etc on Windows, does nothing in Posix. +</span> <span class="keyword">local</span> flags = system.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) + system.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, flags + sys.COF_VIRTUAL_TERMINAL_PROCESSING) +<span class="keyword">end</span></pre> + </ul> + +</dd> + <dt> + <a name = "listconsoleflags"></a> + <strong>listconsoleflags (fh)</strong> + </dt> + <dd> + Debug function for console flags (Windows). + Pretty prints the current flags set for the handle. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">fh</span> + file handle (<a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a>) + </li> + </ul> + + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="comment">-- Print the flags for stdin/out/err +</span>system.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stdin) +system.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stdout) +system.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stderr)</pre> + </ul> + +</dd> + <dt> + <a name = "listtermflags"></a> + <strong>listtermflags (fh)</strong> + </dt> + <dd> + Debug function for terminal flags (Posix). + Pretty prints the current flags set for the handle. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">fh</span> + file handle (<a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a>) + </li> + </ul> + + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="comment">-- Print the flags for stdin/out/err +</span>system.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stdin) +system.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stdout) +system.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stderr)</pre> + </ul> + +</dd> + <dt> + <a name = "readansi"></a> + <strong>readansi (timeout)</strong> + </dt> + <dd> + Reads a single key, if it is the start of ansi escape sequence then it reads + the full sequence. The key can be a multi-byte string in case of multibyte UTF-8 character. + This function uses <a href="../modules/system.html#readkey">system.readkey</a>, and hence <a href="../modules/system.html#sleep">system.sleep</a> to wait until either a key is + available or the timeout is reached. + It returns immediately if a key is available or if <code>timeout</code> is less than or equal to <code>0</code>. + In case of an ANSI sequence, it will return the full sequence as a string. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">timeout</span> + <span class="types"><span class="type">number</span></span> + the timeout in seconds. + </li> + </ul> + + <h3>Returns:</h3> + <ol> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + the character that was received (can be multi-byte), or a complete ANSI sequence</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + the type of input: <code>"char"</code> for a single key, <code>"ansi"</code> for an ANSI sequence</li> + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + in case of an error</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message; <code>"timeout"</code> if the timeout was reached.</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + partial result in case of an error while reading a sequence, the sequence so far.</li> + </ol> + + + + +</dd> + <dt> + <a name = "readkey"></a> + <strong>readkey (timeout)</strong> + </dt> + <dd> + Reads a single byte from the console, with a timeout. + This function uses <a href="../modules/system.html#sleep">system.sleep</a> to wait until either a byte is available or the timeout is reached. + The sleep period is exponentially backing off, starting at 0.0125 seconds, with a maximum of 0.2 seconds. + It returns immediately if a byte is available or if <code>timeout</code> is less than or equal to <code>0</code>.</p> + +<p> Using <a href="../modules/system.html#readansi">system.readansi</a> is preferred over this function. Since this function can leave stray/invalid + byte-sequences in the input buffer, while <a href="../modules/system.html#readansi">system.readansi</a> reads full ANSI and UTF8 sequences. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">timeout</span> + <span class="types"><span class="type">number</span></span> + the timeout in seconds. + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">byte</span></span> + the byte value that was read. + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + if no key was read</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message; <code>"timeout"</code> if the timeout was reached.