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trigger:
- master
jobs:
- job: windows
pool:
vmImage: 'windows-latest'
steps:
- script: |
git submodule update --init --recursive
displayName: 'Init'
- script: |
cd 3rd\luamake
tools\ninja.exe -f ninja\msvc.ninja
cd ..\..
displayName: 'Compile luamake'
- script: |
3rd\luamake\luamake.exe rebuild
displayName: 'Compile'
- task: CopyFiles@2
inputs:
Contents: '**'
SourceFolder: 'bin\Windows'
TargetFolder: '$(Build.ArtifactStagingDirectory)'
- task: PublishBuildArtifacts@1
inputs:
pathToPublish: $(Build.ArtifactStagingDirectory)
artifactName: sumneko.lua-windows
- job: macos
pool:
vmImage: 'macos-latest'
steps:
- bash: |
git submodule update --init --recursive
displayName: 'Init'
- bash: |
sudo xcode-select -s /Applications/Xcode_10.2.app
brew install ninja
displayName: 'Install'
- bash: |
cd 3rd/luamake
ninja -f ninja/macos.ninja
cd ../..
displayName: 'Compile luamake'
- bash: |
rm -r server/macOS/*
./3rd/luamake/luamake rebuild
displayName: 'Compile'
- task: CopyFiles@2
inputs:
Contents: '**'
SourceFolder: 'bin/macOS
TargetFolder: '$(Build.ArtifactStagingDirectory)'
- task: PublishBuildArtifacts@1
inputs:
pathToPublish: $(Build.ArtifactStagingDirectory)
artifactName: sumneko.lua-macos
- job: linux
pool:
vmImage: 'ubuntu-latest'
steps:
- bash: |
git submodule update --init --recursive
displayName: 'Init'
- bash: |
sudo apt-get update
sudo apt-get install -y libreadline-dev ninja-build
sudo apt-get install -y g++-8
displayName: 'Install'
- bash: |
cd 3rd/luamake
ninja -f ninja/linux.ninja
cd ../..
displayName: 'Compile luamake'
- bash: |
rm -r server/Linux/*
./3rd/luamake/luamake rebuild
displayName: 'Compile'
- task: CopyFiles@2
inputs:
Contents: '**'
SourceFolder: 'bin/Linux'
TargetFolder: '$(Build.ArtifactStagingDirectory)'
- task: PublishBuildArtifacts@1
inputs:
pathToPublish: $(Build.ArtifactStagingDirectory)
artifactName: sumneko.lua-linux
|