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---@class cc.TransitionZoomFlipX :cc.TransitionSceneOriented
local TransitionZoomFlipX={ }
cc.TransitionZoomFlipX=TransitionZoomFlipX
---@overload fun(float:float,cc.Scene:cc.Scene):self
---@overload fun(float:float,cc.Scene:cc.Scene,int:int):self
---@param t float
---@param s cc.Scene
---@param o int
---@return self
function TransitionZoomFlipX:create (t,s,o) end
---*
---@return self
function TransitionZoomFlipX:TransitionZoomFlipX () end
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