local hoverFunction = require 'core.hover_function' local hoverName = require 'core.hover_name' local hover = require 'core.hover' local SymbolKind = { File = 1, Module = 2, Namespace = 3, Package = 4, Class = 5, Method = 6, Property = 7, Field = 8, Constructor = 9, Enum = 10, Interface = 11, Function = 12, Variable = 13, Constant = 14, String = 15, Number = 16, Boolean = 17, Array = 18, Object = 19, Key = 20, Null = 21, EnumMember = 22, Struct = 23, Event = 24, Operator = 25, TypeParameter = 26, } local function buildFunction(vm, func) local source = func.source local declarat = func.declarat local name local var if declarat then if declarat.type == 'function' then var = vm.results.sources[declarat.name] else var = vm.results.sources[declarat] end end if var then name = hoverName(var, declarat) else name = '' end local hvr = hoverFunction(name, func, declarat and declarat.object) if not hvr then return nil end local selectionRange local range local kind = SymbolKind.Function if var then range = { math.min(source.start, declarat.start), source.finish } selectionRange = { declarat.start, declarat.finish } if var.parent and var.parent.value and not var.parent.value.ENV then kind = SymbolKind.Field end else range = { source.start, source.finish } selectionRange = { source.start, source.start } end return { name = name, -- 前端不支持多行 detail = hvr.label:gsub('[\r\n]', ''), kind = kind, range = range, selectionRange = selectionRange, } end local function isLocalTable(var) if not var.value or var.value.type ~= 'table' then return false end if var.value.source.start == 0 then return false end if var.source == var.value.declarat then return true end return false end local function buildVar(vm, var) if var.source.start == 0 then return nil end if var.value and var.value.type == 'function' and var.value.uri == vm.uri then return nil end if var.hide then return nil end local key = var.key if key == '_' then return nil end if type(key) ~= 'string' then key = ('[%s]'):format(key) end local range if isLocalTable(var) then range = { var.source.start, var.value.source.finish } else range = { var.source.start, var.source.finish } end local hvr = hover(var, var.source) if not hvr then return nil end local kind if var.source.isIndex then kind = SymbolKind.Class else kind = SymbolKind.Variable end return { name = key, -- 前端不支持多行 detail = hvr.label:gsub('[\r\n]', ''), kind = kind, range = range, selectionRange = { var.source.start, var.source.finish }, } end local function packChild(symbols, finish, kind) local t while true do local symbol = symbols[#symbols] if not symbol then break end if symbol.range[1] > finish then break end symbols[#symbols] = nil symbol.children = packChild(symbols, symbol.range[2], symbol.kind) if symbol.kind == SymbolKind.Class and kind == SymbolKind.Function then else if not t then t = {} end t[#t+1] = symbol end end return t end local function packSymbols(symbols) -- 按照start位置反向排序 table.sort(symbols, function (a, b) return a.range[1] > b.range[1] end) -- 处理嵌套 return packChild(symbols, math.maxinteger, SymbolKind.Function) end return function (vm) local symbols = {} for _, func in ipairs(vm.results.funcs) do symbols[#symbols+1] = buildFunction(vm, func) end for _, loc in ipairs(vm.results.locals) do symbols[#symbols+1] = buildVar(vm, loc) end for _, index in ipairs(vm.results.indexs) do symbols[#symbols+1] = buildVar(vm, index) end local packedSymbols = packSymbols(symbols) return packedSymbols end