</li> + </ol> + + + + +</dd> + <dt> + <a name = "setconsolecp"></a> + <strong>setconsolecp (cp)</strong> + </dt> + <dd> + Sets the current console code page (Windows). + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">cp</span> + <span class="types"><span class="type">int</span></span> + the code page to set, use <a href="../modules/system.html#CODEPAGE_UTF8">system.CODEPAGE_UTF8</a> (65001) for UTF-8 + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">bool</span></span> + <code>true</code> on success (always <code>true</code> on Posix systems) + </ol> + + + + +</dd> + <dt> + <a name = "setconsoleflags"></a> + <strong>setconsoleflags (file, bitflags)</strong> + </dt> + <dd> + Sets the console flags (Windows). +The <code>CIF_</code> and <code>COF_</code> constants are available on the module table. Where <code>CIF</code> are the +input flags (for use with <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>) and <code>COF</code> are the output flags (for use with +<a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>/<a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a>).</p> + +<p>To see flag status and constant names check <a href="../modules/system.html#listconsoleflags">listconsoleflags</a>.</p> + +<p>Note: not all combinations of flags are allowed, as some are mutually exclusive or mutually required. +See <a href="https://learn.microsoft.com/en-us/windows/console/setconsolemode">setconsolemode documentation</a> + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">file</span> + <span class="types"><span class="type">file</span></span> + file handle to operate on, one of <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a> + </li> + <li><span class="parameter">bitflags</span> + <span class="types"><a class="type" href="../classes/bitflags.html#">bitflags</a></span> + the flags to set/unset + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">boolean</span></span> + <code>true</code> on success + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> system = <span class="global">require</span>(<span class="string">'system'</span>) +system.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stdout) <span class="comment">-- List all the available flags and their current status +</span> +<span class="keyword">local</span> flags = system.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) +<span class="global">assert</span>(system.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, + flags + system.COF_VIRTUAL_TERMINAL_PROCESSING) + +system.<span class="function-name">listconsoleflags</span>(<span class="global">io</span>.stdout) <span class="comment">-- List again to check the differences</span></pre> + </ul> + +</dd> + <dt> + <a name = "setconsoleoutputcp"></a> + <strong>setconsoleoutputcp (cp)</strong> + </dt> + <dd> + Sets the current console output code page (Windows). + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">cp</span> + <span class="types"><span class="type">int</span></span> + the code page to set, use <a href="../modules/system.html#CODEPAGE_UTF8">system.CODEPAGE_UTF8</a> (65001) for UTF-8 + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">bool</span></span> + <code>true</code> on success (always <code>true</code> on Posix systems) + </ol> + + + + +</dd> + <dt> + <a name = "setnonblock"></a> + <strong>setnonblock (fd, make_non_block)</strong> + </dt> + <dd> + Enables or disables non-blocking mode for a file (Posix). + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">fd</span> + <span class="types"><span class="type">file</span></span> + file handle to operate on, one of <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a> + </li> + <li><span class="parameter">make_non_block</span> + <span class="types"><span class="type">boolean</span></span> + a truthy value will enable non-blocking mode, a falsy value will disable it. + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">bool</span></span> + <code>true</code>, if successful + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + <li> + <span class="types"><span class="type">int</span></span> + errnum</li> + </ol> + + + <h3>See also:</h3> + <ul> + <a href="../modules/system.html#getnonblock">getnonblock</a> + </ul> + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> sys = <span class="global">require</span>(<span class="string">'system'</span>) + +<span class="comment">-- set io.stdin to non-blocking mode +</span><span class="keyword">local</span> old_setting = sys.<span class="function-name">getnonblock</span>(<span class="global">io</span>.stdin) +sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, <span class="keyword">true</span>) + +<span class="comment">-- do stuff +</span> +<span class="comment">-- restore old setting +</span>sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, old_setting)</pre> + </ul> + +</dd> + <dt> + <a name = "tcgetattr"></a> + <strong>tcgetattr (fd)</strong> + </dt> + <dd> + +<p>Get termios state (Posix). +The terminal attributes is a table with the following fields:</p> + +<ul> + <li><code>iflag</code> input flags</li> + <li><code>oflag</code> output flags</li> + <li><code>lflag</code> local flags</li> + <li><code>cflag</code> control flags</li> + <li><code>ispeed</code> input speed</li> + <li><code>ospeed</code> output speed</li> + <li><code>cc</code> control