summaryrefslogtreecommitdiff
path: root/server/src/parser/ast.lua
blob: 0b3e369af01074efe9997b32726a43b0d03d3564 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
local tonumber = tonumber
local string_char = string.char
local utf8_char = utf8.char

local defs = {
    Nil = function (pos)
        return {
            type   = 'nil',
            start  = pos,
            finish = pos + 2,
        }
    end,
    True = function (pos)
        return {
            type   = 'boolean',
            start  = pos,
            finish = pos + 3,
            [1]    = true,
        }
    end,
    False = function (pos)
        return {
            type   = 'boolean',
            start  = pos,
            finish = pos + 4,
            [1]    = false,
        }
    end,
    String = function (start, str, finish)
        return {
            type   = 'string',
            start  = start,
            finish = finish - 1,
            [1]    = str,
        }
    end,
    Char10 = function (char)
        char = tonumber(char)
        if not char or char < 0 or char > 255 then
            -- TODO 记录错误
            return ''
        end
        return string_char(char)
    end,
    Char16 = function (char)
        return string_char(tonumber(char, 16))
    end,
    CharUtf8 = function (char)
        char = tonumber(char, 16)
        if not char or char < 0 or char > 0x10ffff then
            -- TODO 记录错误
            return ''
        end
        return utf8_char(char)
    end,
    Number = function (start, number, finish)
        return {
            type   = 'number',
            start  = start,
            finish = finish - 1,
            [1]    = tonumber(number),
        }
    end,
    Name = function (start, str, finish)
        return {
            type   = 'name',
            start  = start,
            finish = finish - 1,
            [1]    = str,
        }
    end,
    DirtyName = function (pos)
        return {
            type   = 'name',
            start  = pos,
            finish = pos,
            [1]    = ''
        }
    end,
    Simple = function (first, ...)
        if ... then
            local obj = {
                type = 'simple',
                start = first.start,
                first, ...,
            }
            local last = obj[#obj]
            obj.finish = last.finish
            return obj
        elseif first == '' then
            return nil
        else
            return first
        end
    end,
    Index = function (exp)
        exp.index = true
        return exp
    end,
    Call = function (start, arg, finish)
        if arg == nil then
            return {
                type = 'call',
                start = start,
                finish = finish - 1,
            }
        end
        if arg.type == 'list' then
            arg.type = 'call'
            arg.start = start
            arg.finish = finish - 1
            return arg
        end
        local obj = {
            type = 'call',
            start = start,
            finish = finish - 1,
            [1]  = arg,
        }
        return obj
    end,
    DirtyCall = function (obj)
        obj.dirty = true
        return obj
    end,
    Binary = function (...)
        local e1, op = ...
        if not op then
            return e1
        end
        local args = {...}
        local e1 = args[1]
        local e2
        for i = 2, #args, 2 do
            op, e2 = args[i], args[i+1]
            e1 = {
                type   = 'binary',
                op     = op,
                start  = e1.start,
                finish = e2.finish,
                [1]    = e1,
                [2]    = e2,
            }
        end
        return e1
    end,
    Unary = function (...)
        local e1, op = ...
        if not op then
            return e1
        end
        local args = {...}
        local e1 = args[#args]
        for i = #args - 1, 1, -1 do
            op = args[i]
            e1 = {
                type   = 'unary',
                op     = op,
                start  = e1.start,
                finish = e1.finish,
                [1]    = e1,
            }
        end
        return e1
    end,
    DOTS = function (start)
        return {
            type   = '...',
            start  = start,
            finish = start + 2,
        }
    end,
    COLON = function (start)
        return {
            type   = ':',
            start  = start,
            finish = start,
        }
    end,
    Function = function (start, name, arg, ...)
        local obj = {
            type  = 'function',
            start = start,
            name  = name,
            arg   = arg,
            ...
        }
        local max = #obj
        obj.finish = obj[max] - 1
        obj[max]   = nil
        return obj
    end,
    LocalFunction = function (start, name, arg, ...)
        local obj = {
            type  = 'localfunction',
            start = start,
            name  = name,
            arg   = arg,
            ...
