local tokens = require 'parser.tokens' local guide = require 'parser.guide' local sbyte = string.byte local sfind = string.find local smatch = string.match local sgsub = string.gsub local ssub = string.sub local schar = string.char local supper = string.upper local uchar = utf8.char local tconcat = table.concat local tinsert = table.insert local tointeger = math.tointeger local mtype = math.type local tonumber = tonumber local maxinteger = math.maxinteger local assert = assert local next = next _ENV = nil ---@alias parser.position integer ---@param str string ---@return table local function stringToCharMap(str) local map = {} local pos = 1 while pos <= #str do local byte = sbyte(str, pos, pos) map[schar(byte)] = true pos = pos + 1 if ssub(str, pos, pos) == '-' and pos < #str then pos = pos + 1 local byte2 = sbyte(str, pos, pos) assert(byte < byte2) for b = byte + 1, byte2 do map[schar(b)] = true end pos = pos + 1 end end return map end local CharMapNumber = stringToCharMap '0-9' local CharMapN16 = stringToCharMap 'xX' local CharMapN2 = stringToCharMap 'bB' local CharMapE10 = stringToCharMap 'eE' local CharMapE16 = stringToCharMap 'pP' local CharMapSign = stringToCharMap '+-' local CharMapSB = stringToCharMap 'ao|~&=<>.*/%^+-' local CharMapSU = stringToCharMap 'n#~!-' local CharMapSimple = stringToCharMap '.:([\'"{' local CharMapStrSH = stringToCharMap '\'"' local CharMapStrLH = stringToCharMap '[' local CharMapTSep = stringToCharMap ',;' local CharMapWord = stringToCharMap '_a-zA-Z\x80-\xff' local EscMap = { ['a'] = '\a', ['b'] = '\b', ['f'] = '\f', ['n'] = '\n', ['r'] = '\r', ['t'] = '\t', ['v'] = '\v', ['\\'] = '\\', ['\''] = '\'', ['\"'] = '\"', } local NLMap = { ['\n'] = true, ['\r'] = true, ['\r\n'] = true, } local LineMulti = 10000 -- goto 单独处理 local KeyWord = { ['and'] = true, ['break'] = true, ['do'] = true, ['else'] = true, ['elseif'] = true, ['end'] = true, ['false'] = true, ['for'] = true, ['function'] = true, ['if'] = true, ['in'] = true, ['local'] = true, ['nil'] = true, ['not'] = true, ['or'] = true, ['repeat'] = true, ['return'] = true, ['then'] = true, ['true'] = true, ['until'] = true, ['while'] = true, } local Specials = { ['_G'] = true, ['rawset'] = true, ['rawget'] = true, ['setmetatable'] = true, ['require'] = true, ['dofile'] = true, ['loadfile'] = true, ['pcall'] = true, ['xpcall'] = true, ['pairs'] = true, ['ipairs'] = true, } local UnarySymbol = { ['not'] = 11, ['#'] = 11, ['~'] = 11, ['-'] = 11, } local BinarySymbol = { ['or'] = 1, ['and'] = 2, ['<='] = 3, ['>='] = 3, ['<'] = 3, ['>'] = 3, ['~='] = 3, ['=='] = 3, ['|'] = 4, ['~'] = 5, ['&'] = 6, ['<<'] = 7, ['>>'] = 7, ['..'] = 8, ['+'] = 9, ['-'] = 9, ['*'] = 10, ['//'] = 10, ['/'] = 10, ['%'] = 10, ['^'] = 12, } local BinaryAlias = { ['&&'] = 'and', ['||'] = 'or', ['!='] = '~=', } local BinaryActionAlias = { ['='] = '==', } local UnaryAlias = { ['!'] = 'not', } local SymbolForward = { [01] = true, [02] = true, [03] = true, [04] = true, [05] = true, [06] = true, [07] = true, [08] = false, [09] = true, [10] = true, [11] = true, [12] = false, } local GetToSetMap = { ['getglobal'] = 'setglobal', ['getlocal'] = 'setlocal', ['getfield'] = 'setfield', ['getindex'] = 'setindex', ['getmethod'] = 'setmethod', } local ChunkFinishMap = { ['end'] = true, ['else'] = true, ['elseif'] = true, ['in'] = true, ['then'] = true, ['until'] = true, [';'] = true, [']'] = true, [')'] = true, ['}'] = true, } local ListFinishMap = { ['end'] = true, ['else'] = true, ['elseif'] = true, ['in'] = true, ['then'] = true, ['do'] = true, ['until'] = true, ['for'] = true, ['if'] = true, ['local'] = true, ['repeat'] = true, ['return'] = true, ['while'] = true, } local State, Lua, Line, LineOffset, Chunk, Tokens, Index, LastTokenFinish, Mode, LocalCount local LocalLimit = 200 local parseExp, parseAction local pushError local function addSpecial(name, obj) if not State.specials then State.specials = {} end if not State.specials[name] then State.specials[name] = {} end State.specials[name][#State.specials[name]+1] = obj obj.special = name end ---@param offset integer ---@param leftOrRight '"left"'|'"right"' local function getPosition(offset, leftOrRight) if not offset or offset > #Lua then return LineMulti * Line + #Lua - LineOffset + 1 end if leftOrRight == 'left' then return LineMulti * Line + offset - LineOffset else return LineMulti * Line + offset - LineOffset + 1 end end ---@return string word ---@return parser.position startPosition ---@return parser.position finishPosition ---@return integer newOffset local function peekWord() local word = Tokens[Index + 1] if not word then return nil end if not CharMapWord[ssub(word, 1, 1)] then return nil end local startPos = getPosition(Tokens[Index] , 'left') local finishPos = getPosition(Tokens[Index] + #word - 1, 'right') return word, startPos, finishPos end local function lastRightPosition() if Index < 2 then return 0 end local token = Tokens[Index - 1] if NLMap[token] then return LastTokenFinish elseif token then return getPosition(Tokens[Index - 2] + #token - 1, 'right') else return getPosition(#Lua, 'right') end end local function missSymbol(symbol, start, finish) pushError { type = 'MISS_SYMBOL', start = start or lastRightPosition(), finish = finish or start or lastRightPosition(), info = { symbol = symbol, } } end local function missExp() pushError { type = 'MISS_EXP', start = lastRightPosition(), finish = lastRightPosition(), } end local function missName(pos) pushError { type = 'MISS_NAME', start = pos or lastRightPosition(), finish = pos or lastRightPosition(), } end local function missEnd(relatedStart, relatedFinish) pushError { type = 'MISS_SYMBOL', start = lastRightPosition(), finish = lastRightPosition(), info = { symbol = 'end', related = { { start = relatedStart, finish = relatedFinish, } } } } pushError { type = 'MISS_END', start = relatedStart, finish = relatedFinish, } end local function unknownSymbol(start, finish, word) local token = word or Tokens[Index + 1] if not token then return false end pushError { type = 'UNKNOWN_SYMBOL', start = start or getPosition(Tokens[Index], 'left'), finish = finish or getPosition(Tokens[Index] + #token - 1, 'right'), info = { symbol = token, } } return true end local function skipUnknownSymbol(stopSymbol) if unknownSymbol() then Index = Index + 2 return true end return false end local function skipNL() local token = Tokens[Index + 1] if NLMap[token] then if Index >= 2 and not NLMap[Tokens[Index - 1]] then LastTokenFinish = getPosition(Tokens[Index - 2] + #Tokens[Index - 1] - 1, 'right') end Line = Line + 1 LineOffset = Tokens[Index] + #token Index = Index + 2 State.lines[Line] = LineOffset return true end return false end local function fastForwardToken(offset) while true do local myOffset = Tokens[Index] if not myOffset or myOffset >= offset then break end Index = Index + 2 end end local function resolveLongString(finishMark) skipNL() local miss local start = Tokens[Index] local finishOffset = sfind(Lua, finishMark, start, true) if not finishOffset then finishOffset = #Lua + 1 miss = true end local stringResult = ssub(Lua, start, finishOffset - 1) local lastLN = stringResult:find '[\r\n][^\r\n]*$' if lastLN then local result, count = stringResult : gsub('\r\n', '\n') : gsub('[\r\n]', '\n') LineOffset = lastLN + start for i = Line + 1, Line + count do State.lines[i] = LineOffset end Line = Line + count stringResult = result end fastForwardToken(finishOffset + #finishMark) if miss then local pos = getPosition(finishOffset - 1, 'right') pushError { type = 'MISS_SYMBOL', start = pos, finish = pos, info = { symbol = finishMark, }, fix = { title = 'ADD_LSTRING_END', { start = pos, finish = pos, text = finishMark, } }, } end return stringResult, getPosition(finishOffset + #finishMark - 1, 'right') end local function parseLongString() local start, finish, mark = sfind(Lua, '^(%[%=*%[)', Tokens[Index]) if not mark then return nil end fastForwardToken(finish + 1) local startPos = getPosition(start, 'left') local finishMark = sgsub(mark, '%[', ']') local