characters</li> +</ul> + + + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">fd</span> + <span class="types"><span class="type">file</span></span> + file handle to operate on, one of <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a> + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + error message if failed + </ol> + <h3>Or</h3> + <ol> + + <span class="types"><span class="type">termios</span></span> + terminal attributes, if successful. On Windows the bitflags are all 0, and the <code>cc</code> table is empty. + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + <li> + <span class="types"><span class="type">int</span></span> + errnum</li> + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> system = <span class="global">require</span>(<span class="string">'system'</span>) + +<span class="keyword">local</span> status = <span class="global">assert</span>(<span class="function-name">tcgetattr</span>(<span class="global">io</span>.stdin)) +<span class="keyword">if</span> status.iflag:<span class="function-name">has_all_of</span>(system.I_IGNBRK) <span class="keyword">then</span> + <span class="global">print</span>(<span class="string">"Ignoring break condition"</span>) +<span class="keyword">end</span></pre> + </ul> + +</dd> + <dt> + <a name = "tcsetattr"></a> + <strong>tcsetattr (fd, actions, termios)</strong> + </dt> + <dd> + Set termios state (Posix). +This function will set the flags as given.</p> + +<p>The <code>I_</code>, <code>O_</code>, and <code>L_</code> constants are available on the module table. They are the respective +flags for the <code>iflags</code>, <code>oflags</code>, and <code>lflags</code> bitmasks.</p> + +<p>To see flag status and constant names check <a href="../modules/system.html#listtermflags">listtermflags</a>. For their meaning check +<a href="https://www.man7.org/linux/man-pages/man3/termios.3.html">the manpage</a>.</p> + +<p><em>Note</em>: only <code>iflag</code>, <code>oflag</code>, and <code>lflag</code> are supported at the moment. The other fields are ignored. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">fd</span> + <span class="types"><span class="type">file</span></span> + file handle to operate on, one of <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdin">io.stdin</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stdout">io.stdout</a>, <a href="https://www.lua.org/manual/5.4/manual.html#pdf-io.stderr">io.stderr</a> + </li> + <li><span class="parameter">actions</span> + <span class="types"><span class="type">integer</span></span> + one of <code>TCSANOW</code>, <code>TCSADRAIN</code>, <code>TCSAFLUSH</code> + </li> + <li><span class="parameter">termios</span> a table with bitflag fields: + <ul> + <li><span class="parameter">iflag</span> + <span class="types"><a class="type" href="../classes/bitflags.html#">bitflags</a></span> + if given will set the input flags + (<em>optional</em>) + </li> + <li><span class="parameter">oflag</span> + <span class="types"><a class="type" href="../classes/bitflags.html#">bitflags</a></span> + if given will set the output flags + (<em>optional</em>) + </li> + <li><span class="parameter">lflag</span> + <span class="types"><a class="type" href="../classes/bitflags.html#">bitflags</a></span> + if given will set the local flags + (<em>optional</em>) + </li> + </li></ul> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">bool</span></span> + <code>true</code>, if successful. Always returns <code>true</code> on Windows. + </ol> + <h3>Or</h3> + <ol> + <li> + nil</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + <li> + <span class="types"><span class="type">int</span></span> + errnum</li> + </ol> + + + + <h3>Usage:</h3> + <ul> + <pre class="example"><span class="keyword">local</span> system = <span class="global">require</span>(<span class="string">'system'</span>) + +<span class="keyword">local</span> status = <span class="global">assert</span>(<span class="function-name">tcgetattr</span>(<span class="global">io</span>.stdin)) +<span class="keyword">if</span> <span class="keyword">not</span> status.lflag:<span class="function-name">has_all_of</span>(system.L_ECHO) <span class="keyword">then</span> + <span class="comment">-- if echo is off, turn echoing newlines on +</span> <span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, system.TCSANOW, { lflag = status.lflag + system.L_ECHONL })) +<span class="keyword">end</span></pre> + </ul> + +</dd> + <dt> + <a name = "termbackup"></a> + <strong>termbackup ()</strong> + </dt> + <dd> + Returns a backup of terminal settings for stdin/out/err. + Handles terminal/console flags, Windows codepage, and non-block flags on the streams. + Backs up terminal/console flags only if a stream is a tty. + + + + <h3>Returns:</h3> + <ol> + + table with backup of terminal settings + </ol> + + + + +</dd> + <dt> + <a name = "termrestore"></a> + <strong>termrestore (backup)</strong> + </dt> + <dd> + Restores