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---@class cc.AnimationFrame :cc.Ref
local AnimationFrame={ }
cc.AnimationFrame=AnimationFrame




---*  Set the SpriteFrame.<br>
---* param frame A SpriteFrame will be used.
---@param frame cc.SpriteFrame
---@return self
function AnimationFrame:setSpriteFrame (frame) end
---@overload fun():self
---@overload fun():self
---@return map_table
function AnimationFrame:getUserInfo () end
---*  Sets the units of time the frame takes.<br>
---* param delayUnits The units of time the frame takes.
---@param delayUnits float
---@return self
function AnimationFrame:setDelayUnits (delayUnits) end
---* 
---@return self
function AnimationFrame:clone () end
---*  Return a SpriteFrameName to be used.<br>
---* return a SpriteFrameName to be used.
---@return cc.SpriteFrame
function AnimationFrame:getSpriteFrame () end
---*  Gets the units of time the frame takes.<br>
---* return The units of time the frame takes.
---@return float
function AnimationFrame:getDelayUnits () end
---*  Sets user information.<br>
---* param userInfo A dictionary as UserInfo.
---@param userInfo map_table
---@return self
function AnimationFrame:setUserInfo (userInfo) end
---*  initializes the animation frame with a spriteframe, number of delay units and a notification user info 
---@param spriteFrame cc.SpriteFrame
---@param delayUnits float
---@param userInfo map_table
---@return boolean
function AnimationFrame:initWithSpriteFrame (spriteFrame,delayUnits,userInfo) end
---* Creates the animation frame with a spriteframe, number of delay units and a notification user info.<br>
---* param spriteFrame The animation frame with a spriteframe.<br>
---* param delayUnits Number of delay units.<br>
---* param userInfo A notification user info.<br>
---* since 3.0
---@param spriteFrame cc.SpriteFrame
---@param delayUnits float
---@param userInfo map_table
---@return self
function AnimationFrame:create (spriteFrame,delayUnits,userInfo) end
---* js ctor
---@return self
function AnimationFrame:AnimationFrame () end