stringResult, finishPos = resolveLongString(finishMark) return { type = 'string', start = startPos, finish = finishPos, [1] = stringResult, [2] = mark, } end local function pushCommentHeadError(left) if State.options.nonstandardSymbol and State.options.nonstandardSymbol['//'] then return end pushError { type = 'ERR_COMMENT_PREFIX', start = left, finish = left + 2, fix = { title = 'FIX_COMMENT_PREFIX', { start = left, finish = left + 2, text = '--', }, } } end local function pushLongCommentError(left, right) if State.options.nonstandardSymbol and State.options.nonstandardSymbol['/**/'] then return end pushError { type = 'ERR_C_LONG_COMMENT', start = left, finish = right, fix = { title = 'FIX_C_LONG_COMMENT', { start = left, finish = left + 2, text = '--[[', }, { start = right - 2, finish = right, text = '--]]' }, } } end local function skipComment(isAction) local token = Tokens[Index + 1] if token == '--' or (token == '//' and isAction) then local start = Tokens[Index] local left = getPosition(start, 'left') local chead = false if token == '//' then chead = true pushCommentHeadError(left) end Index = Index + 2 local longComment = parseLongString() if longComment then longComment.type = 'comment.long' longComment.text = longComment[1] longComment[1] = nil longComment[2] = nil State.comms[#State.comms+1] = longComment return true end while true do local nl = Tokens[Index + 1] if not nl or NLMap[nl] then break end Index = Index + 2 end State.comms[#State.comms+1] = { type = chead and 'comment.cshort' or 'comment.short', start = left, finish = getPosition(Tokens[Index], 'right'), text = ssub(Lua, start + 2, Tokens[Index] and (Tokens[Index] - 1) or #Lua), } return true end if token == '/*' then local start = Tokens[Index] local left = getPosition(start, 'left') Index = Index + 2 local result, right = resolveLongString '*/' pushLongCommentError(left, right) State.comms[#State.comms+1] = { type = 'comment.long', start = left, finish = right, text = result, } return true end return false end local function skipSpace(isAction) repeat until not skipNL() and not skipComment(isAction) end local function expectAssign() local token = Tokens[Index + 1] if token == '=' then Index = Index + 2 return true end if token == '==' then local left = getPosition(Tokens[Index], 'left') local right = getPosition(Tokens[Index] + #token - 1, 'right') pushError { type = 'ERR_ASSIGN_AS_EQ', start = left, finish = right, fix = { title = 'FIX_ASSIGN_AS_EQ', { start = left, finish = right, text = '=', } } } Index = Index + 2 return true end return false end local function parseLocalAttrs() local attrs while true do skipSpace() local token = Tokens[Index + 1] if token ~= '<' then break end if not attrs then attrs = {} end local attr = { type = 'localattr', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index], 'right'), } attrs[#attrs+1] = attr Index = Index + 2 skipSpace() local word, wstart, wfinish = peekWord() if word then attr[1] = word attr.finish = wfinish Index = Index + 2 else missName() end attr.finish = lastRightPosition() skipSpace() if Tokens[Index + 1] == '>' then attr.finish = getPosition(Tokens[Index], 'right') Index = Index + 2 elseif Tokens[Index + 1] == '>=' then attr.finish = getPosition(Tokens[Index], 'right') pushError { type = 'MISS_SPACE_BETWEEN', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + 1, 'right'), } Index = Index + 2 else missSymbol '>' end if State.version ~= 'Lua 5.4' then pushError { type = 'UNSUPPORT_SYMBOL', start = attr.start, finish = attr.finish, version = 'Lua 5.4', info = { version = State.version } } end end return attrs end local function createLocal(obj, attrs) if not obj then return nil end obj.type = 'local' obj.effect = obj.finish if attrs then obj.attrs = attrs for i = 1, #attrs do local attr = attrs[i] attr.parent = obj end end local chunk = Chunk[#Chunk] if chunk then local locals = chunk.locals if not locals then locals = {} chunk.locals = locals end locals[#locals+1] = obj LocalCount = LocalCount + 1 if LocalCount > LocalLimit then pushError { type = 'LOCAL_LIMIT', start = obj.start, finish = obj.finish, } end end return obj end local function pushChunk(chunk) Chunk[#Chunk+1] = chunk end local function resolveLable(label, obj) if not label.ref then label.ref = {} end label.ref[#label.ref+1] = obj obj.node = label -- 如果有局部变量在 goto 与 label 之间声明, -- 并在 label 之后使用,则算作语法错误 -- 如果 label 在 goto 之前声明,那么不会有中间声明的局部变量 if obj.start > label.start then return end local block = guide.getBlock(obj) local locals = block and block.locals if not locals then return end for i = 1, #locals do local loc = locals[i] -- 检查局部变量声明位置为 goto 与 label 之间 if loc.start < obj.start or loc.finish > label.finish then goto CONTINUE end -- 检查局部变量的使用位置在 label 之后 local refs = loc.ref if not refs then goto CONTINUE end for j = 1, #refs do local ref = refs[j] if ref.finish > label.finish then pushError { type = 'JUMP_LOCAL_SCOPE', start = obj.start, finish = obj.finish, info = { loc = loc[1], }, relative = { { start = label.start, finish = label.finish, }, { start = loc.start, finish = loc.finish, } }, } return end end ::CONTINUE:: end end local function resolveGoTo(gotos) for i = 1, #gotos do local action = gotos[i] local label = guide.getLabel(action, action[1]) if label then resolveLable(label, action) else pushError { type = 'NO_VISIBLE_LABEL', start = action.start, finish = action.finish, info = { label = action[1], } } end end end local function popChunk() local chunk = Chunk[#Chunk] if chunk.gotos then resolveGoTo(chunk.gotos) chunk.gotos = nil end local lastAction = chunk[#chunk] if lastAction then chunk.finish = lastAction.finish end Chunk[#Chunk] = nil end local function parseNil() if Tokens[Index + 1] ~= 'nil' then return nil end local offset = Tokens[Index] Index = Index + 2 return { type = 'nil', start = getPosition(offset, 'left'), finish = getPosition(offset + 2, 'right'), } end local function parseBoolean() local word = Tokens[Index+1] if word ~= 'true' and word ~= 'false' then return nil end local start = getPosition(Tokens[Index], 'left') local finish = getPosition(Tokens[Index] + #word - 1, 'right') Index = Index + 2 return { type = 'boolean', start = start, finish = finish, [1] = word == 'true' and true or false, } end local function parseStringUnicode() local offset = Tokens[Index] + 1 if ssub(Lua, offset, offset) ~= '{' then local pos = getPosition(offset, 'left') missSymbol('{', pos) return nil, offset end local leftPos = getPosition(offset, 'left') local x16 = smatch(Lua, '^%w*', offset + 1) local rightPos = getPosition(offset + #x16, 'right') offset = offset + #x16 + 1 if ssub(Lua, offset, offset) == '}' then offset = offset + 1 rightPos = rightPos + 1 else missSymbol('}', rightPos) end offset = offset + 1 if #x16 == 0 then pushError { type = 'UTF8_SMALL', start = leftPos, finish = rightPos, } return '', offset end if State.version ~= 'Lua 5.3' and State.version ~= 'Lua 5.4' and State.version ~= 'LuaJIT' then pushError { type = 'ERR_ESC', start = leftPos - 2, finish = rightPos, version = {'Lua 5.3', 'Lua 5.4', 'LuaJIT'}, info = { version = State.version, } } return nil, offset end local byte = tonumber(x16, 16) if not byte then for i = 1, #x16 do if not tonumber(ssub(x16, i, i), 16) then pushError { type = 'MUST_X16', start = leftPos + i, finish = leftPos + i + 1, } end end return nil, offset end if State.version == 'Lua 5.4' then if byte < 0 or byte > 0x7FFFFFFF then pushError { type = 'UTF8_MAX', start = leftPos, finish = rightPos, info = { min = '00000000', max = '7FFFFFFF', } } return nil, offset end else if byte < 0 or byte > 0x10FFFF then pushError { type = 'UTF8_MAX', start = leftPos, finish = rightPos, version = byte <= 0x7FFFFFFF and 'Lua 5.4' or nil, info = { min = '000000', max = '10FFFF', } } end end if byte >= 0 and byte <= 0x10FFFF then return uchar(byte), offset end return '', offset end local stringPool = {} local function parseShortString() local mark = Tokens[Index+1] local startOffset = Tokens[Index] local startPos = getPosition(startOffset, 