terminal settings from a backup + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">backup</span> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.6">table</a></span> + the backup of terminal settings, see <a href="../modules/system.html#termbackup">termbackup</a>. + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">boolean</span></span> + true + </ol> + + + + +</dd> + <dt> + <a name = "termsize"></a> + <strong>termsize ()</strong> + </dt> + <dd> + Get the size of the terminal in rows and columns. + + + + <h3>Returns:</h3> + <ol> + <li> + <span class="types"><span class="type">int</span></span> + the number of rows</li> + <li> + <span class="types"><span class="type">int</span></span> + the number of columns</li> + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + </ol> + + + + +</dd> + <dt> + <a name = "termwrap"></a> + <strong>termwrap (f)</strong> + </dt> + <dd> + Wraps a function to automatically restore terminal settings upon returning. + Calls <a href="../modules/system.html#termbackup">termbackup</a> before calling the function and <a href="../modules/system.html#termrestore">termrestore</a> after. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">f</span> + <span class="types"><span class="type">function</span></span> + function to wrap + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">function</span></span> + wrapped function + </ol> + + + + +</dd> + <dt> + <a name = "utf8cwidth"></a> + <strong>utf8cwidth (utf8_char)</strong> + </dt> + <dd> + Get the width of a utf8 character for terminal display. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">utf8_char</span> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + the utf8 character to check, only the width of the first character will be returned + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">int</span></span> + the display width in columns of the first character in the string (0 for an empty string) + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + </ol> + + + + +</dd> + <dt> + <a name = "utf8swidth"></a> + <strong>utf8swidth (utf8_string)</strong> + </dt> + <dd> + Get the width of a utf8 string for terminal display. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">utf8_string</span> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + the utf8 string to check + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">int</span></span> + the display width of the string in columns (0 for an empty string) + </ol> + <h3>Or</h3> + <ol> + <li> + <span class="types"><span class="type">nil</span></span> + + +</li> + <li> + <span class="types"><a class="type" href="https://www.lua.org/manual/5.4/manual.html#6.4">string</a></span> + error message</li> + </ol> + + + + +</dd> +</dl> + <h2 class="section-header "><a name="Time"></a>Time </h2> + + <dl class="function"> + <dt> + <a name = "gettime"></a> + <strong>gettime ()</strong> + </dt> + <dd> + Get system time. +The time is returned as the seconds since the epoch (1 January 1970 00:00:00). + + + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">number</span></span> + seconds (fractional) + </ol> + + + + +</dd> + <dt> + <a name = "monotime"></a> + <strong>monotime ()</strong> + </dt> + <dd> + Get monotonic time. +The time is returned as the seconds since system start. + + + + <h3>Returns:</h3> + <ol> + + <span class="types"><span class="type">number</span></span> + seconds (fractional) + </ol> + + + + +</dd> + <dt> + <a name = "sleep"></a> + <strong>sleep (seconds[, precision=16])</strong> + </dt> + <dd> + Sleep without a busy loop. +This function will sleep, without doing a busy-loop and wasting CPU cycles. + + + <h3>Parameters:</h3> + <ul> + <li><span class="parameter">seconds</span> + <span class="types"><span class="type">number</span></span> + seconds to sleep (fractional). + </li> + <li><span class="parameter">precision</span> + <span class="types"><span class="type">integer</span></span> + minimum stepsize in milliseconds (Windows only, ignored elsewhere) + (<em>default</em> 16) + </li> + </ul> + + <h3>Returns:</h3> + <ol> + + <code>true</code> on success, or <code>nil+err</code> on failure + </ol> + + + + +</dd> +</dl> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/topics/01-introduction.md.html b/docs/topics/01-introduction.md.html index 319b9d5..019f7e4 100644 --- a/docs/topics/01-introduction.md.html +++ b/docs/topics/01-introduction.md.html @@ -27,17 +27,38 @@ <h1>Lua-System</h1> +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + <h2>Topics</h2> <ul class=""> <li><strong>1. Introduction</strong></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> <li><a href="../topics/LICENSE.md.html">MIT License</a></li> </ul> <h2>Modules</h2> <ul class="nowrap"> - <li><a href="../index.html">system</a></li> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> </ul> </div> @@ -62,8 +83,8 @@ independence.</p> </div> <!-- id="content" --> </div> <!