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---@class cc.ShatteredTiles3D :cc.TiledGrid3DAction
local ShatteredTiles3D={ }
cc.ShatteredTiles3D=ShatteredTiles3D




---* brief Initializes the action with a range, shatter Z vertices, grid size and duration.<br>
---* param duration Specify the duration of the ShatteredTiles3D action. It's a value in seconds.<br>
---* param gridSize Specify the size of the grid.<br>
---* param range Specify the range of the shatter effect.<br>
---* param shatterZ Specify whether shake on the z axis.<br>
---* return If the Initialization success, return true; otherwise, return false.
---@param duration float
---@param gridSize size_table
---@param range int
---@param shatterZ boolean
---@return boolean
function ShatteredTiles3D:initWithDuration (duration,gridSize,range,shatterZ) end
---* brief Create the action with a range, whether of not to shatter Z vertices, grid size and duration.<br>
---* param duration Specify the duration of the ShatteredTiles3D action. It's a value in seconds.<br>
---* param gridSize Specify the size of the grid.<br>
---* param range Specify the range of the shatter effect.<br>
---* param shatterZ Specify whether shatter on the z axis.<br>
---* return If the creation success, return a pointer of ShatteredTiles3D action; otherwise, return nil.
---@param duration float
---@param gridSize size_table
---@param range int
---@param shatterZ boolean
---@return self
function ShatteredTiles3D:create (duration,gridSize,range,shatterZ) end
---* 
---@return self
function ShatteredTiles3D:clone () end
---* 
---@param time float
---@return self
function ShatteredTiles3D:update (time) end
---* 
---@return self
function ShatteredTiles3D:ShatteredTiles3D () end