'left') Index = Index + 2 -- empty string if Tokens[Index+1] == mark then local finishPos = getPosition(Tokens[Index], 'right') Index = Index + 2 return { type = 'string', start = startPos, finish = finishPos, [1] = '', [2] = mark, } end local stringIndex = 0 local currentOffset = startOffset + 1 while true do local token = Tokens[Index + 1] if token == mark then stringIndex = stringIndex + 1 stringPool[stringIndex] = ssub(Lua, currentOffset, Tokens[Index] - 1) Index = Index + 2 break end if not token or NLMap[token] then missSymbol(mark) break end if token == '\\' then stringIndex = stringIndex + 1 stringPool[stringIndex] = ssub(Lua, currentOffset, Tokens[Index] - 1) currentOffset = Tokens[Index] Index = Index + 2 -- has space? if Tokens[Index] - currentOffset > 1 then pushError { type = 'ERR_ESC', start = getPosition(currentOffset, 'left'), finish = getPosition(currentOffset + 1, 'right'), } goto CONTINUE end local nextToken = ssub(Tokens[Index + 1], 1, 1) if EscMap[nextToken] then stringIndex = stringIndex + 1 stringPool[stringIndex] = EscMap[nextToken] currentOffset = Tokens[Index] + #nextToken Index = Index + 2 goto CONTINUE end if nextToken == mark then stringIndex = stringIndex + 1 stringPool[stringIndex] = mark currentOffset = Tokens[Index] + #nextToken Index = Index + 2 goto CONTINUE end if nextToken == 'z' then Index = Index + 2 repeat until not skipNL() currentOffset = Tokens[Index] goto CONTINUE end if CharMapNumber[nextToken] then local numbers = smatch(Tokens[Index + 1], '^%d+') if #numbers > 3 then numbers = ssub(numbers, 1, 3) end currentOffset = Tokens[Index] + #numbers fastForwardToken(currentOffset) local byte = tointeger(numbers) if byte <= 255 then stringIndex = stringIndex + 1 stringPool[stringIndex] = schar(byte) else -- TODO pushError end goto CONTINUE end if nextToken == 'x' then local left = getPosition(Tokens[Index] - 1, 'left') local x16 = ssub(Tokens[Index + 1], 2, 3) local byte = tonumber(x16, 16) if byte then currentOffset = Tokens[Index] + 3 stringIndex = stringIndex + 1 stringPool[stringIndex] = schar(byte) else currentOffset = Tokens[Index] + 1 pushError { type = 'MISS_ESC_X', start = getPosition(currentOffset, 'left'), finish = getPosition(currentOffset + 1, 'right'), } end if State.version == 'Lua 5.1' then pushError { type = 'ERR_ESC', start = left, finish = left + 4, version = {'Lua 5.2', 'Lua 5.3', 'Lua 5.4', 'LuaJIT'}, info = { version = State.version, } } end Index = Index + 2 goto CONTINUE end if nextToken == 'u' then local str, newOffset = parseStringUnicode() if str then stringIndex = stringIndex + 1 stringPool[stringIndex] = str end currentOffset = newOffset fastForwardToken(currentOffset - 1) goto CONTINUE end if NLMap[nextToken] then stringPool[stringIndex] = '\n' currentOffset = Tokens[Index] + #nextToken Index = Index + 2 goto CONTINUE end pushError { type = 'ERR_ESC', start = getPosition(currentOffset, 'left'), finish = getPosition(currentOffset + 1, 'right'), } end Index = Index + 2 ::CONTINUE:: end local stringResult = tconcat(stringPool, '', 1, stringIndex) return { type = 'string', start = startPos, finish = lastRightPosition(), [1] = stringResult, [2] = mark, } end local function parseString() local c = Tokens[Index + 1] if CharMapStrSH[c] then return parseShortString() end if CharMapStrLH[c] then return parseLongString() end return nil end local function parseNumber10(start) local integer = true local integerPart = smatch(Lua, '^%d*', start) local offset = start + #integerPart -- float part if ssub(Lua, offset, offset) == '.' then local floatPart = smatch(Lua, '^%d*', offset + 1) integer = false offset = offset + #floatPart + 1 end -- exp part local echar = ssub(Lua, offset, offset) if CharMapE10[echar] then integer = false offset = offset + 1 local nextChar = ssub(Lua, offset, offset) if CharMapSign[nextChar] then offset = offset + 1 end local exp = smatch(Lua, '^%d*', offset) offset = offset + #exp if #exp == 0 then pushError { type = 'MISS_EXPONENT', start = getPosition(offset - 1, 'right'), finish = getPosition(offset - 1, 'right'), } end end return tonumber(ssub(Lua, start, offset - 1)), offset, integer end local function parseNumber16(start) local integerPart = smatch(Lua, '^[%da-fA-F]*', start) local offset = start + #integerPart local integer = true -- float part if ssub(Lua, offset, offset) == '.' then local floatPart = smatch(Lua, '^[%da-fA-F]*', offset + 1) integer = false offset = offset + #floatPart + 1 if #integerPart == 0 and #floatPart == 0 then pushError { type = 'MUST_X16', start = getPosition(offset - 1, 'right'), finish = getPosition(offset - 1, 'right'), } end else if #integerPart == 0 then pushError { type = 'MUST_X16', start = getPosition(offset - 1, 'right'), finish = getPosition(offset - 1, 'right'), } return 0, offset end end -- exp part local echar = ssub(Lua, offset, offset) if CharMapE16[echar] then integer = false offset = offset + 1 local nextChar = ssub(Lua, offset, offset) if CharMapSign[nextChar] then offset = offset + 1 end local exp = smatch(Lua, '^%d*', offset) offset = offset + #exp end local n = tonumber(ssub(Lua, start - 2, offset - 1)) return n, offset, integer end local function parseNumber2(start) local bins = smatch(Lua, '^[01]*', start) local offset = start + #bins if State.version ~= 'LuaJIT' then pushError { type = 'UNSUPPORT_SYMBOL', start = getPosition(start - 2, 'left'), finish = getPosition(offset - 1, 'right'), version = 'LuaJIT', info = { version = 'Lua 5.4', } } end return tonumber(bins, 2), offset end local function dropNumberTail(offset, integer) local _, finish, word = sfind(Lua, '^([%.%w_\x80-\xff]+)', offset) if not finish then return offset end if integer then if supper(ssub(word, 1, 2)) == 'LL' then if State.version ~= 'LuaJIT' then pushError { type = 'UNSUPPORT_SYMBOL', start = getPosition(offset, 'left'), finish = getPosition(offset + 1, 'right'), version = 'LuaJIT', info = { version = State.version, } } end offset = offset + 2 word = ssub(word, offset) elseif supper(ssub(word, 1, 3)) == 'ULL' then if State.version ~= 'LuaJIT' then pushError { type = 'UNSUPPORT_SYMBOL', start = getPosition(offset, 'left'), finish = getPosition(offset + 2, 'right'), version = 'LuaJIT', info = { version = State.version, } } end offset = offset + 3 word = ssub(word, offset) end end if supper(ssub(word, 1, 1)) == 'I' then if State.version ~= 'LuaJIT' then pushError { type = 'UNSUPPORT_SYMBOL', start = getPosition(offset, 'left'), finish = getPosition(offset, 'right'), version = 'LuaJIT', info = { version = State.version, } } end offset = offset + 1 word = ssub(word, offset) end if #word > 0 then pushError { type = 'MALFORMED_NUMBER', start = getPosition(offset, 'left'), finish = getPosition(finish, 'right'), } end return finish + 1 end local function parseNumber() local offset = Tokens[Index] if not offset then return nil end local startPos = getPosition(offset, 'left') local neg if ssub(Lua, offset, offset) == '-' then neg = true offset = offset + 1 end local number, integer local firstChar = ssub(Lua, offset, offset) if firstChar == '.' then number, offset = parseNumber10(offset) integer = false elseif firstChar == '0' then local nextChar = ssub(Lua, offset + 1, offset + 1) if CharMapN16[nextChar] then number, offset, integer = parseNumber16(offset + 2) elseif CharMapN2[nextChar] then number, offset = parseNumber2(offset + 2) integer = true else number, offset, integer = parseNumber10(offset) end elseif CharMapNumber[firstChar] then number, offset, integer = parseNumber10(offset) else return nil end if not number then number = 0 end if neg then number = - number end local result = { type = integer and 'integer' or 'number', start = startPos, finish = getPosition(offset - 1, 'right'), [1] = number, } offset = dropNumberTail(offset, integer) fastForwardToken(offset) return result end local function isKeyWord(word) if KeyWord[word] then return true end if word == 'goto' then return State.version ~= 'Lua 5.1' end return false end local function parseName() local word = peekWord() if