-- id="main" --> <div id="about"> -<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i> -<i style="float:right;">Last updated 2023-12-15 13:15:09 </i> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> </div> <!-- id="about" --> </div> <!-- id="container" --> </body> diff --git a/docs/topics/02-development.md.html b/docs/topics/02-development.md.html new file mode 100644 index 0000000..e911eed --- /dev/null +++ b/docs/topics/02-development.md.html @@ -0,0 +1,91 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + + + +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><strong>2. Development</strong></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> + +</div> + +<div id="content"> + + +<h1>2. Development</h1> + +<p>Some tests cannot be run in CI becasue they test system specifics that +simply do not exist in a CI environment. An example is the <code>isatty</code> function +Which cannot be set to return a truthy value in CI.</p> + +<p>The tests concerned are all labelled with <code>#manual</code>. And in CI they will +be skipped because <code>--exclude-tags=manual</code> is being passed to the +<code>busted</code> command line.</p> + +<p>Hence if tests like this are being added, then please ensure the tests +pass locally, and do not rely on CI only.</p> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/topics/03-terminal.md.html b/docs/topics/03-terminal.md.html new file mode 100644 index 0000000..3e7e548 --- /dev/null +++ b/docs/topics/03-terminal.md.html @@ -0,0 +1,225 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> +<html> +<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/> +<head> + <title>Lua-System docs</title> + <link rel="stylesheet" href="../ldoc.css" type="text/css" /> +</head> +<body> + +<div id="container"> + +<div id="product"> + <div id="product_logo"></div> + <div id="product_name"><big><b></b></big></div> + <div id="product_description"></div> +</div> <!-- id="product" --> + + +<div id="main"> + + +<!-- Menu --> + +<div id="navigation"> +<br/> +<h1>Lua-System</h1> + + +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + +<h2>Contents</h2> +<ul> +<li><a href="#3_1_Backup_and_Restore_terminal_settings">3.1 Backup and Restore terminal settings </a></li> +<li><a href="#3_1_Terminal_ANSI_sequences">3.1 Terminal ANSI sequences </a></li> +<li><a href="#3_2_UTF_8_in_output_and_display_width">3.2 UTF-8 in/output and display width </a></li> +<li><a href="#3_3_reading_keyboard_input">3.3 reading keyboard input </a></li> +</ul> + + +<h2>Topics</h2> +<ul class=""> + <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><strong>3. Terminal functionality</strong></li> + <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> + <li><a href="../topics/LICENSE.md.html">MIT License</a></li> +</ul> +<h2>Modules</h2> +<ul class="nowrap"> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> +</ul> + +</div> + +<div id="content"> + + +<h1>3. Terminal functionality</h1> + +<p>Terminals are fundamentally different on Windows and Posix. So even though +<code>luasystem</code> provides primitives to manipulate both the Windows and Posix terminals, +the user will still have to write platform specific code.</p> + +<p>To mitigate this a little, all functions are available on all platforms. They just +will be a no-op if invoked on another platform. This means that no platform specific +branching is required (but still possible) in user code. The user must simply set +up both platforms to make it work.</p> + +<p><a name="3_1_Backup_and_Restore_terminal_settings"></a></p> +<h2>3.1 Backup and Restore terminal settings</h2> + +<p>Since there are a myriad of settings available;</p> + +<ul> + <li><a href="../modules/system.html#setconsoleflags">system.setconsoleflags</a> (Windows)</li> + <li><a href="../modules/system.html#setconsolecp">system.setconsolecp</a> (Windows)</li> + <li><a href="../modules/system.html#setconsoleoutputcp">system.setconsoleoutputcp</a> (Windows)</li> + <li><a href="../modules/system.html#setnonblock">system.setnonblock</a> (Posix)</li> + <li><a href="../modules/system.html#tcsetattr">system.tcsetattr</a> (Posix)</li> +</ul> + +<p>Some helper functions are available to backup and restore them all at once. +See <code>termbackup</code>, <code>termrestore</code>, <code>autotermrestore</code> and <code>termwrap</code>.</p> + + +<p><a name="3_1_Terminal_ANSI_sequences"></a></p> +<h2>3.1 Terminal ANSI sequences</h2> + +<p>Windows is catching up with this. In Windows 10 (since 2019), the Windows Terminal application (not to be +mistaken for the <code>cmd</code> console application) supports ANSI sequences. However this +might not be enabled by default.</p> + +<p>ANSI processing can be set up both on the input (key sequences, reading cursor position) +as well as on the output (setting colors and cursor shapes).