---@meta --- ---Manages events, like keypresses. --- ---@class love.event love.event = {} --- ---Clears the event queue. --- function love.event.clear() end --- ---Returns an iterator for messages in the event queue. --- function love.event.poll() end --- ---Pump events into the event queue. --- ---This is a low-level function, and is usually not called by the user, but by love.run. --- ---Note that this does need to be called for any OS to think you're still running, --- ---and if you want to handle OS-generated events at all (think callbacks). --- function love.event.pump() end --- ---Adds an event to the event queue. --- ---From 0.10.0 onwards, you may pass an arbitrary amount of arguments with this function, though the default callbacks don't ever use more than six. --- function love.event.push() end --- ---Adds the quit event to the queue. --- ---The quit event is a signal for the event handler to close LÖVE. It's possible to abort the exit process with the love.quit callback. --- ---@overload fun('restart': string) ---@param exitstatus number # The program exit status to use when closing the application. function love.event.quit(exitstatus) end --- ---Like love.event.poll(), but blocks until there is an event in the queue. --- function love.event.wait() end --- ---Arguments to love.event.push() and the like. --- ---Since 0.8.0, event names are no longer abbreviated. --- ---@class love.Event --- ---Window focus gained or lost --- ---@field focus integer --- ---Joystick pressed --- ---@field joystickpressed integer --- ---Joystick released --- ---@field joystickreleased integer --- ---Key pressed --- ---@field keypressed integer --- ---Key released --- ---@field keyreleased integer --- ---Mouse pressed --- ---@field mousepressed integer --- ---Mouse released --- ---@field mousereleased integer --- ---Quit --- ---@field quit integer --- ---Window size changed by the user --- ---@field resize integer --- ---Window is minimized or un-minimized by the user --- ---@field visible integer --- ---Window mouse focus gained or lost --- ---@field mousefocus integer --- ---A Lua error has occurred in a thread --- ---@field threaderror integer --- ---Joystick connected --- ---@field joystickadded integer --- ---Joystick disconnected --- ---@field joystickremoved integer --- ---Joystick axis motion --- ---@field joystickaxis integer --- ---Joystick hat pressed --- ---@field joystickhat integer --- ---Joystick's virtual gamepad button pressed --- ---@field gamepadpressed integer --- ---Joystick's virtual gamepad button released --- ---@field gamepadreleased integer --- ---Joystick's virtual gamepad axis moved --- ---@field gamepadaxis integer --- ---User entered text --- ---@field textinput integer --- ---Mouse position changed --- ---@field mousemoved integer --- ---Running out of memory on mobile devices system --- ---@field lowmemory integer --- ---Candidate text for an IME changed --- ---@field textedited integer --- ---Mouse wheel moved --- ---@field wheelmoved integer --- ---Touch screen touched --- ---@field touchpressed integer --- ---Touch screen stop touching --- ---@field touchreleased integer --- ---Touch press moved inside touch screen --- ---@field touchmoved integer --- ---Directory is dragged and dropped onto the window --- ---@field directorydropped integer --- ---File is dragged and dropped onto the window. --- ---@field filedropped integer --- ---Joystick pressed --- ---@field jp integer --- ---Joystick released --- ---@field jr integer --- ---Key pressed --- ---@field kp integer --- ---Key released --- ---@field kr integer --- ---Mouse pressed --- ---@field mp integer --- ---Mouse released --- ---@field mr integer --- ---Quit --- ---@field ["q"] integer --- ---Window focus gained or lost --- ---@field ["f"] integer