        }
        local max = #obj
        obj.finish = obj[max] - 1
        obj[max]   = nil
        return obj
    end,
    Table = function (start, table, finish)
        if table then
            table.start  = start
            table.finish = finish - 1
        else
            table = {
                type   = 'table',
                start  = start,
                finish = finish - 1,
            }
        end
        return table
    end,
    TableFields = function (...)
        if ... == '' then
            return nil
        else
            return {
                type = 'table',
                ...,
            }
        end
    end,
    NewField = function (key, value)
        return {
            type = 'pair',
            key, value,
        }
    end,
    NewIndex = function (key, value)
        key.index = true
        return {
            type = 'pair',
            key, value,
        }
    end,
    List = function (first, second, ...)
        if second then
            return {
                type = 'list',
                first, second, ...
            }
        elseif first == '' then
            return nil
        else
            return first
        end
    end,
    Nothing = function ()
        return nil
    end,
    Set = function (keys, values)
        return {
            type = 'set',
            keys, values,
        }
    end,
    Local = function (keys, values)
        return {
            type = 'local',
            keys, values,
        }
    end,
    DoBody = function (...)
        if ... == '' then
            return {
                type = 'do',
            }
        else
            return {
                type = 'do',
                ...
            }
        end
    end,
    Do = function (start, action, finish)
        action.start  = start
        action.finish = finish - 1
        return action
    end,
    Break = function ()
        return {
            type = 'break',
        }
    end,
    Return = function (exp)
        if exp == nil or exp == '' then
            exp = {
                type = 'return'
            }
        else
            if exp.type == 'list' then
                exp.type = 'return'
            else
                exp = {
                    type = 'return',
                    [1] = exp,
                }
            end
        end
        return exp
    end,
    Label = function (name)
        name.type = 'label'
        return name
    end,
    GoTo = function (name)
        name.type = 'goto'
        return name
    end,
    IfBlock = function (exp, start, ...)
        local obj = {
            filter = exp,
            start  = start,
            ...
        }
        local max = #obj
        obj.finish = obj[max]
        obj[max]   = nil
        return obj
    end,
    ElseIfBlock = function (exp, start, ...)
        local obj = {
            filter = exp,
            start  = start,
            ...
        }
        local max = #obj
        obj.finish = obj[max]
        obj[max]   = nil
        return obj
    end,
    ElseBlock = function (start, ...)
        local obj = {
            start  = start,
            ...
        }
        local max = #obj
        obj.finish = obj[max]
        obj[max]   = nil
        return obj
    end,
    If = function (start, ...)
        local obj = {
            type  = 'if',
            start = start,
            ...
        }
        local max = #obj
        obj.finish = obj[max] - 1
        obj[max]   = nil
        return obj
    end,
    Loop = function (start, arg, min, max, step, ...)
        local obj = {
            type  = 'loop',
            start = start,
            arg   = arg,
            min   = min,
            max   = max,
            step  = step,
            ...
        }
        local max = #obj
        obj.finish = obj[max] - 1
        obj[max]   = nil
        return obj
    end,
    In = function (start, arg, exp, ...)
        local obj = {
            type  = 'in',
            start = start,
            arg   = arg,
            exp   = exp,
            ...
        }
        local max = #obj
        obj.finish = obj[max] - 1
        obj[max]   = nil
        return obj
    end,
    While = function (start, filter, ...)
        local obj = {
            type   = 'while',
            start  = start,
            filter = filter,
            ...
        }
        local max = #obj
        obj.finish = obj[max] - 1
        obj[max]   = nil
        return obj
    end,
    Repeat = function (start, ...)
        local obj = {
            type  = 'repeat',
            start = start,
            ...
        }
        local max = #obj
        obj.finish = obj[max] - 1
        obj.filter = obj[max-1]
        obj[max]   = nil
        obj[max-1] = nil
        return obj
    end,
    Lua = function (...)
        if ... == '' then
            return {}
        end
        return {...}
    end,
}

return function (self, lua, mode)
    local gram, err = self.grammar(lua, mode, defs)
    if not gram then
        return nil, err
    end
    return gram
end