</p> + +<p>To enable it use <a href="../modules/system.html#setconsoleflags">system.setconsoleflags</a> like this:</p> + + +<pre> +<span class="comment">-- setup Windows console to handle ANSI processing on output +</span>sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdout, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdout) + sys.COF_VIRTUAL_TERMINAL_PROCESSING) +sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stderr, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stderr) + sys.COF_VIRTUAL_TERMINAL_PROCESSING) + +<span class="comment">-- setup Windows console to handle ANSI processing on input +</span>sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdin) + sys.CIF_VIRTUAL_TERMINAL_INPUT) +</pre> + +<p><a name="3_2_UTF_8_in_output_and_display_width"></a></p> +<h2>3.2 UTF-8 in/output and display width</h2> + +<h3>3.2.1 UTF-8 in/output</h3> + +<p>Where (most) Posix systems use UTF-8 by default, Windows internally uses UTF-16. More +recent versions of Lua also have UTF-8 support. So <code>luasystem</code> also focusses on UTF-8.</p> + +<p>On Windows UTF-8 output can be enabled by setting the output codepage like this:</p> + + +<pre> +<span class="comment">-- setup Windows output codepage to UTF-8 +</span>sys.<span class="function-name">setconsoleoutputcp</span>(sys.CODEPAGE_UTF8) +</pre> + +<p>Terminal input is handled by the <a href="https://learn.microsoft.com/en-us/cpp/c-runtime-library/reference/getchar-getwchar"><code>_getwchar()</code></a> function on Windows which returns +UTF-16 surrogate pairs. <code>luasystem</code> will automatically convert those to UTF-8. +So when using <code>readkey</code> or <code>readansi</code> to read keyboard input no additional changes +are required.</p> + +<h3>3.2.2 UTF-8 display width</h3> + +<p>Typical western characters and symbols are single width characters and will use only +a single column when displayed on a terminal. However many characters from other +languages/cultures or emojis require 2 columns for display.</p> + +<p>Typically the <code>wcwidth</code> function is used on Posix to check the number of columns +required for display. However since Windows doesn't provide this functionality a +custom implementation is included based on <a href="http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c">the work by Markus Kuhn</a>.</p> + +<p>2 functions are provided, <a href="../modules/system.html#utf8cwidth">system.utf8cwidth</a> for a single character, and <a href="../modules/system.html#utf8swidth">system.utf8swidth</a> for +a string. When writing terminal applications the display width is relevant to +positioning the cursor properly. For an example see the <a href="../examples/readline.lua.html"><code>examples/readline.lua</code></a> file.</p> + + +<p><a name="3_3_reading_keyboard_input"></a></p> +<h2>3.3 reading keyboard input</h2> + +<h3>3.3.1 Non-blocking</h3> + +<p>There are 2 functions for keyboard input (actually 3, if taking <a href="../modules/system.html#_readkey">system._readkey</a> into +account): <code>readkey</code> and <code>readansi</code>.</p> + +<p><code>readkey</code> is a low level function and should preferably not be used, it returns +a byte at a time, and hence can leave stray/invalid byte sequences in the buffer if +only the start of a UTF-8 or ANSI sequence is consumed.</p> + +<p>The preferred way is to use <code>readansi</code> which will parse and return entire characters in +single or multiple bytes, or a full ANSI sequence.</p> + +<p>On Windows the input is read using <a href="https://learn.microsoft.com/en-us/cpp/c-runtime-library/reference/getchar-getwchar"><code>_getwchar()</code></a> which bypasses the terminal and reads +the input directly from the keyboard buffer. This means however that the character is +also not being echoed to the terminal (independent of the echo settings used with +<a href="../modules/system.html#setconsoleflags">system.setconsoleflags</a>).</p> + +<p>On Posix the traditional file approach is used, which:</p> + +<ul> + <li>is blocking by default</li> + <li>echoes input to the terminal</li> + <li>requires enter to be pressed to pass the input (canonical mode)</li> +</ul> + +<p>To use non-blocking input here's how to set it up:</p> + + +<pre> +<span class="comment">-- setup Windows console to disable echo and line input (not required since _getwchar is used, just for consistency) +</span>sys.<span class="function-name">setconsoleflags</span>(<span class="global">io</span>.stdin, sys.<span class="function-name">getconsoleflags</span>(<span class="global">io</span>.stdin) - sys.CIF_ECHO_INPUT - sys.CIF_LINE_INPUT) + +<span class="comment">-- setup Posix by disabling echo, canonical mode, and making non-blocking +</span><span class="keyword">local</span> of_attr = sys.<span class="function-name">tcgetattr</span>(<span class="global">io</span>.stdin) +sys.<span class="function-name">tcsetattr</span>(<span class="global">io</span>.stdin, sys.TCSANOW, { + lflag = of_attr.lflag - sys.L_ICANON - sys.L_ECHO, +}) +sys.