---@meta ---@class ccb.TextureCubemapBackend :ccb.TextureBackend local TextureCubemapBackend={ } ccb.TextureCubemapBackend=TextureCubemapBackend ---* Update texutre cube data in give slice side.
---* param side Specifies which slice texture of cube to be update.
---* param data Specifies a pointer to the image data in memory. ---@param side int ---@param data void ---@return cc.backend.TextureCubemapBackend function TextureCubemapBackend:updateFaceData (side,data) end