not word then return nil end if ChunkFinishMap[word] then return nil end local startPos = getPosition(Tokens[Index], 'left') local finishPos = getPosition(Tokens[Index] + #word - 1, 'right') Index = Index + 2 if not State.options.unicodeName and word:find '[\x80-\xff]' then pushError { type = 'UNICODE_NAME', start = startPos, finish = finishPos, } end if isKeyWord(word) then pushError { type = 'KEYWORD', start = startPos, finish = finishPos, } end return { type = 'name', start = startPos, finish = finishPos, [1] = word, } end local function parseNameOrList() local first = parseName() if not first then return nil end skipSpace() local list while true do if Tokens[Index + 1] ~= ',' then break end Index = Index + 2 skipSpace() local name = parseName() if not name then missName() break end if not list then list = { type = 'list', start = first.start, finish = first.finish, [1] = first } end list[#list+1] = name list.finish = name.finish end return list or first end local function dropTail() local token = Tokens[Index + 1] if token ~= '?' and token ~= ':' then return end local pl, pt, pp = 0, 0, 0 while true do local token = Tokens[Index + 1] if not token then break end if NLMap[token] then break end if token == ',' then if pl > 0 or pt > 0 or pp > 0 then goto CONTINUE else break end end if token == '<' then pl = pl + 1 goto CONTINUE end if token == '{' then pt = pt + 1 goto CONTINUE end if token == '(' then pp = pp + 1 goto CONTINUE end if token == '>' then if pl <= 0 then break end pl = pl - 1 goto CONTINUE end if token == '}' then if pt <= 0 then break end pt = pt - 1 goto CONTINUE end if token == ')' then if pp <= 0 then break end pp = pp - 1 goto CONTINUE end ::CONTINUE:: Index = Index + 2 end end local function parseExpList(mini) local list local wantSep = false while true do skipSpace() local token = Tokens[Index + 1] if not token then break end if ListFinishMap[token] then break end if token == ',' then local sepPos = getPosition(Tokens[Index], 'right') if not wantSep then pushError { type = 'UNEXPECT_SYMBOL', start = getPosition(Tokens[Index], 'left'), finish = sepPos, info = { symbol = ',', } } end wantSep = false Index = Index + 2 goto CONTINUE else if mini then if wantSep then break end local nextToken = peekWord() if isKeyWord(nextToken) and nextToken ~= 'function' and nextToken ~= 'true' and nextToken ~= 'false' and nextToken ~= 'nil' and nextToken ~= 'not' then break end end local exp = parseExp() if not exp then break end dropTail() if wantSep then missSymbol(',', list[#list].finish, exp.start) end wantSep = true if not list then list = { type = 'list', start = exp.start, } end list[#list+1] = exp list.finish = exp.finish exp.parent = list end ::CONTINUE:: end if not list then return nil end if not wantSep then missExp() end return list end local function parseIndex() local start = getPosition(Tokens[Index], 'left') Index = Index + 2 skipSpace() local exp = parseExp() local index = { type = 'index', start = start, finish = exp and exp.finish or (start + 1), index = exp } if exp then exp.parent = index else missExp() end skipSpace() if Tokens[Index + 1] == ']' then index.finish = getPosition(Tokens[Index], 'right') Index = Index + 2 else missSymbol ']' end return index end local function parseTable() local tbl = { type = 'table', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index], 'right'), } Index = Index + 2 local index = 0 local wantSep = false while true do skipSpace() local token = Tokens[Index + 1] if token == '}' then Index = Index + 2 break end if CharMapTSep[token] then if not wantSep then missExp() end wantSep = false Index = Index + 2 goto CONTINUE end local lastRight = lastRightPosition() if token == '[' then if wantSep then pushError { type = 'MISS_SEP_IN_TABLE', start = lastRight, finish = getPosition(Tokens[Index], 'left'), } end wantSep = true index = index + 1 local tindex = parseIndex() skipSpace() if expectAssign() then skipSpace() local ivalue = parseExp() tindex.type = 'tableindex' tindex.parent = tbl if ivalue then ivalue.parent = tindex tindex.finish = ivalue.finish tindex.value = ivalue else missExp() end tbl[index] = tindex else missSymbol '=' end goto CONTINUE end local exp = parseExp(true) if exp then if wantSep then pushError { type = 'MISS_SEP_IN_TABLE', start = lastRight, finish = exp.start, } end wantSep = true index = index + 1 if exp.type == 'varargs' then tbl[index] = exp exp.parent = tbl goto CONTINUE end if exp.type == 'getlocal' or exp.type == 'getglobal' then skipSpace() if expectAssign() then local eqRight = lastRightPosition() skipSpace() local fvalue = parseExp() local tfield = { type = 'tablefield', start = exp.start, finish = fvalue and fvalue.finish or eqRight, parent = tbl, field = exp, value = fvalue, } exp.type = 'field' exp.parent = tfield if fvalue then fvalue.parent = tfield else missExp() end tbl[index] = tfield goto CONTINUE end end local texp = { type = 'tableexp', start = exp.start, finish = exp.finish, tindex = index, parent = tbl, value = exp, } exp.parent = texp tbl[index] = texp goto CONTINUE end missSymbol '}' break ::CONTINUE:: end tbl.finish = getPosition(Tokens[Index - 2], 'right') return tbl end local function parseSimple(node, funcName) local lastMethod while true do if lastMethod and node.node == lastMethod then if node.type ~= 'call' then missSymbol('(', node.node.finish, node.node.finish) end lastMethod = nil end skipSpace() local token = Tokens[Index + 1] if token == '.' then local dot = { type = token, start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index], 'right'), } Index = Index + 2 skipSpace() local field = parseName() local getfield = { type = 'getfield', start = node.start, finish = lastRightPosition(), node = node, dot = dot, field = field } if field then field.parent = getfield field.type = 'field' else pushError { type = 'MISS_FIELD', start = lastRightPosition(), finish = lastRightPosition(), } end node.parent = getfield node.next = getfield node = getfield elseif token == ':' then local colon = { type = token, start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index], 'right'), } Index = Index + 2 skipSpace() local method = parseName() local getmethod = { type = 'getmethod', start = node.start, finish = lastRightPosition(), node = node, colon = colon, method = method } if method then method.parent = getmethod method.type = 'method' else pushError { type = 'MISS_METHOD', start = lastRightPosition(), finish = lastRightPosition(), } end node.parent = getmethod node.next = getmethod node = getmethod if lastMethod then missSymbol('(', node.node.finish, node.node.finish) end lastMethod = getmethod elseif token == '(' then if funcName then break end local startPos = getPosition(Tokens[Index], 'left') local call = { type = 'call', start = node.start, node = node, } Index = Index + 2 local args = parseExpList() if Tokens[Index + 1] == ')' then call.finish = getPosition(Tokens[Index], 'right') Index = Index + 2 else call.finish = lastRightPosition() missSymbol ')' end if args then args.type = 'callargs' args.start = startPos args.finish = call.finish args.parent = call call.args = args end if node.type == 'getmethod' then -- dummy param `self` if not call.args then call.args = { type = 'callargs', start = call.start, finish = call.finish, parent = call, } end local newNode = {} for k, v in next, call.node.node do newNode[k] = v end newNode.mirror = call.node.node newNode.dummy = true newNode.parent = call.args call.node.node.mirror = newNode tinsert(call.args, 1, newNode) end node.parent = call node = call elseif token == '{' then if funcName then break end local tbl = parseTable() local call = { type = 'call', start = node.start, finish = tbl.finish, node = node, } local args = { type = 'callargs', start = tbl.start, finish = tbl.finish, parent = call, [1] = tbl, } call.args = args tbl.parent = args node.parent = call node = call elseif CharMapStrSH[token] then if funcName then break end local str = parseShortString() local call = { type = 'call', start = node.start, finish = str.finish, node = node, } local args = { type = 'callargs', start = str.start, finish = str.finish, parent = call, [1] = str, } call.args = args str.parent = args node.parent = call node = call elseif CharMapStrLH[token] then local str = parseLongString() if str then if funcName then break end local call = { type = 'call', start = node.start, finish = str.finish, node = node, } local args = { type = 'callargs', start = str.start, finish = str.finish, parent = call, [1] = str, } call.args = args str.parent = args node.parent = call node = call else local index = parseIndex() local bstart = index.start index.type = 'getindex' index.start = node.start index.node = node node.next = index node.parent = index node = index if funcName then pushError { type = 'INDEX_IN_FUNC_NAME', start = bstart, finish = index.finish, } end end else break end end if node.type == 'call' and node.node == lastMethod then lastMethod = nil end if node == lastMethod then if funcName then lastMethod = nil end end if lastMethod then missSymbol('(', lastMethod.finish) end return node end local function parseVarargs() local varargs = { type = 'varargs', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + 2, 'right'), } Index = Index + 2 for i = #Chunk, 1, -1 do local chunk = Chunk[i] if chunk.vararg then if not chunk.vararg.ref then chunk.vararg.ref = {} end chunk.vararg.ref[#chunk.vararg.ref+1] = varargs varargs.node = chunk.vararg break end if chunk.type == 'function' then break end end if not varargs.node and Mode == 'Lua' and Chunk[#Chunk].type ~= 'main' then pushError { type = 'UNEXPECT_DOTS', start = varargs.start, finish = varargs.finish, } end return varargs end local function parseParen() local pl = Tokens[Index] local paren = { type = 'paren', start = getPosition(pl, 'left'), finish = getPosition(pl, 'right') } Index = Index + 2 skipSpace() local exp = parseExp() if exp then paren.exp = exp paren.finish = exp.finish exp.parent = paren else missExp() end skipSpace() if Tokens[Index + 1] == ')' then paren.finish = getPosition(Tokens[Index], 'right') Index = Index + 2 else missSymbol ')' end return paren end local function getLocal(name, pos) for i = #Chunk, 1, -1 do local chunk = Chunk[i] local locals = chunk.locals if locals then local res for n = 1, #locals do local loc = locals[n] if loc.effect > pos then break end if loc[1] == name then if not res or res.effect < loc.effect then res = loc end end end if res then return res end end end end local function resolveName(node) if not node then return nil end local loc = getLocal(node[1], node.start) if loc then node.type = 'getlocal' node.node = loc if not loc.ref then loc.ref = {} end loc.ref[#loc.ref+1] = node if loc.special then addSpecial(loc.special, node) end else node.type = 'getglobal' local env = getLocal(State.ENVMode, node.start) if env then node.node = env if not env.ref then env.ref = {} end env.ref[#env.ref+1] = node end end local name = node[1] if Specials[name] then addSpecial(name, node) else local ospeicals = State.options.special if ospeicals and ospeicals[name] then addSpecial(name, node) end end return node end local function isChunkFinishToken(token) local currentChunk = Chunk[#Chunk] if not currentChunk then return false end local tp = currentChunk.type if tp == 'main' then return false end if tp == 'for' or tp == 'in' or tp == 'loop' then return token == 'end' end if tp == 'if' or tp == 'ifblock' or tp == 'elseifblock' or tp == 'elseblock' then return token == 'then' or token == 'end' or token == 'else' or token == 'elseif' end return true end local function parseActions() local rtn, last while true do skipSpace(true) local token = Tokens[Index + 1] if token == ';' then Index = Index + 2 goto CONTINUE end if ChunkFinishMap[token] and isChunkFinishToken(token) then break end local action, failed = parseAction() if failed then break end if action then if action.type == 'return' then rtn = action end last = action end ::CONTINUE:: end if rtn and rtn ~= last then pushError { type = 'ACTION_AFTER_RETURN', start = rtn.start, finish = rtn.finish, } end end local function parseParams(params) local lastSep local hasDots while true do skipSpace() local token = Tokens[Index + 1] if not token or token == ')' then if lastSep then missName() end break end if token == ',' then if lastSep or lastSep == nil then missName() else lastSep = true end Index = Index + 2 goto CONTINUE end if token == '...' then if lastSep == false then missSymbol ',' end lastSep = false if not params then params = {} end local vararg = { type = '...', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + 2, 'right'), parent = params, } local chunk = Chunk[#Chunk] chunk.vararg = vararg params[#params+1] = vararg if hasDots then pushError { type = 'ARGS_AFTER_DOTS', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + 2, 'right'), } end hasDots = true Index = Index + 2 goto CONTINUE end if CharMapWord[ssub(token, 1, 1)] then if lastSep == false then missSymbol ',' end lastSep = false if not params then params = {} end params[#params+1] = createLocal { start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + #token - 1, 'right'), parent = params, [1] = token, } if hasDots then pushError { type = 'ARGS_AFTER_DOTS', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + #token - 1, 'right'), } end Index = Index + 2 goto CONTINUE end skipUnknownSymbol '%,%)%.' ::CONTINUE:: end return params end local function parseFunction(isLocal, isAction) local funcLeft = getPosition(Tokens[Index], 'left') local funcRight = getPosition(Tokens[Index] + 7, 'right') local func = { type = 'function', start = funcLeft, finish = funcRight, keyword = { [1] = funcLeft, [2] = funcRight, }, } Index = Index + 2 local LastLocalCount = LocalCount LocalCount = 0 skipSpace() local hasLeftParen = Tokens[Index + 1] == '(' if not hasLeftParen then local name = parseName() if name then local simple = parseSimple(name, true) if isLocal then if simple == name then createLocal(name) else resolveName(name) pushError { type = 'UNEXPECT_LFUNC_NAME', start = simple.start, finish = simple.finish, } end else resolveName(name) end func.name = simple func.finish = simple.finish if not isAction then pushError { type = 'UNEXPECT_EFUNC_NAME', start = simple.start, finish = simple.finish, } end skipSpace() hasLeftParen = Tokens[Index + 1] == '(' end end pushChunk(func) local params if func.name and func.name.type == 'getmethod' then if func.name.type == 'getmethod' then params = {} params[1] = createLocal { start = funcRight, finish = funcRight, method = func.name, parent = params, tag = 'self', dummy = true, [1] = 'self', } end end if hasLeftParen then local parenLeft = getPosition(Tokens[Index], 'left') Index = Index + 2 params = parseParams(params) if params then params.type = 'funcargs' params.start = parenLeft params.finish = lastRightPosition() params.parent = func func.args = params end skipSpace() if Tokens[Index + 1] == ')' then local parenRight = getPosition(Tokens[Index], 'right') func.finish = parenRight if params then params.finish = parenRight end Index = Index + 2 skipSpace() else func.finish = lastRightPosition() if params then params.finish = func.finish end missSymbol ')' end else missSymbol '(' end parseActions() popChunk() if Tokens[Index + 1] == 'end' then local endLeft = getPosition(Tokens[Index], 'left') local endRight = getPosition(Tokens[Index] + 2, 'right') func.keyword[3] = endLeft func.keyword[4] = endRight func.finish = endRight Index = Index + 2 else missEnd(funcLeft, funcRight) end LocalCount = LastLocalCount return func end local function parseExpUnit() local token = Tokens[Index + 1] if token == '(' then local paren = parseParen() return parseSimple(paren, false) end if token == '...' then local varargs = parseVarargs() return varargs end if token == '{' then local table = parseTable() return table end if CharMapStrSH[token] then local string = parseShortString() return string end if CharMapStrLH[token] then local string = parseLongString() return string end local number = parseNumber() if number then return number end if ChunkFinishMap[token] then return nil end if token == 'nil' then return parseNil() end if token == 'true' or token == 'false' then return parseBoolean() end if token == 'function' then return parseFunction() end local node = parseName() if node then return parseSimple(resolveName(node), false) end return nil end local function parseUnaryOP() local token = Tokens[Index + 1] local symbol = UnarySymbol[token] and token or UnaryAlias[token] if not symbol then return nil end local myLevel = UnarySymbol[symbol] local op = { type = symbol, start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + #symbol - 1, 'right'), } Index = Index + 2 return op, myLevel end ---@param level integer # op level must greater than this level local function parseBinaryOP(asAction, level) local token = Tokens[Index + 1] local symbol = (BinarySymbol[token] and token) or BinaryAlias[token] or (not asAction and BinaryActionAlias[token]) if not symbol then return nil end local myLevel = BinarySymbol[symbol] if level and myLevel < level then return nil end local op = { type = symbol, start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + #token - 1, 'right'), } if not asAction then if token == '=' then pushError { type = 'ERR_EQ_AS_ASSIGN', start = op.start, finish = op.finish, fix = { title = 'FIX_EQ_AS_ASSIGN', { start = op.start, finish = op.finish, text = '==', } } } end end if BinaryAlias[token] then if State.options.nonstandardSymbol and State.options.nonstandardSymbol[token] then else pushError { type = 'ERR_NONSTANDARD_SYMBOL', start = op.start, finish = op.finish, info = { symbol = symbol, }, fix = { title = 'FIX_NONSTANDARD_SYMBOL', symbol = symbol, { start = op.start, finish = op.finish, text = symbol, }, } } end end if token == '//' or token == '<<' or token == '>>' then if State.version ~= 'Lua 5.3' and State.version ~= 'Lua 5.4' then pushError { type = 'UNSUPPORT_SYMBOL', version = {'Lua 5.3', 'Lua 5.4'}, start = op.start, finish = op.finish, info = { version = State.version, } } end end Index = Index + 2 return op, myLevel end function parseExp(asAction, level) local exp local uop, uopLevel = parseUnaryOP() if uop then skipSpace() local child = parseExp(asAction, uopLevel) -- 预计算负数 if uop.type == '-' and child and (child.type == 'number' or child.type == 'integer') then child.start = uop.start child[1] = - child[1] exp = child else exp = { type = 'unary', op = uop, start = uop.start, finish = child and child.finish or uop.finish, [1] = child, } if child then child.parent = exp else missExp() end end else exp = parseExpUnit() if not exp then return nil end end while true do skipSpace() local bop, bopLevel = parseBinaryOP(asAction, level) if not bop then break end ::AGAIN:: skipSpace() local isForward = SymbolForward[bopLevel] local child = parseExp(asAction, isForward and (bopLevel + 0.5) or bopLevel) if not child then if skipUnknownSymbol() then goto AGAIN else missExp() end end local bin = { type = 'binary', start = exp.start, finish = child and child.finish or bop.finish, op = bop, [1] = exp, [2] = child } exp.parent = bin if child then child.parent = bin end exp = bin end return exp end local function skipSeps() while true do skipSpace() if Tokens[Index + 1] == ',' then missExp() Index = Index + 2 else break end end end ---@return parser.guide.object first ---@return parser.guide.object second ---@return parser.guide.object[] rest local function parseSetValues() skipSpace() local first = parseExp() if not first then return nil end skipSpace() if Tokens[Index + 1] ~= ',' then return first end Index = Index + 2 skipSeps() local second = parseExp() if not second then missExp() return first end skipSpace() if Tokens[Index + 1] ~= ',' then return first, second end Index = Index + 2 skipSeps() local third = parseExp() if not third then missExp() return first, second end local rest = { third } while true do skipSpace() if Tokens[Index + 1] ~= ',' then return first, second, rest end Index = Index + 2 skipSeps() local exp = parseExp() if not exp then missExp() return first, second, rest end rest[#rest+1] = exp end end local function pushActionIntoCurrentChunk(action) local chunk = Chunk[#Chunk] if chunk then chunk[#chunk+1] = action action.parent = chunk end end ---@return parser.guide.object second ---@return parser.guide.object[] rest local function parseVarTails(parser, isLocal) if Tokens[Index + 1] ~= ',' then return end Index = Index + 2 skipSpace() local second = parser(true) if not second then missName() return end if isLocal then createLocal(second, parseLocalAttrs()) second.effect = maxinteger end skipSpace() if Tokens[Index + 1] ~= ',' then return second end Index = Index + 2 skipSeps() local third = parser(true) if not third then missName() return second end if isLocal then createLocal(third, parseLocalAttrs()) third.effect = maxinteger end local rest = { third } while true do skipSpace() if Tokens[Index + 1] ~= ',' then return second, rest end Index = Index + 2 skipSeps() local name = parser(true) if not name then missName() return second, rest end if isLocal then createLocal(name, parseLocalAttrs()) name.effect = maxinteger end rest[#rest+1] = name end end local function bindValue(n, v, index, lastValue, isLocal, isSet) if isLocal then n.effect = lastRightPosition() if v and v.special then addSpecial(v.special, n) end elseif isSet then n.type = GetToSetMap[n.type] or n.type if n.type == 'setlocal' then local loc = n.node if loc.attrs then pushError { type = 'SET_CONST', start = n.start, finish = n.finish, } end end end if not v and lastValue then if lastValue.type == 'call' or lastValue.type == 'varargs' then v = lastValue if not v.extParent then v.extParent = {} end end end if v then if v.type == 'call' or v.type == 'varargs' then local select = { type = 'select', sindex = index, start = v.start, finish = v.finish, vararg = v } if v.parent then v.extParent[#v.extParent+1] = select else v.parent = select end v = select end n.value = v n.range = v.finish v.parent = n if isLocal then n.effect = lastRightPosition() end end end local function parseMultiVars(n1, parser, isLocal) local n2, nrest = parseVarTails(parser, isLocal) skipSpace() local v1, v2, vrest local isSet local max = 1 if expectAssign() then v1, v2, vrest = parseSetValues() isSet = true if not v1 then missExp() end end bindValue(n1, v1, 1, nil, isLocal, isSet) local lastValue = v1 if n2 then max = 2 bindValue(n2, v2, 2, lastValue, isLocal, isSet) lastValue = v2 or lastValue pushActionIntoCurrentChunk(n2) end if nrest then for i = 1, #nrest do local n = nrest[i] local v = vrest and vrest[i] max = i + 2 bindValue(n, v, max, lastValue, isLocal, isSet) lastValue = v or lastValue pushActionIntoCurrentChunk(n) end end if v2 and not n2 then v2.redundant = { max = max, passed = 2, } pushActionIntoCurrentChunk(v2) end if vrest then for i = 1, #vrest do local v = vrest[i] if not nrest or not nrest[i] then v.redundant = { max = max, passed = i + 2, } pushActionIntoCurrentChunk(v) end end end return n1, isSet end local function compileExpAsAction(exp) pushActionIntoCurrentChunk(exp) if GetToSetMap[exp.type] then skipSpace() local action, isSet = parseMultiVars(exp, parseExp) if isSet or action.type == 'getmethod' then return action end end if exp.type == 'call' then return exp end if exp.type == 'binary' then if GetToSetMap[exp[1].type] then local op = exp.op if op.type == '==' then pushError { type = 'ERR_ASSIGN_AS_EQ', start = op.start, finish = op.finish, fix = { title = 'FIX_ASSIGN_AS_EQ', { start = op.start, finish = op.finish, text = '=', } } } return end end end pushError { type = 'EXP_IN_ACTION', start = exp.start, finish = exp.finish, } end local function parseLocal() Index = Index + 2 skipSpace() local word = peekWord() if not word then missName() return nil end if word == 'function' then local func = parseFunction(true, true) local name = func.name if name then func.name = nil name.value = func name.vstart = func.start name.range = func.finish func.parent = name