<span class="function-name">setnonblock</span>(<span class="global">io</span>.stdin, <span class="keyword">true</span>) +</pre> + +<p>Both functions require a timeout to be provided which allows for proper asynchronous +code to be written. Since the underlying sleep method used is <a href="../modules/system.html#sleep">system.sleep</a>, just patching +that function with a coroutine based yielding one should be all that is needed to make +the result work with asynchroneous coroutine schedulers.</p> + +<h3>3.3.2 Blocking input</h3> + +<p>When using traditional input method like <code>io.stdin:read()</code> (which is blocking) the echo +and newline properties should be set on Windows similar to Posix. +For an example see <a href="../examples/password_input.lua.html"><code>examples/password_input.lua</code></a>.</p> + + +</div> <!-- id="content" --> +</div> <!-- id="main" --> +<div id="about"> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> +</div> <!-- id="about" --> +</div> <!-- id="container" --> +</body> +</html> diff --git a/docs/topics/CHANGELOG.md.html b/docs/topics/CHANGELOG.md.html index 4e656c7..da8ddde 100644 --- a/docs/topics/CHANGELOG.md.html +++ b/docs/topics/CHANGELOG.md.html @@ -27,6 +27,10 @@ <h1>Lua-System</h1> +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + <h2>Contents</h2> <ul> <li><a href="#Versioning">Versioning </a></li> @@ -37,12 +41,29 @@ <h2>Topics</h2> <ul class=""> <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> <li><strong>CHANGELOG</strong></li> <li><a href="../topics/LICENSE.md.html">MIT License</a></li> </ul> <h2>Modules</h2> <ul class="nowrap"> - <li><a href="../index.html">system</a></li> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> </ul> </div> @@ -86,15 +107,31 @@ <p><a name="Version_history"></a></p> <h2>Version history</h2> +<h3>Version 0.4.0, released 20-Jun-2024</h3> + +<ul> + <li>Feat: <code>getconsoleflags</code> and <code>setconsoleflags</code> for getting/setting the current console configuration flags on Windows</li> + <li>Feat: <code>getconsolecp</code> and <code>setconsolecp</code> for getting/setting the console codepage on Windows</li> + <li>Feat: <code>getconsoleoutputcp</code> and <code>setconsoleoutputcp</code> for getting/setting the console output codepage on Windows</li> + <li>Feat: <code>tcgetattr</code> and <code>tcsetattr</code> for getting/setting the current console configuration flags on Posix</li> + <li>Feat: <code>getnonblock</code> and <code>setnonblock</code> for getting/setting the non-blocking flag on Posix</li> + <li>Feat: <a href="../classes/bitflags.html#">bitflags</a>: a support feature for the above flag type controls to facilitate bit manipulation without resorting to binary operations (to also support PuC Lua 5.1)</li> + <li>Feat: <code>readkey</code> reads a keyboard input from <code>stdin</code> in a non-blocking way (utf8, also on Windows)</li> + <li>Feat: <code>readansi</code> reads a keyboard input from <code>stdin</code> in a non-blocking way, parses ansi and utf8 sequences</li> + <li>Feat: <code>termsize</code> gets the current terminal size in rows and columns</li> + <li>Feat: <code>utf8cwidth</code> and <code>utf8swidth</code> for getting the display width (in columns) of respectively a single utf8 character, or a utf8 string</li> + <li>Feat: helpers; <code>termbackup</code>, <code>termrestore</code>, <code>autotermrestore</code>, and <code>termwrap</code> for managing the many terminal settings on all platforms.</li> +</ul> + <h3>Version 0.3.0, released 15-Dec-2023</h3> <ul> - <li>Feat: on Windows <a href="../index.html#sleep">sleep</a> now has a precision parameter</li> - <li>Feat: <a href="../index.html#setenv">setenv</a> added to set environment variables.</li> - <li>Feat: <a href="../index.html#getenvs">getenvs</a> added to list environment variables.</li> - <li>Feat: <a href="../index.html#getenv">getenv</a> added to get environment variable previously set (Windows).</li> - <li>Feat: <a href="../index.html#random">random</a> added to return high-quality random bytes</li> - <li>Feat: <a href="../index.html#isatty">isatty</a> added to check if a file-handle is a tty</li> + <li>Feat: on Windows <code>sleep</code> now has a precision parameter</li> + <li>Feat: <code>setenv</code> added to set environment variables.</li> + <li>Feat: <code>getenvs</code> added to list environment variables.</li> + <li>Feat: <code>getenv</code> added to get environment variable previously set (Windows).</li> + <li>Feat: <code>random</code> added to return high-quality random bytes</li> + <li>Feat: <code>isatty</code> added to check if a file-handle is a tty</li> </ul> <h3>Version 0.2.1, released 02-Oct-2016</h3> @@ -113,8 +150,8 @@ </div> <!-- id="content" --> </div> <!-- id="main" --> <div id="about"> -<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i> -<i style="float:right;">Last updated 2023-12-15 13:15:09 </i> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> </div> <!