pushActionIntoCurrentChunk(name) return name else missName(func.keyword[2]) pushActionIntoCurrentChunk(func) return func end end local name = parseName() if not name then missName() return nil end local loc = createLocal(name, parseLocalAttrs()) loc.effect = maxinteger pushActionIntoCurrentChunk(loc) skipSpace() parseMultiVars(loc, parseName, true) loc.effect = lastRightPosition() return loc end local function parseDo() local doLeft = getPosition(Tokens[Index], 'left') local doRight = getPosition(Tokens[Index] + 1, 'right') local obj = { type = 'do', start = doLeft, finish = doRight, keyword = { [1] = doLeft, [2] = doRight, }, } Index = Index + 2 pushActionIntoCurrentChunk(obj) pushChunk(obj) parseActions() popChunk() if Tokens[Index + 1] == 'end' then obj.finish = getPosition(Tokens[Index] + 2, 'right') obj.keyword[3] = getPosition(Tokens[Index], 'left') obj.keyword[4] = getPosition(Tokens[Index] + 2, 'right') Index = Index + 2 else missEnd(doLeft, doRight) end if obj.locals then LocalCount = LocalCount - #obj.locals end return obj end local function parseReturn() local returnLeft = getPosition(Tokens[Index], 'left') local returnRight = getPosition(Tokens[Index] + 5, 'right') Index = Index + 2 skipSpace() local rtn = parseExpList(true) if rtn then rtn.type = 'return' rtn.start = returnLeft else rtn = { type = 'return', start = returnLeft, finish = returnRight, } end pushActionIntoCurrentChunk(rtn) for i = #Chunk, 1, -1 do local func = Chunk[i] if func.type == 'function' or func.type == 'main' then if not func.returns then func.returns = {} end func.returns[#func.returns+1] = rtn break end end return rtn end local function parseLabel() local left = getPosition(Tokens[Index], 'left') Index = Index + 2 skipSpace() local label = parseName() skipSpace() if not label then missName() end if Tokens[Index + 1] == '::' then Index = Index + 2 else if label then missSymbol '::' end end if not label then return nil end label.type = 'label' pushActionIntoCurrentChunk(label) local block = guide.getBlock(label) if block then if not block.labels then block.labels = {} end local name = label[1] local olabel = guide.getLabel(block, name) if olabel then if State.version == 'Lua 5.4' or block == guide.getBlock(olabel) then pushError { type = 'REDEFINED_LABEL', start = label.start, finish = label.finish, relative = { { olabel.start, olabel.finish, } } } end end block.labels[name] = label end if State.version == 'Lua 5.1' then pushError { type = 'UNSUPPORT_SYMBOL', start = left, finish = lastRightPosition(), version = {'Lua 5.2', 'Lua 5.3', 'Lua 5.4', 'LuaJIT'}, info = { version = State.version, } } return end return label end local function parseGoTo() Index = Index + 2 skipSpace() local action = parseName() if not action then missName() return nil end action.type = 'goto' for i = #Chunk, 1, -1 do local chunk = Chunk[i] if chunk.type == 'function' or chunk.type == 'main' then if not chunk.gotos then chunk.gotos = {} end chunk.gotos[#chunk.gotos+1] = action break end end pushActionIntoCurrentChunk(action) return action end local function parseIfBlock(parent) local ifLeft = getPosition(Tokens[Index], 'left') local ifRight = getPosition(Tokens[Index] + 1, 'right') Index = Index + 2 local ifblock = { type = 'ifblock', parent = parent, start = ifLeft, finish = ifRight, keyword = { [1] = ifLeft, [2] = ifRight, } } skipSpace() local filter = parseExp() if filter then ifblock.filter = filter ifblock.finish = filter.finish filter.parent = ifblock else missExp() end skipSpace() local thenToken = Tokens[Index + 1] if thenToken == 'then' or thenToken == 'do' then ifblock.finish = getPosition(Tokens[Index] + #thenToken - 1, 'right') ifblock.keyword[3] = getPosition(Tokens[Index], 'left') ifblock.keyword[4] = ifblock.finish if thenToken == 'do' then pushError { type = 'ERR_THEN_AS_DO', start = ifblock.keyword[3], finish = ifblock.keyword[4], fix = { title = 'FIX_THEN_AS_DO', { start = ifblock.keyword[3], finish = ifblock.keyword[4], text = 'then', } } } end Index = Index + 2 else missSymbol 'then' end pushChunk(ifblock) parseActions() popChunk() if ifblock.locals then LocalCount = LocalCount - #ifblock.locals end return ifblock end local function parseElseIfBlock(parent) local ifLeft = getPosition(Tokens[Index], 'left') local ifRight = getPosition(Tokens[Index] + 5, 'right') local elseifblock = { type = 'elseifblock', parent = parent, start = ifLeft, finish = ifRight, keyword = { [1] = ifLeft, [2] = ifRight, } } Index = Index + 2 skipSpace() local filter = parseExp() if filter then elseifblock.filter = filter elseifblock.finish = filter.finish filter.parent = elseifblock else missExp() end skipSpace() local thenToken = Tokens[Index + 1] if thenToken == 'then' or thenToken == 'do' then elseifblock.finish = getPosition(Tokens[Index] + #thenToken - 1, 'right') elseifblock.keyword[3] = getPosition(Tokens[Index], 'left') elseifblock.keyword[4] = elseifblock.finish if thenToken == 'do' then pushError { type = 'ERR_THEN_AS_DO', start = elseifblock.keyword[3], finish = elseifblock.keyword[4], fix = { title = 'FIX_THEN_AS_DO', { start = elseifblock.keyword[3], finish = elseifblock.keyword[4], text = 'then', } } } end Index = Index + 2 else missSymbol 'then' end pushChunk(elseifblock) parseActions() popChunk() if elseifblock.locals then LocalCount = LocalCount - #elseifblock.locals end return elseifblock end local function parseElseBlock(parent) local ifLeft = getPosition(Tokens[Index], 'left') local ifRight = getPosition(Tokens[Index] + 3, 'right') local elseblock = { type = 'elseblock', parent = parent, start = ifLeft, finish = ifRight, keyword = { [1] = ifLeft, [2] = ifRight, } } Index = Index + 2 skipSpace() pushChunk(elseblock) parseActions() popChunk() if elseblock.locals then LocalCount = LocalCount - #elseblock.locals end return elseblock end local function parseIf() local token = Tokens[Index + 1] local left = getPosition(Tokens[Index], 'left') local action = { type = 'if', start = left, finish = getPosition(Tokens[Index] + #token - 1, 'right'), } pushActionIntoCurrentChunk(action) if token ~= 'if' then missSymbol('if', left, left) end local hasElse while true do local word = Tokens[Index + 1] local child if word == 'if' then child = parseIfBlock(action) elseif word == 'elseif' then child = parseElseIfBlock(action) elseif word == 'else' then child = parseElseBlock(action) end if not child then break end if hasElse then pushError { type = 'BLOCK_AFTER_ELSE', start = child.start, finish = child.finish, } end if word == 'else' then hasElse = true end action[#action+1] = child action.finish = child.finish skipSpace() end if Tokens[Index + 1] == 'end' then action.finish = getPosition(Tokens[Index] + 2, 'right') Index = Index + 2 else missEnd(action[1].keyword[1], action[1].keyword[2]) end return action end local function parseFor() local action = { type = 'for', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + 2, 'right'), keyword = {}, } action.keyword[1] = action.start action.keyword[2] = action.finish Index = Index + 2 pushActionIntoCurrentChunk(action) pushChunk(action) skipSpace() local nameOrList = parseNameOrList() if not nameOrList then missName() end skipSpace() -- for i = if expectAssign() then action.type = 'loop' skipSpace() local expList = parseExpList() local name if nameOrList then if nameOrList.type == 'name' then name = nameOrList else name = nameOrList[1] end end if name then local loc = createLocal(name) loc.parent = action action.finish = name.finish action.loc = loc end if expList then local value = expList[1] if value then value.parent = action action.init = value action.finish = expList[#expList].finish end local max = expList[2] if max then max.parent = action action.max = max action.finish = max.finish else pushError { type = 'MISS_LOOP_MAX', start = lastRightPosition(), finish = lastRightPosition(), } end local step = expList[3] if step then step.parent = action action.step = step action.finish = step.finish end else pushError { type = 'MISS_LOOP_MIN', start = lastRightPosition(), finish = lastRightPosition(), } end if action.loc then action.loc.effect = action.finish end elseif Tokens[Index + 1] == 'in' then action.type = 'in' local inLeft = getPosition(Tokens[Index], 'left') local inRight = getPosition(Tokens[Index] + 1, 'right') Index = Index + 2 skipSpace() local exps = parseExpList() action.finish = inRight action.keyword[3] = inLeft action.keyword[4] = inRight local list if nameOrList and nameOrList.type == 'name' then list = { type = 'list', start = nameOrList.start, finish = nameOrList.finish, [1] = nameOrList, } else list = nameOrList end if exps then local lastExp = exps[#exps] if lastExp then action.finish = lastExp.finish end action.exps = exps for i = 1, #exps do local exp = exps[i] exp.parent = action end else missExp() end if list then local lastName = list[#list] list.range = lastName and lastName.range or inRight action.keys = list for i = 1, #list do local loc = createLocal(list[i]) loc.parent = action loc.effect = action.finish end end else missSymbol 'in' end skipSpace() local doToken = Tokens[Index + 1] if doToken == 'do' or doToken == 'then' then local left = getPosition(Tokens[Index], 'left') local right = getPosition(Tokens[Index] + #doToken - 1, 'right') action.finish = left action.keyword[#action.keyword+1] = left action.keyword[#action.keyword+1] = right if doToken == 'then' then pushError { type = 'ERR_DO_AS_THEN', start = left, finish = right, fix = { title = 'FIX_DO_AS_THEN', { start = left, finish = right, text = 'do', } } } end Index = Index + 2 else missSymbol 'do' end skipSpace() parseActions() popChunk() skipSpace() if Tokens[Index + 1] == 'end' then action.finish = getPosition(Tokens[Index] + 2, 'right') action.keyword[#action.keyword+1] = getPosition(Tokens[Index], 'left') action.keyword[#action.keyword+1] = action.finish Index = Index + 2 else missEnd(action.keyword[1], action.keyword[2]) end if action.locals then LocalCount = LocalCount - #action.locals end return action end local function parseWhile() local action = { type = 'while', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + 4, 'right'), keyword = {}, } action.keyword[1] = action.start action.keyword[2] = action.finish Index = Index + 2 skipSpace() local nextToken = Tokens[Index + 1] local filter = nextToken ~= 'do' and nextToken ~= 'then' and parseExp() if filter then action.filter = filter action.finish = filter.finish filter.parent = action else missExp() end skipSpace() local doToken = Tokens[Index + 1] if doToken == 'do' or doToken == 'then' then local left = getPosition(Tokens[Index], 'left') local right = getPosition(Tokens[Index] + #doToken - 1, 'right') action.finish = left action.keyword[#action.keyword+1] = left action.keyword[#action.keyword+1] = right if doToken == 'then' then pushError { type = 'ERR_DO_AS_THEN', start = left, finish = right, fix = { title = 'FIX_DO_AS_THEN', { start = left, finish = right, text = 'do', } } } end Index = Index + 2 else missSymbol 'do' end pushActionIntoCurrentChunk(action) pushChunk(action) skipSpace() parseActions() popChunk() skipSpace() if Tokens[Index + 1] == 'end' then action.finish = getPosition(Tokens[Index] + 2, 'right') action.keyword[#action.keyword+1] = getPosition(Tokens[Index], 'left') action.keyword[#action.keyword+1] = action.finish Index = Index + 2 else missEnd(action.keyword[1], action.keyword[2]) end if action.locals then LocalCount = LocalCount - #action.locals end return action end local function parseRepeat() local action = { type = 'repeat', start = getPosition(Tokens[Index], 'left'), finish = getPosition(Tokens[Index] + 5, 'right'), keyword = {}, } action.keyword[1] = action.start action.keyword[2] = action.finish Index = Index + 2 pushActionIntoCurrentChunk(action) pushChunk(action) skipSpace() parseActions() skipSpace() if Tokens[Index + 1] == 'until' then action.finish = getPosition(Tokens[Index] + 4, 'right') action.keyword[#action.keyword+1] = getPosition(Tokens[Index], 'left') action.keyword[#action.keyword+1] = action.finish Index = Index + 2 skipSpace() local filter = parseExp() if filter then action.filter = filter filter.parent = action else missExp() end else missSymbol 'until' end popChunk() if action.filter then action.finish = action.filter.finish end if action.locals then LocalCount = LocalCount - #action.locals end return action end local function parseBreak() local returnLeft = getPosition(Tokens[Index], 'left') local returnRight = getPosition(Tokens[Index] + 4, 'right') Index = Index + 2 skipSpace() local action = { type = 'break', start = returnLeft, finish = returnRight, } local ok for i = #Chunk, 1, -1 do local chunk = Chunk[i] if chunk.type == 'function' then break end if chunk.type == 'while' or chunk.type == 'in' or chunk.type == 'loop' or chunk.type == 'repeat' or chunk.type == 'for' then if not chunk.breaks then chunk.breaks = {} end chunk.breaks[#chunk.breaks+1] = action ok = true break end end if not ok and Mode == 'Lua' then pushError { type = 'BREAK_OUTSIDE', start = action.start, finish = action.finish, } end pushActionIntoCurrentChunk(action) return action end function parseAction() local token = Tokens[Index + 1] if token == '::' then return parseLabel() end if token == 'local' then return parseLocal() end if token == 'if' or token == 'elseif' or token == 'else' then return parseIf() end if token == 'for' then return parseFor() end if token == 'do' then return parseDo() end if token == 'return' then return parseReturn() end if token == 'break' then return parseBreak() end if token == 'while' then return parseWhile() end if token == 'repeat' then return parseRepeat() end if token == 'goto' then return parseGoTo() end if token == 'function' then local exp = parseFunction(false, true) local name = exp.name if name then exp.name = nil name.type = GetToSetMap[name.type] name.value = exp name.vstart = exp.start name.range = exp.finish exp.parent = name pushActionIntoCurrentChunk(name) return name else pushActionIntoCurrentChunk(exp) missName(exp.keyword[2]) return exp end end local exp = parseExp(true) if exp then local action = compileExpAsAction(exp) if action then return action end end return nil, true end local function skipFirstComment() if Tokens[Index + 1] ~= '#' then return end while true do Index = Index + 2 local token = Tokens[Index + 1] if not token then break end if NLMap[token] then skipNL() break end end end local function parseLua() local main = { type = 'main', start = 0, finish = 0, } pushChunk(main) createLocal{ type = 'local', start = -1, finish = -1, effect = -1, parent = main, tag = '_ENV', special= '_G', [1] = State.ENVMode, } LocalCount = 0 skipFirstComment() while true do parseActions() if Index <= #Tokens then unknownSymbol() Index = Index + 2 else break end end popChunk() main.finish = getPosition(#Lua, 'right') return main end local function initState(lua, version, options) Lua = lua Line = 0 LineOffset = 1 LastTokenFinish = 0 LocalCount = 0 Chunk = {} Tokens = tokens(lua) Index = 1 local state = { version = version, lua = lua, ast = {}, errs = {}, comms = {}, lines = { [0] = 1, }, options = options or {}, } State = state if version == 'Lua 5.1' or version == 'LuaJIT' then state.ENVMode = '@fenv' else state.ENVMode = '_ENV' end pushError = function (err) local errs = state.errs if err.finish < err.start then err.finish = err.start end local last = errs[#errs] if last then if last.start <= err.start and last.finish >= err.finish then return end end err.level = err.level or 'error' errs[#errs+1] = err return err end state.pushError = pushError end return function (lua, mode, version, options) Mode = mode initState(lua, version, options) skipSpace() if mode == 'Lua' then State.ast = parseLua() elseif mode == 'Nil' then State.ast = parseNil() elseif mode == 'Boolean' then State.ast = parseBoolean() elseif mode == 'String' then State.ast = parseString() elseif mode == 'Number' then State.ast = parseNumber() elseif mode == 'Exp' then State.ast = parseExp() elseif mode == 'Action' then State.ast = parseAction() end State.ast.state = State return State end