-- id="about" --> </div> <!-- id="container" --> </body> diff --git a/docs/topics/LICENSE.md.html b/docs/topics/LICENSE.md.html index de3eeff..9866af5 100644 --- a/docs/topics/LICENSE.md.html +++ b/docs/topics/LICENSE.md.html @@ -27,17 +27,38 @@ <h1>Lua-System</h1> +<ul> + <li><a href="../index.html">Index</a></li> +</ul> + <h2>Topics</h2> <ul class=""> <li><a href="../topics/01-introduction.md.html">1. Introduction</a></li> + <li><a href="../topics/02-development.md.html">2. Development</a></li> + <li><a href="../topics/03-terminal.md.html">3. Terminal functionality</a></li> <li><a href="../topics/CHANGELOG.md.html">CHANGELOG</a></li> <li><strong>MIT License</strong></li> </ul> <h2>Modules</h2> <ul class="nowrap"> - <li><a href="../index.html">system</a></li> + <li><a href="../modules/system.html">system</a></li> +</ul> +<h2>Classes</h2> +<ul class="nowrap"> + <li><a href="../classes/bitflags.html">bitflags</a></li> +</ul> +<h2>Examples</h2> +<ul class="nowrap"> + <li><a href="../examples/compat.lua.html">compat.lua</a></li> + <li><a href="../examples/flag_debugging.lua.html">flag_debugging.lua</a></li> + <li><a href="../examples/password_input.lua.html">password_input.lua</a></li> + <li><a href="../examples/read.lua.html">read.lua</a></li> + <li><a href="../examples/readline.lua.html">readline.lua</a></li> + <li><a href="../examples/spinner.lua.html">spinner.lua</a></li> + <li><a href="../examples/spiral_snake.lua.html">spiral_snake.lua</a></li> + <li><a href="../examples/terminalsize.lua.html">terminalsize.lua</a></li> </ul> </div> @@ -47,7 +68,7 @@ <h1>MIT License</h1> -<h3>Copyright (c) 2016-2023 Oscar Lim</h3> +<h3>Copyright (c) 2016-2024 Oscar Lim</h3> <p>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in @@ -71,8 +92,8 @@ SOFTWARE.</p> </div> <!-- id="content" --> </div> <!-- id="main" --> <div id="about"> -<i>generated by <a href="http://github.com/stevedonovan/LDoc">LDoc 1.4.6</a></i> -<i style="float:right;">Last updated 2023-12-15 13:15:09 </i> +<i>generated by <a href="http://github.com/lunarmodules/LDoc">LDoc 1.5.0</a></i> +<i style="float:right;">Last updated 2024-06-20 23:11:37 </i> </div> <!-- id="about" --> </div> <!-- id="container" --> </body> diff --git a/rockspecs/luasystem-0.4.0-1.rockspec b/rockspecs/luasystem-0.4.0-1.rockspec new file mode 100644 index 0000000..d35565d --- /dev/null +++ b/rockspecs/luasystem-0.4.0-1.rockspec @@ -0,0 +1,85 @@ +local package_name = "luasystem" +local package_version = "0.4.0" +local rockspec_revision = "1" +local github_account_name = "lunarmodules" +local github_repo_name = "luasystem" + + +package = package_name +version = package_version.."-"..rockspec_revision + +source = { + url = "git+https://github.com/"..github_account_name.."/"..github_repo_name..".git", + branch = (package_version == "scm") and "master" or nil, + tag = (package_version ~= "scm") and "v"..package_version or nil, +} + +description = { + summary = 'Platform independent system calls for Lua.', + detailed = [[ + Adds a Lua API for making platform independent system calls. + ]], + license = 'MIT <http://opensource.org/licenses/MIT>', + homepage = "https://github.com/"..github_account_name.."/"..github_repo_name, +} + +dependencies = { + 'lua >= 5.1', +} + +local function make_platform(plat) + local defines = { + linux = { }, + unix = { }, + macosx = { }, + win32 = { "WINVER=0x0600", "_WIN32_WINNT=0x0600" }, + mingw32 = { "WINVER=0x0600", "_WIN32_WINNT=0x0600" }, + } + local libraries = { + linux = { "rt" }, + unix = { }, + macosx = { }, + win32 = { "advapi32", "winmm" }, + mingw32 = { }, + } + local libdirs = { + linux = nil, + unix = nil, + macosx = nil, + win32 = nil, + mingw32 = { }, + } + return { + modules = { + ['system.core'] = { + sources = { + 'src/core.c', + 'src/compat.c', + 'src/time.c', + 'src/environment.c', + 'src/random.c', + 'src/term.c', + 'src/bitflags.c', + 'src/wcwidth.c', + }, + defines = defines[plat], + libraries = libraries[plat], + libdirs = libdirs[plat], + }, + }, + } +end + +build = { + type = 'builtin', + platforms = { + linux = make_platform('linux'), + unix = make_platform('unix'), + macosx = make_platform('macosx'), + win32 = make_platform('win32'), + mingw32 = make_platform('mingw32'), + }, + modules = { + ['system.init'] = 'system/init.lua', + }, +} @@ -4,7 +4,7 @@ #include <lua.h> #include <lauxlib.h> -#define LUASYSTEM_VERSION "LuaSystem 0.3.0" +#define LUASYSTEM_VERSION "LuaSystem 0.4.0" #ifdef _WIN32 #define LUAEXPORT __declspec(dllexport) @@ -26,6 +26,9 @@ LUAEXPORT int luaopen_system_core(lua_State *L) { lua_pushstring(L, "_VERSION"); lua_pushstring(L, LUASYSTEM_VERSION); lua_rawset(L, -3); + +/// Flag to identify Windows. +// @field windows `true` if on Windows, `false` otherwise. lua_pushstring(L, "windows"); #ifdef _WIN32 lua_pushboolean(L, 1); |